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EU

Apple Faces EU Antitrust Charge on Spotify Complaint (reuters.com) 22

Apple could face an EU antitrust charge sheet in the coming weeks following a 2019 complaint by music streaming service Spotify, Reuters reported Thursday, citing people familiar with the matter. From the report: The charge could force changes to Apple's lucrative business model, they said. The European Commission could send the statement of objections setting out suspected violations of the bloc's antitrust rules to Apple before the summer, one of the people said. The case is one of four opened by the EU competition enforcer into Apple in June last year. The EU charge sheet usually indicates whether a fine is merited and what companies have to do to halt anti-competitive practices.
United Kingdom

UK Competition Watchdog Investigates Apple's App Store (go.com) 59

U.K. authorities have launched an investigation into Apple's App Store over concerns it has a dominant role that stifles competition and hurts consumers. From a report: The Competition and Markets Authority said Thursday it was looking into "suspected breaches of competition law" by Apple. The announcement adds to regulatory scrutiny of the iPhone maker's app distribution platform, which is also the subject of three antitrust probes by the European Union's executive Commission. Apple said the App Store is "a safe and trusted place for customers" and a "great business opportunity for developers." The investigation was triggered in part by complaints from app developers that Apple will only let them distribute their apps to iPhone and iPad users through the App Store. The developers also complained that the company requires any purchases of apps, add-ons or upgrades to be made through its Apple Pay system, which charges up to 30% commission. "Millions of us use apps every day to check the weather, play a game or order a takeaway," Andrea Coscelli, the authority's CEO, said in a statement. "So, complaints that Apple is using its market position to set terms which are unfair or may restrict competition and choice -- potentially causing customers to lose out when buying and using apps -- warrant careful scrutiny." The watchdog said it would consider whether Apple has a "dominant position" in app distribution for Apple devices in the U.K., and, if it does, whether the company "imposes unfair or anti-competitive terms on developers" that results in less choice or higher prices for consumers buying apps and extra.
Google

Apple Launches Service For Transferring iCloud Photos, Videos To Google Photos (macrumors.com) 24

An anonymous reader quotes a report from MacRumors: Apple this week introduced a new service that's designed to make it quick and easy for iCloud users to transfer their stored photos and videos to Google Photos. As outlined in an Apple support document, you can go to Apple's privacy website and sign in to see the "Transfer a copy of your data" option. If you select this and go through all the steps, Apple will transfer your iCloud photos and videos to Google Photos. Transferring photos and videos from iCloud Photos does not remove the content you have stored with Apple, but it provides a backup method and stores a copy of the content on Google Photos.

The transfer process takes between three and seven days, with Apple verifying that the request was made by you. To do the transfer, you must have two-factor authentication turned on for your Apple ID account and you must have a Google Photos account with enough storage to complete the transfer. Smart Albums, Live Photos, photo stream content, some metadata, and some RAW photos are not able to be transferred.

Google

Arizona Advances Bill Forcing Apple and Google To Allow Fortnite-style Alternative Payment Options (theverge.com) 108

The Arizona House of Representatives just passed landmark app store legislation in a 31-29 vote on Wednesday that could have far-reaching consequences for Apple and Google and their respective mobile operating systems. From a report: The legislation, a sweeping amendment to Arizona's existing HB2005 [PDF], prevents app store operators from forcing a developer based in the state to use a preferred payment system, putting up a significant roadblock to Apple and Google's ability to collect commissions on in-app purchases and app sales. It will now head to the state senate, where it must pass before its sent to Arizona Gov. Doug Ducey. The amendment specifically prohibits stores exceeding 1 million downloads from requiring "a developer that is domiciled in this state to use a particular in-application payments system as the exclusive mode of accretive payments from a user." It also covers users living in Arizona from having to pay for apps using exclusive payment systems. The bill specifically exempts game consoles "and other special-purpose devices that are connected to the internet," and it also bars companies like Apple and Google from retaliating against developers who choose to use third-party payment systems.
Iphone

Hackers Release a New Jailbreak Tool For Almost Every iPhone (techcrunch.com) 28

An iPhone hacking team has released a new jailbreak tool for almost every iPhone, including the most recent models, by using the same vulnerability that Apple last month said was under active attack by hackers. TechCrunch reports: The Unc0ver team released its latest jailbreak this weekend, and says it works on iOS 11 (iPhone 5s and later) to iOS 14.3, which Apple released in December. In a tweet, the jailbreak group said it used its âoeown exploitâ for CVE-2021-1782, a kernel vulnerability that Apple said was one of three flaws that "may have been actively exploited" by hackers. By targeting the kernel, the hackers are able to get deep hooks into the underlying operating system.

Apple fixed the vulnerability in iOS 14.4, released last month, which also prevents the jailbreak from working on later versions. It was a rare admission that the iPhone was under active attack by hackers, but the company declined to say who the hackers were and who they were targeting. Apple also granted anonymity to the researcher who submitted the bug.

Iphone

A Folding iPhone Could Be Coming In 2023 (theverge.com) 40

Analyst Ming-Chi Kuo says that Apple could be launching a folding iPhone in 2023, and that the phone could have a screen between 7.5 and eight inches. The Verge reports: There have been numerous reports about Apple prototyping a folding iPhone, but according to MacRumors, Kuo says that the product has "not yet officially kicked off." According to Kuo, the screen will be iPad Mini-sized when folded out, so it seems as if Apple is going for the Galaxy Fold approach of having a regular-sized phone that folds out into a small tablet, rather than the Z Flip or Razr approach of having a compact folding phone. (This is a bummer to me, but it seems like the folding phablet approach is the most popular at the moment.) It's unclear who would be making those folding displays -- there have been rumors of Apple working with both LG and Samsung.

While the rumors of a prototype and this report from Kuo indicate that Apple is indeed working on a folding phone, it's not something to wait around for just yet. Kuo's 2023 launch date is dependent on Apple being able to figure out "key technology and mass production issues." As we've seen, folding phones can be hard to get right. If Apple can do it, though, it could be in the position to do what it does best: adopt a technology after other companies have figured out the bugs and pitfalls, and release a product that seems polished in comparison.

Businesses

User Says Apple Disabled His iCloud, App Store, and Apple ID Accounts After Payment To Apple Card Failed (dcurt.is) 172

Dustin Curtis, writing on his blog: About ten days ago, when I went to update a few apps in the App Store on my Mac, I was met with a curious error: "Your account has been disabled in the App Store and iTunes." The internet is filled with stories from people whose Google accounts were locked for unexplained reasons, causing them to lose all of their data, including years of email, so I was somewhat concerned. But I'd never heard of similar cases involving Apple's services, and I wouldn't expect such behavior from a customer-focused company like Apple, so I figured it was a glitch and made a mental note to try again later. The next day, Music.app stopped working: "You cannot login because your account has been locked."

Now I was genuinely worried. I checked my phone and neither the App Store nor Apple Music would work there, either. A few minutes later, Calendar popped up an error â" it had stopped syncing. I immediately tried to call Apple Support from my Mac, but Apple's Handoff feature had been disabled as well. The first person I spoke to at Apple spent a while researching the issue and then told me there was nothing she could do but escalate the issue, and that I should expect a call "hopefully" within the next day. I asked what the problem might be, and she seemed as confused as I was. Although some Apple services were still working, like iMessage (thank God) and Photos, I was terrified that more services would suddenly become inaccessible or that I would lose the considerable amount of data I have stored in iCloud.

A couple of days later, I became impatient and contacted Apple Support again. This time, the representative mumbled something about Apple Card before saying that he also had no power to help me. Apple ID was a different department, he said, and they could only be contacted by email. He emailed them. I continued to wait. The next time I tried to use my Apple Card, it was declined. Strange. I checked the Wallet app, and the balance was below the limit. I remembered the Apple support representative mumbling about Apple Card, so I did some digging through my email to see if I could find a connection. As it turns out, my bank account number changed in January, causing Apple Card autopay to fail. Then the Apple Store made a charge on the card. Less than fifteen days after that, my App Store, iCloud, Apple Music, and Apple ID accounts had all been disabled by Apple Card.
Tim Sweeney, CEO of Epic Games, which is fighting a legal battle with Apple, offered some commentary on this: "It's terrifying how much leverage Apple has over consumers and developers by integrating everything, locking us all in, and exerting total control. Normal companies respect the natural boundaries that exist between platforms and services. Apple does not! For Apple, every choke point they create is both a profit center and a lever to exert control. After blocking Fortnite updates from over a billion iOS users, Apple threatened to block Sign in With Apple -- which they forced us to adopt -- affecting Fortnite players on 7 platforms."
United States

All 270 US Apple Stores Are Open For the First Time Since March 2020 (9to5mac.com) 34

An anonymous reader quotes a report from 9to5Mac: Every Apple Store in the United States is open for the first time in nearly a year. It was 353 days ago -- March 13, 2020 -- that Apple closed all of its retail stores outside of Greater China. While some Apple Stores offer in-store shopping appointments and others can accept Express pickup of online orders only, all 270 US locations are now open in some capacity as of March 1, 2021. Apple Stores in Texas around Houston, Dallas, and San Antonio were the last to reopen today.

In addition to reopening every store, Apple is also starting to offer in-store shopping at more US locations again after months of operation as Express storefronts. Around two dozen stores in California, Kentucky, New Jersey, New York, and Utah reintroduced shopping sessions today. That's on top of almost 50 locations last week, more than 40 the week before, and dozens in early February. Today's milestone doesn't mean we're out of the woods yet. All Apple Stores still enforce health and safety guidelines that include reduced occupancy and a mask requirement. Apple continuously evaluates local COVID-19 conditions, and it's highly possible that some stores could temporarily close or return to Express operations in the future. Outside of the US, just over a dozen Apple Stores remain closed in France and Brazil. Apple Stores in Mexico reopen March 2.

Desktops (Apple)

Apple's Powerful M1 MacBooks are Lowering The Resale Value of Older MacBooks (zdnet.com) 181

"The impressive performance and battery life gains of the new M1 MacBooks have created a historic discontinuity in the normally placid resale market," reports ZDNet: Should you spend $800 for a one year old MacBook Air when for $200 more you could get a MacBook Air with several times the performance and 50 percent better battery life? That's a question savvy buyers are asking themselves. Not surprisingly, the most common answer seems to be "Nope...!"

Unless buyers check out a site like Everymac they won't know what they're missing. The bottom-of-the-line M1 MacBook Air has a Geekbench 5 multiprocessor score that is almost 2.5x that of the early 2020, top-of-the-line quad-core I7. For 80 percent of the price. And most users won't need to spend the extra cash for the 16GB version since the memory management and page swapping is so efficient. The contrast is even more striking when comparing MacBook Pros. Not only is the 13" MacBook Pro faster on the Geekbench 5 single and multiprocessor benchmarks than the top-of-the-line 16" MacBook Pro Intel I9, it's less than half the price. And it isn't just a single benchmark. Search on "M1 MacBook Pro vs 16 MacBook Pro" on YouTube to see multiple videos testing real world workloads on both machines.

The article also makes a prediction: "The best deals on Intel 'Books are yet to come, assuming Apple offers retailers price protection.

"There seems to be a large inventory of Intel based MacBooks, and they have to clear them out before the end of 2021."
Apple

Apple Forced To Add iPhone and MacBook Repairability Scores To Comply With French Law (theverge.com) 88

Apple has added iPhone and MacBook repairability scores to its online store in France to comply with a new French law that came into effect this year. From a report: MacGeneration reports that the rating takes into account features like how easily a device can be disassembled and the availability of repair manuals and spare parts. Links to each product's final score, with details for how they were calculated, are available on this support page. The ratings for Apple's products vary between products and generations. Its iPhone 12 lineup all have scores of six out of 10 for example, while the previous year's iPhone 11s are rated lower at between 4.5 and 4.6. The improvement, according to the detailed scoring assessment, is due to the newer iPhones being easier to dismantle than the previous year's models, and spare parts being cheaper compared to the cost of the phone itself. There's less of a spread between the company's different MacBook models, whose scores range from 5.6 to 7.
Privacy

Apple Mail and Hidden Tracking Images (daringfireball.net) 84

John Gruber, writing at DaringFireball: In my piece yesterday about email tracking images ("spy pixels" or "spy trackers"), I complained about the fact that Apple -- a company that rightfully prides itself for its numerous features protecting user privacy -- offers no built-in defenses for email tracking. A slew of readers wrote to argue that Apple Mail does offer such a feature: the option not to load any remote resources at all. It's a setting for Mail on both Mac and iOS, and I know about it -- I've had it enabled for years. But this is a throwing-the-baby-out-with-bath-water approach. What Hey offers -- by default -- is the ability to load regular images automatically, so your messages look "right", but block all known images from tracking sources (which are generally 1 x 1 px invisible GIFs).

Typical users are never going to enable Mail's option not to load remote content. It renders nearly all marketing messages and newsletters as weird-looking at best, unreadable at worst. And when you get a message whose images you do want to see, when you tell Mail to load them, it loads all of them -- including trackers. Apple Mail has no knowledge of spy trackers at all, just an all-or-nothing ability to turn off all remote images and load them manually. Mail's "Load remote content in messages" option is a great solution to bandwidth problems -- remember to turn it on the next time you're using Wi-Fi on an airplane, for example. It's a terrible solution to tracking. No one would call it a good solution to tracking if Safari's only defense were an option not to load any images at all until you manually click a button in each tab to load them all. But that's exactly what Apple offers with Mail.
"Don't get me started on how predictable this entire privacy disaster was, once we lost the war over whether email messages should be plain text only or could contain embedded HTML. Effectively all email clients are web browsers now, yet don't have any of the privacy protection features actual browsers do," he adds.
The Courts

Valve Has To Provide Some Steam Sales Data To Apple, Judge Says (arstechnica.com) 100

A US magistrate judge has ordered Valve to provide sales data to Apple in response to a subpoena issued amid Apple's continuing legal fight with Epic Games. From a report: In addition to some aggregate sales data for the entirety of Steam, Valve will only have to provide specific, per-title pricing and sales data for "436 specific apps that are available on both Steam and the Epic Games Store," according to the order. That's a significant decrease from the 30,000+ titles Apple for which Apple originally requested data. In resisting the subpoena, Valve argued that its Steam sales data was irrelevant to questions about the purely mobile app marketplaces at issue in the case. Refocusing the request only on games available on both Steam and the Epic Games Store makes it more directly relevant to the questions of mobile competition in the case, Judge Thomas Hixson writes in his order.

"Recall that in these related cases, [Epic] allege that Apple's 30% commission on sales through its App Store is anti-competitive and that allowing iOS apps to be sold through other stores would force Apple to reduce its commission to a more competitive level," Hixson writes in the order. "By focusing... on 436 specific games that are sold in both Steam and Epic's store, Apple seeks to take discovery into whether the availability of other stores does in fact affect commissions in the way [Epic] allege."
The California judge overseeing Apple's attempts to drag Valve into an ongoing beef with Epic Games admitted that Apple "salted the Earth with subpoenas, so don't worry, it's not just you."
Businesses

Apple Has Bought Over 100 Companies Over the Past Six Years, Tim Cook Tells Investors (bloomberg.com) 44

Apple Chief Executive Officer Tim Cook fielded questions on mergers and acquisitions, the impact of Covid-19, and the company's supply chain during a virtual shareholder meeting on Tuesday. From a report: Narrating a slide show, Cook summarized many of the company's new products and initiatives announced over the past year. He spoke about the latest iPhones and the growing potential of the Apple Watch, while noting that the AirPods Max headphones have quickly become "hugely popular" with users. He also discussed Apple's efforts to combat the pandemic, climate change, and the San Francisco Bay Area housing crisis. During a question and answer session, Cook said Apple is on track to meet its environment goals, including becoming carbon neutral by 2030 and transitioning its products to using recycled materials. He also reiterated Apple's recent privacy changes, including an imminent plan to limit ad targeting on its devices. Cook said the company bought almost 100 smaller companies over the past six years and makes a deal about every three to four weeks. Asked about gender pay equity, the CEO said Apple pays men and women equally across the world and has stopped asking applicants about their salary history to help ensure equity.
IOS

Apple Is Going To Make It Harder to Hack iPhones With Zero-Click Attacks 60

Apple is going to make one of the most powerful types of attacks on iPhones much harder to pull off in an upcoming update of iOS. From a report: The company quietly made a new change in the way it secures the code running in its mobile operating system. The change is in the beta version of the next iOS version, 14.5, meaning it is currently slated to be added to the final release. Several security researchers who specialize in finding vulnerabilities in and crafting exploits for iOS believe this new mitigation will make it much harder for hackers to take control of an iPhone with a technique known as a zero-click (or 0-click) exploit, which allows a hacker to take over an iPhone with no interaction from the target. Apple also told Motherboard it believes the changes will impact 0-click attacks.

"It will definitely make 0-clicks harder. Sandbox escapes too. Significantly harder," a source who develops exploits for government customers told Motherboard, referring to "sandboxes" which isolate applications from each other in an attempt to stop code from one program interacting with the wider operating system. Motherboard granted multiple exploit developers anonymity to speak more candidly about sensitive industry issues. Like the name suggests, zero-click attacks allow hackers to break into a target without needing the victim to interact with anything, such as a malicious phishing link. This means that the attack is generally harder for the targeted user to detect. These are generally very sophisticated attacks. These attacks may now become much rarer, according to several security researchers who look for vulnerabilities in iOS.
Security

Sophisticated New Malware Found on 30,000 Macs Stumps Security Pros (arstechnica.com) 66

Long-time Slashdot reader b0s0z0ku quotes Ars Technica: A previously undetected piece of malware found on almost 30,000 Macs worldwide is generating intrigue in security circles, which are still trying to understand precisely what it does and what purpose its self-destruct capability serves.

Once an hour, infected Macs check a control server to see if there are any new commands the malware should run or binaries to execute. So far, however, researchers have yet to observe delivery of any payload on any of the infected 30,000 machines, leaving the malware's ultimate goal unknown. The lack of a final payload suggests that the malware may spring into action once an unknown condition is met.

Also curious, the malware comes with a mechanism to completely remove itself, a capability that's typically reserved for high-stealth operations. So far, though, there are no signs the self-destruct feature has been used, raising the question why the mechanism exists. Besides those questions, the malware is notable for a version that runs natively on the M1 chip that Apple introduced in November, making it only the second known piece of macOS malware to do so...

The malware has been found in 153 countries with detections concentrated in the US, UK, Canada, France, and Germany.

Red Canary, the security firm that discovered the malware, has named it "Silver Sparrow." Long-time Slashdot reader Nihilist_CE writes: First detected in August of 2020, the Silver Sparrow malware is interesting in several unsettling ways. It uses the macOS Installer Javascript API to launch a bash process to gain a foothold into the user's system, a hitherto-unobserved method for bypassing malware detection. This bash shell is then used to invoke macOS's built-in PlistBuddy tool to create a LaunchAgent which executes a bash script every hour. This is the command and control process, which downloads a JSON file containing (potentially) new instructions.

Besides the novel installation method, Silver Sparrow is also mysterious in its payload: a single, tiny binary that does nothing but open a window reading "Hello, World!" (in v1, which targets Intel Macs) or "You did it!" (in v2, which is an M1-compatible fat binary). These "bystander binaries" are never executed and appear to be proofs-of-concept or placeholders for future functionality.

Apple

Apple is Trying To Drag Valve Into its Ongoing Legal Battle with Epic Games, and Valve Wants Nothing To Do With It (pcgamer.com) 132

A new court filing has revealed that, as part of the ongoing legal battle between Apple and Epic Games, Apple subpoenaed Valve Software in November 2020, demanding it provide huge amounts of commercial data about Steam sales and operations going over multiple years. From a report: Apple subpoenaed Valve under the basic argument that certain Steam information would be crucial to building its case against Epic, which is all about competitive practices. Yesterday a joint discovery letter was filed to the District court in Northern California relating to the subpoena, which contains a summary of the behind-the-scenes tussles thus far, and both sides' arguments about where to go from here.

[...] Apple wants Valve to provide the names, prices, configurations and dates of every product on Steam, as well as detailed accounts of exactly how much money Steam makes and how it is all divvied-up. Apple argues that this information is necessary for its case against Epic, is not available elsewhere, and "does not raise risk of any competitive harm." Needless to say, Valve does not agree. Its counter-argument to the above says that Valve has co-operated to what it believes to be a reasonable extent -- "Valve already produced documents regarding its revenue share, competition with Epic, Steam distribution contracts, and other documents" -- before going on to outline the nature of Apple's requests: "that Valve (i) recreate six years' worth of PC game and item sales for hundreds of third party video games, then (ii) produce a massive amount of confidential information about these games and Valve's revenues." In a masterpiece of understatement, Valve's legal counsel writes: "Apple wrongly claims those requests are narrow. They are not." Apple apparently demanded data on 30,000+ games initially, before narrowing its focus to around 600. Request 32 gets incredibly granular, Valve explains: Apple is demanding information about every version of a given product, all digital content and items, sale dates and every price change from 2015 to the present day, the gross revenues for each version, broken down individually, and all of Valve's revenues from it.

Valve says it does not "in the ordinary course of business keep the information Apple seeks for a simple reason: Valve doesn't need it." Valve's argument goes on to explain to the court that it is not a competitor in the mobile space (this is, after all, a dispute that began with Fortnite on iOS), and makes the point that "Valve is not Epic, and Fortnite is not available on Steam." It further says that Apple is using Valve as a shortcut to a huge amount of third party data that rightfully belongs to those third parties. The conclusion of Valve's argument calls for the court to throw Apple's subpoena out. "Somehow, in a dispute over mobile apps, a maker of PC games that does not compete in the mobile market or sell 'apps' is being portrayed as a key figure. It's not. The extensive and highly confidential information Apple demands about a subset of the PC games available on Steam does not show the size or parameters of the relevant market and would be massively burdensome to pull together. Apple's demands for further production should be rejected."

Communications

Apple Hiring Engineers To Develop 6G Wireless (bloomberg.com) 58

Apple launched its first iPhones with 5G wireless speeds a few months ago. Now it's looking to start work on sixth-generation cellular connectivity, or 6G, indicating it wants to be a leader in the technology rather than relying on other companies. From a report: The Cupertino, California-based company this week posted job ads seeking wireless system research engineers for current and next-generation networks. The listings are for positions at Apple's offices in Silicon Valley and San Diego, where the company works on wireless technology development and chip design. "You will have the unique and rewarding opportunity to craft next generation wireless technology that will have deep impact on future Apple products," according to the job announcement. "In this role you will be at the center of a cutting-edge research group responsible for creating next generation disruptive radio access technologies over the next decade." People hired for the positions will "research and design next generation (6G) wireless communication systems for radio access networks" and "participate in industry/academic forums passionate about 6G technology." Industry watchers don't expect 6G to roll out until about 2030, but the job listings indicate Apple wants to be involved at the earliest stages in the development of the new technology.
Google

Chromebooks Outsold Macs Worldwide in 2020, Cutting Into Windows Market Share (geekwire.com) 133

New numbers show 2020 was the first year that Chromebooks outsold Macs, posting impressive market share gains at the expense of Windows. From a report: Computers powered by Google's Chrome OS have outsold Apple's computers in individual quarters before, but 2020 was the first full year that Chrome OS took second place. Microsoft's Windows still retained majority market share, but also took a big hit as both Chrome OS and macOS gained share. The milestone is based on numbers provided by IDC, which doesn't typically break out sales based on device operating system. But when we went looking to see how the pandemic may have impacted the PC market, IDC analyst Mike Shirer confirmed the findings to GeekWire. This is a big win for Google and a warning for both Apple and Microsoft. It also signals to app and game developers that Chrome OS can no longer be ignored. Frankly, any business that provides a product or service over the internet should be setting aside resources to ensure the Chrome OS experience is comparable to Windows and macOS.
EU

Fortnite Creator Epic Files European Union Complaint Against Apple (axios.com) 149

Epic Games is taking its legal battle against Apple global, filing an antitrust complaint in Europe against the iPhone maker. From a report: The move adds another layer to the protracted dispute and brings it to a jurisdiction that has historically been tougher on U.S. tech companies. Last September, Epic added its own in-app purchase mechanism to Fortnite, knowingly setting up a confrontation with Apple, which doesn't allow payment systems other than its own. Apple removed Fortnite from the App Store and Epic immediately filed suit. A similar chain of events took place with Google on the Android side, though in that case, Epic can continue to distribute Fortnite on its own outside the Google Play store, while no similar option exists for iOS. Apple also countersued Epic in October, claiming breach of contract.
Businesses

Apple Wins Victory as North Dakota Votes Down Bill That Would Regulate App Stores (cnbc.com) 92

The North Dakota state senate voted 36-11 on Tuesday not to pass a bill that would have required app stores to enable software developers to use their own payment processing software and avoid fees charged by Apple and Google. From a report: The vote is a victory for Apple, which says that the App Store is a core part of its product and that its tight control over its rules keeps iPhone users safe from malware and scams. North Dakota's bill is the first major U.S. state-level legislation to address the Apple and Google app stores, which take fees from app store sales up to 30%, including in-app purchases of digital items. If the state senate had passed it, it would still have been debated and voted on in the North Dakota house. The North Dakota bill targeted Apple's fees by requiring companies that make more than $10 million per year in the state through app stores -- essentially, just Apple and Google -- would be required to offer alternative payment processors for purchases through the app store, allowing developers to avoid Apple or Google's cut. It would only apply to companies based in North Dakota. Further reading, from last week: Apple Privacy Chief: North Dakota Bill 'Threatens To Destroy the iPhone As You Know It'

Epic CEO Tim Sweeney said: "The Coalition for App Fairness organized the outreach, lobbying, and developer participation. Can't take credit for it, but Epic is proud to be a part of it!"

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