Supercomputing

Are the World's Most Powerful Supercomputers Operating In Secret? (msn.com) 42

"A new supercomputer called Frontier has been widely touted as the world's first exascale machine — but was it really?"

That's the question that long-time Slashdot reader MattSparkes explores in a new article at New Scientist... Although Frontier, which was built by the Oak Ridge National Laboratory in Tennessee, topped what is generally seen as the definitive list of supercomputers, others may already have achieved the milestone in secret....

The definitive list of supercomputers is the Top500, which is based on a single measurement: how fast a machine can solve vast numbers of equations by running software called the LINPACK benchmark. This gives a value in float-point operations per second, or FLOPS. But even Jack Dongarra at Top500 admits that not all supercomputers are listed, and will only feature if its owner runs the benchmark and submits a result. "If they don't send it in it doesn't get entered," he says. "I can't force them."

Some owners prefer not to release a benchmark figure, or even publicly reveal a machine's existence. Simon McIntosh-Smith at the University of Bristol, UK points out that not only do intelligence agencies and certain companies have an incentive to keep their machines secret, but some purely academic machines like Blue Waters, operated by the National Center for Supercomputing Applications at the University of Illinois at Urbana-Champaign, are also just never entered.... Dongarra says that the consensus among supercomputer experts is that China has had at least two exascale machines running since 2021, known as OceanLight and Tianhe-3, and is working on an even larger third called Sugon. Scientific papers on unconnected research have revealed evidence of these machines when describing calculations carried out on them.

McIntosh-Smith also believes that intelligence agencies would rank well, if allowed. "Certainly in the [US], some of the security forces have things that would put them at the top," he says. "There are definitely groups who obviously wouldn't want this on the list."

The Internet

SEO Tool Ahrefs Built a $60M, Creator-Friendly Search Engine Named Yep (techcrunch.com) 28

In 2019 SEO toolset provider Ahrefs announced it would build it's own search engine, remembers Search Engine Land. After investing $60 million of its own money, this month that search engine has finally launched with the name of "Yep", and Ahrefs "is positioning it as a Googe competitor.

"However, we've seen plenty of Google competitors and Google "killers" come and go over the past two decades. So for now, let's just call it a Google alternative... Yep will not collect personal information (e.g., geolocation, name, age, gender) by default. Your Yep search history will not be stored anywhere.

What Yep will rely on is aggregated search statistics to improve algorithms, spelling corrections, and search suggestions, the company said. "In other words, we do save certain data on searches, but never in a personally identifiable way," said Ahrefs CEO Dmytro Gerasymenko.... What Yep will use is a searcher's:

- Entered keywords.
- Language preference received from the browser.
- Approximate geographical area at the origin of the search at the scale of a region or a city (deduced from the IP address)....

AhrefsBot visits more than 8 billion webpages every 24 hours, which makes it the second most active crawler on the web, behind only Google, Ahrefs said. For 12 years, AhrefsBot has been crawling the web. They had just been using the AhrefsBot data to power its link database and SEO insights. The Yep search index is updated every 15 to 30 minutes. Daily, the company adds 30 million webpages and drops 20 million.

Ahrefs said its Singapore data center is powered by around 1,000 servers that store and process 100 petabytes of web data (webpages, links between them, and the search index). Each server uses at least 2x 100GB connections... Before the end of the year, Ahrefs plans to open a U.S.-based data center.

"It's a unique proposition," reports TechCrunch, "running its own search index, rather than relying on APIs from Google or Bing.

"As for the name? I dunno; Yep seems pretty daft to me, but I guess at least the name is one character shorter than Bing, the other major search engine I'll only ever use by accident." Name aside, Yep is taking a fresh new path through the world of internet advertising, claiming that it's giving 90% of its ad revenues to content creators. The pitch is pretty elegant:

"Let's say that the biggest search engine in the world makes $100B a year. Now, imagine if they gave $90B to content creators and publishers," the company paints a picture of the future it wants to live in. "Wikipedia would probably earn a few billion dollars a year from its content. They'd be able to stop asking for donations and start paying the people who polish their articles a decent salary."

It's an impressively quixotic windmill to fight for the bootstrapped company Ahrefs. Its CEO sheds some light on why this makes sense to him:

"Creators who make search results possible deserve to receive payments for their work...."

Perhaps it sounds a little idealistic, but damn it, that's what made me excited about Yep in the first place. It represents the faintest of echoes from a web more innocent and more hopeful than the social-media poisoned cesspool of chaos and fake news we often find ourselves in today.

Search Engine Land points out that DuckDuckGo, which launched in 2008, "gets as many searches per year (~15.7 billion) as Google gets in about two or three days. Even Microsoft Bing — which is owned by Microsoft, the third-largest company on the planet by market cap — has failed to make a significant dent in Google's search market share since 2009."

But they also quote Ahrefs CEO Dmytro Gerasymenko as saying in 2019, "If we succeed in our endeavors, Google will finally get some long overdue competition for search."
Science

Physicists Discover Never-Before Seen Particle Sitting On a Tabletop (livescience.com) 55

Researchers have discovered a new particle that is a magnetic relative of the Higgs boson. Whereas the discovery of the Higgs boson required the tremendous particle-accelerating power of the Large Hadron Collider (LHC), this never-before-seen particle -- dubbed the axial Higgs boson -- was found using an experiment that would fit on a small kitchen countertop. Live Science reports: As well as being a first in its own right, this magnetic cousin of the Higgs boson -- the particle responsible for granting other particles their mass -- could be a candidate for dark matter, which accounts for 85%t of the total mass of the universe but only reveals itself through gravity. The axial Higgs boson differs from the Higgs boson, which was first detected by the ATLAS and CMS detectors at the LHC a decade ago in 2012, because it has a magnetic moment, a magnetic strength or orientation that creates a magnetic field. As such, it requires a more complex theory to describe it than its non-magnetic mass-granting cousin. [...]

"When my student showed me the data I thought she must be wrong," Kenneth Burch, a professor of physics at Boston College and lead researcher of the team that made the discovery, told Live Science. "It's not every day you find a new particle sitting on your tabletop." [...] "We found the axial Higgs boson using a tabletop optics experiment which sits on a table measuring about 1 x 1 meters by focusing on a material with a unique combination of properties," Burch continued. "Specifically we used rare-earth Tritelluride (RTe3) [a quantum material with a highly 2D crystal structure]. The electrons in RTe3 self-organize into a wave where the density of the charge is periodically enhanced or reduced." The size of these charge density waves, which emerge above room temperature, can be modulated over time, producing the axial Higgs mode.

In the new study, the team created the axial Higgs mode by sending laser light of one color into the RTe3 crystal. The light scattered and changed to a color of lower frequency in a process known as Raman scattering, and the energy lost during the color change created the axial Higgs mode. The team then rotated the crystal and found that the axial Higgs mode also controls the angular momentum of the electrons, or the rate at which they move in a circle, in the material meaning this mode must also be magnetic. "Originally we were simply investigating the light scattering properties of this material. When carefully examining the symmetry of the response -- how it differed as we rotated the sample -- we discovered anomalous changes that were the initial hints of something new," Burch explained. "As such, it is the first such magnetic Higgs to be discovered and indicates the collective behavior of the electrons in RTe3 is unlike any state previously seen in nature."
The report notes that this is also the first time scientists have observed a state with multiple broken symmetries.

"Symmetry breaking occurs when a symmetric system that appears the same in all directions becomes asymmetric," reports Live Science. "Oregon University suggests thinking of this as being like a spinning coin that has two possible states. The coin eventually falls onto its head or tail face thus releasing energy and becoming asymmetrical."

The findings have been published in the journal Nature.
Google

Google's Plan to Make Chip Development More Like Open Source Software (googleblog.com) 41

From Google's Open Source blog: The Google Hardware Toolchains team is launching a new developer portal, developers.google.com/silicon, to help the developer community get started with its Open MPW shuttle program.

This will allow anyone to submit open source integrated circuit designs to get manufactured at no-cost.

Since November 2020, when Skywater Technologies announced their partnership with Google to open source their Process Design Kit for the SKY130 process node, the Hardware Toolchains team here at Google has been on a journey to make building open silicon accessible to all developers. Having access to an open source and manufacturable PDK changes the status-quo in the custom silicon design industry and academia:

— Designers are now free to start their projects liberated from NDAs and usage restrictions

— Researchers are able to make their research reproducible by their fellow peers

— Open source EDA tools can integrate deeply with the manufacturing process

Together we've built a community of more than 3,000 members, where hardware designers and software developers alike, can all contribute in their own way to advance the state of the art of open silicon design....

We need to go beyond cramming more transistors into smaller areas and toward more efficient dedicated hardware accelerators. Given the recent global chip supply chain struggles, and the lead time for popular ICs sometimes going over a year, we need to do this by leveraging more of the existing global foundry capacity that provides access to older and proven process node technologies....

By combining open access to PDKs, and recent advancements in the development of open source ASIC toolchains like OpenROAD, OpenLane, and higher level synthesis toolchain like XLS, we are getting us one step closer to bringing software-like development methodology and fast iteration cycles to the silicon design world. Free and open source licensing, community collaboration, and fast iteration transformed the way we all develop software. We believe we are at the edge of a similar revolution for custom accelerator development, where hardware designers compete by building on each other's works rather than reinventing the wheel....

To help you on-board on future shuttles, we created a new developer portal that provides pointers to get started with the various tools of the open silicon ecosystem: so make sure to check out the portal and start your open silicon journey!

The Internet

Ask Slashdot: Why Haven't They Increased Size Limits for Email Attachments? 260

"Email system are quite capable of sending and receiving large attachments," writes long-term Slashdot reader Stonefish "However, size limits are generally tiny."

And then he tells a story... In the late 1990s I worked for a research organisation maintaining their mail system, and had recently introduced mail size constraints. Within the first day it had blocked a number of emails — including a 700MB attachment.

Being a master of all thing Internet I called up the sender to tell him firstly how such a large email would cause problems for the receiver, and secondly how there were far more efficient ways of sending things. Given that he was on the same campus he invited me down to his lab to discuss this further. (After showing me round his lab, which was pretty impressive apart from the large "Biohazard" and "Radioactive" materials labels on the doors.) He told me that the facility he was sending the attachments to was a supercomputing hub with similar "Fat" pipes to the Internet so the large emails weren't a problem. I then spoke about the "efficiency" of the mail protocol and he said that he'd show me what efficient was and did a quick, "drag, drop and send" of another 700MB file of his latest research results.

He was right, I was wrong, it was efficient from his perspective and all his previous emails were easily available demonstrating when and where they were sent. As a result of this we changed our architecture and bought bulk cheap storage for email as it was a cheap, searchable and business focused approach to communications.

However 20 years plus later, even though networks are tens of thousands of times faster and storage is tens of thousands of times cheaper — email size limits remain about the same. Email remains cheap, efficient and ubiquitous — but we expect people to upload a file to a site and generate a link and embed in a manner that means we lose control of our data or it disappears in 12 months.

What's missing from this analysis? (Wikipedia's page on email attachments notes the intermediate "mail transfer agents" that store and forward email "and may therefore also impose size limits.") But even that page admits some attachment limits are arbitrary.

I always assumed it was an anti-piracy measure. Anyone know the real answer? Share your own thoughts in the comments.

Why haven't they increased size limits for email attachments?
Music

'Father of MIDI' Dave Smith Dies At 72 (billboard.com) 30

Sad news from long-time Slashdot reader NormalVisual: Synthtopia reports that Dave Smith, founder of the legendary synthesizer manufacturer Sequential Circuits and creator of the MIDI (Musical Instrument Digital Interface) standard, died this past Wednesday.

Some of Smith's notable creations include the Prophet 5, one of the first commercially available digitally-controlled polyphonic analog synthesizers, and the Prophet-600, the first available device to offer MIDI...

Smith, who held degrees in both computer science and electronic engineering from UC Berkeley, was scheduled to appear at this year's National Association of Music Merchant (NAMM), but died suddenly. No cause of death has yet been released.

Smith's Wikipedia entry calls his 1977 Prophet 5 "the world's first microprocessor-based musical instrument" and a crucial step forward as a programmable synthesizer.

And this week Billboad magazine hailed Smith as "a key figure in the development of synth technology in the 1970s and 1980s." With Sequential (originally known as Sequential Circuits), Smith released various sequencers and programmers to be used with the Moog and ARP synthesizers prevalent at the time, before designing his own release: the Prophet-5, first polyphonic synth with programmable memory, to allow sounds to be stored and re-accessed at any time. The Prophet-5 quickly became the gold standard in its field, used in the recording both of epochal '80s blockbuster LPs like Michael Jackson's Thriller and Madonna's Like a Virgin and envelope-pushing scores for era composers like John Carpenter and Vangelis....

Smith's greatest legacy might be the introduction of MIDI to synth technology... Smith's invention (along with Roland pioneer Ikutaro Kakehashi and Sequential engineer Chet Wood) of MIDI allowed unprecedented levels of synchronization and communication between different instruments, computers and other recording equipment, which was previously incredibly difficult to achieve — particularly between equipment designed by separate manufacturers. The innovation of MIDI helped facilitate the explosion of forward-thinking programming and creativity throughout the industry of the '80s, essentially making the future of pop music accessible to all.

Smith would also develop the world's first computer synthesizer as president of Seer Systems in the '90s, and launched the company Dave Smith Instruments, an instruments manufacturer, in 2002. He has won many lifetime awards for his work in the field of musical technology, including a Technical Grammy for MIDI's creation in 2013 (an honor he shared with Kakehashi).

Operating Systems

AROS One x86 v1.7 and MorphOS 3.17 PPC Released 8

Mike Bouma writes: Version 1.7 of AROS One for x86 has just been released and it's a distro of the "AROS Research Operating System," originally "Amiga Research Operating System." It's a standalone, free and open-source multi-media centric operating system that's designed to be portable, flexible, efficient and lightweight and can be seen dual booting with Windows 10 on an Acer laptop here. The most popular AROS specific community portal is AROS Exec.

Parts of AROS were used to create the commercial PowerPC based Amiga-like operating system MorphOS, which has recently seen a new release as well, version 3.17. The most popular MorphOS specific community portal is MorphZone.
Government

California Fails to Pass Right to Repair Bill (calpirg.org) 130

It was "the furthest any Right to Repair bill for consumer electronics has come to becoming law" in America, reports the nonprofit California Public Interest Research Group.

And yet... The California Senate Appropriations committee failed to pass Sen. Susan Eggman's Right to Repair bill, SB 983, on May 19, which would have significantly expanded Californians' access to the parts, tools, and service information needed to fix consumer electronics and appliances.... The policy had broad, bipartisan support, with 75% of Californians and majorities of both parties supporting Right to Repair. The bill, which passed through the judiciary committee with only a single opposing vote, met the same fate as a similarly popular medical Right to Repair bill that Sen. Eggman introduced in 2021. Sander Kushen, CALPIRG Advocate issued the following statement in response... "SB 983 could have saved California households as much as $4.3 billion a year in reduced spending on electronics and helped Californians reduce toxic electronic waste. Instead, industry groups' heavy lobbying effort helped to kill the bill."
"Other states are pursuing similar legislation and there's also a pending federal bill," reports the San Francisco Chronicle" The right-to-repair movement is gaining steam with President Biden as a vocal advocate. In July 2021, he asked the Federal Trade Commission to draft right-to-repair rules. The FTC said it will target repairs restrictions as antitrust violations.

In recent months, major tech players have opened up limited ways to help consumers fix stuff. Apple has said it will sell manuals, parts and tools but only to owners of the iPhone 12 and 13 models. Microsoft said it's looking into repair options for its computer accessories. Google will sell replacement parts for Pixel smartphones via iFixit, a self-described "wikipedia of repair."

But they also explore why the California bill failed: The legislative bill, which would have been the first of its kind in the United States, would have required makers of electronic gear such as cell phones, game consoles, washers and dryers, computers — almost anything with a chip inside — to ease the route to fixing broken stuff by providing parts, tools and manuals at reasonable prices. Supporters pitched it as a no-brainer to save consumers money and reduce e-waste.

But the electronics industry says that it could have created a free-for-all, allowing pirates to flourish, unauthorized people to access sensitive information and trade secrets to be violated... "We're going up against the rights of some of the biggest companies in the world," said Kevin O'Reilly, a Right to Repair campaign director with U.S. Public Interest Research Group, or PIRG. He's also associated with CALPIRG. "Apple and Google and other tech giants have either lobbied against the bill or supported organizations that lobbied against the bill."

Amiga

'Turn an Old PC Into a High-End Amiga with AmiKit' (amiga.sk) 76

Mike Bouma (Slashdot reader #85,252) writes: AmiKit is a compilation of pre-installed and pre-configured Amiga programs running emulated on Windows, macOS, and Linux (as well as running on classic 68K Amigas expanded with a Vampire upgrade card).

Besides original Workbench (Commodore's desktop environment/graphical filemanager), AmiKit provides Directory Opus Magellan and Scalos as desktop replacements and its "Rabbit Hole" feature allows you to launch Windows, Mac or Linux applications directly from your Amiga desktop! Anti-aliased fonts, Full HD 32-bit screen modes and DualPNG Icons support is included and this package comes with exclusive versions of the Master Control Program (MCP) and MUI 5 (Magic User Interface).

The original AmigaOS (version 3.x) and Kickstart ROM (version 3.1) are required, also the recently released AmigaOS 3.2 is supported. You can also get the needed files from the Amiga Forever package(s). It even supports emulating AmigaOS 4.x (for PowerPC) easily through Flower Pot.

Here's an extensive overview video by Dan Wood. An Amiga Future review of an earlier 2017 version can be read here.

"Everything began in 1994 when my parents bought an Amiga 500 for me and my brother," explains AmiKit's developer.

"I was 14 years old..." Fast forward to 2005, the AmiKit was born — an emulated environment including more than 350 programs. It fully replaced my old Amiga and it became a legend in the community over the years.

Fast forward to 2017, a brand new AmiKit X is released, originally developed for A.L.I.C.E., followed by the XE version released in 2019, Vampire edition in 2020 and Raspberry Pi in 2021. The latest & greatest version was released in 2020.

When someone, who has never heard about Amiga before, asks me why I would want to turn current modern computer into something retro and old fashioned, my short answer is: "Simply because I love Amiga!"

Television

Star Trek Wines: the Next Generation. Ars Technica Taste-Tests Klingon Blood Wine (arstechnica.com) 20

Would you drink a glass of Klingon Blood Wine? Or Cardassian Kanar Red Blend? Maybe you'd prefer the Andorian Blue Premium Chardonnay, or the United Federation of Planets Special Reserve Sauvignon Blanc...

Star Trek wines — a collaboration between CBS Consumer Products and Wines That Rock — has now added those four new flavors to their original two (which Ars Technica described as "far better than we expected, although very much over-priced.") So Ars hosted a wine tasting including the new wines, with their six testers joining "Q himself — aka actor John de Lancie." Also taste-testing was The Orville writer Andre Bormanis (a former science advisor for Star Trek: The Next Generation, Deep Space Nine, Voyager and Enterprise).

"Wine assessments were anonymous, in keeping with the gathering's super-casual vibe. And the wine was purchased out of pocket, not gifted for promotional purposes."

They'd tried this once before in 2019. Their three-year mission? To explore strange new wines... Next up: A Bordeaux blend from Chateau Picard (although the label claims it's a 2386 vintage to keep the conceit going): 85 percent cabernet and 15 percent merlot. As I noted [in 2019], this is a bona fide winery, with a centuries-old vineyard in the St.-Estephe region. It just so happens that Jean-Luc Picard's family has long run a fictional vineyard of the same name, albeit in the Burgundy region rather than Bordeaux — it features prominently in Picard. The real winery agreed to collaborate on a special edition of their cru bourgeois vintage for the Star Trek collection.

The Bordeaux blend also came out on top with the 2022 tasting crew, who declared it "perfectly quaffable" and "surprisingly good." The wine is light and dry, "easy on the palate," with "a clean finish," and fairly well balanced. It's almost as if Bordeaux wine makers have had centuries of experience to draw upon. This was the only bottle the tasting crew polished off completely.

Alas, the four new varieties in the Star Trek wine collection fall far, far short of their predecessors....

I will give the Star Trek Wine folks props for creative bottle design, especially the corkscrew shape of the Cardassian blend. The broad consensus was that the Klingon Blood Wine is trying to be a pinot noir and falling short; it's basically a very fruity California cabernet, with perhaps a hint of pepper. "Whoever supplied this blood ate nothing but fruit salad the week prior," one taster noted, with another simply writing, "Way too sweet." The most generous assessment was that it is "drinkable but not extraordinary...."

With the evergreen caveat that taste in wine is highly subjective, here's our recommendation. Stick with the original two bottles for your Star Trek wine, or save yourself some money and get something comparable for a fraction of the price — unless, of course, you're really keen to collect the whole set of unusual bottle designs. Or you're a Cardassian who loves really sweet wine.

Meanwhile, William Shatner himself is raising money for charity by auctioning off a bottle of "James T. Kirk" whiskey — the actual prop used on Star Trek: Picard. "The bottle does not contain real Bourbon just a colored liquid," its description notes — but the bottle has actually been autographed by 91-year-old Shatner.
Television

NCTC Could Drop 'Cable' As Industry Group Eyes Name Change (fiercevideo.com) 16

Industry trade group the National Cable Television Cooperative (NCTC) could be dropping the "cable" moniker as it eyes a potential name change. Fierce Video reports: A trademark application filed by NCTC on May 17 shows one proposal for a new name: National Content & Technology Cooperative. An NCTC spokesperson confirmed to Fierce that the organization will be changing its name, but said it is considering a large number of options and hasn't yet settled on a final decision. The spokesperson noted it's taking time to register potential names, but some of the other choices on the table include simply "NCTC," "NCTC Online" or even sticking with its current brand of the National Cable Television Cooperative. [...] According to the application, it appears NCTC is also considering losing the image of a coaxial cable that's currently featured in its logo.

So why the potential shift away from cable? One factor could be that the industry has clearly changed since NCTC formed in 1984, with cable operators in recent years deemphasizing traditional video offerings. The "Cable Television" part of the group's name is becoming less accurate over time, said Brett Sappington, VP of Interpret. "Broadband, not television, is the cash cow for the cable industry," he told Fierce Video. "Many of the organization's members are actually moving away from offering their own video service and are, instead, focusing on broadband bundled with streaming services." [...] Along with industry changes come some shifts in perception as well. "Cable TV doesn't necessarily have a positive connotation today," Sappington noted. "In fact, many online TV services such as Sling TV or FuboTV emphasize why consumers should 'drop cable' and go with their services instead," he continued.

Sci-Fi

Famous 'Alien' Wow! Signal May Have Come From Distant, Sunlike Star (space.com) 36

Researchers may have pinpointed the source of a famous supposed alien broadcast discovered nearly a half century ago. Space.com reports: The prominent and still-mysterious Wow! Signal, which briefly blared in a radio telescope the night of Aug. 15, 1977, may have come from a sun-like star located 1,800 light-years away in the constellation Sagittarius. "The Wow! Signal is considered the best SETI (or the search for extraterrestrial intelligence) candidate radio signal that we have picked up with our telescopes," Alberto Caballero, an amateur astronomer, told Live Science. [...] The Wow! Signal most likely came from some kind of natural event and not aliens, Caballero told Live Science, though astronomers have ruled out a few possible origins like a passing comet. Still, Caballero noted that in our infrequent attempts to say hello to E.T., humans have mostly produced one-time broadcasts, such as the Arecibo message sent toward the globular star cluster M13 in 1974. The Wow! Signal may have been something similar, he added.

Knowing that the Big Ear telescope's two receivers were pointing in the direction of the constellation Sagittarius on the night of the Wow! Signal, Caballero decided to search through a catalog of stars from the European Space Agency's Gaia satellite to look for possible candidates. "I found specifically one sun-like star," he said, an object designated 2MASS 19281982-2640123 about 1,800 light-years away that has a temperature, diameter and luminosity almost identical to our own stellar companion. Caballero's findings appeared May 6 in the International Journal of Astrobiology.
"I think this is perfectly worth doing because we want to point our instruments in the direction of things we think are interesting," Rebecca Charbonneau, a historian who studies SETI at the Harvard-Smithsonian Center for Astrophysics and who wasn't involved in the work, told Live Science. "There are billions of stars in the galaxy, and we have to figure out some way to narrow them down," she added.

But she wonders if looking for only sun-like stars is too limiting. "Why not just look at a bunch of stars?" she asked.
Space

New Calculations of Solar Spectrum Resolve Decade-Long Controversy About the Sun's Chemical Composition (phys.org) 18

Researchers from the University of Gottingen have published new calculations of the physics of the sun's atmosphere that resolve the apparent contradiction between the modern standard model of solar evolution and the "tried-and-true" method called spectral analysis. "The new calculations of the physics of the sun's atmosphere yield updated results for abundances of different chemical elements, which resolve the conflict," reports Phys.Org. "Notably, the sun contains more oxygen, silicon and neon than previously thought. The methods employed also promise considerably more accurate estimates of the chemical compositions of stars in general." From the report: Highly accurate helioseismic measurements gave results about the sun's interior structure that were at odds with the solar standard models. According to helioseismology, the so-called convective region within our sun where matter rises and sinks down again, like water in a boiling pot, was considerably larger than the standard model predicted. The speed of sound waves near the bottom of that region also deviated from the standard model's predictions, as did the overall amount of helium in the sun. To top it off, certain measurements of solar neutrinos -- fleeting elementary particles, hard to detect, reaching us directly from the sun's core regions -- were slightly off compared to experimental data, as well. Astronomers had what they soon came to call a "solar abundances crisis," and in search of a way out, some proposals ranged from the unusual to the downright exotic. Did the sun maybe accrete some metal-poor gas during its planet-forming phase? Is energy being transported by the notoriously non-interacting dark matter particles?

The newly published study by Ekaterina Magg, Maria Bergemann and colleagues has managed to resolve that crisis, by revisiting the models on which the spectral estimates of the sun's chemical composition are based. [...] In this study they tracked all chemical elements that are relevant to the current models of how stars evolved over time, and applied multiple independent methods to describe the interactions between the sun's atoms and its radiation field in order to make sure their results were consistent. For describing the convective regions of our sun, they used existing simulations that take into account both the motion of the plasma and the physics of radiation ("STAGGER" and "CO5BOLD"). For the comparison with spectral measurements, they chose the data set with the highest available quality: the solar spectrum published by the Institute for Astro- and Geophysics, University of GÃttingen. "We also extensively focused on the analysis of statistical and systematic effects that could limit the accuracy of out results," notes Magg. The new calculations showed that the relationship between the abundances of these crucial chemical elements and the strength of the corresponding spectral lines was significantly different from what previous authors had claimed. Consequently, the chemical abundances that follow from the observed solar spectrum are somewhat different than stated in previous analysis.

"We found, that according to our analysis the sun contains 26% more elements heavier than helium than previous studies had deduced," explains Magg. In astronomy, such elements heavier than helium are called "metals." Only on the order of a thousandth of a percent of all atomic nuclei in the sun are metals; it is this very small number that has now changed by 26% of its previous value. Magg adds: "The value for the oxygen abundance was almost 15% higher than in previous studies." The new values are, however, in good agreement with the chemical composition of primitive meteorites ("CI chondrites") that are thought to represent the chemical make-up of the very early solar system. When those new values are used as the input for current models of solar structure and evolution, the puzzling discrepancy between the results of those models and helioseismic measurements disappears.

Upgrades

Hollywood Designer 6.0 Released: Now a 'Full-Blown Multimedia Authoring System' (amigans.net) 20

After nearly 20 years, Hollywood Designer 6.0 is "very stable and mature", write its developers — envisioning both hobbyist and professional users (with its support for modern graphics-editing features like filter effects and vector graphics) in its massive new evolution.

Long-time Slashdot reader Mike Bouma explains: Airsoft Softwair has released Hollywood Designer 6.0, "a full-blown multimedia authoring system that runs on top of Hollywood and can be used to create all sorts of multimedia-based applications, for example presentations, slide shows, games, and applications. Thanks to Hollywood, all multimedia applications created using Hollywood Designer can be exported as stand-alone executables for the following systems: AmigaOS3, AmigaOS4, WarpOS, MorphOS, AROS, Windows, macOS, Linux, Android, and iOS."

The current version of Hollywood is v9.1 with various updated add-ons. To see earlier versions of Hollywood 9.0 & Designer 5.0 in action have a look at Kas1e's short demonstration on AmigaOS4 / AmigaOne X5000.

The Almighty Buck

NFT Conference Founder Predicts 97% of Current Projects Will Lose Value Through 2024 (twincities.com) 60

"Serial entrepreneur" Gary Vaynerchuk launched a four-day conference "exploring digital ownership and the way emerging technologies could interact with art, sports and entertainment," reports the Pioneer Press: It's billed as an event "featuring icons of business, sports, music, arts, Web3, and popular culture in conversation to build lasting relationships, share ideas, and connect with the community." VeeCon is expected to draw over 10,000 visitors from around world who will hear from 150 speakers, from New Age guru Deepak Chopra to filmmaker Spike Lee and the ubiquitous rapper Snoop Dogg. [Also speaking: Randi Zuckerberg, Mark Zuckerberg's sister]

Tickets were sold in the form of NFTs, which are non-fungible tokens sold on the blockchain, a digital ledger of transactions. Much of the conference will dive into the potential applications for NFTs.

Ami Barzelay, chief product officer of Crinkle, a shopping rewards optimizer, described NFT ownership as "digital bragging rights." An NFT, which could be an image, song or video, can be copied and enjoyed by anyone in the world, but it may have just one owner. The NFT market, still in its infancy, has seen wild swings in what people are willing to pay for digital assets, which Barzelay has experienced first-hand. He said that for fun, he paid $100 for a video clip of Tiger Woods and later sold it for $5,000.

There is inherent skepticism and fear around buying and selling things that don't exist in the physical world, which VeeCon aims to address.

The article quotes Vaynerchuk as saying "Education and communication solve everything," adding later that "NFTs are really fun for collectability, but it is a tiny part of the consumer blockchain."

CNBC points out that holders of the NFT-format tickets "also are given exclusive access to the annual event for three years after the NFT's purchase." Though they also end on a skeptical note: "Right now the overwhelming energy of the space is very short term. I would call it greed. Many are not spending their time on education," Vaynerchuk said.

"The reality is that all that behavior is going to lead to 97-98% of these current projects losing value over the next 24-36 months because the supply and demand curves will not work out."

The event's schedule included happy hours that were officially hosted by Johnnie Walker and Captain Morgan.

On Twitter one attendee reported from the festival that digital artist Beeple "just got caked in the face in front of 7,000 people by Steve Aoki and it was incredible."
Microsoft

Biggest Targets at Pwn2Own Event: Microsoft's Windows, Teams, and Ubuntu Desktop (hothardware.com) 17

As Pwn2Own Vancouver comes to a close, a whopping $1,115,000 has been awarded by Trend Micro and Zero Day Initiative. The 15th anniversary edition saw 17 "contestants" attacking 21 targets, reports Hot Hardware — though "the biggest payouts were for serious exploits against Microsoft's Teams utility." While Teams isn't technically a part of Windows, it does come bundled with all new installs of Windows 11, which means that these exploits are practically Windows exploits. Hector "p3rr0" Peralta, Masato Kinugawa, and STAR Labs each earned $150,000 for major exploits of the utility.

Windows 11 itself wasn't spared, though. Marcin Wiazowski and STAR Labs each earned $40,000 for privilege escalation exploits on Microsoft's operating system on day one, and on day two, TO found a similar bug for a $40,000 payout of his own. Day three saw no less than three more fresh exploits against Windows 11, all in the serious privilege escalation category; all three winners pocketed another $40,000....

Other targets attacked at Pwn2Own 2022 included Mozilla Firefox (hacked), Apple Safari (hacked), and Ubuntu Desktop (hacked)... Of course, details of the hacks aren't made public, because they're zero-days, after all. That means that they haven't been patched yet, so releasing details of the exploits could allow malicious actors to make use of the bugs. Details will be revealed 3 months from now, during which time Microsoft, Tesla, Apple, and others should have their software all sewn up.

With all the points totalled, the winner was Singapore-based cybersecurity company Star Labs, which was officially crowned "Master of Pwn" on Saturday. "They won $270,000 and 27 points during the contest," explains the official Twitter feed for Zero Day Initiative (the judges for the event).

A blog post from Zero Day Initiative describes all 21 attacks, including six successful attacks against Windows, three successful attacks against Teams — and four against Ubuntu Desktop.
Social Networks

Is Social Media Training Us to Please a Machine? (damagemag.com) 69

A remarkably literary critique of the internet appeared recently in Damage magazine — a project of the nonprofit Society for Psychoanalytic Inquiry funded by the American Psychoanalytic Foundation. "There are ways in which the internet really does seem to work like a possessing demon..." argues writer Sam Kriss.

"We tend to think that the internet is a communications network we use to speak to one another — but in a sense, we're not doing anything of the sort. Instead, we are the ones being spoken through." Teens on TikTok all talk in the exact same tone, identical singsong smugness. Millennials on Twitter use the same shrinking vocabulary. My guy! Having a normal one! Even when you actually meet them in the sunlit world, they'll say valid or based, or say y'all despite being British....

Everything you say online is subject to an instant system of rewards. Every platform comes with metrics; you can precisely quantify how well-received your thoughts are by how many likes or shares or retweets they receive. For almost everyone, the game is difficult to resist: they end up trying to say the things that the machine will like. For all the panic over online censorship, this stuff is far more destructive. You have no free speech — not because someone might ban your account, but because there's a vast incentive structure in place that constantly channels your speech in certain directions. And unlike overt censorship, it's not a policy that could ever be changed, but a pure function of the connectivity of the internet itself. This might be why so much writing that comes out of the internet is so unbearably dull, cycling between outrage and mockery, begging for clicks, speaking the machine back into its own bowels....

The internet is not a communications system. Instead of delivering messages between people, it simulates the experience of being among people, in a way that books or shopping lists or even the telephone do not. And there are things that a simulation will always fail to capture. In the philosophy of Emmanuel Lévinas, your ethical responsibility to other people emerges out of their face, the experience of looking directly into the face of another living subject. "The face is what prohibits us from killing...." But Facebook is a world without faces. Only images of faces; selfies, avatars: dead things. Or the moving image in a FaceTime chat: a haunted puppet. There is always something in the way. You are not talking to a person: the machine is talking, through you, to itself.

As more and more of your social life takes place online, you're training yourself to believe that other people are not really people, and you have no duty towards them whatsoever. These effects don't vanish once you look away from the screen.... many of the big conflicts within institutions in the last few years seem to be rooted in the expectation that the world should work like the internet. If you don't like a person, you should be able to block them: simply push a button, and have them disappear forever.

The article revisits a 2011 meta-analysis that found massive declines in young people's capacity for empathy, which the authors directly associated with the spread of social media. But then Kriss argues that "We are becoming less and less capable of actual intersubjective communication; more unhappy; more alone. Every year, surveys find that people have fewer and fewer friends; among millennials, 22% say they have none at all.

"For the first time in history, we can simply do without each other entirely. The machine supplies an approximation of everything you need for a bare biological existence: strangers come to deliver your food; AI chatbots deliver cognitive-behavioral therapy; social media simulates people to love and people to hate; and hidden inside the microcircuitry, the demons swarm..."

So while recent books look for historical antecedents, "I still think that the internet is a serious break from what we had before," Kriss argues. "And as nice as Wikipedia is, as nice as it is to be able to walk around foreign cities on Google Maps or read early modern grimoires without a library card, I still think the internet is a poison."
Sci-Fi

Sid & Marty Krofft to Release NFTs Starting with 'Land of the Lost' (msn.com) 58

Long-time Slashdot reader destinyland writes: Today sees an event celebrating the 50th anniversary of 1970s children's programming giants Sid & Marty Krofft. (Born in 1929, Sid Krofft will turn 93 in July). And reportedly Marty Krofft has now partnered with NFT producer Orange Comet "in a multiyear contract to release NFTs based on the often enigmatic and much-beloved television shows they have brought to us since 1969."

The first one commemorates Land of the Lost — dropping sometime after September.

Today I learned their big break in America came from making puppets for Dean Martin's show, followed by designing and directing the Banana Splits and a string of successful children's shows on Saturday mornings. ( Land of the Lost, H.R. Pufunstuf, Lidsville, Sigmund and the Sea Monsters...) Looking back, Krofft muses that even today somewhere in New York City, "some guy 50 years old, remembers the damn theme songs. Because there were only three networks, so basically every kid in America saw our shows." In the article Marty Krofft describes their style as "a nightmare and bizarre" — or, more pragmatically, as "Disney without a budget" (while crediting future Disney CEO Michael Eisner for being their mentor).

Yet the article adds that "They were nearly unstoppable with styrofoam, paint and cloth. In a digital universe of truly endless possibilities, there is no telling where they could take their stories."

Cloud

Once Frenemies, Elastic and AWS Are Now Besties (venturebeat.com) 8

Paul Sawers writes via VentureBeat: It has been a frosty few years for Elastic and Amazon's AWS cloud computing arm, with the duo frequently locking horns over various issues relating to Elastic's ex-open-source database search engine -- Elasticsearch. To cut a War and Peace-esque story short, Amazon had introduced its own managed Elasticsearch service called Amazon Elasticsearch Service way back in 2015, and in the intervening years the "confusion" this (among other shenanigans) caused in the cloud sphere ultimately led Elastic to transition Elasticsearch from open source to "free and open" (i.e., a less permissive license), exerting more control over how the cloud giants of the world could use the product and Elasticsearch name. In response, Amazon launched an Elasticsearch "fork" called OpenSearch, and the two companies finally settled a long-standing trademark dispute, which effectively meant that Amazon would stop associating the Elasticsearch brand with Amazon's own products. This was an important final piece of the kiss-and-make-up puzzle, as it meant that customers searching for Elastic's fully-managed Elasticsearch service (Elastic Cloud) in the AWS Marketplace, wouldn't also stumble upon Amazon's incarnation and wonder which one they were actually looking for.

Fast-forward to today, and you would hardly know that the two companies were once at loggerheads. Over the past year, Elastic and Amazon have partnered to bring all manner of technologies and integrations to market, and they've worked to ensure that their shared customers can more easily onboard to Elastic Cloud within Amazon's infrastructure. Building on a commitment last month to make AWS and Elastic work even better together, Elastic and AWS today announced an even deeper collaboration, to "build, market and deliver" frictionless access to Elastic Cloud on AWS. In essence, this means that the two companies will go full-throttle on their "go-to-market" sales and marketing strategies -- this includes a new free 7-day trial for customers wanting to test-drive Elastic Cloud directly from the AWS Marketplace.

On top of that, AWS has committed to working with Elastic to generate new business across Amazon's various cloud-focused sales organizations -- this is a direct result of Elastic joining the AWS ISV Accelerate program. All of this has been made possible because of the clear and distinct products that now exist -- Amazon has OpenSearch, and Elastic has Elasticsearch, which makes collaboration that much easier.
What does Amazon get for all of this? "Put simply, companies accessing Elastic's services on AWS infrastructure drive a lot of cloud consumption -- which translates into ka-ching for Amazon," adds Sawers.
Earth

Why This California Commission Unanimously Rejected a New Water Desalination Plant (apnews.com) 146

Calfornia already has 12 water desalination plants — with 15 more proposed, one local news station reported last year. "These plants, which experts say weren't viable or aren't as needed as they were 20 years ago, are being looked at now in a more critical light in the struggle to adapt to less rainfall and climate change."

In 2015 Slashdot covered the launch of a desalination plant in in Carlsbad, California. "56 million gallons a day," brags its web site now. "The Pacific is now on tap." And this year the same company, Poseidon Water, had wanted to build another desalination plant 60 miles north.

But the Associated Press reports it just hit a roadblock with the state's Coastal Commission. Poseidon's long-running proposal was supported by Governor Gavin Newsom but faced ardent opposition from environmentalists who said drawing in large amounts of ocean water and releasing salty discharge back into the ocean would kill billions of tiny marine organisms that make up the base of the food chain along a large swath of the coast. "The ocean is under attack" from climate change already, Commissioner Dayna Bochco said. "I cannot say in good conscience that this amount of damage is OK."

Other critics said the water would be too expensive and wasn't urgently needed in the area where it would be built, which is less dependent on state and federal water due to an ample aquifer and water recycling program.

Commissioners cited those issues in following a staff recommendation and rejecting the proposal. They also cited the energy cost of running the plant and the fact that it would sit in an earthquake fault zone.

The vote against the plant was unanimous, CNN reports. And yet... Commission staff did acknowledge in the report that its findings do not mean that the project is "unapprovable," nor that it is completely against desalination, writing: "Staff acknowledge the need to develop new, reliable sources of water in southern California, and believe that well-planned and sited desalination facilities will likely play a role in providing these supplies."
But CNN also notes California has other options: Research by the Pacific Institute, a water-focused think tank, found California could substantially reduce its urban water use by 30 to 48% with existing and cutting-edge technologies. In its recent report, the institute argued that "water efficiency opportunities can be found across the state but are highest in the South Coast hydrologic region." It pointed to solutions that cost very little compared to desalination, including increased wastewater recycling and stormwater capture — with about two-thirds of the region's potential water savings coming from the residential sector.

"Seawater desalination is among the most expensive water supply options," Heather Cooley, Pacific Institute's director of research, told CNN. "From a cost perspective, from an environmental one, from an energy perspective, doing these other alternatives first makes the most sense for California."

Thanks to Slashdot reader schwit1 for submitting the article!

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