Haptic Feedback Nanomanipulator 34
Tanner Lovelace alerted me to an interesting nano-manipulator in use at U-NC. They've got some interesting work going on right now, but what I found most interesting was their use of the real-time forcefeedback manipulator - the only I've heard about. Check out some of the experiments that have been done with said equipment.
Armlib (Score:1)
Tanner Lovelace
Nano-Parts require nano-power (Score:1)
Banfield
Banfield
Pavlov's Dog vs. Schrodinger's Cat
pedantry (Score:1)
Useful (Score:1)
Wanted: Nano-Parts (Score:2)
I'm sure their server will just love the /. effect from people downloading the 10MB video...
Re:Slightly OT... (Score:1)
Nifty (Score:1)
-cpd
Remember "Adventure" for Atari 2600? (Score:2)
How cool is that?
Re:Wanted: Nano-Parts (Score:1)
Re:more affordable haptics (Score:1)
Tanner Lovelace
lovelace@NoSpAm.cs.unc.edu
Drawbacks ... (Score:1)
more affordable haptics (Score:1)
A really cool thing would be a piece of client software that knows how to talk to the UNC microscope over the web, and connect it to my force-feedback joystick, showing the image on my browser.
University of Utah has done haptic for years (Score:1)
(it's currently used for large stuff, but what you actually control could be any size, really)
On the atom level, they prototyped an artificial eye (lifelike response, persistence of vision) a long time ago, but I don't remember the link
Re:more affordable microscopes (Score:1)
Re:Slightly OT... (Score:1)
Knud
Re:not just a simulation (Score:1)
It is certainly not a simulation in a form that causes people to confuse theory and reality. The experimenters certainly understand that the force is amplified and probably inaccurate in other ways, but they can still use the feedback to improve their interactions with the specimen.
BTW, you are really stretching the definition of "simulation." Is a news video on TV a simulation? Your view through a camcorder? If you look through sunglasses, is that view a simulation? Generally, a simulation is a model created from a theory, not a direct representation of real data, and especially not an interaction with real matter (even if indirectly perceived).
Interesting (Score:2)
One of the drawbacks, though, of any tech which adds a new dimension of perceptability to an existing system through artificial means is that humans run the risk of confusing the simulation with the actual object. This is a well-known phenomenon which is studied philosophically and which fluid physicists, telesurgeons, mathematicians, and others who deal often with modeled realities that are becoming increasingly realistic need to take into account in their studies.
By translating the actual physical phenomenon to another scale and/or another dimension, it is required that one always keep in mind that what they are experiencing is an interpretation. For example, a virus doesn't really "push-back" at you with Xlbs of force, that is just a simulation of the effect of your teleoperated manipulator coming into contact with the surface membrane. Similar problems exist in visualization, audization, and other simulation and modeling disciplines.
I hope that scientists will find ways to understand these interpretive obstacles and teach them to their students, so that good science will not be hindered by errors in translation...
more affordable microscopes (Score:1)
Tanner Lovelace
Re:Older Nanomanipulator (Score:1)
Tanner Lovelace
Older Nanomanipulator (Score:1)
Re:not just a simulation (Score:1)
Incidentally, image and audio manipulation technology have shown empircally that indirectly perceived information can be unreliable. This gets down to the philosophical questions about how we can trust our perceptions, and why humans rely on analogy and logical reasoning to attempt to understand what they perceive with respects to a known baseline we like to call reality.
The interpretation of previously imperceptable actual phenomenon through mechanical / electronic sensors into something humans can perceive always runs the risk of adding or deleting information which may skew the perception of the event. This reality of machine mediated perception must be accounted for by humans when reasoning about such phenomena.
rather obvious application (Score:1)
Call me when somebody makes lego molecules and a tool for the microscope tip that lets you pick them up and snap them together.
Wonderful (Score:3)
This computer-age is nothing compared to the possibility of affecting atoms, ok i admit nanotech advocate, but if this technology leads to nanobots the way we think of them today, we could be in our favorite sci-fi movie really soon, with exceptions such as that we wont get repulsorlift and wont hear sound in space and wont have any mithoclorowhatever its called in our blood just to take starwars as an example.
I encourage all you sci-fi lovers out there to get into the subject.
Well, ive written far to much now =)
STM leads to 'control of atoms', 'control of atoms' leads to nanobots, nanobots leads to 'very funky things'.
Re:not just a simulation (Score:1)
The virus pushes back on the probe with X=0.0000...Klbs of force, but the human is not actually able to feel X=0.00000...Klbs of force,
the human is not the probe, the human is not really "feeling" the virus, the human is being presented a simulated experience based on measurements taken by an instrument.
Re:Wonderful (Score:1)
Well, duh... (Score:1)
Re:more affordable haptics (Score:1)
Everybody could connectit to our Linux-boxen and write some GPL-software for it and everybody could spend all night building nanobots
Ooof (Score:1)
I guess his work was determined from the moment of birth...
not just a simulation (Score:1)
The visual might be misleading, but they really are feeling viruses squish under the probe. This isn't a matter of confusing theory with reality, this is simply an amplified representation of a physical measurement: the force exerted by/on the probe.
Re:Nifty (Score:1)
(Tom, hudson@cs.unc.edu - we've run this over dedicated links and the Internet2 but I'd really like to get this working over the commodity Internet - not only for the coolness value, but because I could stick that "PhD" after my name, too)
Re:more affordable haptics (Score:1)