Desktops (Apple)

How an Automated Mistake by Apple Killed All of a Mac Developer's Apps (9to5mac.com) 41

Long-time Slashdot reader philml writes: Popular Mac developer Charlie Monroe woke up to find that none of his users could run his software. Instead, Mac OS was giving a message saying that it "will damage your computer".
Monroe described the ensuing hassle in a blog post titled "A day without business." In a later update he added that Apple "has called and apologized for the complications. The issue was caused by my account being erroneously flagged by automated processes."

But 9 to 5 Mac describes how Apple's mistake affected Monroe's apps: Users were unable to open them, and a message flagged them as malware, advising users to delete the apps to avoid damaging their Macs.

Developer Charlie Monroe, creator of the Downie video downloader, among other apps, said that Apple didn't even send him a message saying it had happened, and for several hours he didn't know whether he still had a business or not⦠He said that it took Apple 24 hours to partly fix the problem, removing the flags, though that still left him having to recompile, re-sign, and redistribute everything... Most app users will never know the story behind this, only that they bought an app, Apple told them it was malware, and they deleted it as instructed.

It also seems unlikely to help Apple's antitrust battles, where many are arguing that the company holds too much power over users and developers alike.

Microsoft

Microsoft Accuses Apple of Treating Gaming Apps Differently (appleinsider.com) 20

Hour after Apple explained why Microsoft's xCloud wouldn't be coming to iOS, Microsoft shot back and accused the company of "consistently treating gaming apps differently." AppleInsider reports: On Wednesday, Microsoft ended its xCloud TestFlight program on iOS and said that the service would not be arriving on iPhone and iPad. In a statement on Thursday, Apple explained that it bars apps which rely on cloud streaming, per its App Store guidelines. Microsoft shot back at the Cupertino tech giant later on Thursday, issuing a statement to CNET that accused Apple of treating gaming apps unfairly compared to other apps on its app marketplace.

"Apple stands alone as the only general purpose platform to deny customers from cloud gaming and game subscription services like Xbox Game Pass," a Microsoft spokesperson said. "And, it consistently treats gaming apps differently, applying more lenient rules to non-gaming apps even when they include interactive content." Microsoft admitted that it doesn't currently have a path to bring its gaming service to the App Store. However, it also said that "we are committed to finding a path to bring cloud gaming with Xbox Game Pass Ultimate to the iOS platform." "We believe that the customer should be at the heart of the gaming experience, and gamers tell us they want to play, connect, and share anywhere, no matter where they are," Microsoft added.

Facebook

Facebook Criticizes Apple's App Store Policies, Launches Gaming App on iOS Without Games (macrumors.com) 35

Facebook has joined Microsoft in condemning Apple's App Store policies, after the company was forced to remove the games feature from its Facebook Gaming app, which launches today on iOS. From a report: In a statement, Facebook said it has had its Gaming app rejected multiple times by Apple in recent months, but Apple cited its App Store guidelines to justify the rejections, claiming the primary purpose of the Facebook Gaming app is to play games. Facebook says it shared usage data with Apple from its Android Facebook Gaming app that showed 95 percent of activity involves watching streams, but it was unable to change Apple's stance on the matter.

Facebook's chief operating officer Sheryl Sandberg said it chose to go ahead with the launch of its app in the App Store, but users faced an "inferior" experience compared to Android users. "Unfortunately, we had to remove gameplay functionality entirely in order to get Apple's approval on the standalone Facebook Gaming app -- meaning iOS users have an inferior experience to those using Android," said Sandberg. "We're staying focused on building communities for the more than 380 million people who play games on Facebook every month -- whether Apple allows it in a standalone app or not."
Microsoft, which is facing a similar challenge, said on Thursday: Our testing period for the Project xCloud preview app for iOS has expired. Unfortunately, we do not have a path to bring our vision of cloud gaming with Xbox Game Pass Ultimate to gamers on iOS via the Apple App Store. Apple stands alone as the only general purpose platform to deny consumers from cloud gaming and game subscription services like Xbox Game Pass. And it consistently treats gaming apps differently, applying more lenient rules to non-gaming apps even when they include interactive content. All games available in the Xbox Game Pass catalog are rated for content by independent industry ratings bodies such as the ESRB and regional equivalents. We are committed to finding a path to bring cloud gaming with Xbox Game Pass Ultimate to the iOS platform. We believe that the customer should be at the heart of the gaming experience and gamers tell us they want to play, connect and share anywhere, no matter where they are. We agree.
Cloud

Apple Confirms Cloud Gaming Services Like xCloud and Stadia Violate App Store Guidelines (theverge.com) 68

Apple won't allow Microsoft xCloud or Google Stadia on iOS because of strict App Store guidelines that make cloud services effectively impossible to operate on the iPhone. In a statement to Business Insider, Apple finally came out and explained why these cloud services cannot exist on its platform. The Verge reports: The primary reason: they offer access to apps Apple can't individually review. Here's the official Apple statement: "The App Store was created to be a safe and trusted place for customers to discover and download apps, and a great business opportunity for all developers. Before they go on our store, all apps are reviewed against the same set of guidelines that are intended to protect customers and provide a fair and level playing field to developers.

Our customers enjoy great apps and games from millions of developers, and gaming services can absolutely launch on the App Store as long as they follow the same set of guidelines applicable to all developers, including submitting games individually for review, and appearing in charts and search. In addition to the App Store, developers can choose to reach all iPhone and iPad users over the web through Safari and other browsers on the App Store." In other words, unless it's a full remote desktop app, a cloud gaming service is not allowed as these guidelines are written today -- even though very narrowly tailored LAN services like Steam Link and Sony's PS4 Remote Play are.

Google and Microsoft probably don't want to offer signup options within the apps themselves because that would mean giving Apple a 30 percent cut of subscription revenue, but apps without "account creation" options violate section (c). Abiding by section (a) is also impossible considering these cloud servers on which the games are running are not owned by and located in the homes of consumers, but placed in data centers far away. And section (e) just flat out says this type of thing -- a "thin client for cloud-based app" -- can't exist in the App Store at all; it's not "appropriate," Apple says. [...] What does all this mean? Well, for now, iOS users are going to be missing out on the mobile-centric cloud gaming wave that's set to arrive with xCloud's launch. There is conceivably a way Google, Microsoft, and Nvidia could find ways around this by changing the core functionality of their respective apps.

Operating Systems

Apple Launches Public Beta of macOS Big Sur, Its Biggest Desktop OS Update in Years (theverge.com) 54

The public beta of macOS Big Sur, the next major release of Apple's Mac operating system, is now available. From a report: The new update brings a big visual overhaul to macOS while also adding a number of brand-new enhancements. If you're thinking about installing the macOS Big Sur public beta, be warned that it's still, well, a beta. That means you could experience some unexpected bugs, and software you rely on may not work with the new OS just yet. Before you install Big Sur, make sure all of your important documents are backed up somewhere safe, and if at all possible, you should only install this on a secondary Mac. But if you do roll the dice and install the Big Sur beta, you'll immediately see that it looks much different than previous versions of macOS, as Apple has made significant design changes across the entire operating system. Windows have a whole lot more white, for example (unless you're using dark mode, in which case, there's still a lot of black). Apple's app icons have received a major facelift and are now rounded squares, like iOS's app icons. And the menu bar is now translucent, blending into your wallpaper.
Google

Apple and Google's COVID-19 Tracking System Will Make Its Full US Debut in New Virginia App (theverge.com) 47

This week, Virginia plans to release a COVID-19 exposure notification app based on the specifications published by Apple and Google in April. From a report: The app, called COVIDWISE, is the first fully deployed implementation of Apple and Google's system in the US and was beta tested by the state department of health. The specification is designed to preserve patient privacy, particularly around their location and whether they have tested positive for COVID-19. "No location data or personal information is ever collected, stored or transmitted to VDH as part of the app," a health department official told Virginia Public Media, which first reported the news. "You can delete the app or turn off exposure notifications at any time."

If someone tests positive for the coronavirus, the Virginia Department of Health (VDH) will give them a PIN number that they can choose to use to report that result within the app. Then, other users of the app should get a notification if their phones were near the sick person at some point in the past 14 days. However, those notifications will only go out to phones when the exposure met a threshold for a strength and duration of the Bluetooth signal that can be estimated as a user being within six feet of the other user for 15 minutes (based on the Centers for Disease Control and Prevention's definition of "close contact").

Apple

Apple Marketing Chief Phil Schiller Steps Down From Role (cnbc.com) 20

Apple announced on Tuesday that longtime marketing boss Phil Schiller will step down from his role and be replaced by one of his deputies, Greg Joswiak, who now has Schiller's former title of vice president of worldwide marketing. From a report: Schiller will continue to work at Apple as an "Apple Fellow," the company said, and will continue his role as the boss of Apple's App Store and company events. Schiller will also continue to report to Apple CEO Tim Cook. Schiller has worked at Apple since 1987. "I'll keep working here as long as they will have me, I bleed six colors, but I also want to make some time in the years ahead for my family, friends, and a few personal projects I care deeply about," Schiller said in a statement. Schiller's departure from his formal role on Apple's leadership team comes following several other notable departures over the last couple years, including head of design Jony Ive, PR boss Steve Dowling and retail boss Angela Ahrendts. But Apple also made an addition to its exec team in that time period with John Giannandrea, the head of artificial intelligence.
iMac

Apple Updates the iMac With New Intel Processors and a Better Webcam (theverge.com) 51

Apple is announcing updates for both the 27-inch and 21.5-inch iMacs. It's updating the processors inside to Intel's 10th Gen Comet Lake processors and also switching out the webcam to a higher-resolution 1080p HD sensor instead of the low-res 720p found in other Macs. From a report: SSDs are now standard across the line, and there will be a bunch of new configuration options -- including a "nano-texture" version with less reflective matte glass. The 27-inch iMac starts at $1,799, is available to order today, and will ship this week. The 21.5-inch iMac starts at $1,099 and will ship next week. Apple is also giving the iMac Pro a small spec bump, making the 10-core Intel chips the new baseline for $4,999 -- also shipping next week. (Oddly, the iMac Pro is not otherwise getting updated.)

This is not the major redesign that has been rumored (and hoped for), nor is it the first ARM-based Mac. Instead, the 2020 iMacs look identical to the last generation, including the large black bezel all the way around the screen and the big metal chin at the bottom. Apple says that, as it noted at WWDC, it intends to support Intel-based Macs for many years to come. The webcam might be the biggest day-to-day upgrade for most users. It's 1080p, but Apple says that the new T2 chip enables some new features beyond the improved resolution like tone mapping, exposure control, and face detection. Apple says the improved camera features will work in any videoconferencing app, not just FaceTime.

Android

In Wake of Apple Acquisition, Dark Sky Ends Android Support (arstechnica.com) 100

An anonymous reader quotes a report from Ars Technica: As promised, popular weather app Dark Sky ended support for Android and Wear OS over the weekend. Android Dark Sky users report that the app is no longer working and that it presents the user with a message saying that the "app has shut down." The impending shutdown was first announced when Apple acquired the company in March of this year. Despite the end of support for the world's most popular mobile operating system, Dark Sky's developers wrote in a blog post announcing the acquisition that joining Apple means they could "reach far more people, with far more impact, than we ever could alone."

The Dark Sky Android app is not the only popular service on the chopping block as a result of the acquisition. Several app developers on both iOS and Android have used Dark Sky's API for weather data for a while now, but like Android support, that's going away. There's a little more time in that case, though: developers have until the end of next year to find and implement alternative data sources. When the acquisition was first announced, Dark Sky was slated to stop working on Android on July 1. That deadline was extended by one month, but it went into effect as planned on August 1. The Web version of Dark Sky was scheduled to end today, but Apple has extended that deadline, though embeds have been disabled. A new date for the Web shutdown has not been specified. That version will remain an option for Android users for now until it, too, stops working.

The Courts

China's Xiao-i Sues Apple for $1.43 Billion Over Siri AI Infringement (venturebeat.com) 70

Chinese artificial intelligence company Shanghai Zhizhen Intelligent Network Technology, also known as Xiao-i, has filed a lawsuit against Apple, alleging it has infringed on Xiao-i's patents. From a report: Xiao-i is calling for 10 billion yuan ($1.43 billion) in damages and demands that Apple cease "manufacturing, using, promising to sell, selling, and importing" products that infringe on the patent, it said in a social media post. Xiao-i argued that Apple's voice-recognition technology Siri infringes on a patent it applied for in 2004 and was granted in 2009.
Books

An Amazon Ad Prompted Steve Jobs and Phil Schiller To Block In-App Purchases of Kindle Books On iOS (9to5mac.com) 108

According to a collection of internal emails recently released by lawmakers, as part of the House Judiciary Committee's antirust probe into Apple, a series of Amazon advertisements prompted Steve Jobs and Phil Schiller to block in-app purchases of Kindle books on iOS. 9to5Mac reports: As it stands today, the Kindle app for iPhone and iPad does not allow users to purchase ebooks directly. Users can read the ebooks they've already purchased, but to buy new ones, they have to use Safari. This is Amazon's way of avoiding giving Apple a 30% cut of ebook purchases, which would be required if Amazon sold ebooks directly within the Kindle app itself. What's important to remember is that this sort of arrangement wasn't always the case. Up until early 2011, you could buy Kindle ebooks directly in the Kindle app on iOS. As first uncovered by the Verge, two sets of emails included in the internal documents include conversations between Steve Jobs, Phil Schiller, and other Apple executives regarding this situation.

In one email, Schiller explained that Apple initially made an exception for Amazon because "users would be buying books on a Kindle device and later accessing them on iPhone." As Apple sold more iPhones, iPads, and iPod touches, however, Schiller thought it was time to drop this exception. In fact, what actually prompted Schiller to reinvestigate this situation, according to the emails, is that Amazon ran a series of advertisements on how you could still access your Kindle books if you switched from iPhone to Android or vice versa. [...] These conversations were taking place as Apple was also planning to announce new App Store policies for subscriptions. In his response, Jobs said that Apple could say Amazon "must use our payment system for everything" and say the change was triggered by the new newspapers and magazines subscription policies. "If they want to compare us to Android, let's force them to use our far superior payment system," Jobs wrote.

"It's time for them to use our payment mechanism or bow out," Jobs said in a separate email. In response to an email from Cue, Jobs also emphasized that iBooks would be the only bookstore on iOS devices: "I think this is all pretty simple -- iBooks is going to be the only bookstore on iOS devices. We need to hold our heads high. One can read books bought elsewhere, just not buy/rent/subscribe from iOS without paying us, which we acknowledge is prohibitive for many things."

Businesses

Apple Surpasses Saudi Aramco To Become World's Most Valuable Company (cnbc.com) 36

Apple rode the company's strong earnings report to become the world's most valuable publicly traded company, surpassing the state oil giant Saudi Aramco at Friday's market close. CNBC reports: Apple shares closed up 10.47% Friday, giving it a market valuation of $1.84 trillion. Saudi Aramco, which had been the most valuable publicly listed company since its market debut last year, now trails at $1.76 trillion as of its last close. Apple's strong fiscal third quarter earnings, released Thursday, boosted its stock, as investors rallied behind the company's 11% year-over-year growth. Apple also announced a 4-for-1 stock split. The company has recovered from its pandemic low-point in March. Shares are up more than 44% this year.
Software

Apple Halved App Store Fee To Get Amazon Prime Video On Devices (bloomberg.com) 11

An anonymous reader quotes a report from Bloomberg: Apple agreed in 2016 to halve its App Store fee for Amazon as part of a deal to put the e-commerce giant's Prime Video app on Apple's mobile devices and TV set-top box. Eddy Cue, an Apple senior vice president, and Amazon Chief Executive Officer Jeff Bezos negotiated directly on the deal, according to emails released Wednesday as part of a congressional hearing on anticompetitive behavior. The companies agreed to a 15% revenue share for customers who signed up through the app and no revenue share for users who already subscribed via Amazon or elsewhere, the emails showed.

The deal, announced in December 2017, also allowed Amazon's video service to integrate with Apple's voice-activated digital assistant, Siri, and the iPhone maker's TV app, which launched in 2016. In addition, the agreement gave Apple a 15% cut of subscriptions to Amazon Prime partners like Showtime for users who signed up originally through Apple. Apple generally receives a 30% cut for the first year of an app's subscriptions made through the platform. That fee drops to 15% after the first year. The agreement with Amazon is similar to a program Apple announced earlier this year letting select developers avoid the 30% fee in exchange for integrating with certain features. Amazon is part of that program.
The report also reveals that Apple once considered taking a 40 percent cut from some subscription apps, according to documents shared today by the House Judiciary Committee.
Businesses

Apple Emails Reveal Internal Debate on Right to Repair (ifixit.com) 36

Tim Cook didn't reveal anything new during his testimony before the House Judiciary Committee Wednesday. But emails his company shared with the committee spoke volumes. These internal discussions reveal that what looks like Apple's united front against Right to Repair is really an internal debate, rife with uncertainty. From a report: The New York Times editorial in favor of Right to Repair last April set off a fire alarm inside Apple's public relations team. When Binyamin Appelbaum reached out to research the issue, Apple's VP of communications said in an internal email that "We should get him on the phone with [Apple VP Greg] Joz [Joswiak] or [Senior VP] Phil [Schiller]." That spawned an instant debate. "The larger issue is that our strategy around all of this is unclear. Right now we're talking out of both sides of our mouth and no one is clear on where we're headed."

The emails show the high profile of Right to Repair inside Apple as leaders debate how to respond to a request for comment on an upcoming column. "The piece is using [Senator] Warren's new right to repair for agriculture to talk about the broader right to repair effort and plans to use Apple as a symbol in that fight. We're meeting with everyone shortly about the overall strategy and then I'll connect with [Greg 'Joz' Joswiak]." The email goes on, "Appelbaum has, of course, talked with iFixIt [sic] and others." They're right about that! The conversation resulted in a set of talking points that Kaiann Drance, VP of Marketing, talked through with Appelbaum. Afterwards, Apple PR wrote, "Kaiann did a great job and emphasized the need for a thoughtful approach to repair policy because of how important it is to balance customer safety with access to more convenient repairs." Apple was less convincing than they hoped. The editorial, carrying the weight of the Times' entire Editorial Board, came out forcefully in favor of Right to Repair. Of Apple specifically, the Times remarked, "The company is welcome to persuade people to patronize its own repair facilities, or to buy new iPhones. But there ought to be a law against forcing the issue."

Google

Google's Web App Plans Collide With Apple's iPhone, Safari Rules (cnet.com) 57

Google and Apple, which already battle over mobile operating systems, are opening a new front in their fight. How that plays out may determine the future of the web. From a report: Google was born on the web, and its business reflects its origin. The company depends on the web for search and advertising revenue. So it isn't a surprise that Google sees the web as key to the future of software. Front and center are web apps, interactive websites with the same power as conventional apps that run natively on operating systems like Windows, Android, MacOS and iOS. Apple has a different vision of the future, one that plays to its strengths. The company revolutionized mobile computing with its iPhone line. Its profits depend on those products and the millions of apps that run on them. Apple, unsurprisingly, appears less excited about developments, like web apps, that could cut into its earnings.

The two camps aren't simply protecting their businesses. Google and Apple have philosophical differences, too. Google, working to pack its dominant Chrome browser with web programming abilities, sees the web as an open place of shared standards. Apple, whose Safari browser lacks some of those abilities, believes its restraint will keep the web healthy. It wants a web that isn't plagued by security risks, privacy invasion and annoyances like unwanted notifications and permission pop-ups. Google leads a collection of heavy-hitting allies, including Microsoft and Intel, trying to craft new technology called progressive web apps, which look and feel like native apps but are powered by the web. PWAs work even when you have no network connection. You can launch PWAs from an icon on your phone home screen or PC start menu, and they can prod you with push notifications and synchronize data in the background for fast startup. PWA fans include Uber, travel site Trivago and India e-commerce site Flipkart. Starbucks saw its website usage double after it rolled out a PWA.

The split over native apps and web apps is more than just a squabble between tech giants trying to convert our lives online into their profits. How it plays out will shape what kind of a digital world we live in. Choosing native apps steers us to a world where we're locked into either iOS or Android, limited to software approved by the companies' app stores and their rules. Web apps, on the other hand, reinforce the web's strength as a software foundation controlled by no single company. A web app will work anywhere, making it easier to swap out a Windows laptop for an iPad. "What you're seeing is the tension between what is good for the user, which is to have a flexible experience, and what's good for the platform, which is to keep you in the platform as much as possible," said Mozilla Chief Technology Officer Eric Rescorla.

Apple

Telegram Hits Out at Apple's App Store 'Tax' in Latest EU Antitrust Complaint (techcrunch.com) 59

Apple has another antitrust charge on its plate. Messaging app Telegram has joined Spotify in filing a formal complaint against the iOS App Store in Europe -- adding its voice to a growing number of developers willing to publicly rail against what they decry as Apple's app "tax." From a report: A spokesperson for Telegram confirmed the complaint to TechCrunch, pointing us to this public Telegram post where founder, Pavel Durov, sets out seven reasons why he thinks iPhone users should be concerned about the company's behavior. These range from the contention that Apple's 30% fee on app developers leads to higher prices for iPhone users; to censorship concerns, given Apple controls what's allowed (and not allowed) on its store; to criticism of delays to app updates that flow from Apple's app review process; to the claim that the app store structure is inherently hostile to user privacy, given that Apple gets full visibility of which apps users are downloading and engaging with. This week Durov also published a blog post in which he takes aim at a number of "myths" he says Apple uses to try to justify the 30% app fee -- such as a claim that iOS faces plenty of competition for developers; or that developers can choose not to develop for iOS and instead only publish apps for Android.
Iphone

Qualcomm Hints That the 5G iPhone Might Not Arrive In September (theverge.com) 17

Qualcomm's Q3 earnings report might indicate a delay for Apple's upcoming 5G iPhones, with the company highlighting a "partial impact from the delay of a global 5G flagship phone launch" for its fourth quarter projections (which covers July, August, and September earnings). The Verge reports: Looking at the calendar of upcoming phone releases, it's hard to imagine that Qualcomm is talking about any device other than the upcoming 5G iPhones, which are expected to arrive this fall. Typically, Apple releases its new iPhone in September, and it's one of the few upcoming devices that would sell in large enough numbers that Qualcomm might need to disclose the material impact on an earnings call. There are already rumors circulating of delays for Apple's 5G lineup due to production slowdowns caused by the COVID-19 pandemic. In an interview with Reuters, chief financial officer Akash Palkhiwala indicated that the delay likely wouldn't be too long for the unnamed phone, describing it as "a slight delay that pushes some of the units out from the September quarter to the December quarter for us." (Qualcomm's December quarter covers the months of October, November, and December, so if the phone was slated for September, it might only be delayed into the following month.)
The Almighty Buck

Apple Does Not Keep the 30% Commission On a Refund [Update] 60

When a customer gets refunded for an app they purchased, Apple doesn't refund the 30% cut they took from the developer, says developer Simeon Saens of Two Lives Left. While [online] payment processors generally don't refund fees on refunded payments, "the App Store doesn't position itself as a payments processor the way Stripe does, so it sounds really weird that they would act like one," writes HN user chadlavi. Epic Games CEO Tim Sweeney says in a tweet: This is a critical consideration in these 30% store fees. They come off the top, before funding any developer costs. As a result, Apple and Google make more profit from most developers' games than the developers themselves. That is terribly unfair and exploitative. "If the app store took a 3% chunk and never refunded it regardless of the ongoing status of the transaction, that would put them right in line with other payment processors," adds chadlavi. "It would also still net them billions of dollars, I think!"

UPDATE: In a follow-up tweet, Simeon says he "was mistaken in my original (now deleted) tweet." He adds: "Apple does not keep the 30% commission on a refund the refund happens as you'd expect. I don't know where I got the idea that it worked the way I thought it did."

Slashdot reader ravenscar did some digging in the Apple developer forums and found that "Apple has the right to keep its 30%... [but] rarely exercises this right and most developers see a 1 to 1 relationship on funds received vs funds refunded in these situations." They go on to say: "I can't find any cited examples of Apple keeping the commission."
Facebook

Zuckerberg Goes Off-Script, Blasts Apple and Google in Testimony (bloomberg.com) 118

During today's testimony before a Congressional antitrust panel, Mark Zuckerberg went off-script a little bit pointing out how Facebook lags behind a number of competitors, including Alphabet, Amazon.com and Apple. From a report: Zuckerberg isn't hesitating to use some sharp elbows, pointing out that Amazon is the fastest-growing advertising platform and Google is the biggest. "In many areas, we are behind our competitors," Zuckerberg said. "The most popular messaging service in the U.S. is iMessage. The fastest growing app is TikTok. The most popular app for video is YouTube. The fastest growing ads platform is Amazon. The largest ads platform is Google. And for every dollar spent on advertising in the U.S., less than ten cents is spent with us."
United States

Arizona Leads Multi-State Probe Into Older iPhones Slowing, Shutting Down (reuters.com) 54

Arizona is leading a multi-U.S. state probe into whether Apple's deliberate slowing of older iPhones violated deceptive trade practice laws, Reuters reported Wednesday, citing documents. From a report: Last week, a separate document released by a tech watchdog group showed the Texas attorney general might sue Apple for such violations in connection with a multi-state probe, without specifying charges. In the ongoing probe since at least October 2018, investigators have asked Apple for data about "unexpected shutdowns" of iPhones and the company's throttling, or slowing down, of the devices through power management software, documents Reuters obtained through a public records request showed. Apple came under fire in 2017 when Primate Labs, the maker of software for measuring a phone's processor speeds, revealed that some iPhones became slower as they aged.

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