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Software

Apple's Grand Central Dispatch Ported To FreeBSD 205

bonch writes "Apple's Grand Central Dispatch, which was recently open sourced, has been ported to FreeBSD and is planned to be included by default in FreeBSD 8.1. Also known as libdispatch, the API allows the use of function-based callbacks but will also support blocks if built using FreeBSD's clang compiler package. There's already discussion of modifying BSD's system tools to use the new technology." The port was originally unveiled last month at the 2009 Developer Summit in Cambridge. Slides from that presentation are available via the Dev Summit wiki.
Programming

Road To Riches Doesn't Run Through the App Store 305

Etienne Steward writes "Turns out that while a few fortunes can be made with Apple, Steve Demeter made most of his money by buying Palm (of all companies) at $1.76 and selling at $12. Apparently, there aren't as many iPhone App millionaires as we would like to be believe. From the article: 'In almost a dozen interviews conducted by NEWSWEEK, Apple consultants and programmers jettison the idea that the App Store is a world of easy opportunity, or a fast track to quitting the rat race. Instead they describe an anxiety-wracked marketplace full of bewildering rules, long odds, and little sense of control over one's success or failure. "It's kind of a crapshoot," says Demeter, who spent the last two weekends partying in Las Vegas and New York. "I think we've reached a point where people are thinking I shouldn't quit my day job for this."'"
Media (Apple)

Why Won't Apple Sell Your iTunes LPs? 306

jfruhlinger writes "Over the weekend there's been a bit of controversy over the fact that Apple has effectively shut indie artists out of the iTunes LP market by charging $10,000 in design fees. But the real question is why Apple is in charge of designing the new iTunes LP at all, since the format is based on open Web design technologies. There's at least one iTunes LP already available outside the iTunes store. Why won't Apple sell it?"
Bug

Major Snow Leopard Bug Said To Delete User Data 353

inglishmayjer was one of several readers to send in the news of a major bug in Apple's new OS, 10.6 Snow Leopard, that can wipe out all user data for the administrator account. It is said to be triggered — not every time — by logging in to the Guest account and then back in to the admin account. Some users are reporting that all settings have been reset and most data is gone. The article links to a number of Apple forum threads up to a month old bemoaning the problem. MacFixIt suggests disabling login on the Guest account and, if you need that functionality, creating a non-administrative account named something like Visitor. (The Guest account is special in that its settings are wiped clean after logout.) CNet reports that Apple has acknowledged the bug and is working on a fix.

Why AT&T Should Dump the iPhone's Unlimited Data Plan 501

Pickens writes "Farhad Manjoo has a provocative story at Slate asserting that while the iPhone has prompted millions of people to join AT&T, it has also hurt the company's image because all of those customers use their phones too much, and AT&T's network is getting crushed by the demand. The typical smartphone customer consumes about 40 to 80 megabytes of wireless capacity a month, while the typical iPhone customer uses 400 MB a month. As more people sign up, local cell towers get more congested, and your own phone performs worse. He says the problem is that a customer who uses 1 MB a month pays the same amount as someone who uses 1,000 MB, and the solution is tiered pricing. 'Of course, users would cry bloody murder at first,' writes Manjoo. 'I'd call on AT&T to create automatic tiers — everyone would start out on the $10/100 MB plan each month, and your price would go up automatically as your usage passes each 100 MB tier.' He says the key to implementing the policy is transparency, and that the iPhone should have an indicator like the battery bar that changes color as you pass each monthly tier. 'Some iPhone fans will argue that metered pricing would kill the magic of Apple's phone — that sense of liberation one feels at being able to access the Internet from anywhere, at any time. The trouble is, for many of us, AT&T's overcrowded network has already killed that sense, and now our usual dealings with Apple's phone are tinged with annoyance.'"
Software

Adobe's iPhone Hail Mary 115

snydeq writes "Fatal Exception's Neil McAllister questions whether the move to port Flash to the iPhone isn't a last-ditch effort on Adobe's part to remain relevant in the quickly evolving smartphone market. By allowing developers to compile existing Flash apps into native binaries, Adobe believes it has found a way around Apple's requirements that no non-Apple API interpreted code may be downloaded and used in an app, a clause that has also prevented Sun from porting JVM to the iPhone. The resulting apps will be completely stand-alone, with no runtimes and no Flash Player required — if Apple lets Adobe get away with it, no small feat given how protective Apple has been about its app market. But as much as Apple has at stake here, Adobe may actually have more, McAllister writes. 'Already the idea of using Web languages and tools to build smartphone applications is taking hold. Palm has built an entire smartphone platform around the idea. Apple supports the use of Web technologies like AJAX to build applications based on the iPhone's Safari browser. And developers will soon even be able to build Web-based applications for BlackBerry handsets, thanks to a new SDK from Research in Motion. As late to the game as it is, what Adobe needs now is to convince developers that Flash is better than the other options — and that could be a tough sell.'"
Cellphones

Squatters Abusing iPhone App Store 121

An anonymous reader sends in a new report on a not-so-new problem, one that has had little visibility so far. A quirk in the way Apple's iPhone App Store works has enabled squatters to move in, and in fact has encouraged legimate developers to grab and squat on dozens of app names that they might use some time in the future. "It turns out you can exploit the registration process to gain ownership of as many app names as you like, without any intention of actually writing a single line of code. 'A developer can pretend to submit an app, but abandon their submission at the last moment, avoiding the need to actually create an application, but keeping hold of the app's name. In limbo. Maybe forever.' says iPhone app developer Atomic Antelope, who found that their app name 'Twitch' and its variations were stuck in limbo . 'Squatters have moved into the app store. They're worse than domain name squatters though, because you can't even enter into negotiation with them. You don't know who they are, or where they are.'" The solution seems simple: for Apple to flush all the apps that have not submitted binaries, and to repeat periodically.
Communications

AT&T To Allow VoIP On iPhone 220

Toe, The writes "On Tuesday, AT&T announced it will allow Apple to enable Voice over Internet Protocol applications, such as Skype, to run on its 3G wireless data network. Apple stated, 'We will be amending our developer agreements to get VoIP apps on the App Store and in customers' hands as soon as possible.' And Skype, while happy over the move, also stated, 'the positive actions of one company are no substitute for a government policy that protects openness and benefits consumers.'"
Patents

Eolas To Sue Apple, Google, and 21 Others 252

vinodis and several other readers sent along the news that Eolas is suing 23 companies including Apple and Google for patent infringement. The company won $585M from Microsoft in a drawn-out, 9-year battle that the companies settled in 2007; in the course of it the USPTO upheld the "906" patent several times. Now, Eolas is also in possession of a newly-issued patent that they claim covers the use of any browser plugin with AJAX. Let's see how far this lawsuit gets before the Supreme Court plays its wildcard in the Bilski case, which we have been discussing for a while now.
Desktops (Apple)

Most Mac Owners Also Own a Windows PC, But Not Vice Versa 814

Barence writes "More than eight out of ten Mac owners also own a PC, according to a new piece of research. The NPD survey found that 12% of US computer-owning households have a Mac. However, 85% of those also own a Windows PC, suggesting that the Mac/PC divide is nowhere near as clear cut as both Apple and Microsoft suggest. Mac owners are also far more likely to have multiple computers in the house. Two thirds of Mac owners have three or more computers in the home, while only 29% of PC owners have two or more PCs."
Cellphones

Flash CS5 Will Export iPhone Apps 154

HanClinto was among a number of readers to send word that Adobe has worked around the inability to run Flash on iPhones and iPod Touch devices. Adobe has been trying to work with Apple for more than a year to get its Flash Player software running on Apple's products, but has said it needs more cooperation from Apple to get it done. Now Adobe has come up with a work-around. At its Adobe Max developer conference in Los Angeles Monday, Adobe announced that the CS5 release of Flash Professional, due in beta later this year, will allow developers to write applications and compile the code to run on Apple devices. Getting these into the app store might be tricky, though.
Apple

Apple Takes Action Over Australian Logos 425

sams67 writes "Australian supermarket Woolworth is on the receiving end of an action from Apple over Woolworth's new logo. The green, highly stylized 'W' logo could at best be described as 'apple-like.' As outlined in the article, Apple is taking similar action in Australia against music festival promoter, Poison Apple, and pay TV provider Foxtel, over their fruit-related logos."
Handhelds

Palm Ignores USB-IF Warning, Restores iTunes Sync 656

An anonymous reader writes "Palm's cat and mouse game with Apple continues. Ignoring the warning from the USB Implementers Forum, with its WebOS 1.2.1 release this morning Palm has restored iTunes media synchronization in its new Pre smartphone — and gone so far as to extend sync to photos. And, according to Digital Daily, it has done this, once again, by using Apple's USB vendor ID. Does the USB-IF have any recourse here? Does Apple?"
Cellphones

Apple Wants Patents For Crippling Cellphones 371

theodp writes "Evil is in the eye of the beholder, but there's certainly not much to like in the newly-disclosed Apple patent applications for Systems and Methods for Provisioning Computing Devices. Provisioning, says Apple, allows carriers to 'specify access limitations to certain device resources which may otherwise be available to users of the device.' So what problem are we trying to solve here? 'Mobile devices often have capabilities that the carriers do not want utilized on their networks,' explains Apple. 'Various applications on these devices may also need to be restricted.'"
Security

Apple Pushes Unwanted Software To PCs, Again 267

itwbennett writes "Blogger Steven J. Vaughan-Nichols wags his finger at Apple for indiscriminately pushing the iPhone Configuration Utility 2.1 update out to Windows users, since it is a tool for business system administrators to set up and administer corporate iPhones — the blogger himself (and practically every other iPhone user) not being of the corporate iPhone user persuasion. But more than just unnecessary, the update actually puts him and millions of other iPhone owners/Windows PC users at increased risk by installing 'not just a configuration program, but the Apache Web server as well,' says Vaughan-Nichols. 'A Web server like the one Apple [is] adding to your PC... [is] a gateway just asking to be hammered on by an attacker. Managed properly Apache is as safe a Web server as you'll ever find, but ordinary PC users shouldn't try to manage it, and even an expert can't do anything with it if they don't know it's there.'" Reader CWMike notes that Apple pulled the iPhone Configuration Utility from the update list after a few hours.
Networking

Apple Behind Intel's USB Competitor? 332

We recently discussed Light Peak, Intel's upcoming, optical interconnect technology that boasts data transfer rates of up to 10 Gbps. While some have speculated that Light Peak will directly compete with USB 3.0, Engadget has now unearthed information that indicates the idea for the technology originated from Apple, who apparently asked Intel to develop it. "According to documents we've seen and conversations we've had, Apple had reached out to Intel as early as 2007 with plans for an interoperable standard which could handle massive amounts of data and 'replace the multitudinous connector types with a single connector (FireWire, USB, Display interface).' ... Based on what we've learned, Apple will introduce the new standard for its systems around Fall 2010 in a line of Macs destined for back-to-school shoppers — a follow-up to the 'Spotlight turns to notebooks' event, perhaps. Following the initial launch, there are plans to roll out a low-power variation in 2011, which could lead to more widespread adoption in handhelds and cellphones. The plans from October 2007 show a roadmap that includes Light Peak being introduced to the iPhone / iPod platform to serve as a gateway for multimedia and networking outputs."
Cellphones

Console Makers Worry Over Apple's Growing Competition 281

The NY Times is running a story about the effect Apple is having on the console gaming market, making Microsoft, Sony and Nintendo worry that consumers will be satisfied playing games on devices that aren't necessarily focused on gaming. Quoting: "The concerns highlight an accelerating shift away from hard-core games, which have traditionally driven console sales, to more casual ones played on cellphones. Of the 758 new game titles shown at the Tokyo Game Show, 168 were for cellphone platforms — more than twice as many as in the previous year. ... Apple's assault could even eat into sales of home consoles like Nintendo's Wii, Sony's PlayStation 3 or Microsoft's XBox, as game-playing quickly becomes centered on cellphones. Many in the industry say that Nintendo, Sony and Microsoft need to explore more radical changes to their businesses, including an emphasis on software rather than hardware and a better way for users to download games. 'As a platform, the cellphone has the biggest potential, because everybody owns one,' said Kazumi Kitaue, chief executive at another game maker, Konami Digital Entertainment. A family with three children might buy just one Wii or PlayStation to share, but those children will probably have cellphones of their own and download and play games, Mr. Kitaue said."
Cellphones

MMS Arrives For the iPhone — Will It Crash AT&T's Network? 153

itwbennett writes "AT&T has said it is already seeing 'record traffic during peak hours of the night' with just the users selected for testing, and so it is 'very nervous' about the spike in traffic that it expects will occur after it launched MMS service for iPhones on Friday. Of course, setting records for MMS traffic isn't that great a feat considering that 'the service in question has been out for years on other handsets and hasn't exactly taken the mobile world by storm. In 2008, MMS made up just 2.5 percent of all messages sent from phones worldwide, meaning about 97.5 percent were SMS text messages, according to ABI Research. ABI expects the MMS share to grow to just 4.5 percent by 2014.' However, the carrier's fears in one respect may have been justified, says ABI analyst Dan Shey: 'Interoperability between carriers has always been an issue, and that's why MMS usage hasn't really taken off.'"
Handhelds

USB-IF Slaps Palm In iTunes Spat 600

An anonymous reader writes "The USB Implementers Forum has finally responded to Palm's complaints that Apple is violating its USB-IF Membership Agreement by preventing the Pre from syncing with iTunes. It's found in favor of Apple. Worse, it's accused Palm itself of violating the Membership Agreement by using Apple's Vendor ID number to disguise the Pre as an Apple device."
Microsoft

Microsoft Reportedly Poaching Apple Retail Staff 375

Eugen notes an article up at Ars reporting that Microsoft, besides copying Apple's retail formula, is now going after Apple's retail employees. "Microsoft is reportedly trying to hire away Apple's retail employees by bribing them with... wait for it, better wages. 'People that have spoken to The Loop on condition of anonymity confirm that Microsoft has contacted a number of Apple's retail store managers to work in their stores. In addition to "significant raises," the managers have also been offered moving expenses in some cases.' It doesn't end there: once the ex-Apple managers have jumped ship, they are asked to contact their top sales employees at their old workplaces and offer them similar positions at Microsoft's retail stores, also with higher pay. ... If you work in an Apple store near a soon-to-be-opened Microsoft store, apparently the software giant is giving you a free pass; no looking through job postings necessary!"

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