How NASA Steers the Int'l Space Station Around Asteroids & Other Debris 44
willith writes "I got to sit down with ISS TOPO Flight Controller Josh Parris at the Houston Mission Control Center and talk about how NASA steers all 400 tons of the International Space Station around potential collisions, or 'conjunctions,' in NASA-parlance. The TOPO controller, with assistance from USSTRATCOM's big radars, keeps track of every object that will pass within a 'pizza-box'-shaped 50km x 50km x 4km perimeter around the ISS. Actually moving the station is done with a combination of large control moment gyros and thrusters on both the Zvezda module and visiting vehicles. It's a surprisingly complex operation!"
Re: (Score:2)
Yea it couldn't be harder than kSpaceDuel right?
surprisingly complex (Score:1)
surprisingly complex? im not in the slightest bit surprised - i cant imagine how difficult operations like this would be. the calculations must be staggering...
Re: (Score:2)
I might actually be trivial with practice, which is also (as you pointed out) not surprising. None of this is very surprising.
I'm guessing if you wanted to add a visiting vehicle's thrust, you'd first have to re-calculate the center of mass given the attached vehicle, and then calculate how much thrust -- and in what direction -- from that vehicle will produce what angles of rotation around which axes.
Not that I could do it all, but I think I might be close, and I can imagine the calculations that go into i
Re: (Score:2)
* "I might" / "It might"
Re:surprisingly complex (Score:5, Funny)
Yeah, I mean it's not not rocket science is it?
"conjunctions" ? (Score:1)
Is that because when something gets smashed up there, they say, "BUT it's not our fault!"
Re: (Score:2)
http://www.merriam-webster.com/dictionary/conjunction [merriam-webster.com]
So.... you could say that the paths of an object like the ISS and one of these fist sized bits of junk meeting is.... them occuring at together in time and space; which would make them have the "least apparent separation" (none at all)....and would likely at least partially "conjoin" them (
Surprisingly complex (Score:5, Insightful)
Re: (Score:2, Offtopic)
Well, it's no moon...
Re: (Score:2, Funny)
"I would have been surprised if it wasn't complex, its a space station"
Exactly, it's not rocket science.
Re: (Score:2)
So obvious (Score:1)
Re: (Score:3)
...and here is a perfect example of why Slashdot is a moribund husk of it's former self.
Re:moribund (Score:2)
Asteroids (Score:2)
How NASA Steers the Int'l Space Station Around Asteroids & Other Debris
If the ISS is anywhere near an asteroid, [wikipedia.org] then Houston, we have a serious problem. (Likewise, if an asteroid is anywhere near LEO, we also have a serious problem.)
Collision probability threshold levels (Score:4, Funny)
One thing the article talks about is the various alert levels assigned to objects in that "pizza box" possessing a non-zero probability of collision with the ISS.
Yellow: greater than 1 in 100,000
Red: greater than 1 in 10,000
Brown: greater than 1 in 2
Re:Collision probability threshold levels (Score:4, Funny)
Brown: greater than 1 in 2
Brown? Seems a strange colour to choose for impending... oh, got it.
Hopefully (Score:2)
no asteroids are going to come as close to the earth as the ISS orbit.
Re: (Score:2)
Not hard at all (Score:2)
asteroids? (Score:2)
What would an asteroid be doing in a near-Earth orbit?
Re: (Score:1)
Pysicists surprized (Score:2)
Afterall, the ISS can be assumed to be a frictionless point masss, as can any objects up there. The odds of two point masses colliding is so infinitesmially small as it must never happen, and if it was looking likely, you just model all the thrusters as a single force vector on the sphereical evenly distributed point mass.... simple.
Sheesh, engineers always make things so complicated.
Re: (Score:2)
The only people more suprized by the hubub are the mathematicians... who can't imagine why you would care to continue once you prove that a solution exists.
hmmm (Score:2)
A blocker perhaps? (Score:2)
Can we bring up and roll out a kevlar fabric style large mesh device that will orbit in front of the station at a far enough away distance so as not to obscure the field of view and act as an absorber of some of these floating objects?
The idea is that it could be unfurled, catch items and when it is degraded enough, it is deorbited and crashes down into an ocean.
Re: (Score:1)
Re: (Score:2)
Nah, this is a new space station created by Intel!
Re: (Score:1)
KSP Trainer (Score:2)
It's not that complex... (Score:1)
Need a tug. (Score:2)
However, to make this useful, they need to use LIDs for the interface. With this approach, it allows docking and berthing. Berthing is a strong connection, which is good for moving things around. Docking is ideal for short term connections, such as to a fuel depot, or a satellite.
I