×
AI

Researchers Say Current AI Watermarks Are Trivial To Remove 9

Researchers from the University of Maryland (UMD) were able to easily evade the current methods of AI watermarking during testing and found it even easier to add fake emblems to images that weren't generated by AI. "But beyond testing how easy it is to evade watermarks, one UMD team notably developed a watermark that is near impossible to remove from content without completely compromising the intellectual property," reports Engadget. "This application makes it possible to detect when products are stolen." From the report: In a similar collaborative research effort (PDF) between the University of California, Santa Barbara and Carnegie Mellon University, researchers found that through simulated attacks, watermarks were easily removable. The paper discerns that there are two distinct methods for eliminating watermarks through these attacks: destructive and constructive approaches. When it comes to destructive attacks, the bad actors can treat watermarks like it's a part of the image. Tweaking things like the brightness, contrast or using JPEG compression, or even simply rotating an image can remove a watermark. However, the catch here is that while these methods do get rid of the watermark, they also mess with the image quality, making it noticeably worse. In a constructive attack, watermark removal is a bit more sensitive and uses techniques like the good old Gaussian blur.

Although watermarking AI-generated content needs to improve before it can successfully navigate simulated tests similar to those featured in these research studies, it's easy to envision a scenario where digital watermarking becomes a competitive race against hackers. Until a new standard is developed, we can only hope for the best when it comes to new tools like Google's SynthID, an identification tool for generative art, which will continue to get workshopped by developers until it hits the mainstream.
Further reading: Researchers Tested AI Watermarks -- and Broke All of Them
Google

The Pixel Watch 2 Adds New Sensors, Longer Battery Life, and Better Accuracy (theverge.com) 12

Alongside the Pixel 8 and Android 14, Google today launched the new Pixel Watch 2 -- a $350 second-gen smartwatch featuring a faster processor, overhauled sensor array, and longer battery life. The Verge reports: At a glance, the main difference is that the screen sits flush with the digital crown, where the original had a slight cutout. Another change imperceptible to the naked eye: the body is now made of 100 percent recycled aluminum instead of stainless steel. The result is a slightly lighter watch, but not by much. The Pixel Watch weighed 36 grams, while the Pixel Watch 2 is 31g. That's a bit disappointing, considering the Watch 2's price remains the same as last year. We're looking at the same 41mm case size and OLED display on top. But flip the watch over, and you'll find a completely different sensor array. Instead of a single line of LEDs, there are now multiple LEDs and photodiodes to take measurements from several angles and positions. That then feeds into an algorithm that Fitbit CEO James Park says is 40 percent more accurate for vigorous activities.

This year, Google also added a skin temperature and continuous electrodermal activity (EDA) sensor. Both help enable proactive stress tracking, which Fitbit introduced with its Sense 2. The EDA sensor detects minuscule amounts of sweat, which can help determine bodily stress when combined with metrics like heart rate variability, heart rate, and skin temperature. As with the Sense 2, you're supposed to get a slightly delayed notification when a stressful event has been detected. You're then encouraged to log how that event made you feel. Battery life was a major pain point when the Pixel Watch first launched. Park acknowledges that you couldn't use the always-on display on the first-gen watch if you wanted that 24-hour battery life. This time around, he says that the team has worked hard to make sure the Pixel Watch 2's 306mAh battery can get 24 hours with the always-on display enabled. Users should also be able to get a 50 percent charge in 30 minutes and a full day's worth in 75 minutes. Helping that should be Wear OS 4 -- which Google says ought to extend battery life -- and the new, more power-efficient Qualcomm Snapdragon W5 processor. (Speaking of Wear OS 4, Google says that, at first, it'll be exclusive to Pixel Watch 2.)
Other features include the ability to automatically record workouts and do heart rate zone training; a new Safety Check feature that will alert your loved ones of your location after a preset timer expires (e.g. taking an Uber across town or going on a late-night walk); and support for Google services like Gmail, Google Wallet, and Calendar.

You can learn more about the Pixel Watch 2 here.
Google

Google's New Virtual Assistant To Include Bard AI Tools (bloomberg.com) 14

Google will soon release a version of its virtual assistant that is powered by the company's Bard artificial intelligence technology, helping users handle more complex tasks. From a report: The new offering, called Assistant with Bard, will be available in a test phase shortly and then roll out to the general public in the coming months, the company said Wednesday. The release will equip the Assistant, which helps users of Android and Google devices complete tasks and find information, with some of the capabilities of Bard, a chatbot that is the company's answer to OpenAI's wildly popular ChatGPT. "Generative AI is creating new opportunities to build a more intuitive, intelligent, personalized digital assistant," Sissie Hsiao, a Google vice president, wrote in a blog post accompanying the news.
Encryption

New Group Attacking iPhone Encryption Backed By US Political Dark-Money Network (theintercept.com) 52

Long-time Slashdot reader schwit1 shares a report from The Intercept: The Heat Initiative, a nonprofit child safety advocacy group, was formed earlier this year to campaign against some of the strong privacy protections Apple provides customers. The group says these protections help enable child exploitation, objecting to the fact that pedophiles can encrypt their personal data just like everyone else. When Apple launched its new iPhone this September, the Heat Initiative seized on the occasion, taking out a full-page New York Times ad, using digital billboard trucks, and even hiring a plane to fly over Apple headquarters with a banner message. The message on the banner appeared simple: 'Dear Apple, Detect Child Sexual Abuse in iCloud' -- Apple's cloud storage system, which today employs a range of powerful encryption technologies aimed at preventing hackers, spies, and Tim Cook from knowing anything about your private files.

Something the Heat Initiative has not placed on giant airborne banners is who's behind it: a controversial billionaire philanthropy network whose influence and tactics have drawn unfavorable comparisons to the right-wing Koch network. Though it does not publicize this fact, the Heat Initiative is a project of the Hopewell Fund, an organization that helps privately and often secretly direct the largesse -- and political will -- of billionaires. Hopewell is part of a giant, tightly connected web of largely anonymous, Democratic Party-aligned dark-money groups, in an ironic turn, campaigning to undermine the privacy of ordinary people.

For an organization demanding that Apple scour the private information of its customers, the Heat Initiative discloses extremely little about itself. According to a report in the New York Times, the Heat Initiative is armed with $2 million from donors including the Children's Investment Fund Foundation, an organization founded by British billionaire hedge fund manager and Google activist investor Chris Cohn, and the Oak Foundation, also founded by a British billionaire. The Oak Foundation previously provided $250,000 to a group attempting to weaken end-to-end encryption protections in EU legislation, according to a 2020 annual report. The Heat Initiative is helmed by Sarah Gardner, who joined from Thorn, an anti-child trafficking organization founded by actor Ashton Kutcher. [...] Critics say these technologies aren't just uncovering trafficked children, but ensnaring adults engaging in consensual sex work.
"My goal is for child sexual abuse images to not be freely shared on the internet, and I'm here to advocate for the children who cannot make the case for themselves," Gardner said, declining to name the Heat Initiative's funders. "I think data privacy is vital. I think there's a conflation between user privacy and known illegal content."
Social Networks

Meta Plans To Charge $14 a Month for Ad-Free Instagram or Facebook (wsj.com) 119

An anonymous reader shares a report: Would people pay nearly $14 a month to use Instagram on their phones without ads? How about nearly $17 a month for Instagram plus Facebook -- but on desktop? That is what Meta wants to charge Europeans for monthly subscriptions if they don't agree to let the company use their digital activity to target ads, according to a proposal the social-media giant has made in recent weeks to regulators. The proposal is a gambit by Meta to navigate European Union rules that threaten to restrict its ability to show users personalized ads without first seeking user consent -- jeopardizing its main source of revenue.

Meta officials detailed the plan in meetings in September with its privacy regulators in Ireland and digital-competition regulators in Brussels. The plan has been shared with other EU privacy regulators for their input, too. Meta has told regulators it hopes to roll out the plan -- which it calls SNA, or subscription no ads -- in coming months for European users. It would give users the choice between continuing to access Instagram and Facebook free with personalized ads, or paying for versions of the services without any ads, people familiar with the proposal said.

Businesses

Kenya Panel Urges Shutdown of Worldcoin's Crypto Project Within Country (reuters.com) 9

A Kenyan parliamentary panel called on the country's information technology regulator on Monday to shut down the operations of cryptocurrency project Worldcoin within the country until more stringent regulations are put in place. From a report: The government suspended the project in early August following privacy objections over its scanning of users' irises in exchange for a digital ID to create a new "identity and financial network". Worldcoin was rolled out in various countries around the world by Tools for Humanity, a company co-founded by OpenAI CEO Sam Altman. It has also come under scrutiny in Britain, Germany and France. The project still has a virtual presence in Kenya and can be accessed via the Internet, even after the August suspension. The regulatory Communications Authority of Kenya should "disable the virtual platforms of Tools for Humanity Corp and Tools for Humanity GmbH Germany (Worldcoin) including blacklisting the IP addresses of related websites," the ad hoc panel of 18 lawmakers said in a report.
The Internet

European Telecom Groups Ask Brussels To Make Big Tech Pay More For Networks (ft.com) 60

Europe's biggest telecoms companies have called on the EU to compel Big Tech to pay a "fair" contribution for using their networks, the latest stage in a battle for payments that has pitched the sector against companies such as Netflix and Google. From a report: Technology companies that "benefit most" from telecoms infrastructure and drive traffic growth should contribute more to costs, according to the chief executives of 20 groups including BT, Deutsche Telekom and Telefonica, who signed an open letter seen by the Financial Times. It will be sent to the European Commission and members of the European parliament. "Future investments are under serious pressure and regulatory action is needed to secure them," they warned. "A fair and proportionate contribution from the largest traffic generators towards the costs of network infrastructure should form the basis of a new approach."

They added that regulators need to take action to help secure future investment, with telecoms groups having to spend billions to support the rollout of 5G and upgrade to full-fibre networks. Signatories included Timotheus Hottges at Deutsche Telekom, Christel Heydemann at Orange, Jose Mara Alvarez-Pallete at Telefonica and Pietro Labriola at Telecom Italia. It was also supported by outgoing BT chief executive Philip Jansen, his successor Allison Kirkby, who is currently chief executive at Telia, as well as Vodafone's chief executive Margherita Della Valle. They suggested that a payment mechanism might only make demands on "the very largest traffic generators" with a focus on "accountability and transparency on contributions...so that operators invest directly into Europe's digital infrastructure."

Robotics

Robot 'Monster Wolves' Try to Scare Off Japan's Bears (bbc.co.uk) 44

"Bear attacks in Japan have been rising at an alarming rate, so the city of Takikawa [about 570 miles from Tokyo] installed a robot wolf as a deterrent," reports the BBC. "The robot wolf was originally designed to keep wild animals from farmlands, but is now being used by local governments and managers of highways, golf courses, and pig farms." Digital Trends describes the "Monster Wolf" as "complete with glowing red eyes and protruding fangs." [T]he solar-powered Monster Wolf emits a menacing roar if it detects a nearby bear. It also has a set of flashing LED lights on its tail, and can move its head to appear more real... The robot's design is apparently based on a real wolf that roamed part of the Asian nation more than 100 years ago before it was hunted into extinction.

Japanese news outlet NHK reported earlier this month that bear attacks in the country are at their highest level since records began in 2007. The environment ministry said 53 cases of injuries as a result of such attacks were reported between April and July this year, with at least one person dying following an attack in Hokkaido in May.

IT

Millions of Digital Nomads are Traveling the World -- and Sometimes Working at Night (yahoo.com) 68

"Almost 17 million U.S. employees describe themselves as digital nomads," reports Bloomberg, "more than double the pre-pandemic number, according to MBO Partners, a firm that connects companies with freelance talent."

Bloomberg says one worker sees their lifestyle as less of a vacation and "more about forming a genuine connection with a place and the people who live there." [T]he abrupt shift to remote work during the pandemic pulled what was long an idle fantasy for many into the realm of the possible... The trend of longer work-leisure trips has accelerated as pent-up demand for international travel has boomed after years of restrictions. That's giving some digital nomads a bad reputation for driving up prices and trampling local culture in popular vacation destinations, but it hasn't slowed them down. Dozens of countries are marketing a new class of visas to these professionals to compete for tourism dollars. And despite many highly publicised return-to-office announcements in recent months, some degree of remote work remains a fixture at most companies.
"You hear stories all the time like, 'I went skydiving before I started my workday,'" one digital nomad told Bloomberg. They're participating in Remote Year, which Bloomberg describes as "a program that functions like a kind of study abroad trip for working adults."

But here's the catch. Because they're working in distant timezones, many far-flung remote workers "work a split shift, logging on for a few hours in the evening through midnight, before taking a few hours to sleep and then waking up to log back on for another round." Tue Le, chief executive officer of Remote Year, estimates that somewhere around 15% of program participants traveling in Asia keep strict U.S. hours by staying up overnight. Roughly another third work flexible hours with a mix of evenings or early mornings to collaborate with coworkers back home.
While it may be challenging, one digital nomad took naps as needed — offering this advice. "Don't let people nap-shame you."
GNU is Not Unix

GNU Celebrates Its 40th Anniversary (fsf.org) 49

Wednesday the Free Software Foundation celebrated "the 40th anniversary of the GNU operating system and the launch of the free software movement," with an announcement calling it "a turning point in the history of computing.

"Forty years later, GNU and free software are even more relevant. While software has become deeply ingrained into everyday life, the vast majority of users do not have full control over it... " On September 27, 1983, a computer scientist named Richard Stallman announced the plan to develop a free software Unix-like operating system called GNU, for "GNU's not Unix." GNU is the only operating system developed specifically for the sake of users' freedom, and has remained true to its founding ideals for forty years. Since 1983, the GNU Project has provided a full, ethical replacement for proprietary operating systems. This is thanks to the forty years of tireless work from volunteer GNU developers around the world.

When describing GNU's history and the background behind its initial announcement, Stallman (often known simply as "RMS") stated, "with a free operating system, we could again have a community of cooperating hackers — and invite anyone to join. And anyone would be able to use a computer without starting out by conspiring to deprive his or her friends."

"When we look back at the history of the free software movement — or the idea that users should be in control of their own computing — it starts with GNU," said Zoë Kooyman, executive director of the FSF, which sponsors GNU's development. "The GNU System isn't just the most widely used operating system that is based on free software. GNU is also at the core of a philosophy that has guided the free software movement for forty years."

Usually combined with the kernel Linux, GNU forms the backbone of the Internet and powers millions of servers, desktops, and embedded computing devices. Aside from its technical advancements, GNU pioneered the concept of "copyleft," the approach to software licensing that requires the same rights to be preserved in derivative works, and is best exemplified by the GNU General Public License (GPL). As Stallman stated, "The goal of GNU was to give users freedom, not just to be popular. So we needed to use distribution terms that would prevent GNU software from being turned into proprietary software. The method we use is called 'copyleft.'"

The free software community has held strong for forty years and continues to grow, as exemplified by the FSF's annual LibrePlanet conference on software freedom and digital ethics.

Kooyman continues, "We hope that the fortieth anniversary will inspire hackers, both old and new, to join GNU in its goal to create, improve, and share free software around the world. Software is controlling our world these days, and GNU is a critique and solution to the status quo that we desperately need in order to not have our technology control us."

"In honor of GNU's fortieth anniversary, its organizational sponsor the FSF is organizing a hackday for families, students, and anyone interested in celebrating GNU's anniversary. It will be held at the FSF's offices in Boston, MA on October 1."
The Courts

Supreme Court To Decide If State Laws Limiting Social Media Platforms Violate Constitution (apnews.com) 42

An anonymous reader quotes a report from the Associated Press: The Supreme Court agreed Friday to decide whether state laws that seek to regulate Facebook, TikTok, X and other social media platforms violate the Constitution. The justices will review laws enacted by Republican-dominated legislatures and signed by Republican governors in Florida and Texas. While the details vary, both laws aim to prevent the social media companies from censoring users based on their viewpoints. The court's announcement, three days before the start of its new term, comes as the justices continue to grapple with how laws written at the dawn of the digital age, or earlier, apply to the online world.

The justices had already agreed to decide whether public officials can block critics from commenting on their social media accounts [...]. Separately, the high court also could consider a lower-court order limiting executive branch officials' communications with social media companies about controversial online posts. The new social media cases follow conflicting rulings by two appeals courts, one of which upheld the Texas law, while the other struck down Florida's statute. By a 5-4 vote, the justices kept the Texas law on hold while litigation over it continues.

Google

$5,000 Google Jamboard Dies In 2024 -- Cloud-Based Apps Will Stop Working, Too (arstechnica.com) 40

An anonymous reader quotes a report from Ars Technica: Even more Google products are getting the ax this week. Next up is Google Jamboard, a $5,000 digital whiteboard (and its $600-a-year fee) and software ecosystem marketed to schools and corporations. Google has a new post detailing the "Next phase of digital whiteboarding for Google Workspace," and the future for Jamboard is that there is no future. In "late 2024," the whole project will shut down, and we don't just mean the hardware will stop being for sale; the cloud-based apps will stop working, too.

Most people probably haven't ever heard of Jamboard, but this was a giant 55-inch, 4K touchscreen on a rolling stand that launched in 2016. Like most Google touchscreens, this ran Android with a locked-down custom interface on top instead of the usual phone interface. The digital whiteboard could be drawn on using the included stylus or your fingers, and it even came with a big plastic "eraser" that would remove items. The SoC was an Nvidia Jetson TX1 (a quad-core Cortex-A57 CPU attached to a beefy Maxwell GPU), and it had a built-in camera, microphone, and speakers for video calls. There was HDMI input and Google cast support, and it came in whimsical colors like red, gray, and blue (it feels like Google was going for an iMac rainbow and quit halfway).
"We're grateful to the consumers, educators, students, and businesses who have used Jamboard since its launch in 2016," says Google. "While Jamboard users make up a small portion of our Workspace customer base, we understand that this change will impact some of you, and we're committed to helping you transition..."

"Over the coming months, we'll provide Jamboard app users and admins clear paths to retain their Jamboard data or migrate it," Google tells users in its blog post. Third-party options include Figma's FigJam, Lucid Software's Lucidspark, and Miro.

Ars Technica notes: "[T]he whole cloud system is going down, too, so all of your existing $5,000 whiteboards will soon be useless, and you won't be able to open the cloud data on other devices."
AI

New York Bans Facial Recognition In Schools (apnews.com) 22

An anonymous reader quotes a report from the Associated Press: New York state banned the use of facial recognition technology in schools Wednesday, following a report that concluded the risks to student privacy and civil rights outweigh potential security benefits. Education Commissioner Betty Rosa's order leaves decisions on digital fingerprinting and other biometric technology up to local districts. The state has had a moratorium on facial recognition since parents filed a court challenge to its adoption by an upstate district.

[A]n analysis by the Office of Information Technology Services issued last month "acknowledges that the risks of the use of (facial recognition technology) in an educational setting may outweigh the benefits." The report, sought by the Legislature, noted "the potentially higher rate of false positives for people of color, non-binary and transgender people, women, the elderly, and children." It also cited research from the nonprofit Violence Project that found that 70% of school shooters from 1980 to 2019 were current students. The technology, the report said, "may only offer the appearance of safer schools."

Biotechnology would not stop a student from entering a school "unless an administrator or staff member first noticed that the student was in crisis, had made some sort of threat, or indicated in some other way that they could be a threat to school security," the report said. The state report found that the use of digital fingerprinting was less risky and could be beneficial for school lunch payments and accessing electronic tablets and other devices. Schools may use that technology after seeking parental input, Rosa said.
"Schools should be safe places to learn and grow, not spaces where they are constantly scanned and monitored, with their most sensitive information at risk," said Stefanie Coyle, deputy director of the NYCLU's Education Policy Center.
Facebook

Mark Zuckerberg Can't Quit the Metaverse 84

An anonymous reader shares a story: Almost two years ago, Mark Zuckerberg rebranded his company Facebook to Meta -- and since then, he has been focused on building the "metaverse," a three-dimensional virtual reality. But the metaverse has lost some of its luster since 2021. Companies like Disney have closed down their metaverse divisions and deemphasized using the word, while crypto-based startup metaverses have quietly languished or imploded. In 2022, Meta's Reality Labs division reported an operational loss of $13.7 billion. But at Meta Connect 2023, Zuckerberg still hasn't given up on the metaverse -- he's just shifted how he talks about it. He once focused on the metaverse as a completely digital new world. Now, he aims to convince the public that the future is a blend of the digital and the physical.

At Connect this year, Zuckerberg emphasized that the modern "real world" combines the physical world and the digital world still being built -- and that it all builds up to "this concept we call the metaverse." He added: "Pretty soon, I think we're going to be at a point where you're going to be there physically with some of your friends, and others will be there digitally as avatars or holograms, and they'll feel just as present as everyone else. Or you'll walk into a meeting and sit down at a table. There will be people who are there physically and people who are there digitally as holograms, but also sitting around the table with you are going to be a bunch of AI guys who are embodied as holograms and are helping you get different stuff done too."
The Courts

Apple Asks Supreme Court To Reverse App Store Ruling Won by Epic (bloomberg.com) 42

Apple said it has asked the US Supreme Court to review a judge's ruling from two years ago that could diminish the billions of dollars in revenue its App Store generates by letting app developers direct users to alternative payment methods. From a report: Apple's request to the high court on Thursday is its latest salvo in a drawn-out battle with Epic Games over how the iPhone maker runs its app marketplace. App Store revenue is lucrative for Apple, with developers charged a commission of as much as 30% for sales of digital goods and services -- a fee that the maker of the popular Fortnite game is trying to avoid paying. At the same time, years of complaints from app developers and scrutiny from governments globally have already forced Apple to rewrite some of the rules protecting its dominance in the $160 billion app distribution marketplace.

Apple's request comes a day after Epic petitioned the Supreme Court to review a separate part of the ruling, that App Store policies don't violate federal antitrust laws. Apple's filing couldn't immediately be confirmed in court records. The Supreme Court, per its regular schedule, could decide by the end of the year or early next year whether it will take up either or both of the petitions. In a mixed ruling in September 2021 following a trial, a federal judge in Oakland, California, largely rejected Epic's claims that Apple's online marketplace policies violated federal law by barring third-party app marketplaces on its operating system. But she also found that Apple flouted California state law by blocking developers from letting consumers know about alternative payment methods. The 9th US Circuit Court of Appeals affirmed the trial judge's decision in April.

Games

As The EA Sports FC Era Dawns, FIFA 23 Removed From Digital Platforms (arstechnica.com) 28

EA has suddenly removed downloadable versions of FIFA 23 from multiple digital storefronts. The delisting comes earlier than expected for the title and coincides with the company's launch of the newly FIFA-license-free EA Sports FC 24. From a report: While many reports suggest there has been a recent mass purge of all legacy FIFA games from online stores, EA has a history of delisting older sports titles at a pretty regular cadence. FIFA 22, for instance, was delisted from digital storefronts in May, roughly seven months after the launch of the subsequent FIFA 23. And FIFA 21 wasn't taken down from Steam until June 2022, about eight months after FIFA 22's launch.

FIFA 23, on the other hand, has been delisted less than a year from its October 2022 launch. SteamDB tracking data suggests that the delisting came on September 21, the day before the new EA Sports FC became available for a 10-hour early access trial for EA Play members. The Steam store page for FIFA 23 now notes that the delisting comes "at the request of the publisher" and that the game "will not appear in search." The game also no longer appears on Steam's EA publisher page. FIFA 23's earlier-than-expected delisting could have something to do with the dissolution of EA's 30-year licensing relationship with FIFA. That ending came amid reports that EA was dissatisfied with gameplay restrictions and licensing costs demanded by FIFA.

United Kingdom

Chase UK To Ban Cryptocurrency Purchases Over Fraud Fears (ft.com) 60

An anonymous reader writes: Chase UK, JPMorgan's UK Bank, has told its customers that it will not carry out transactions related to crypto assets.

The Financial Times writes:

JPMorgan's UK bank will stop customers buying cryptocurrencies from next month to combat rising numbers of criminals using digital assets to target victims.

The ban by Chase UK, which notified customers by email on Tuesday, marks a step up as British lenders try to stop their networks being used for scams and frauds.

While several banks, including HSBC and NatWest, have set restrictions on their customers' purchases for crypto, outright bans are rare.

Chase said its UK block, which will come into effect from October 16, had been informed by data showing the high rate of crypto scams and fraud in the UK, including fake investments and false celebrity endorsements.


Microsoft

Windows 11's Next Big Update Now Available With Copilot, AI-powered Paint (theverge.com) 25

Microsoft is releasing one of its biggest updates to Windows 11 today. It includes access to the new Windows Copilot, AI-powered updates to Paint, Snipping Tool, and Photos, RGB lighting support, a modernized File Explorer, and much more. From a report: Windows Copilot is the big new feature for this Windows 11 update, bringing the same Bing Chat feature straight to the Windows 11 desktop. It appears as a sidebar in Windows 11, allowing you to control settings on a PC, launch apps, or simply answer queries. Microsoft is integrating Copilot into many parts of Windows, too. Copilot will essentially exist as an AI-powered digital assistant, much like Microsoft's vision for Cortana. While Microsoft shut down the Cortana app inside Windows 11 last month, Copilot looks like it's very much Microsoft's big push into AI.

Microsoft is also adding AI-powered features to Paint, Snipping Tool, and Windows 11's Photos app. Microsoft Paint is getting Photoshop-like features, with support for transparency and layers. [...] File Explorer is getting a more modern look with this Windows 11 update. The updated File Explorer UI includes a modern home interface with large file thumbnails and a carousel interface that can surface recent files and favorited ones. These changes make File Explorer blend in better with the overall Windows 11 design.

EU

EU's Breton Tells Apple CEO To Open Its Ecosystem To Rivals (reuters.com) 91

EU industry chief Thierry Breton on Tuesday called on Apple CEO Tim Cook to open up the iPhone maker's fiercely guarded ecosystem of hardware and software to rivals. From a report: Breton's comments came after meeting Cook in Brussels. "The next job for Apple and other Big Tech, under the DMA (Digital Markets Act) is to open up its gates to competitors," Breton told Reuters. "Be it the electronic wallet, browsers or app stores, consumers using an Apple iPhone should be able to benefit from competitive services by a range of providers," he said.
Graphics

Nvidia Hints At Replacing Rasterization and Ray Tracing With Full Neural Rendering (tomshardware.com) 131

Mark Tyson writes via Tom's Hardware: A future version of [Deep Learning Super Sampling (DLSS) technology] is likely to include full neural rendering, hinted Bryan Catanzaro, a Nvidia VP of Applied Deep Learning Research. In a round table discussion organized by Digital Foundry (video), various video game industry experts talked about the future of AI in the business. During the discussion, Nvidia's Catanzaro raised a few eyebrows with his openness to predict some key features of a hypothetical "DLSS 10." [...]

We've seen significant developments in Nvidia's DLSS technology over the years. First launched with the RTX 20-series GPUs, many wondered about the true value of technologies like the Tensor cores being included in gaming GPUs. The first ray tracing games, and the first version of DLSS, were of questionable merit. However, DLSS 2.X improved the tech and made it more useful, leading to it being more widely utilized -- and copied, first via FSR2 and later with XeSS. DLSS 3 debuted with the RTX 40-series graphics cards, adding Frame Generation technology. With 4x upscaling and frame generation, neural rendering potentially allows a game to only fully render 1/8 (12.5%) of the pixels. Most recently, DLSS 3.5 offered improved denoising algorithms for ray tracing games with the introduction of Ray Reconstruction technology.

The above timeline raises questions about where Nvidia might go next with future versions of DLSS. And of course, "Deep Learning Super Sampling" no longer really applies, as the last two additions have targeted other aspects of rendering. Digital Foundry asked that question to the group: "Where do you see DLSS in the future? What other problem areas could machine learning tackle in a good way?" Bryan Catanzaro immediately brought up the topic of full neural rendering. This idea isn't quite as far out as it may seem. Catanzaro reminded the panel that, at the NeurIPS conference in 2018, Nvidia researchers showed an open-world demo of a world being rendered in real-time using a neural network. During that demo the UE4 game engine provided data about what objects were in a scene, where they were, and so on, and the neural rendering provided all the on-screen graphics.
"DLSS 10 (in the far far future) is going to be a completely neural rendering system," Catanzaro added. The result will be "more immersive and more beautiful" games than most can imagine today.

Slashdot Top Deals