



ESA Video Game Trains AI To Recognize Craters On the Moon 4
Longtime Slashdot reader Qbertino writes: German public news outlet Tagesschau reports (source: YouTube) on an ESA video game that helps train a future moon lander's guidance AI to spot craters. Games have already helped collect visual data on millions of craters. The University Darmstadt developed the game, called IMPACT, to support ESA's efforts to establish a base on the moon. An older article from August 2024 provides further details on the project.
Re: (Score:2)
Games like this one are fun (Score:2)
They also make a rather amusing commentary on the real "capabilities" of the "AI".
In order for the "AI" to "learn", it needs people to "teach" it. Since recognizing moon features isn't something people do every day, this obviously means that people learn much faster, better and with less need of "training data" or "energy".
But let's have the next article from Sam Altman telling you how you'll be worthless next week, because Chat GPT will take over.
That's neat! (Score:1)