Wearable Motion Capture 91
AnonymousHack writes "Swiss and MIT researchers have developed a wearable kit that will capture your every move for mapping onto a virtual character. It's almost as accurate as the camera-based motion capture used in studios to develop games. The team have recorded people's movements in completely new locations — like driving a car — previously out of reach. There is even a video of it in action."
Hmm (Score:3, Funny)
Stop picking your nose and raise your hand if you think this will not be a major boost for pr0n industrie and adult video games?
"oh, oh, oh, Mario, please don't stop, oh, oh, oh!"
Re: (Score:2, Interesting)
I wouldn't be too sure about that, none of the console manufacturers even allow AO games. We're quite a ways off from pr0n video games.
Be that as it may, haven't you noticed people buying the platform for the game? If AO games are only on PC, then the players will play on PCs.
I remember reading about people doing cyber-sex via text. I have Apple ][ magazines (Softalk, iirc) with pr0n and AO games advertised within. Can't see these people not embracing this their Wearable Motion Capture-suited overlords, can you?
Re:Hmm (Score:4, Funny)
Other applications... (Score:5, Insightful)
You could use this set up to help show athletes how to improve their form, be it in the weight room, on the golf course, ski slope, or any other place where repetitive precision movement is needed and a refinement of form could improve performance.
Heck, even just as a trainer, get your clients to strap this thing on a couple of times (especially those who aren't keen on working out in front of a mirror) to show them their form and how to improve it.
Or combine this with pre-defined motion capture to attempt to train the wearer on how to re-enact the original motions (be it real dancing, DDR, or even 'Ninja Challenge' or what ever that Spike show is!)
For $3k and dropping, the entry fee is so low that there are sure to be people looking make a profit off this system. I'm interested to see what all they come up with
-Rick
Re: (Score:2)
Re: (Score:3, Interesting)
You could use this set up to help show athletes how to improve their form, be it in the weight room, on the golf course, ski slope, or any other place where repetitive precision movement is needed and a refinement of form could improve performance.
You can just say "porn." We all know that's where this is going.
Re: (Score:2)
If this is under $500, I'll get it, and a few thousand others will also, for personal animation hobbies. if it costs a little more than that, it probably won't make that big of an impact.
Re: (Score:2)
I second this. I currently use cameras to improve my DDR form: I point the eyetoy at my feet so I can see them on the screen as I dance, and I videotape my dancing to study my feet after dancing (some are on yt). Comparing the motion captures described in the story between players would be a tremendous imp
Re: (Score:2, Interesting)
Re: (Score:2)
Re: (Score:1)
Plastic (Score:1)
Can't make a clear car out of plastic?
Re:Plastic (Score:5, Funny)
Re: (Score:1)
Can't make a clear car out of plastic?
SIGGRAPH (Score:4, Informative)
Maybe someone who went can dig out their conference DVD and put up the presentation somewhere.
Long live inertial navigation (Score:2)
Update (Score:2, Funny)
Due to vigarious usage, the hand peice has to be replaced.
Again.
Nintendo (Score:1)
Re: (Score:2)
Dr. Venkman would have some good use for this with his ESP research, particularly if it comes in skin-tight Spandex. (Negative Feedback Electric Shock optional)
Porn (Score:2, Insightful)
Re: (Score:1)
Re: (Score:1)
MMOPr0n
It's 11:00 PM, do you know what your kids are doing on-line?
Re: (Score:1)
Re: (Score:2)
It's pointless because there's no tactile simulation/feedback for the stimulated and stimulator.
Re: (Score:2)
Second Life AND porn:)
Re: Porn (Score:1)
p0rn Beowulf cluster anyone?
Re: (Score:2)
Key Component, Sonic Transducer (Score:5, Funny)
-Peter
Re: (Score:1)
Re: (Score:1)
-Peter
Re: (Score:1)
You mean he's gonna send us to another planet?
(*stage whisper* Man, you dropped so much of your last line...)
Re: (Score:2)
For all those who missed it, it's a line from the Rocky Horror Picture Show where one of the main characters goes into a rant about a laser being some kind of "audio-vibratory-physio-molecular transport device" (at which point the whole audiance yells out "THEN IT'S NOT A LASER IS IT!"
Yo Grark
Re: (Score:1)
-Peter
Re: (Score:2)
Don't need no pretty face / Don't need no human race
I got some news for you / Don't even need you too
I got my time machine / Got my electronic dream
Sonic reducer / Ain't no loser
I'm a sonic reducer / Ain't no loser
Re: (Score:2)
Just like intersense! (Score:5, Informative)
This isn't really new.
http://www.isense.com/products.aspx?id=43& [isense.com]
Re: (Score:2)
Re: (Score:1)
Re: (Score:2)
Re: (Score:2)
Just like a MAKE junkie. (Score:1)
"'The sensors are all off-the-shelf parts,' Adelsberger says, making the system much cheaper than other motion-capture technology. It cost about $3,000 currently, but this could come down to a few hundred dollars, he says, if the sensors are mass-produced."
Forget about buying an already built commercial system, this is a MAKER's dream. Run it on a home-built laptop for extra points.
oh, get real! (Score:2)
Xsense (Score:4, Informative)
Everyday, I bike along a company called Xsense [xsense.com] here in Enschede, the Netherlands, which is selling a similar system called Moven [moven.com] as described here as a commercial product.
Re: (Score:2)
Re: (Score:3, Funny)
Grammar Nazi Alert (Score:2)
That will be all, thank you, more abuse at 11.
Re: (Score:3)
Re: (Score:2)
Here's a video [youtube.com] of the moven suit. The discussion after it points out that their suit costs $60K USD.
It's nice to see people going after the low-cost end that would make this kind of thing ubiquitous. Hopefully they won't be hindered by patents (Xsense has an unpublished patent application related to this).
Streaming motion capture data (Score:1)
Re: (Score:2)
innovation (Score:2, Funny)
GameTube. (Score:1, Interesting)
Really? Expensive, hard to program peripheral (Score:2)
secondlife? (Score:1)
all we need now is some form of feedback and we're all set
all in the interests of science of course
mmmmm science
Re: (Score:2)
Re: (Score:1)
given the number of houses / users / locations / scripts constantly interacting
one small change can bring the whole system to it's knee's
although I must admit it does need a complete overhaul
Scottish? (Score:1)
Hmmm. This has been done. (Score:1)
Sure, the motion capture video's clever (Score:1)
Motion-capture Superman video games! (Score:2, Funny)
"-Hunny, you've been standing in the middle of the room waving your arms towards the celling for about 30 minutes now, are you sure you're alright?
-Yeah leave me alone I'm playing Superman!"
not revolutionary... (Score:1)
ok, better technology, but you still need prep time to slap on the suit and sensors--i.e. prep to look goofy I say.
Meh, I say (Score:2)
Someone wake me up when they remove the need to move at all (neural interfaces ftw), so I can lay motionless for the rest of my life.
Well, I think it's cool. (Score:1)
Then there's the distance. I noticed that on the universal machine the subject was quite a bit farther away in the live
Micro-GPS (Score:1)
Amateur game developers (Score:1)
Position data? (Score:2)
Hum... (Score:1)
This was on Dragons' Den last week (Score:2)
Animazoo (Score:1)
Cool! A Minnie Driver/Anne Hathaway love scene. (Score:1)
> every move for mapping onto a virtual character.
Great. A bunch of obese, sedentary-looking fugly pork pies runnin' around with rocket launchers.
Rock Climbing (Score:1)
Actually, this is from MERL (Score:1)
linkage is that some of the interns working on it were MIT and ETH Zurich.
Check the paper authorships to see this.