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Games

Hardcore to Be Pushed Aside This Console Generation? 142

Gamasutra asks questions directly of analysts on a semi-regular basis, in a feature they call 'Analyze This'. This week they quiz analysts about the rising influence of casual players, and what this means for the dedicated hardcore gamer. The ubiquitous Michael Pachter: "I think some portion of family growth will come from aging of original Xbox owners, who will have families of their own and will likely play games with their children. I also think that newer features on the Elite, like the 80GB hard drive, will encourage more family activities, like downloading TV shows and movies. In essence, I don't see [Microsoft] trying to cannibalize the Wii audience, so much as to trying to offer an alternative with the Xbox 360 as the home media center. I don't think that there is any real threat to the long-term survival of the Xbox 360."
Games

EA Executive Cites Need For More Innovation 84

The Wall Street Journal has comments from John Riccitiello, EA's new CEO, who has an interesting observation: maybe we should make more original games. "In his first in-depth comments since taking the job in April, John Riccitiello says he worries that the Redwood City, Calif., company and others in the industry make too many games that lack innovation. He says EA and others need both to push more aggressively beyond traditional audiences to court 'casual' consumers and to experiment more with new sales approaches -- outside the norm of selling $50 to $60 discs with 40-hour games that he says few players ever finish. 'We're boring people to death and making games that are harder and harder to play,' Mr. Riccitiello said in an interview." Perhaps looking beyond yearly updates to established franchises might be a way to go too. We've seen EA form a casual studio, re-organize the flowchart, adopt the Wii wholeheartedly ... does anyone see EA actually reinventing itself, or is this too little too late?
Microsoft

Microsoft Readies Cheaper 360 249

Officially Microsoft is putting on a brave face, saying they won't drop the 360's price even in the console's weakest market: Japan. Just the same (probably in anticipation of Sony's PS3 price drop), the San Jose Mercury news says the company is secretly working on preparing a lower cost Xbox 360 SKU. Called 'Falcon', it's a cost-reduced system using 65nm chips instead of the at-launch 90nm electronics. This ties right into Michael Pachter's expectation of such a cut; it should be noted he doesn't see the DS or Wii prices moving any time soon. Related to all of this, Newsweek's LevelUp blog has two great interviews today: a Peter Moore discussion harkening back to last week's warranty announcement, and a chat with Jack Tretton about the price cut and the 360's hardware issues.
Sony

$499 PlayStation 3 Confirmed 555

Gamespot is reporting that the rumoured price drop from earlier this week is a reality. Starting on July 10th, the current 60GB model will sell for $499. Coming to US shores in August is the 80GB version only available in South Korea at the moment, which will retail for $599. They're bundling that unit with Motorstorm, so it's not just another 20 gigs for $100. "The price drop further indicates that, after a slow start, Sony is now aggressively trying to expand its customer base in the US. The move comes none too soon. According to the latest figures from industry-research firm the NPD Group, the PS3 only sold 82,000 units in the US in May, compared to the Xbox 360's 155,000 units and the Wii's 338,000 units." So, is this it? Will this price drop make you buy a PS3, or are you still holding off for the big games this fall?
Wii

Download Services Have Missiles, Dolphins 44

This week both Nintendo and Microsoft's downloadable game services have some great titles to offer. The Wii will soon be playing host to Super Mario Bros. 2, Ecco: Tides of Time, and Dragon Spirit . Xbox Live Arcade, meanwhile, has up an update of Missile Command . This latest follows on the heels of Pac-Man: CE , a worthy and well-received updating of the arcade classic. Ars' comment about Ecco is dead on: "I used to love this game, just swimming around and doing those flips out of the water as Ecco was pretty calming. Then you tried to actually play the game and found out just how excruciatingly difficult it could be. While the Dreamcast update lost some of the magic, the original Ecco is still a neat twist on 2D games. Who knew that taking a platformer and setting it underwater would be so much fun?"
Nintendo

Details on Nintendo's Original Downloadable Content 138

HaymarketRiot writes "N'Gai Croal from Newsweek has given us a broad outline of Nintendo's plans for downloadable original content. To be called 'WiiWare', the company will be selling these all-new games via the Wii's Virtual Store for Wii points. Not only are they looking to big-name developers for these titles, but small garage-style shops as well. 'Shorter, original, more creative games from small teams with big ideas; these are the buzzwords that you'll be hearing from Nintendo when its Wednesday announcement goes wide. Fils-Aime told us that while Nintendo, as the retailer, would itself determine the appropriate pricing for each game on a per-title bases, the games themselves would not be vetted by Nintendo. Instead, Nintendo would only check the games for bugs and compatibility, with developers and publishers responsible for securing [a rating lower than AO with the ESRB].' For more, N'Gai has an interview with Reggie Fils-Aime on the subject. Unfortunately, we won't be seeing a finished product until 2008."
Businesses

Nintendo's Market Value Briefly Tops Sony's 137

GameDaily reports on news from Reuters; today for the first time Nintendo outpaced Sony's market value. Note that this isn't Sony's games wing, but the entirety of the Sony corporation. Investor confidence spurred by brisk sales of the DS and Wii pushed Nintendo (briefly) into the top ten earners in the nation of Japan, with such rarefied organizations as Honda, Toyota, and Canon. "Nintendo's shares rose to a record high 46,350 yen in the morning, increasing its overall market value to 6.57 trillion yen ($53 billion), which allowed it to surpass Sony's market capitalization for a time. The company's shares, however, finished the day a bit lower putting Nintendo back in 11th place behind Sony, but still ahead of Panasonic maker Matsushita, whose sales are over eight times larger than Nintendo's. Nintendo's market value closed at 6.39 trillion yen on Monday, just below Sony's 6.48 trillion yen."
Politics

Take Two Shelves Manhunt 2 350

If you've been following this story so far, it shouldn't come as a shock that Take-Two has shelved Manhunt 2 for the moment, while they decide what to do next. The company is considering its options, and still fully supports the game as a 'work of art'. "Take-Two Interactive Software has temporarily suspended plans to distribute Manhunt 2 for the Wii or PlayStation platforms while it reviews its options with regard to the recent decisions made by the British Board of Film Classification and Entertainment Software Rating Board ... We continue to stand behind this extraordinary game. We believe in freedom of creative expression, as well as responsible marketing, both of which are essential to our business of making great entertainment." Analysts have already started weighing in, with some seeing this as unfairly targeting the GTA-maker for previous 'sins'.
Sony

Father of Sony Playstation Steps Down 57

Raver32 wrote with a link to a CNN article about the end of Ken Kutaragi's time at Sony. His departure was announced back in April, and now leaves Sony Computer Entertainment Inc. (SCEI) headed by Kazuo Hirai, Sony Computer Entertainment's (SCE) former president and COO. "Though no longer a board member, Kutaragi will hold an advisory post at the gaming unit, according to SCE official Sayoka Henmi. The departure of Kutaragi, an icon among gamers, marks the end of an era at Sony Corp. that saw the company long dominate the video game industry with its flagship PlayStation consoles. But it also highlights troubles at Sony amid a series of blunders over the rollout of its PlayStation 3 and intense competition from Nintendo Co.'s popular Wii console and Microsoft's Xbox 360."
Businesses

Pokemon Leads Game Sales Up 31% in May 63

Gamasutra has several coverage elements about last month's NPD figures, which unsurprisingly show Nintendo's continued dominance of console sales numbers. A combined 569,000 units sold for Pokemon Diamond and Pearl probably helped some. "According to official sources and a number of independent reports, total industry sales were up 49 percent to $815 million for the month, with hardware sales up 79 percent to $221 million, and the Nintendo DS selling an impressive 423,000 units for the month. The rest of the hardware sales revealed that the Wii sold an impressive 338,000 units for the month, with the Xbox 360's sales down somewhat at around 155,000 units and the PlayStation 3 sold just 82,000 during May in the U.S. On the handheld side of things, the PSP trailed the DS but still sold around 221,000 units, and the Game Boy Advance sold just 80,000 units for the month. Rounding off the major players, the PlayStation 2 sold 188,000 units during May." Those DS sales are nothing to sneeze at, as an analyst group estimates that by 2011 there will be some 112 Million DS units sold ... with an 89% install base in Japan. The site has a further breakdown of last month's numbers, analyzing the dip in overall console sales and the potentials of each platform. The Curmudgeon Gamer is the mind behind that analysis, and he had two further points to make about the numbers on his site.
Sony

Sony Looks to 'Refine' PS3 Price 182

Via GameDaily a Financial Times interview with with Sir Howard Stringer, Sony's CEO, gives fans the first hope that price cuts may be coming soon. Lauding the Wii's performance in last month's NPD numbers, Stringer says that Sony is looking to 'refine' the PS3's pricepoint. "'Nintendo Wii has been a successful enterprise, and a very good business model, compared with ours . . . because it's cheaper,' Mr Stringer said in a video interview. 'That [price cuts] is what we are studying at the moment. That's what we are trying to refine.' Sir Howard said he expected 'energy [in PS3 sales] by Christmas, and then you will begin to see break-out games'. Sony is launching a virtual-world game called Home this year, and up to 30 other games."
Emulation (Games)

Nintendo Wii Homebrew Contest 2007 140

Croakyvoice writes "DCEmu is hosting the worlds first Nintendo Wii and Nintendo Gamecube Homebrew Coding Contest with prizes of $500 on offer for Homebrew and Emulators for the Wii and Gamecube, The hope is that through this contest an exploit will be released that will allow full homebrew on the Nintendo Wii without a Modchip. Gamecube Homebrew is already on the Wii with a host of systems emulated such as Snes, Genesis, Gameboy and Neogeo."
Businesses

Evidence for Console Price Cuts 150

Next Generation offers up an exhaustive analysis of previous console generation price cuts, and concludes that we are definitely due for some cheaper next-gen action sometime in the near future. The piece includes charts of lowering system prices, as well as a breakdown of how many consoles sold at various price tiers. "Certainly we can use history as a guide, but there are limits to its use for prognostication. The price drops this generation may happen in ways entirely different from what has been suggested above. Maybe the $300 console this generation will be what the $200 console was last generation. Maybe Microsoft will forge ahead with its current price structure until after Halo 3 has come and gone. Maybe Sony will bless the PlayStation 3 with a 33% price drop sometime this year. And maybe Nintendo will give the Wii a small price drop by removing Wii Sports from the package. Those could happen, but don't bet on it."
Games

Fallout 3, RE 5 in 2008, Final Fantasy 360 Never 136

In addition to the truly excellent trailer, yesterday Bethesda Softworks let slip the platforms on which Fallout 3 will be playable. CVG reports on an article in the upcoming issue of Game Informer magazine, which describes some of the gameplay and states the title will be on offer for the PC, 360, and PlayStation 3 sometime in Fall of 2008. Meanwhile, Eurogamer is reporting that Capcom won't be letting Resident Evil 5 out of the holding pen until at least April of next year. For now they're relying on the Wii port of the title and other offerings to see them through the year. Finally, if you were hoping to play Final Fantasy XIII on the Xbox 360, you'll be waiting a long time. IGN has word that there are no plans for any FF games on Microsoft's console.
Games

Establishing A Beachhead In A Crowded Genre 42

simoniker writes "How do you make a game that will stand apart from countless similar titles? Harmonix designer Chris Canfield (Guitar Hero II) thinks he knows, and is talking about it in a new editorial, 'Establishing A Beachhead In A Crowded Genre'. He comments that one of the key things you can do is to 'Gut key elements of the design': "Examples of this in your genre might include: sniper rifles in an FPS, powerslides in a racing game, minigames in a Wii title, healing crates, bosses, rocket jumps, or any other big or small element. Of course, the really good features shouldn't be the only ones on the chopping block. Not only will this free up time in the schedule that would otherwise be occupied by been-done features, but it creates space for genuinely new solutions and makes producers very, very happy.""
Wii

Wii to Get New Hardware - Possibly Hard Drive? 151

HoboBob writes "It has been suggested that Nintendo will be unveiling some new hardware for the Wii at the E3 media festival, and some are speculating that it could be a hard drive. According to the article: 'Confirmation back in April that Neo Geo games will begin being added to Wii's Virtual Console download service adds weight to the speculation, considering Neo Geo games are huge — some clocking in it at up to 330MB. One of those bad boys would put serious strain on the Wii's memory.'"
Wii

Virtual Console Offers 100 Games, 4.7 Million Sold 125

GameDaily reports on new numbers from Nintendo, discussing their ongoing success with the Wii's Virtual Console offering. According to the piece, there are now over 100 games available on the service, and some 4.7 Million downloads have been transacted since the system's launch late last year. "Nintendo has been updating the Wii Shop with new Virtual Console games every Monday. The top five downloads worldwide to date have been Super Mario Bros. (NES), Super Mario 64 (N64), Mario Kart 64 (N64), Super Mario World (SNES), and The Legend of Zelda (NES). 'With an Internet connection rate reaching 40 percent, Wii owners have more options than ever to find the kinds of games they love to play,' says George Harrison, Nintendo of America's senior vice president of marketing and corporate communications. 'Beyond the Wii Shop Channel, all types of people are getting connected and checking out the information and entertainment options available on the Wii Menu. Whether voting, creating a Mii or just checking the weather, everyone has a favorite channel.'"
Wii

Wii's Longevity, Competition Questioned 277

Gamasutra reports that, despite the Wii's breakaway sales success, some analysts are skeptical of the Wii's staying power. Other analysts are, of course, pointing out that many of the 'hardcore' titles are expected later this year. "[They] not[ed] that 31% of Wii owners surveyed in March said they expected to play the Wii more often a year from now, compared to 21% of Xbox 360 owners." At the same time, Nintendo of America's George Harrison is questioning the staying power of Sony and Microsoft. According to Harrison, the two larger companies 'lack the DNA' to move with the industry, and keep with the the demand for casual, more family-friendly titles. "'They're really good at reaching a certain customer, and have a real difficulty understanding how we succeed with the customers that we have,' said the senior vice president of marketing and communications. With the sales of Wii and DS hardware crushing the competition in the US, Harrison is confident that Nintendo could take up to as much as 50 per cent of the market for this latest 'next-gen' cycle."
Media

Games, Movies, Comics Collide 48

Three unrelated pieces of news floating around today all point to the ongoing collision of older medias and gaming. Most Exciting: Joystiq reports that the rights to make a Sin City game have been picked up by Red Mile entertainment. Despite their role as the creators of the Jackass game, that seems like good news. Less Exciting: The two Lego Star Wars games sold really, really well, and so it's not terribly surprising that Lego Star Wars: The Complete Saga has been announced by the folks at LucasArts. Next Generation has the details, saying the game will be released on the PS3, 360, DS, and Wii. The Wii/DS games will be redesigned for their unique control schemes, and the high-end consoles will feature online co-op play. Truly Confusing: Fox has picked up the movie rights for a The Sims movie. Given the way many people play The Sims, I can only assume it will be rated NC-17 and released straight to DVD.
Wii

Nintendo Confirms Mario, Smash Bros. Coming This Year 63

Some excellent news for Nintendo fans: two of the 'big three' games are coming out this year. At an event held in Washington state Reggie Fils-Aime was able to confirm that Smash Bros. and Super Mario Galaxy will be released before the end of the year. Excellent to hear such news, of course ... but other people had different priorities. For Metroid fans, it does indeed look like Samus will have to wait until 2008. Other than that, the company was all good news in general: "Typically, about half of home consoles in Japan are placed in the living room -- with Wii that figure is 75%. In France, 15 of the top 15 games recently were Nintendo. In the US, Fils-Aime says they are seeing 'early signs of significant market change.' The number of female purchasers of hardware are up 42%. The number of people over age of 30 purchasing Nintendo DS is up 127%. Tighten that age range to people over 35, and the number is up 212%. 40% of Wii owners have connected to the internet. 3.3 million plus Virtual Console downloads." Game|Life has hands-on impressions of Brain Age 2 and Mario Strikers Charged , two of the new games shown off at the event.

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