AI Allowed to Create Their Own Culture 172
nomoreself writes "New Scientist reports that five European research institutes are building a virtual world with about 1000 virtual (AI) citizens, in order to observe the society these artificial agents create for themselves over the course of three years. From the article: "Each agent will be capable of various simple tasks, like moving around and building simple structures, but will also have the ability to communicate and cooperate with its cohabitants. Through simple interaction, the researchers hope to watch these characters create their very own society from scratch... [further], by pointing to objects and using randomly generated "words", characters should be able to conjure up their very own language and communicate with others inside their world." One of the researchers involved thinks the dwellers of this artificial world may even develop ritualistic practices."
Is buying 5 copies of (Score:5, Funny)
Culture is for Bacteria. (Score:4, Insightful)
Culture is for bacteria.
There! That just feels better, to get off my chest. And by the way - there is no such thing as AI. Combining an infinite series of light-switches will never produce conciousness. Eliza is a game that can fool you, but it could never fool itself.
Re:Culture is for Bacteria. (Score:5, Insightful)
I would like to see your proof of this. Because, combining a finite series of neurons apparently produces conciousness in humans. Have you or anyone else proved that neurons are more powerful than "light switches"?
By the way, we humans fool ourselves all the time...
Re:Culture is for Bacteria. (Score:2)
The topic is still highly debated , as of yet it is probably the most likely reason though it is not tested in any real way , there are even theories that consciousness may be quantum in nature
Re:Culture is for Bacteria. (Score:2)
At least we're sure that they are the biggest part of it. This is one of those proofs which will only appear if/when we produce a conscious human-like being, I guess...
there are even theories that consciousness may be quantum in nature
That wouldn't be a hurdle at all. OK, we might need "quantum light switches" but what's the problem?
Re:Culture is for Bacteria. (Score:2)
Don't get me wrong , I am a rather Hefty cynic . I do however always keep an open mind till conclusive proof is available either way.
If the quantum nature of consciousness could be established as factual then a new era of neuroscience and medical treatment could be reached, which would be truly amazing(of course any establishment of th
Re:Culture is for Bacteria. (Score:2)
I was also thinking about reading books by John Searle [wikipedia.org] and another guy whose name I can't remember now. I'm really curious to see if there is really any good evidence pointing at quantum consciousness which is convincing enough for me to accept the possiblity (assuming I can understand the concepts, of course...).
Re:Culture is for Bacteria. (Score:2)
It was in fact one of the original concept of quantum physics.
Quantum physics is still a very young science
, it's one of the great frontiers of science and discoveries are rather abundant(and simple) , so i wouldn't hold your breath on a discovery this advanced for a good while
Still though , The nature of consciousness has been debated since time in memorial
Re:Culture is for Bacteria. (Score:2)
He's pretty good at this. He's on to something - but if you need maths to prove that a pile of dictionaries don't posess consoiusness, let alone a spirit....
Re:Culture is for Bacteria. (Score:2)
In the case of the dictionaries, since the information that they store isn't self modifying I would consider it to be "non-conscious."
Re:Culture is for Bacteria. (Score:2)
The counterargument, from the linked page, is
In response, Searle claims that if we simply imagine the person in the Chinese room to memorize the look-up table, we have produced a counter example to this reply.
Not really. Bearing in mind that the Chinese Room is as
Re:Culture is for Bacteria. (Score:2)
These people want thought to be special, and as the mechanisms with which neurons work is largely understood (even if what the do in toto is now), they want to hang what they want to be special at the door of something that is not understood, and thus mystical and special.
Re:Culture is for Bacteria. (Score:2)
Re:Culture is for Bacteria. (Score:2)
People used to e.g. think that biochemical processes was of another kind than other chemical processes.
All animism [wikipedia.org] theories tested has been wrong.
Can you present any reason why there is some new, metaphysical stuff needed to explain the next thing we don't understand yet in biology? (This decade it is consciousness.)
It seems just more wishful thinking by theists.
Ok, I asked a question
Re:Culture is for Bacteria. (Score:2)
My point was more that there has been no proof as to what causes it
Personally i do favour the theory that it is caused by the arrangement of neurones , but I would like to see some clear evidence that proves this.
Also don't always equate quantum consciousness with mysticism or spirituality
Re:Culture is for Bacteria. (Score:2)
We have already simulated a simple brain which accurately responded as the original creature did by simulating the way each of their neurons interacted with each other and their environment thus demonstrating that our understating is probably correct but that does not provide proof.
Linking QM to consciousness is silly. If you want to exactly copy something you need to follow all the QM rules but you can make several PIV's which behave in v
Re:Culture is for Bacteria. (Score:2)
> serious of neurones are what cause consciousness
> in humans.
In the absence of an objective, testable definition of consciousness it is impossible to prove anything about it (or even that it exists).
Re:Culture is for Bacteria. (Score:3, Insightful)
When was the last time a light switch turned itself off?
Re:Culture is for Bacteria. (Score:2)
Re:Culture is for Bacteria. (Score:2)
Re:Culture is for Bacteria. (Score:3, Informative)
It's like the difference between "Discrete" and "Continuous", or between "Digital" and "Analog".
And that's only one aspect of the difference. Besides, neurons are _alive_.
Re:Culture is for Bacteria. (Score:2)
"Neurons are alive" - that's just a matter of semantics, whether you like it or not
Re:Culture is for Bacteria. (Score:3, Interesting)
You must also remember that a computer simulation doesn't have to work exactly the same way as the human brain. If it can accurately reproduce human characteristics to such an extent that we can't tell the difference between it and a human, then how would we know? And why would we care?
Read some Kurzweil - I recommend 'The Age of Sp
Re:Culture is for Bacteria. (Score:4, Informative)
Neurons has multiple states. Active / Semi active / Sleep. Operating many connection lines in between other neurons.
The task whould be to simulate single neurons (with code) and make theese simulated neurons interact on a weighted level. You whould need at least a billion of those sim-neurons just to be equal to a insects brain. Every sim neuron should be pre-coded with a specialized task, but allso be able to take another sim-neurons task is it should be necesary.
Makes me think of john Conway and his life algo's http://www.bitstorm.org/gameoflife/ [bitstorm.org]
Re:Culture is for Bacteria. (Score:2)
Re:Culture is for Bacteria. (Score:2)
I didn't say I was sure of that, I just said I believe it. If you knew how to read I wouldn't need to tell you this.
Re:Culture is for Bacteria. (Score:2)
Well it would be impossible to prove what an infinite series of light-switches can ore can not do for obvious reasons. As to neurons being more powerful than light switches. Yes a neuron is more powerful than a light switch. I have yet to see even the ant level functioning out of an AI yet. I
Re:Culture is for Bacteria. (Score:2)
I would say that the idea of an electronic consciousness is still totally unproven.
I didn't say it was proven, but you can't say either that it's false just because it hasn't been proven yet. That's what I meant, and it's not what the original poster seems he was saying.
Re:Culture is for Bacteria. (Score:2)
Re:Culture is for Bacteria. (Score:2)
However I do know that a neuron is more complex than a light switch.
Quantitatively, sure. Qualitatively, we'll see in the future
Re:Culture is for Bacteria. (Score:2)
So saying that, neurons are more like dimmer switches [fox.com]...
Re:Culture is for Bacteria. (Score:5, Funny)
To make the typical politician all you need are a couple of Dimmer switches.
Re:Culture is for Bacteria. (Score:2)
-
Re:Culture is for Bacteria. (Score:2, Interesting)
Re:Culture is for Bacteria. (Score:2)
Re:Culture is for Bacteria. (Score:2)
So do rats.
If you don't believe or have awareness of some trancendant, creative divinity...
Re:Culture is for Bacteria. (Score:2)
Re:Culture is for Bacteria. (Score:3, Informative)
That's if the fundamentalist materialists are even correct.
Re:Culture is for Bacteria. (Score:2, Interesting)
I don't think I'm a fundamentalist materialist, because if there is good evidence or good argument, I would have no choice but to change my mind. I'm just a plain old materialist.
Re:Culture is for Bacteria. (Score:2)
I must confess myself to be an Idealist - in the Platonic sense of the term. I suspect that human existance in the world more resembles a model like "The Matrix" - a shadowy projection from unseen sources - than it does a fascinating watchworks.
Re:Culture is for Bacteria. (Score:2)
Simulation is never duplication - only modelling.
An engineer's model may well be close enough "to get the job done." This I agree with. But I don't believe that real consiousness is located in my "mind" or "brain" - any more than I think that George W. Bush is located "in" my television.
We are beyond our own understanding. So cargo-cults like Christianity and Strong AI are constructed.
Re:Is buying 5 copies of (Score:2)
The test (Score:5, Insightful)
Welcome (Score:3, Funny)
As long as he builds cool carriers [3gcs.com] and solar sailers [geocities.jp], and enslaves programs for the such enlightened purposes as videogames, bring it on.
When do they get to software? (Score:4, Funny)
I'm waiting for the simulations to program their own copy of "SimResearcher" and start running little AIs in virtual environments.
Agents? (Score:5, Funny)
That's All Folks! (Score:1, Redundant)
Re:That's All Folks! (Score:2)
Learning about ourselves. (Score:5, Interesting)
One being that given a blank slate, what they tend to do on multiple runs. (Do they always end up the same place, or does chaos theory win out?)
Another, is that the AI could be programmed to have a pre-disposition, and see how they progress. (Homosexuality, self destruction, etc, etc)
And yet another could change their environments and see how they react. (Plague, overcrowding, etc, etc.)
Re:Learning about ourselves. (Score:2)
Sort of a "Gay-I", eh?
Err (Score:1, Insightful)
Idiots... 30 years for a project like this? In 30 years we'll have much better methods of doing this, so any project started 3 years from now wouldn't be valid for so long. Those of you who have read Ray Kurzweil's essays pro
Before you all jump on me :) (Score:2)
Re:Err (Score:2)
We've mapped the genome. We don't understand it. BIG difference.
But if you meant we'll have a superficial understanding of it
Yep, sorry (Score:2)
Anyway, I don't understand why they'll need for a simulation like this. Will the virtual beings build a whole universe? Simulations aren't usually so slow. I found this page [cs.vu.nl] which probably has more interesting information, maybe I'll check it out later
Re:Yep, sorry (Score:5, Funny)
Because if it ran in a week, how would they eat for the next 3 years? No, they've probably slowed down the simulation so they can "study" it as it progresses.. read: eat Doritos and play video games for the next 3 years, occasionally looking at the simulation and write something up about it.
These guys are my heroes. :)
Re:OT (Score:2)
Tom
MODDERS: I had no other way of contacting the guy... cut me a break?
I've now put up some info in my slashdot journal [slashdot.org]. :)
Re:OT (Score:2)
I think I've enabled comments on the main discussion journal page if you want to move this conversation there.
Re:OT (Score:2)
$ ogle --check |grep alsa
Build: Linux 2.6.10-gentoo-r5 #1 Mon Jan 17 12:58:38 EST 2005 i686 Intel(R) Pentium(R) M processor 1600MHz Fri Jan 28 17:21:07 EST 2005 mmx Xv oss alsa
Re:OT (Score:2)
didn't know it needed a higher version.
That'd probably do it.
T
P.S. Comments on the journal, when enabled, only works on new posts to it
Re:Err (Score:3, Insightful)
Yes. What we need now is to map the 'Proteome,' or rather, to create a dictionary of the many, many different proteins that the human body uses -- what they do, what they're made of, how they're folded, how they interact.
That's a much, much more difficult thing than simply 'mapping' the genome.
Re:Err (Score:5, Insightful)
You should put some thought into your words before saying, "Err. Idiots". They're not talking about running the same simulation on the same hardware for 30 years. What they want is for the project (not necessarily the simulation) to last 30 years (and beyond), and it's pretty idiotic to believe they'd learn all there is to learn in just 3 years.
30 years certainly seems like a long time, but on the subject of AI and alife, there's a *lot* yet to study. This 3 year simulation will answer just a handful of questions, and raise many more, leading to another simulation, and with the newer, faster hardware, and more capable software, they'll answer some of the new questions, raising yet more, and so on.
Those of you who have read Ray Kurzweil's essays probably know that there is a very good chance that we will pretty much understand how the human brain works by that time (like we understand the genome now).
Mapping the human genome (you've already noted this difference) is mere bookkeeping. It's raw data. Faster computers and newer methods sped up the project so that it was finished, it sometimes seems, before it even began. But that's just data, it's still going to take a *very* long time to really understand the data.
Take a simulation system far, far, far simpler than AI and alife--chess. Even after thousands(?) of years of study, and decades of computers aided study, we still have yet to fully explore that system--there's still work to be done, and will be, perhaps, forever. What makes you think AI and alife, which is far more complex than chess, will be so much easier that there won't be enough work to last even a mere 30 years?
As for Kurzweil's essay. He is making the case that we'll understand the brain in the same way a beginner at chess understands chess. We'll know pretty much what each part does, and how they work together in simple terms, but we won't have all the answers--there will *still* be work to be done.
Erm, Idiots indeed!
Re:Err (Score:2)
Now, if they're talking about running a big project for learning about society for 30 years, that sounds much better to me.
Re:Err (Score:2)
Well, yeah, that's a joke though.
From that sentence alone, one would interpret it as running the simulation for 30 years.
I can see how that would be an initial impression (given the ambiguity of the statement), but it's one of those things where you think, "Oh, duh. I thought you meant the stupid, idiotic thing, not the reasonable and quite logical thing. haha", and not call them idiots.
But yeah, if they just want to run the same simulation on the same hardware for 30 years, we
Decade-hence (Score:2)
But, it is also possible that this kind of experiment will help us to figure out how the human brain works. So that this experiment might be one of the requirements of such understanding.
Call me skeptical, but... (Score:4, Interesting)
Seriously, I imagine even describing programmatically the motivations and desires of 1,000 humans is impossible right now. You could simplify it (Sims, most CRPGs) but then you're at my question.
I have a feeling that if they are AIs who simply need to do X, Y, and Z to survive and survival is their priority, then there will be only a sterile culture of efficiency.
This isn't my area of expertise...just musing.
(Yes, I'm aware that you could therefore say that humans are result of the motivations our creators gave us...I'm not going into that.)
Re:Call me skeptical, but... (Score:2)
This leads to seeing whether the automata will diversify their labor or take equal shares. Will there be s
Re:Call me skeptical, but... (Score:2)
I have a feeling that if they are AIs who simply need to do X, Y, and Z to survive and survival is their priority, then there will be only a sterile culture of efficiency.
People develop different tastes and (often inefficient) idiosyncracies. This usually creates diversity in a culture.
Now the question becomes,
Re:Call me skeptical, but... (Score:4, Insightful)
Every human culture I know of is only superficially different from every other. Most of the differences I see that aren't of the "different clothing" type come from different circumstances rather than different motivations.
They are using CS as display... (Score:3, Funny)
sharon_apple: fag camp3rs! OLOL!
Hal_9K: l33t sniper roxorz
Rituals (Score:5, Funny)
What, like reading Slashdot?
They comment that we already have human based sims (Score:1)
World on a Wire (Score:1)
dude (Score:1)
"The project, known as New and Emergent World models Through Individual, Evolutionary and Social Learning - or NEW-TIES"
Geez, that's freaking almost unintelligble to anyone but the original scientists. Plus, you left out the "M" (models). You shouldn't be able to pick and choose which words get acronymed.
Just freaking call it "New Ties", already, and ex
Where are the servers? (Score:2, Funny)
Re:Where are the servers? (Score:2)
Re:Where are the servers? (Score:2)
incentives (Score:3, Informative)
Also, why have the agents develop a new language? Its just interesting to see what they do without having to guess what they are talking about. But it sounds like they are only mutating the nouns. But languages develop in different ways including different preposition structures (for instance old english had different forms of nouns instead of prepositions) different noun/verb/object orders, etc? Is this just being ignored?
And finally, human society is very complex. It is almost certainly a chaotic system meaning that any change in the initial variables makes predictions meaningless for the real world (the system to be predicted). So if they want to simulate human socities, shouldn't they make the agents mimic real people and their environment as closely has possible. It doesn't seem that this is what they are doing. If they are trying to predicte real societies, I think they are not close to this almost impossible goal.
All I want to know... (Score:2, Funny)
Re:All I want to know... (Score:2)
The question really was serious.
Re:All I want to know... (Score:3, Interesting)
But seriously, I think the social implications of AI creating religion without aid of human intervention might be quite ground shaking.
REAL WORLD: AI (Score:2, Funny)
Work, eat, reproduce... (Score:2)
I wonder this world's oldest profession will be like the real world... ...farming.
Re:Work, eat, reproduce... (Score:2)
In that order.
Farming was somewhere 9th in the list after professional gravedigger but at least before tax collector which runs 21st before lawyer.
Re:Work, eat, reproduce... (Score:2)
timescale... (Score:2)
I guess it's a nice way to make sure your grants and in turn workplace exists for another three years, too...
Lem-ing (Score:5, Informative)
An excellent read (as are all the pieces in "A Perfect Vacuum").
I hate the asymmetry in news reporting (Score:5, Interesting)
Well I think it's time for the garbage collector of the news world. Someone who goes through year or three old science and technology magazines looking for projects where the leaders say things like "this technique will replace everything else" or "I expect my system to develop self-awareness over the next 18 months" and brings a bit of closure to them. If the project has failed then the project leaders need to be asked "what do you have to say about your extravagant claims?", "how do you feel about the grant money you frittered away?" and "how do you respond to the poeple who claimed you were a crackpot at the beginning?".
I'll have to put this story in my queue for re-examination in 2006.
I would love news story followups, too. (Score:2)
Re:I hate the asymmetry in news reporting (Score:2)
To an extent, can't Wikipedia articles be used for that?
Re:I hate the asymmetry in news reporting (Score:2)
Seriously, it's a good idea. You should do it.
Re:I hate the asymmetry in news reporting (Score:2)
Realistic Simulation? (Score:2)
Simulating predestiny (Score:2)
Take that machine, run some software on it (a machine of its own, in the sense of an engine designed to produce a result) intended to mimic a small subset of human behaviors, then have the results interpreted by a bunch of people with a vested interest in having those results mimic the results of human societies.
Does anyone seriously think they could possibly see any other outcome than the one they intended to see, no matter how unrealistic that outcome is? More than any
will they find religion (Score:2)
We are closer than you think... (Score:2)
Over three years? (Score:2)
You don't need to worry (Score:4, Interesting)
I personally believe that the term "artificial intelligence" (at least as it currently applies) is misleading...Outside of science fiction, there really isn't any such thing. Even in situations where somebody's been able to come up with a genetic algorithm that produced something interesting, the AI it produced was only able to operate within its' given environment; i.e., as an expert system. Take it out of the target environment however, and it would fall flat on its face just as surely as a desktop machine after coming to the end of a shell script. There's no adaptability there whatsoever.
Computers still don't have any real capacity for dealing with novelty...the best any GA I've ever heard of has been able to do is widen the category of knowledge that a given expert system can have, and make the boundaries of said category *look* more fuzzy and organic...but in reality, it's smoke and mirrors.
Occasionally I'll see applications which stimulate my interest...the creatures in Black and White were innovative, and the Sims 2 makes reasonably good use of numerical weighting, even if the pathfinding there still sucks to a degree.
Assuming it's possible for strong AI to exist at all, (and again, I have grave doubts) everything I've seen tells me it's still anywhere between 50-200 years away. Skynet or it's equivalent won't be showing up anytime soon.
Re:You don't need to worry (Score:3, Insightful)
The question is: is it possible in principle to construct, using only ordinary matter and energy, a thing that is intelligent in the same way that a human being is?
Logically, the answer can only be yes - consider exhibit A, a human being, which is made only of matter and energy.
What is your grave doubt?
Re:You don't need to worry (Score:2)
Of course there was direction involved: Natural selection.
Computers still don't have any real capacity for dealing with novelty...the best any GA I've ever heard of has been able to do is widen the category of knowledge that a given expert system can have, and make the boundaries of said category *look* more fuzzy and organic...but in reality, it's smoke and mirrors.
Ha
Re:You don't need to worry (Score:2)
>much? It seems that that we do not have boundless
>capacity to deal with novelty
I am rather intimately acquainted with the lack of capacity for novelty present in at least some human brains; I have NVLD, a subset of autism similar in some respects (but not identical) to Asperger's Syndrome.
My point however is that human beings started off in caves (as one example) but eventually got to the point where we were capable of going to the Moon. The Mo