Businesses

App Store VP Departs As Apple Prepares Organizational Changes (macrumors.com) 9

According to Bloomberg's Mark Gurman (paywalled), App Store vice president Matt Fischer is departing the company in October as Apple prepares for organizational changes in response to regulatory pressure. MacRumors reports: Apple plans to split its App Store group into two teams, one that handles the App Store and a second team that oversees alternative app distribution. As of earlier this year, Apple has supported iOS app downloads from alternative app stores and from websites in the European Union, a change that the company had to make to comply with the Digital Markets Act. To handle ongoing compliance with EU regulations for app distribution and alternative payment methods, App Store chief Phil Schiller is changing the App Store's hierarchy.

Fischer joined Apple in 2003 to oversee iTunes marketing, but he has served as the vice president of the App Store since 2010. In an email to Apple employees today, Fischer said that he had been thinking about leaving Apple for some time, and the reorganization provided the right opportunity. With Fischer leaving, App Store senior director Carson Oliver will oversee the App Store, and Ann Thai, a director who oversees App Store features, will head up the team that handles alternative app distribution.

Music

Apple Podcasts Launches On the Web (techcrunch.com) 11

Apple's Podcasts app is now available on all major web browsers, allowing you to stream episodes directly from the web at www.podcasts.apple.com. TechCrunch reports: The new dedicated web experience aims to make it easier for anyone with a web browser on any device to access podcasts. Web listening has been available for some time; however, in order to listen to an episode, users had to look up a show on a search engine and go to the show's Apple Podcasts Preview page.

Now Apple Podcasts on the web has launched a new interface, allowing users to access features that were previously only available on the app. These include browsing millions of shows, accessing sections like Library and Top Charts, purchasing premium podcast subscriptions, and more. Listeners can sync their Apple Accounts to be able to pause a podcast and save their play progress to listen to later, as well as see their followed shows and subscriptions. Users without an Apple Account can also use the web experience but can only browse and listen.
You can try it out by listening to the latest episode of the SourceForge Podcast!
Communications

Apple is Building Its Own Cellular Modem, Playing 'Long Game' to Drop Qualcomm (bloomberg.com) 92

Bloomberg's Mark Gruman remembers how Apple's hardware group "allowed Apple to dump Intel chips from its entire Mac lineup."

And they're now building an in-house cellular modem: For more than a decade, Apple has used modem chips designed by Qualcomm... But in 2018 — while facing a legal battle over royalties and patents — Apple started work on its own modem design.... It's devoting billions of dollars, thousands of engineers and millions of working hours to a project that won't really improve its devices — at least at the outset...

Over the past few years, Apple's modem project has suffered numerous setbacks. There have been problems with performance and overheating, and Apple has been forced to push back the modem's debut until next year at the earliest. The rollout will take place on a gradual basis — starting with niche models — and take a few years to complete. In a sign of this slow transition, Apple extended its supplier agreement with Qualcomm through March 2027... But Qualcomm has said that Apple will still have to pay it some royalties regardless (the chipmaker believes that Apple won't be able to avoid infringing its patents).

So it's hard to tell how big the benefits will be in the near term. Down the road, there are plans for Apple to fold its modem design into a new wireless chip that handles Wi-Fi and Bluetooth access. That would create a single connectivity component, potentially improving reliability and battery life. There's also the possibility that Apple could one day combine all of this into the device's main system on a chip, or SoC. That could further cut costs and save space inside the iPhone, allowing for more design choices. Furthermore, if Apple does ultimately save money by switching away from Qualcomm, it could redirect that spending toward new features and components.

Displays

Apple is Building a $1,000 Display on a Voice-Controlled Robot Arm (yahoo.com) 43

Apple is building "a pricey tabletop home device" which uses "a thin robotic arm to move around a large screen," using actuators "to tilt the display up and down and make it spin 360 degree," according to Bloomberg's Mark Gurman. Citing "people with knowledge of the matter," Gurman writes that Apple assigned "several hundred people" to the project: The device is envisioned as a smart home command center, videoconferencing machine and remote-controlled home security tool, said the people... The project — codenamed J595 — was approved by Apple's executive team in 2022 but has started to formally ramp up in recent months, they said... Apple has now decided to prioritize the device's development and is aiming for a debut as early as 2026 or 2027, according to the people.

The company is looking to get the price down to around $1,000. But with years to go before an expected release, the plans could theoretically change... The idea is for the tabletop product to be primarily controlled using the Siri digital assistant and upcoming features in Apple Intelligence. The device could respond to commands, such as "look at me," by repositioning the screen to focus on the person saying the words — say, during a video call. It also could understand different voices and adjust its focus accordingly. Current models in testing run a customized version of the iPad operating system...

The company also is working on robots that move around the home and has discussed the idea of a humanoid version. Those projects are being led, in part, by Hanns Wolfram Tappeiner, a robotics expert who now has about 100 former car team engineers reporting to him. In a job listing published this month, Apple said it has a team "working to leverage and build upon groundbreaking machine learning robotics research, thereby enabling development of generalizable and reliable robot systems." The company said it's seeking experts with experience in "robot manipulation" and creating AI models for robot control.

The article calls points out that Apple "still gets roughly half its revenue from the iPhone," and calls the robotics effort "one of a few avenues Apple is pursuing to generate new sources of revenue" — and to "capitalize" on its AI technology. (Apple is also working on both smart eyeglasses and augmented reality galsses.)
Google

Apple, Google Wallets To Carry California Driver's Licenses (axios.com) 50

Californians' driver's licenses are going digital as people will soon be able to carry them in their Apple or Google wallets. From a report: The governor's office says it's a secure and convenient tool that will allow users to more easily undergo ID verification, such as airport screenings. The virtual wallet capabilities, which are set to roll out "in the coming weeks," will allow users to add and access California driver's licenses and ID cards on their iPhones, Apple Watch and Android devices -- similar to credit cards.

They will be authorized for use in TSA screenings, select apps and select businesses, such as Circle K. Participating airports in the state include SFO, SJC and LAX. The new format, which Gov. Gavin Newsom is expected to announce Thursday, is part of the DMV's broader mobile driver's license (mDL) pilot, which launched last year. "This is a big step in our efforts to better serve all Californians, meeting people where they're at and with technology people use every day," Newsom said in a statement shared first with Axios.

Apple

Apple To Open Payment Chip To Third Parties and Charge Fees (financialpost.com) 37

Apple will begin letting third parties use the iPhone's payment chip to handle transactions, a move that allows banks and other services to compete with the Apple Pay platform. From a report: The move, announced Wednesday, follows years of pressure from regulators, including those in the European Union. Apple said it will allow developers to use the component starting in iOS 18.1, an upcoming software update for the iPhone. The payment chip relies on a technology called NFC, or near-field communication, to share information when the phone is near another device.

The change will allow outside providers to use the NFC chip for in-store payments, transit system fares, work badges, home and hotel keys, and reward cards. Support for government identification cards will come later, the company said. Users will also be able to set a third-party payment app as their default system, replacing Apple Pay. Apple had been reluctant to open up the chip to developers, citing security concerns. The change also threatens the revenue it generates from Apple Pay transactions. The company takes a cut of all payments made via the iPhone.

Businesses

Apple Finally Allows Spotify To Show Pricing Info To EU Users on iOS (techcrunch.com) 18

An anonymous reader shares a report: After much back and forth earlier this year, Spotify on Wednesday says it's now received approval from Apple to display pricing information in its iOS app for users in the EU. The company is not opting into Apple's new business rules under the EU's Digital Markets Act, but rather is taking advantage of new antitrust guidelines imposed by the EU specifically for music streaming apps. Apple in March was fined by European regulators nearly $2 billion for breaching antitrust rules in the market. Spotify and Apple have also gone back and forth over an update to Spotify's app that would allow the music streamer to share pricing information with EU users.

Now, Spotify says its app update has been approved, and it will be able to display the pricing for things like Spotify subscriptions and digital goods, including Spotify's more recently added collection of audiobooks. The latter includes the ability to show the pricing for subscription plans that include audiobook streaming, as well as "top off" hours users can buy to complete their audiobook listening and a la carte audiobook prices.

Businesses

Ask Slashdot: Could Apple Survive If It Had To Pay a 30% 'Apple Tax'? 148

theodp writes: With Apple threatening to remove crowdfunding app Patreon from the App Store unless they use Apple's own in-app purchasing system (and make the required 'protection' payments), it's interesting to consider whether Apple could survive if it was subject to a 30% 'Apple Tax' on its own revenue.

In its 2023 fiscal year, Apple reported a net income of $97 billion on total revenues of $383 billion. Which is very impressive, but what if Apple had to pay 30% of its revenue -- $115 billion -- to a third party? Could even the most profitable company in the U.S. survive a 30% 'Apple Tax'?
Apple

Apple Approves iDOS 3 Following Emulator Rule Change (theverge.com) 6

An anonymous reader shares a report: Apple recently rejected DOS emulator iDOS 3 from the App Store, but following App Store rule changes that look to have cleared the way for PC emulator apps, iDOS 3 is now available for download, developer Chaoji Li announced. In June, Li said that Apple had rejected iDOS 3 because it violated App Store guideline 4.7.

At the time, that rule was what allowed retro game console emulator apps to appear on the store, but Apple was only allowing retro game console emulators under the rule -- not PC emulators; UTM SE, another PC emulator app, had also said it was rejected for violating the rule.

But in July, Apple reversed course and approved UTM SE, and earlier this month, it added the words "PC emulator" to guideline 4.7, which is seemingly why iDOS 3 has now been allowed on the App Store.

Google

Google's Osterloh Looks To Get Jump on Apple With Earlier Launch (bloomberg.com) 11

With its hardware event on Tuesday, Alphabet's Google is trying to outshine Apple's annual iPhone launch -- and is letting longtime executive Rick Osterloh take center stage. Bloomberg: Osterloh, the former president of Motorola who joined Google in 2016, will helm the first major product launch after the company this year unified under his leadership the teams developing hardware and the Android operating system. The reorganization expanded Osterloh's influence in the company and signaled that Google intends to compete in hardware for the long term.

In a sign of a more aggressive push into consumer devices, Google moved up its annual flagship Pixel smartphone launch to August from October, preempting the next Apple. iPhone debut and seizing attention during a typically quiet period for the industry. [...] By holding its hardware showcase a month ahead of the iPhone maker's largest annual event, Google is "frontrunning Apple and also making a statement that we are likely way ahead of what Apple will show for iPhone 16 at least," said Mandeep Singh, an analyst with Bloomberg Intelligence.

Google has at least a six-month head start on Apple, which has invested less in AI over the years than some of its Big Tech peers, he added. Google's strategy -- tying together the development of hardware, software and services -- carries echoes of Apple's successful approach to designing devices. Yet, as Osterloh seeks to capitalize on the opportunity presented by AI, he faces a perennial challenge for Google: bringing the fight to Apple without threatening key relationships with hardware giants such as Xiaomi that rely on the Android operating system.

Apple

Apple Threatens To Remove Patreon From App Store Over Billing Dispute (techcrunch.com) 83

Apple has threatened to remove crowdfunding app Patreon from the App Store if creators continue to use unsupported third-party billing options or disable transactions on iOS, instead of using Apple's own in-app purchasing system. From a report: In a blog post and email to Patreon creators about upcoming changes to membership in the iOS app, the company says it's begun a 16-month-long migration process to move all creators to Apple's subscription billing by November 2025. Patreon also informed creators it will switch them over to subscription billing as of November 2024, but they will be able to decide whether to price their memberships at a higher fee to cover Apple's commission or decide if they want to absorb the fee themselves. In addition, creators can opt to delay the migration in their Patreon settings to November 2025, the company said. However, if creators choose the latter option, they won't be able to offer memberships in the iOS app until they adopt Apple's subscription billing, as Apple rules will apply as of this November.
Desktops (Apple)

M4 Mac Mini To Become Apple's Smallest Ever Computer With Complete Redesign (macrumors.com) 110

According to Bloomberg's Mark Gurman (paywalled), Apple plans to launch a completely redesigned Mac mini with M4 and M4 Pro chips later this year. MacRumors reports: The new Mac mini will be the first major design change to the machine since 2010, making it Apple's smallest ever desktop computer. The new Mac mini will apparently approach the size of an Apple TV, but it may be slightly taller than the current model, which is 1.4 inches high. It will continue to feature an aluminum shell. Individuals working on the new device apparently say that it is "essentially an iPad Pro in a small box."

Apple is said to have tested Mac mini models with at least three USB-C ports on the back, as well as an area for the power cable and an HDMI port. There will continue to be two versions of the Mac mini: one with the standard M4 chip, similar to the iPad Pro, and one with an M4 Pro chip. The base model is set to begin shipping from suppliers this month ahead of release later in the year, while the high-end model will not be ready until October.

EU

Apple Revises EU App Store Rules Amid Ongoing Investigation 15

Apple on Thursday announced changes to its Digital Markets Act (DMA) compliance plan for the European Union, as the tech giant faces an ongoing investigation by the European Commission for suspected non-compliance. The revised rules, set to roll out this fall, ease restrictions on developers' ability to promote external offers within iOS apps. Developers can now inform users about offers available beyond their own websites, including on other apps and marketplaces, without adhering to Apple-mandated templates.

Apple has also introduced a new fee structure for purchases made through external links. An "Initial Acquisition Fee" of 5% will apply to new users' first-year purchases, while a "Store Services Fee" of 10% (or 5% for smaller developers) will be charged on subsequent transactions. These changes replace the controversial Core Technology Fee, which is currently under EU scrutiny.

Spotify and Epic aren't satisfied with the changes. Spotify has called the new plan "unacceptable," arguing it disregards DMA requirements. Epic Games CEO Tim Sweeney labeled it "malicious compliance" involving "junk fees."
Apple

macOS Sequoia Adds Weekly Permission Prompt For Screenshot and Screen Recording Apps (9to5mac.com) 78

Apple is set to implement stricter controls on screen recording permissions in its upcoming macOS Sequoia release this fall. Users will be required to grant explicit permission weekly and after each reboot for apps needing screen access, 9to5Mac reports. From the report: Multiple developers who spoke to 9to5Mac say that they've received confirmation from Apple that this is not a bug. Instead, Apple is indeed adding a new system prompt reminding users when an app has permission to access their computer's screen and audio.
OS X

macOS Sequoia Makes It Harder To Run Apps That Aren't Properly Signed or Notarized (9to5mac.com) 82

Ryan Christoffel writes via 9to5Mac: Since the Mac doesn't have the same locked-down app distribution system of iOS and iPadOS, Apple has created other tools meant to protect users. Some of those tools include app signing and notarization. Essentially, these provide a way for Apple to perform a level of vetting for macOS apps, even ones that don't hit the Mac App Store. The intent is to ultimately prevent harmful software from being inadvertently opened by Mac users. Trying to open an app that isn't correctly signed or notarized results in some scary warnings. But until now, power users could bypass those warnings -- and Apple's overall security process -- using a Control-click shortcut. But that shortcut is going away in macOS Sequoia.

According to a new post on the Apple Developer site: "In macOS Sequoia, users will no longer be able to Control-click to override Gatekeeper when opening software that isn't signed correctly or notarized. They'll need to visit System Settings > Privacy & Security to review security information for software before allowing it to run." The post then urges developers to make sure their software is properly signed so users won't need to jump through these hoops.

Apple

Apple Discontinues USB SuperDrive After 16 Years (9to5mac.com) 61

Apple is discontinuing its USB CD and DVD player accessory, the Apple USB SuperDrive. "As noted by one of our readers, it's no longer possible to buy an Apple USB SuperDrive online via the official Apple Store in the US," reports 9to5Mac. "The product's webpage says that it's 'Sold Out,' and given that it's a product introduced in 2008, it seems very unlikely that Apple will ever produce new units again." From the report: Customers can still use their location to see if there's still a unit available for pickup at one of the Apple Retail Stores. The product is still available in other countries such as the UK and Brazil. However, it's probably only a matter of time before Apple's USB SuperDrive disappears from all stores. The MacBook Air was the first MacBook without a built-in CD drive, which led the company to introduce an optical drive sold separately. Apple completely phased out optical drives from its computers in 2013, when all the Macs available in the lineup no longer had a CD reader.
AI

Apple's Hidden AI Prompts Discovered In macOS Beta 46

A Reddit user discovered the backend prompts for Apple Intelligence in the developer beta of macOS 15.1, offering a rare glimpse into the specific guidelines for Apple's AI functionalities. Some of the most notable instructions include: "Do not write a story that is religious, political, harmful, violent, sexual, filthy, or in any way negative, sad, or provocative"; "Do not hallucinate"; and "Do not make up factual information." MacRumors reports: For the Smart Reply feature, the AI is programmed to identify relevant questions from an email and generate concise answers. The prompt for this feature is as follows: "You are a helpful mail assistant which can help identify relevant questions from a given mail and a short reply snippet. Given a mail and the reply snippet, ask relevant questions which are explicitly asked in the mail. The answer to those questions will be selected by the recipient which will help reduce hallucination in drafting the response. Please output top questions along with set of possible answers/options for each of those questions. Do not ask questions which are answered by the reply snippet. The questions should be short, no more than 8 words. The answers should be short as well, around 2 words. Present your output in a json format with a list of dictionaries containing question and answers as the keys. If no question is asked in the mail, then output an empty list. Only output valid json and nothing else."

The Memories feature in Apple Photos, which creates video stories from user photos, follows another set of detailed guidelines. The AI is instructed to generate stories that are positive and free of any controversial or harmful content. The prompt for this feature is: "A conversation between a user requesting a story from their photos and a creative writer assistant who responds with a story. Respond in JSON with these keys and values in order: traits: list of strings, visual themes selected from the photos; story: list of chapters as defined below; cover: string, photo caption describing the title card; title: string, title of story; subtitle: string, safer version of the title. Each chapter is a JSON with these keys and values in order: chapter: string, title of chapter; fallback: string, generic photo caption summarizing chapter theme; shots: list of strings, photo captions in chapter. Here are the story guidelines you must obey: The story should be about the intent of the user; The story should contain a clear arc; The story should be diverse, that is, do not overly focus the entire story on one very specific theme or trait; Do not write a story that is religious, political, harmful, violent, sexual, filthy or in any way negative, sad or provocative. Here are the photo caption list guidelines you must obey.

Apple's AI tools also include a general directive to avoid hallucination. For instance, the Writing Tools feature has the following prompt: "You are an assistant which helps the user respond to their mails. Given a mail, a draft response is initially provided based on a short reply snippet. In order to make the draft response nicer and complete, a set of question and its answer are provided. Please write a concise and natural reply by modifying the draft response to incorporate the given questions and their answers. Please limit the reply within 50 words. Do not hallucinate. Do not make up factual information."
Apple

Apple Thinks Bing is Pretty Bad (theverge.com) 86

U.S. Judge Amit Mehta released a 286-page ruling Monday in the Google search antitrust case, revealing key details of the tech giant's business practices. The document is packed with factual findings and legal conclusions and some amazing comments. Here's one, for instance: Google pays Apple billions of dollars a year to be the default search engine in Safari. But according to Eddy Cue, Apple's senior vice president of services, there's no other meaningful alternative. During the trial, he said that "there's no price that Microsoft could ever offer" to Apple to get the company to preload Bing in Safari. "I don't believe there's a price in the world that Microsoft could offer us," Cue said at another point. "They offered to give us Bing for free. They could give us the whole company."

For Google, this is a sign that they've earned their default status (which, incidentally, they pay Apple gobs of money to maintain). Judge Mehta says that this is an indication that the "market reality is that Google is the only real choice as the default GSE [general search engine]." (Of course, Cue's opinion doesn't mean Bing is objectively bad. Elsewhere, the opinion notes that Bing's search quality is comparable to Google's on desktop, though it falls behind on mobile.)

The Almighty Buck

iPhone Driver's License Support Coming Soon To California (macrumors.com) 60

iPhone and Apple Watch users in California will soon be able to add their digital ID and driver's license to the Wallet app, as revealed by new landing pages on the state DMV website. This feature follows a slow rollout since its announcement, with only five states currently supporting it. MacRumors reports: "Now you can add your California driver's license or state ID to Apple Wallet on iPhone and Apple Watch so you can present it easily and securely in person and in app," reads the landing page, which contains broken links and placeholder images, and is still missing a proper website security certificate. The webpages were discovered on Sunday by Jimmy Obomsawin, after someone added a link to the landing pages in an Apple Wallet Wikipedia entry last Wednesday.
Safari

Apple Debuts New 'Distraction Control' Feature For Safari (9to5mac.com) 31

Apple has introduced a new feature for Safari that allows users to block distracting elements on web pages, such as sign-in popups, some autoplay videos and even ads (temporarily). The feature is called "Distraction Control" and is rolling out today in iOS 18 beta 5. 9to5Mac reports: Distraction Control is accessible via the same Page Menu interface in Safari as Reader and Viewer. Here, users will find a new "Hide Distracting Items" option to enable Distraction Control. Users will then be prompted to select different elements on a webpage that they feel are distracting. Users will have to manually choose each item on a webpage that they wish to hide. Distraction Control will persist through page refreshes and reloads, assuming that the hidden item does not change. Apple says that nothing is proactively hidden with this feature; only items that a user manually selects are hidden.

Apple also emphasizes that this feature is not meant to serve as an ad blocker. While a user can technically use Distraction Control to hide an ad on a website temporarily, that ad will re-appear when the page is refreshed or otherwise reloaded. In fact, the first time a user activates Distraction Control, Safari will display a pop-up that emphasizes the feature will not permanently remove ads or other areas of a website that frequently change. If a user chooses to hide something like a GDPR banner or a cookies request pop-up, Distraction Control behaves in the same way as if the user manually clicked to dismiss that pop-up. This means Distraction Control will serve as neither an "Accept" nor "Decline" for that cookies request. Finally, if a user wishes to unhide an item, they can click back into the Page Menu interface in Safari and choose "Show Hidden Items."

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