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Nintendo

The Reinvention of Zelda 74

Gamespot reports on a lecture at GDC on Thursday, with commentary from Nintendo's manager of software development Eiji Aonuma. Aonuma went through the very long process involved in bringing Twilight Princess to the American audience. Realistic graphics were chosen for the US playerbase, but many other decisions came about via unorthodox thinking and the intervention of a higher power. "It was around this stage that Aonuma was talking to Nintendo senior managing director Shigeru Miyamoto, who told him something along the lines of, 'It's as though the Revolution (later renamed the Wii) was designed just for Zelda! Why don't you try making a Zelda for the Revolution?' In the end, believes Aonuma, the kind of direct control offered by the Wii Remote was exactly what was needed to breathe life into the game."
Nintendo

GDC - Miyamoto Delivers Developer-Focused Keynote 84

The legendary Shigeru Miyamoto brought attendees of last night's Game Developer's Choice Awards to their feet when he received the Lifetime Achievement award. Today, Miyamoto had the chance to share the vision Nintendo used when designing the DS and the Wii. In a keynote focused solely on development, he outlined the three keys to their corporate vision, and the elements that make up his own outlook on game design. No explosive new titles or plans were announced, but in its own way Miyamoto's quiet call to arms was powerful and exciting. Read on for a few notes of my own, and links to coverage from other sites.
XBox (Games)

More Advertising in Your Next Xbox Game 278

ejwong writes "TheGameFeed is reporting on Microsoft's plans to offset Xbox360 game costs with more in game advertising under its subsidiary, Massive. In-game ads are gaining popularity and the wave isn't going to stop. Publishers see this as a huge potential for increased game revenues to help offset the rising development costs for the Xbox 360, PS3 and Wii. The question is how far will they go, and how much are gamers willing to take?." From the article: "If you plan on picking up an Xbox 360 title this month, then you're probably picking up one with Massive's in-game ads. Titles such as Crackdown, Def Jam: Icon, MLB 2K7, and Ghost Recon Advanced Warfighter 2 are all part of the Massive network showing off ads from Dell, Intel, Discovery Channel, Intel, NBC, Verizon and even the Navy among others. "
Nintendo

Spore Dev Down On the Wii 315

An anonymous reader writes "As reported by IGN, Spore developer Chris Hecker made a very quotable statement at a traditionally contentious GDC panel. At the 'Game Publishers Rant' event Wednesday morning, Hecker stated that he thought the Wii is a piece of sh*t. He went on to refer to it as 'two GameCubes stuck together with duct tape.' He also took Nintendo to task for not taking games seriously enough. 'It's not clear to me that Nintendo gives a s*** about games as an art form.'"
Wii

The Wii's MEMS Inventor on Future Technology 118

eldavojohn writes "IEEE Spectrum is running an article on the inventor of the motion sensor that the Wii uses. The microelectromechanical system (MEMS) gives Wii its core ability to sense motion in the controller. What's really interesting is where Benedetto Vigna wants to take this technology. He has plans to make the sensor smaller and tougher, and hope to place it inside of things like shoes, textiles, and medical devices to aid in data collection. He continues, 'Then I want to make a three-dimensional gyroscope, to measure rotation around three different axes. Today, such products are quite big, a cube 10 centimeters on a side. We want to do this in less than a 30-millimeter cube, to serve as an image stabilizer in cameras and to track a person's position in the intervals when he can't get a GPS signal.'"
XBox (Games)

Casual Play on 360 Live Arcade 48

twoallbeefpatties writes "Columnist Chris Suellentrop writes an article for Slate describing how his desire for casual gaming is fulfilled more by the 360 than the Wii due to the presence of simpler games available over Live Arcade. The availability of oldschool Nintendo games on the Wii network fulfills his nostalgic hardcore gaming side, but when he really wants to just relax, he'd rather be trying to top his Live high score on Root Beer Tapper. Says Suellentrop: 'The Nintendo Wii will transform the way we play games at home. But the Xbox 360, through its Xbox Live service, is building something equally compelling: a celestial arcade, where casual and hard-core gamers alike can connect over the Internet and find like-minded souls. For an old-timer like me, the celestial arcade also lets me feel like I still have some of my old gaming mojo.'"
Wii

Christian Group Prepares To Mark Wii as 'Porn Portal' 565

Citing the Wii's ability to browse the internet via the Opera browser, a Christian group based out of California is planning on targeting the console with a smear campaign, Kotaku reports. The site has gotten ahold of a leaked press release from the upcoming 'Porn Talk' media event. From the release: "Like many new gaming technologies, the Wii's wireless internet capabilities make it a portal to porno. 'Parents think the computer is the only way for their kids to get porn on the internet. Unfortunately, they are dead wrong,' says Mike Foster, founder of ThePornTalk.com. 'Gaming devices like the Wii and the PSP aren't just for fun games anymore. You're able to surf the net, chat with friends, email, and view porn because of its internet access. Kids know this but parents don't!'"
XBox (Games)

Microsoft 'Refocusing on Fun', Alien Hominid Comes to XBLA 33

C&VG offers up some news on Microsoft's next-gen games platform today. Most interesting are comments from Peter Moore indicating the company will be refocusing on fun, inspired by the financial and mass-market success of Nintendo's Wii. Says Moore "From a first-party point of view, it's not just about E-rated games, it's going to be about the experience that, quite frankly, Nintendo has done a tremendous job in capturing, in bringing back fun - if you will - to the gaming platforms." He's quick to point out that this is something they've had on the back burner for some time, and they intend to aim for 'experiential' games. The article wonders out loud, questioning whether this means Microsoft is planning to roll out a motion-sensing controller, or just more E and T rated games? Additionally, CVG points out that this week's Xbox Live Arcade release is The Behemoth's Alien Hominid . It's a tremendous side-scrolling 2d shooter, and well worth checking out.
Power

The Next-Gen Consoles and Power Consumption 85

Ant writes "This HardCOREware review reports that the current video game console war takes an interesting twist as the power consumption levels of each of the three new consoles (Nintendo Wii, Sony Playstation 3 (PS3), and Microsoft Xbox 360) were explored. Video game playback, DVD playback, and other console functions were tested. One of the most interesting stats were the console idle power usage: 'Wii - 1.3 watts, Wii (Connect 24 On) - 9.6 watts, Xbox 360 - 2.5 watts, PlayStation 3 - 1.9 watts. Nothing significant here; you're looking at spending about $0.20 USD a month to keep the PS3 plugged in, which isn't much. The Wii requires 10 Watts to run Connect24 (which will connect to Nintendo's online service and notify you of system updates) racking up a cost of about $1 a month which is nothing too significant, but still about 5X more than if it were just turned off. Turn Connect24 off, and it's back down to normal.'"
Wii

No More GameCube, Wii 2.0 On the Far Horizon 153

The little purple machine that could is no longer being manufactured. Hardware revisions are in store for the Nintendo Wii eventually. These announcements aren't terribly shocking, but they're still interesting admissions from Perin Kaplan, Vice President of Marketing & Corporate Affairs for Nintendo of America. GameDaily has the interview, which also discusses Wii sales, the lull in games, new IPs, and some details on plans online. Don't worry, you won't have to buy a new Wii anytime soon. Kaplan is immediately talking about the planned Japanese version with DVD Playback capability, but does say 'Sure, absolutely' to the question of whether we'll eventually see hardware changes on the order of the DS/DS Lite.
Businesses

January Game Sales Explode, Wii Dominates 478

njkid1, as he does from time to time, passed us a link to a story on the GameDaily site. Today they're discussing the January NPD numbers for the games industry. In short, they're terrific. Software sales totaled $549 million for the month, up a staggering 53 percent over last year. Hardware sales were brisk as well, with the Wii selling around 436,000 units. Trailing behind were Microsoft and Sony, with 360 hitting 294,000 units sold and the PS3 selling 244,000 units. January had an extra week, which resulted in 'inflated' sales, but even after normalizing the data things were tremendous for the games industry in a month where there's normally a post-holiday slump.
Wii

The Wii - Is the Magic Gone? 492

Computer And Video Games asks the tough question: is the Wii's magic gone? After the flurry of excitement around the launch, lackluster ports and a persistent inability for Nintendo to keep units on the shelves has made it hard for gamers to sustain their enthusiasm for the system. It doesn't help that most of the good games slated for this year won't be out for months. In some cases, there's doubt they'll even make it out this year: Reggie Fils-Aime appears to be backpedaling on Metroid Prime 3 by Christmas, which would be a shame. GigaGamez has additional commentary. Are you still as excited about the Wii as you were when it launched?
Nintendo

Comments From Miyamoto On Wii, Industry 209

This past December, Nintendo designer Shigeru Miyamoto sat down with the Talk Asia program. It was only just recently translated and (via Ars Technica), CNN is carrying the resulting commentary. Miyamoto discusses the creation of Mario, the future of the Nintendo, the problems facing the games industry today, and the 'awesomeness' of the Wii's name. "I think anyone can enjoy video games. But some people shy away from them, just by looking at the shape of the console, or they think it is complicated when they have to plug the machine into their television set. However, I think if it is something that is simple to connect and play, it can be enjoyed by anybody, especially if they can interact with the characters. We also have to think about the themes of the games. There is an abundance of themes that people are interested in, and video games have only touched on few of them."
Wii

Everybody Votes on the Wii 87

Wired's Game|Life blog has up a post pointing out a surprise from Nintendo: a cute voting application now available on your Nintendo Wii. Unannounced and easy to understand, Everybody Votes appears to be attempting to gain a gestalt view of the Wii-owning population. The app gives you several multiple choice questions to answer, and allows you to submit your own. Chris Kohler hopes that this might be the beginning of downloads for small, entertaining programs Nintendo fans may have never otherwise seen. "If you've ever been to an E3 or read about Nintendo's booth, you know that they often show little demos or applications that never get released. Well, with Wii, it seems that we might actually start seeing those little experiments thrown out to the public. Since Nintendo as a game developer uses this first-prototype-something-fun style of design, we could see all kinds of things that ordinarily wouldn't ever make it out of Nintendo headquarters." I personally hope we get a full-fledged version of the conducting game that Miyamoto used to demo the system at last year's E3.
Nintendo

Entire Twilight Princess Script Available Online 54

1up notes, briefly, an enormous present for any dedicated Zelda fan that hasn't been able to work through Twilight Princess yet. The extremely cogent 'Mgoblue201' has uploaded a massive text file to GameFAQs, with the entire script of the game available to read. The author means business: he has jotted down every line of dialogue in the game, including the ones where you as a player try to do something nonsensical, or when you do something out of the ordinary. Mgoblue also offers a good deal of interstitial text to connect the various scenes. Here is some of his work from the very first scene of the game: "FADO: Hey hey, where are you goin' without Epona? Hurry on up an' bring her with you, bud. [Link rushes through the shadowy coat of the forest, which parts ways to let in the path to the springs, where he finds Ilia bathing Epona in the eerie glow of the twilight]" At the end of the document he looks at some of the apparent inconsistencies between the Zelda games, and attempts to make sense of the fractured 'Hero of Time' timeline. If you want to find out how the game ends, or don't understand something you breezed past, Mgoblue has you covered.
Wii

Wii, DS to Rock With Guitar Hero 87

Gamespot has the word that, in a conference call on Activision's plans for the coming fiscal year, they announced Guitar Hero games for the DS and Wii. The titles could be coming any time between April of this year and March of next, and there are almost no details to relate otherwise. Presumably, Guitar Hero's new development home of NeverSoft will be handling the creation process. How do you think they'll incorporate the motion-sensing properties of the Wiimote into the axe? Any Nintendo classic songs you'd love to see included on the Wii version?
Games

Gears of War Sweeps AIAS Awards 62

GamesIndustry.biz reports on a very successful night for Epic Games, which garnered no less than eight awards for their 360 console shooter Gears of War. In addition to awards like 'Best Console Game' and 'Game of the Year', feathers in Epic's cap include 'Outstanding Character Performance Male' for John DiMaggio's Marcus Fenix and 'Sports Best Online Game Play'. Epic's CliffyB and Michael Capps were onhand to accept the awards, and were elated by their success: "The thing is ... being on the outside of this industry looking in as a kid, and wanting to be part of it, and then being able to be here and get an award from all of these talented people who've been in the business for so long, finally to be a part of it, to be recognized like this is absolutely unbelievable. We could not be honoured more." Other impressive winners for the night included Elder Scrolls IV: Oblivion, Fight Night, Rainbow Six, and the Wii. The full list of awards winners is available on the article.
Wii

Manhunt 2 Confirmed for Wii 65

Of all the licenses I expected to see on the Wii, the ultra-violent Manhunt title was not one of them. Coming to the 'next-gen alternative' trifecta of PSP, PS2, and Wii this summer is Manhunt 2 (not to be confused with the Sierra Manhunter adventure game series). The followup to the violent Rockstar title from 2003 will 'push game design and storytelling forward', sticking close to the original's dark suspense/stealth motifs.
Classic Games (Games)

Can Nintendo Save the Adventure Game Genre? 126

Gamasutra is running an editorial wondering whether the Wii can save the adventure game genre. With the intuitive nature of first-person control and interaction the Wiimote/nunchuck combination provides, it's been an open question since the console's concept was announced whether or not the Nintendo could revive a much-beloved but sadly absent game genre. Scott Nixon writes of the future for point-and-click titles, talking about their hearty success on the DS (with Hotel Dusk and Phoenix Wright) and the requirements of design such games would make of the Wii. With word that a Wii developer for the Sam and Max series is being sought, the question isn't if but when adventure titles begin appearing on the system. Here's hoping they get a warm reception, from an audience ready for their reintroduction. Update: 02/07 01:03 GMT by Z : Fixed the link. Sorry.
Nintendo

Wii Outsells PS3, Blue-ray Outsells HD DVD 182

njkid1, a regular contributor of GameDaily articles, passed us word that the Wii is handily outselling the PS3 in Japan. Famitsu parent company Enterbrain has figures showing that Nintendo sold 405,000 Wii units last month, while Sony sold 148,000 units of the PS3. While this is probably not something the folks at Sony are overjoyed about, they did have reason to crow this week. They've now announced that cumulative Blu-ray sales have passed the HD DVD format for the first time. Gamasutra has the word, from Sony itself, with some interesting supporting information. Most PS3 owners, it seems, have used their system to watch HD movies. Some full 80 percent plan to buy further HD titles in the future. This is further support for the VideoScan sales figures we discussed last week.

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