ESA Summer of Code In Space 2012 21
phyr writes "The European Space Agency is looking for student coders to join the Summer of Code in Space. ESA will pay 4000 Euros to each student for contributing to a space related open source project for the summer. Accepted student applicants are paired with a mentor from the participating projects, thus gaining exposure to real-world software development scenarios. Mentor organizations have been selected. Students now have until July 27 to submit their applications. Check out the ideas pages of each project such as for the NEST SAR Toolbox"
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Don't Click.
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What about this is "in space" ? (Score:1, Flamebait)
Let's see...
Are the stu
I finally found the "in space" part... (Score:2)
What? You want me to RTFA? :-)
Anyhow, if they say that it was inspired by GSoC, doesn't that mean that they realize that they're capitalizing on the name?
In regards to the viewer comment, 99.9% of space launches put up satellites for practical purposes. So to say that viewers aren't necessary for those organizations in actually wrong.
Now you're just puting words in my mouth -- when did I say that viewers/data visualization tools aren't useful for the ESA? I think the ESA has a great idea here, and both a number of FOSS projects, the ESA, and a number o
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Yes. You have to be at least 18.
18 + student in europe/canada (Score:3)
http://sophia.estec.esa.int/socis2012/?q=faq#socis_elig_restrictions [esa.int]
The age bit's been mentioned (18) ... but you must be a student at an accredited institution in a restricted list of countries (other than Canada, all are in Europe) ... which is what's going to knock out most of the readers on here.
(disclaimer: I was a mentor for a SOCIS 2011 project, and I just found out I'm listed on some 2012 projects, too, even though I don't have time to mentor this summer)
Work towards OSCOMAK and OpenVirgle? (Score:4, Interesting)
From: http://www.kurtz-fernhout.com/oscomak/ [kurtz-fernhout.com]
The OSCOMAK project will foster a community in which many interested individuals will contribute to the creation of a distributed global repository of manufacturing knowledge about past, present and future processes, materials, and products.
The project's short-term benefits will include
* technology education,
* historical education,
* collaboration,
* sustainable technology development,
* public science literacy, and
* knowledge democratization.
The project's ultimate long-term goal will be to generate a repository of knowledge that will support the design and creation of space settlements. Three forces -- individual creativity, social collaboration, and technological tools -- will join to create a synergistic effort stronger than any of these forces could produce alone. We hope to use the internet to produce an effect somewhat like that described in "The Skills of Xanadu" by Theodore Sturgeon (available in his book The Golden Helix).
We will develop software tools to enable the creation of this knowledge repository: to collect, organize, and present information in a way that encourages collaboration and provides immediate benefit. Manufacturing "recipes" will form the core elements of the repository. We will also seed the repository, interact with participants, and oversee the evolution of the repository.
You can read a paper we presented on this project in the Proceedings of the Thirteenth SSI/Princeton Conference on Space Manufacturing May 7-9, 2001, which we have made available on the web: here.
http://www.kurtz-fernhout.com/oscomak/SSI_Fernhout2001_web.html [kurtz-fernhout.com]
The slides for the presentation are here.
http://www.kurtz-fernhout.com/oscomak/KFReviewPaperForSSIConference2001.pdf [kurtz-fernhout.com]
You can read an essay on how to to find the financing to create a "Star Trek" like society here. ...
http://www.kurtz-fernhout.com/oscomak/AchievingAStarTrekSociety.html [kurtz-fernhout.com]
It is the aim of this project to create an open-source community centered around applications and knowledge related to space settlement. To gain the broadest participation, the project will also include knowledge related to terrestrial settlements. The initial focus will be on collecting "manufacturing recipes" on how to make things: for example, how to make a 1930's style lathe. Information collected will range from historical interest (fabrication techniques of the stone age to make flint knives) to current (fabrication techniques to make stainless steel knives) to futuristic (fabrication techniques requiring nanotechnology to make diamond knives). This project will involve potentially hundreds of thousands of individuals across the globe. It is expected that ultimately millions of individuals (many in developing nations) will benefit from use of this database directly or indirectly.
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Still working on it on and off, been about a quarter century...
"Self-Replicating Space Habitat graduate school purpose and plans from 1988"
http://www.pdfernhout.net/princeton-graduate-school-plans.html [pdfernhout.net]
I've been mostly working towards a social semantic desktop to support the creative, organizational, and analysis parts. And still not much to show for it. :-)
See also:
http://www.openvirgle.net/ [openvirgle.net]
Although I'd suggest looking hard at OpenLuna, TMP2, the Mars Society's efforts, Open Source Ecology, the Lifeboat Foun