Using Games to Improve Medicine 122
miller60 writes "At GameJournalism.com we look at Games for Health 2004, a conference which will explore the use of interactive games in treating patients and training doctors. One presentation discusses "Glucoboy," a Gameboy based diabetes monitoring solution, while another looks at the use of video games in improving surgical outcomes. The event is organized by the Serious Games Initiative, among others."
One of the other games... (Score:5, Funny)
Re:One of the other games... (Score:1)
Re:One of the other games... (Score:1)
For the uninitiated, it's an old NES game that involved jelly beans.
Re:One of the other games... (Score:2)
Is Doom III, which will aid the recovery of stool samples from patients.
Or how to acquire donor organs and tissue by use of a shotgun.
No no no (Score:2)
loss of body parts considered fun! (Score:3, Funny)
new games (Score:3, Funny)
Re:new games (Score:1)
Re:new games (Score:1)
Never managed to get the first Appendix-surgery right without that poor guy bleeding to death
Re:new games (Score:2)
Sad... (Score:1)
Re:Sad... (Score:3, Insightful)
Isn't it wonderful how video games combined with biofeedback can be used to heal?
Re:Sad... (Score:2, Insightful)
Diabetes FPS: (Score:4, Funny)
Sprint/bunnyhop to long and your sugar goes low
Camp and your sugar goes high
Different health modules, some high in sugar... best be careful
Sugar fluctuates too much and you temporarily blind
Okay, who's up for writing a mod for HL?
Re:Diabetes FPS: (Score:2)
"Sniperdermic Needles"
These guys [zerohourgames.com] are way ahead of you. :-)
How about the use of 3D first person games? (Score:1, Funny)
Blood pressure monitor (Score:4, Funny)
Re:Blood pressure monitor (Score:1)
Daikatana? Bah, try playing a game that actually has a blood pressure monitor built in: Infocom's Bureaucracy [csd.uwo.ca], by Douglas Adams.
Diabetes Game (Score:5, Informative)
Re:Diabetes Game (Score:4, Insightful)
It sounds like a portable blood sugar monitor system based on the Gameboy, a cheap and readily available hardware platform.
You could have graphs and stuff.
yo.
Carcinoma Angels predates all this (Score:5, Interesting)
http://www.scifi.com/scifiction/classics/classi
Clickable Link for Carcinoma Angels (Score:1)
http://www.scifi.com/scifiction/classics/classics
Timothy Leary? (Score:5, Interesting)
Psychological Interaction Alter Ego (Activision by Dr. Peter Favaro) Two versions Female and Male were released. Mind Mirror (EA by Timothy Leary)
The new version is a PC game, the old classic I know and love comes on a little square of paper....
while it's not exactly medical... (Score:4, Interesting)
"Greetings, starfighter! You have been recruited by the star league to defend the frontier against Xur and the Kodan armada!"
Re:while it's not exactly medical... (Score:4, Insightful)
A book, but soon to be a movie.
Remember it? (Score:2, Interesting)
I bought it about a week ago and I hadn't seen it for over a decade before that. It's amazing to see that movie today and see just how good those graphics were! Holy cow! They're damn good even by today's standards!
I saw that within the last year or so, Tron 2.0 came out. I would love to see a modern game version of The Last Starfighter. Think about it. Multipl
Re:while it's not exactly medical... (Score:1)
Scarred for life, eh? (Score:2, Funny)
Re:Scarred for life, eh? (Score:1)
Fear me. (Score:1)
Re:Fear me. (Score:1)
Re:while it's not exactly medical... (Score:5, Funny)
As a diabetic (Score:5, Funny)
Type 1 isn't related to obesity (Score:1, Informative)
Re:Type 1 isn't related to obesity (Score:3, Funny)
Re:Type 1 isn't related to obesity (Score:2, Funny)
75 lbs on a sports injury? Did the doctor recommend a dose of caramel-coated lard for the pain or something?
Re:Type 1 isn't related to obesity (Score:2)
No "empty vitamins" just pure sugar goodness.
Re:As a diabetic (Score:4, Interesting)
Then you could have the stats and behaviour of your characters in a MMRPG dependent on your own physique. Like paintball, only you could have more fantastic environments and far out plots. Trying to outrun the T-rex or that fireball? Then instead of pressing a button, start running! (Or at least wave your legs around in the air and hope no one is looking...). Since you are playing a hero, their speed would probably be two or three times your "real" speed, but still dependent on it. If it was possible to have resistance in the suit somehow without cables that the player would get tangled in, you could measure strenght as well. If you were in a swordfight with a pker, stamina, strength and actuall skill at something like fencing, kendo or iaido would matter. The reverse of today, where the best players only show their amazing ability to sit on their fat asses spawn camping and doing the level grind all day and nights.
Drawbacks - impossible or at least prohibitively expensive technology. A few gamers might start to exercise fanatically, but many more would just be uncomfortably reminded of why they are escaping into a fantasy world. All want to be sexy heroes, and most wouldn't want to play a game where they could be beaten up by a jock again, albeit in a virtual world.
Games are just a relatively new media afterall (Score:2, Informative)
It's just that we're stuck in the wrong definition (Score:5, Insightful)
However in the case of "games" we're somehow still stuck with the wrong definition. Everything that involves any kind of simulation _has_ to be called a game, and/or has to be designed as a game.
We're told for example that the 9/11 terrorists used MS's Flight Simulator "game" to train. Well guess what? By the definition in any other medium, it's not a game. It's a very complex and realistic airplane simulation, that only incidentally also happens to have any entertainment value. It _is_ all about training to fly an airplane to start with.
If it was a film, it would have been called training material. But since it happens on the computer, it's called a "game".
E.g., we're told that the US army uses "games" to train its soldiers. No, they don't. They use some complex tactical or vehicle simulators, which only incidentally could also be viewed as a "game". I doubt that the purpose is simply to spend an entertaining evening collecting points and powerups and talking smack to other platoons. It's training, not a "game".
E.g., conversely, as Will Wright noticed when he was designing The Sims, most people who bought some serious software tools like 3D home or garden designers were actually using them as a sort of a game.
So basically I'd say that we're stuck with a wrong definition dating from back when games meant pacman eating pills on a simplistic 2D maze. It was entertaining, no doubt, but hardly representative of the direction "games" take today. There were no realistic skills or lessons to be learned from PacMan. It was just entertainment.
Today we have more and more complex simulations, which incidentally are also entertaining. A lot of times the entertainment value is _because_ of their being a better learning tool, and allowing you to experiment things which would be impractical or impossible to try IRL. No, I don't mean rocket jumps, I mean for example piloting a jumbo jet.
Or to put it otherwise, it's sorta like some people go driving around on weekends just because they like driving. Yet noone would file cars under "toys". They're a serious tool which, incidentally, can also be used for entertainment by some people.
As a juvenile/type 1 diabetic (Score:5, Insightful)
Re:Not a game, a game/monitor (Score:2)
Nothing New (Score:5, Insightful)
While it's great to see new fields opening up to the idea of game-based training, I wonder just how effective it could be. It's easy to see how video game training could benefit soldiers, affecting things like awareness, when and how to hide, move, shoot, etc... It's also a no-brainer to see how it can be used to teach children. But, when we're looking at doctors, it starts to get a little blurry to me how this can help. It just seems to me that a game that would be capable of teaching a medical doctor would have to be so complex that it just wouldn't be a fun game. If you simplify it too much, the doctors would start to overlook certain possibilities in treatments because the simulators never covered it. That could be a bad thing.
Then again, maybe I'm biased by the fact that I grew up playing games that taught children and yet have never seen one for teaching doctors or professions of that caliber/genre. I hope my skepticism is proven wrong because if it's possible, I think game-based training is a great way to train. If it can keep you interested and at the same time teach you, then it's a good thing all around.
So, are they going to be putting gameboy versions of "Operation" in ERs now?
Re:Nothing New (Score:1, Troll)
I think you meant "Training our kids to be soldiers."
Yeah . . . (Score:1)
If only the Alpha-Betas had known about this, they w
Re:Nothing New (Score:1)
Re:Nothing New (Score:1)
And, the military may want a soldier that will sharge straight in. D-Day is a good example of this. Not necessarily charging straight in, but the people that were the
I can see it now.... (Score:4, Funny)
Re:I can see it now.... (Score:1)
Dee Dee Are (Score:1)
Better yet, if you want a physical game to help rehabilitate type 2s, try Konami's Dance Dance Revolution on the PS1 or PS2, or the free PC version [stepmania.com].
Re:Dee Dee Are (Score:1)
yea its doom3 ! (Score:2)
Been there, done that (Score:5, Funny)
Now I help moderate Slashdot.
I hope you all enjoy your little laugh at diabetes (Score:4, Insightful)
Ignore trollish:MOD UP: Interesting link (Score:3, Interesting)
By accident as usual.
Re:I hope you all enjoy your little laugh at diabe (Score:2)
Re:I hope you all enjoy your little laugh at diabe (Score:2)
Long hours (Score:4, Funny)
Congratulations! GlucoBoy high score reached... (Score:3, Funny)
InsulinRage!
Similar to Mario recovering a star token, InsulinRage causes the player to flash bright light for thirty seconds as they become impervious to attack. Unlike Mario however, at the conclusion of these thirty seconds, the GlucoBoy player enters HypoglycemicShock.
Geeks' dreams coming true! (Score:4, Funny)
Psh... (Score:4, Funny)
It's been done. (Score:1)
Jeff Bellinghausen (Score:2)
I wrote a big 26-page paper on the guy a year ago in my english class after he gave a lecture at my school. Seemed like a very interesting guy.
Captain Novolin!!! (Score:1, Redundant)
Google confirms it too [google.com] (for the lazy)
Re:Captain Novolin!!! (Score:2)
Similar idea as Captain Novolin, except with elephants, made by the same people who brought you the fine game called Bronkie, which is about a Dinosaur with asthma.
Is medicine a science or not? (Score:4, Interesting)
A few weeks ago I was shocked to hear on TV someone saying that he became a physician because he loved science. My reaction was 'If you loved science, why did you study medicine, instead of a science (biology, geology, physics, whatever)
For me a science is a branch of human knowledge which has the purpose of understanding how the world works AND USES THE SCIENTIFIC METHOD for achieving this purpose. The scientific method consists in making experiments and observations and in building theories which explain observed facts, leading to new experiments and observations which lead to new theories, etc.
The purpose of medicine is healing people, NOT UNDERSTANDING THE WORLD, and thus it is not a science. For a physician is irrelevant how a healing method works, the only thing that matters is that it works (and does not cause secondary damage). Lots of drugs have been used for centuries whitout knowing how they work. In this respect medicine is closer to religion or witchraft than science. It seems that medicine is some kind of engineering. Now and then physicians and engineers use scientific data for their jobs; however it is irrelevant whether some medical or engineering techniques have a scientific basis or not.
Although very important for understanding the world, mathematics is not a science because 1) it studies abstract notions and relations, not the world 2) it does not use the scientific method (no experiments or observations in mathematics, only theories).
Re:Is medicine a science or not? (Score:2, Flamebait)
I don't think you quite grasp the amount of chemistry, biochemistry, and physics that a physician must study in medical school. It's even more so if they want to specialize or do research.
Coming up with new ways of healing people *comes from* understanding the world. Researchers trained as doctors are huge contributors to medical research, aka science. (Going by your vague definition of science=understanding the world) Why don't you check out the N
Clinical Research yes, practice no (Score:4, Informative)
Practicing physicians on the other hand, while they may keep in touch with current research (perhaps skimming the New England Journal of Medicine or Lancet) aren't scientists in any real sense of the term, although they certainly use science in their work. It's a bit like the difference between a chemist and a chemical engineer.
Game or Simulation? (Score:5, Interesting)
At some point the task that a "game" like this is trying to accomplish makes it no longer a game because it is not really entertaining. It is instead a simulation that the person is using to practice their trade. At that point, calling it a "game" seems like more of a marketing move than anything else.
Of course if you really like what you do, it may still be entertaining for you to practice. For instance, I imagine a military flight combat simulator could be pretty fun, but I still wouldn't call it a game (unless perhaps when you killed an enemy it blew up like Han Solo's final tie kill).
Re:Game or Simulation? (Score:2)
I've read a few more posts along these lines. I think that you are under estimating game designers. I wouldn't want to in compass all of a "professional" field in a game it wouldn't work. Here are a few ideas that could work.
1. A basic first aid game with characters that are similar to the sims, must include Male/Female and age groups
Virtual industrial jello (Score:1)
VR for pain and phobia (Score:3, Insightful)
http://www.vrphobia.com/ [vrphobia.com]
http://www.cnn.com/TECH/computing/9905/21/t_t/pai
Re:VR for pain and phobia (Score:2)
Re:VR for pain and phobia (Score:1)
Re:VR for pain and phobia (Score:2)
productive (Score:1)
Re:productive (Score:2, Insightful)
It's finally come! (Score:2)
Person walking on the street
Person get hit by car
Person grieviously hurt
Person uses a small medikit with a red cross on it
*BING!* Back to life!
Come back Konami (Score:2, Insightful)
Icebergs in Australia (Score:1)
Apparently it's pretty helpful - I mean who can feel burnt chasing snowmen?
Ben's Game. (Score:4, Interesting)
"Ben's Game" [makewish.org] just came across my desk, and as it's relevent, I tought I'd mention it here.
Ben is a 9-year old boy who had lukemia (now in remission) who had a wish: to create a videogame where he could fight his cancer.
Make-a-Wish foundation stepped up to the plate, and got some developers from LucasArts to make such a game.
The game is a free download. Apparently the USCF Children's Hospital is installing copies of the game in its pediatric ward for the children there to play. The game is quite well done. I can just imagine the health benifits for the child sitting the hospital on chemo yelling "Take that cancer!".
As HomeStar Runner [homestarrunner.com] would say, this kid has the heart of a champion. Way to go Ben!
Yaz.
Make a Game out of Curing disease (Score:1)
Anyone remember 'Life & Death'? (Score:1, Offtopic)
Then in 1990, it was brain surgery in 'Life & Death 2: The Brain [the-underdogs.org]'.
Notice, you can download both games from the sites above. I must say, they got pretty high scores back in the day.
Games? (Score:1)
Re:Games? (Score:2)
We also have the "Olympic Games", and when referring to animals we kill for fun we call them "Game" too.
And that's just how we like it here
forget medicine... (Score:1)
who wouldn't want to play soldier of fortune and kill real terrorists at the same time
all we need are a bunch of devoted
i don't know but we already have unmanned predator drones so this can't be too far off...
What they need is... (Score:2)
Over time, they would evolve based on nutrition and conditions.
It would have to be oversimplified a bit, of course.
Boring? Perhaps. But it's the most interesting way I can think of to present some really complex and obscure topics.
Re:What they need is... (Score:2)
What about a game that acutally helps research? (Score:2, Insightful)
Core Weakness of SImualtions and Games (Score:4, Insightful)
The problem was that I had made a minor sign error in some 3-D coordinate transformations. Because I designed both the simulation of the sensor and the software that processed that sensor data, I put the same mistake in both places. This sign error was self-consistent in silico, even as it was wrong in reality (or in vitro, as the medical researchers would say). Simulations can create false confidence.
By the same token, if the designers of the game have the same medical expert both create the simulated patient and the scoring of player's actions, then any errors in that expert's knowledge may create a false reality -- a simulation that is self-consistent but inaccurate. Doctors that are trained on the system may be to self-confident because they think they have seen a 1,000 simulated causes of X and think they know how such cases seem to progress/respond to treatment. But if this deep experience is based on erroneous "physics" then the learning is erroneous.
I'm not saying that simulation games are bad, simulations can help train doctors to recognize and respond to rare events (analogous to flight simulators that train pilots for an engine fire that they are unlikely to ever personally experience).
My point is that simulation games have a weakness in creating cognitive experiences that seem very real and very plausible, yet can be very wrong. Medical knowledge is, to date, too uncertain and too dynamic. If they do use simulations to train doctors and then discover an error in the simulation, they would need to recall both the simulation software and all the doctors trained on it.
Remove funny bone... (Score:1, Funny)
A Healthy Dose (Score:2, Interesting)
3dfx Voodoo Ad (Score:1)
"We have a chip that could save lives[...] but we decided to use it for Games"
A little ahead of the game, aren't we? (Score:1)
Or maybe.... (Score:1)
Who needs 8 years of medical school? (Score:1)
ECGBoy (Score:1)
http://www.ncbi.nlm.nih.gov/entrez/query.fcgi?c
http://www.biomedpatent.com/5876351.htm
Gluco Pong! (Score:2)
(I made this game and the Carb Counting one about 3 years ago for this juvenile diabetes web site.)
I'm glad I have the choice... (Score:1)
Simulating schizophrenia (Score:1)
http://secondlife.blogs.com/nwn/2004/09/in_the_