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Sony

Sony Still Not Happy With 'Home' 92

1up is reporting on comments made by Sony's Kaz Hirai to the Japanese magazine Famitsu. Hirai states that he personally is still not completely satisfied with the way Sony's ambitious Home project is shaping up. He also talks about the loss of the Monster Hunter franchise to the Wii, the lack of backwards compatibility in the newest version of the PS3, and other weighty holiday issues. "If anything, we believe the delay would have a positive effect. I personally am not satisfied with the current version of Home. This is a very big project for the PS3 and we want to make sure that we deliver to our hearts content. We hope everyone will look forward to its spring release next year."
Games

50 Landmark Game Design Innovations 156

Next Generation has put together a lengthy list of landmark game design innovations that many of your favorite games probably wouldn't exist without. They break them out into self-contained units, though it's sometimes ambiguous how they're demarcating game design elements. Just the same, it's an interesting look at where game industry trends have led us: "23. Gestural interfaces. Many cultures imbue gestures with supernatural or symbolic power, from Catholics crossing themselves to the mudras of Hindu and Buddhist iconography. Magic is often invoked with gestures, too--that's part of what magic wands are for. The problem with a lot of videogame magic is that clicking icons and pushing buttons feels more technical than magical. The gestural interface is a comparatively recent invention that gives us a non-verbal, non-technical way to express ourselves. Best-known example: Wii controller. Probable first use: Black & White, 2001."
Wii

Nintendo's Iwata Says Old Console Cycle Dead 245

1up is reporting on comments from Nintendo CEO Satoru Iwata, who has offered up the opinion that the four-year console cycle is a thing of the past. Instead, he says, companies should look to iterate on their hardware when an opportunity presents itself. "Launches should depend on when it can signify a major shift in entertainment, or when they have done everything possible with the current hardware. He also says that scheduling the successor to current hardware on a 4-year life cycle without paying attention to changes in the market 'appears to be too inflexible an approach to us.' This isn't to say that the company doesn't have eyes on the future. 'We need to forecast what the future will be like with the expected evolution of new technologies which are available at any given time, and try to identify the so-called 'sweet spot' of technology over the next few years,' he said."
Wii

Wal-Mart's Terrible Nintendo Wii Knock-Offs 490

MaryAlan writes "Wal-Mart is now selling an electronic LCD game in the kid's section that resembles a Wiimote so closely that even Wal-Mart employees can't tell them apart in a picture. But the games — made by ToyQuest out of L.A. — are complete and utter crap, to the point of being unplayable. Their only redeeming feature is that they look like the Nintendo Wii, which means Wal-Mart is relying on brand confusion to sell any of these things to unsuspecting customers. There is a gallery of photos online, so you can take a look at side-by-side pictures with a true Wiimote, down to the fake speaker on the front. "
Wii

The State of the Games Industry in Numbers 33

Gamasutra has up a pair of articles discussing the numbers from this round of the console wars. One focuses on the current frontrunner, Nintendo. Their numerical superiority is highlighted by the number of million selling titles they currently have on tap. Both the DS and Wii are carrying multiple-million sellers, with the current tally for (recently released) Diamond/Pearl sitting at 12,170,000. Meanwhile, in a lengthy article, the site fully explores the impact of console sales in numerous markets and venues, with comparisons between all three consoles (and a focus on Nintendo's sales). "PlayStation 2 titles make up the bulk of software sales in the U.S. and Europe again in 2007, as they have in previous years. The Wii's 2007 numbers equal the GameCube's in 2006, but its software growth isn't yet matching its hardware's. Microsoft's Xbox 360 has benefited largely from the Xbox's demise and the PlayStation 2 sales' slow decline. Even with the PlayStation 3 hardware's current state in Europe, its software sales in Europe are relatively low."
PlayStation (Games)

Low-Price Compact PlayStation 2 Due Next Year 87

MCV is reporting that a $99 version of the PlayStation 2, in a new and compact format, will be released next year. The new unit will incorporate the power supply into its housing, allowing Sony to manufacture the product very inexpensively. "The news will surely come as a blow to Sony rivals Nintendo and Microsoft, who have seen sales of PS2 suffer somewhat due to the introduction of Wii and Xbox 360 in recent years. PS2 this week celebrated its seventh anniversary, during which time it has sold over 120 million units worldwide. Yet this cut demonstrates Sony's belief that the system's market is far from exhausted. Last month, publisher bosses from the likes of Eidos, Ubisoft and Atari suggested to MCV that a price cut on the console could massively reinvigorate its sales figures."
Nintendo

Iwata Explains Mario Galaxy 108

The British Gaming Blog has links to articles on the official UK Wii site exploring the title Mario Galaxy . The first explores the game's origins and gives us a peek behind the scenes of the game's voice acting. The second looks at Mario's essence, and the benefits of the 'planetary gameplay'. The last is all about the sound of Mario: "This time, we recorded with an orchestra of about 50 or so members. Of course, they were not very good at first because they were playing music they'd never heard before, and they are also seeing the score for the first time. But as the day went on, their performance improved dramatically, and the process of recording each track in its final form was actually a very fast one. This surprised Miyamoto-san, who was glued to the glass wall looking at them from the other side. He was saying 'So, sound is something that really changes too!'"
Role Playing (Games)

Tabula Rasa Goes Live 64

After a lengthy wait and a substantial retooling, Richard Garriott's Tabula Rasa has gone live. The New York Times is running a piece looking into the history of Garriott's interaction with MMOGs, while Wired had a chance to speak with the 'General' getting a better sense of what the game is about. "'It takes 30 minutes to an hour just to meet up with your friends to start playing' in most MMOs, says Richard Garriott, the new game's executive producer. In contrast, Tabula Rasa, a PC game that will be released Nov. 2, was designed to appeal to the average Joe who's probably not interested in learning what "gold farming" or "damage over time" means and just wants to amuse himself by saving the universe. It's a calculated shift designed to move beyond the hard-core gaming crowd and court the mainstream audience that has made Nintendo's Wii such a surprise success. And it isn't particularly remarkable, except that Garriott is the man largely responsible for inventing the MMO model in the first place. "
The Media

Mainstream Coverage of Manhunt 2 39

Now that Manhunt 2 is out (and garnering little enthusiasm from gamers) the mainstream press is having their say on the title. Joystiq has a look at what ABC and CBS has to say about the latest assault on our nation's children. "'What sets this video game apart is that the player can become physically involved in the acts of violence,' Couric says. 'Rather than just pushing buttons, the player actually wields a knife, an ax, a glass shard -- to stab an opponent.' Ummm, no. Don't know who writes the copy over there at that ratings powerhouse, but that's just plain wrong. Although the PS2 version would be about pushing buttons -- unless CBS has discovered some new feature -- we're currently unaware of the Wiimote's ability to shape-shift into any of those items described allowing a player to "stab an opponent." Couric then says that research shows violent games cause children to accept violence as an every day part of life."
Music

Complete Set List for Guitar Hero III 84

Wowzer writes "Early leaks have revealed the complete 74 numbers set list in Guitar Hero 3: Legends of Rock . Developer Neversoft had hoped to keep the last remaining 14 songs a secret until the American launch of the game on October 28th for PS2, PS3, Xbox 360 and Wii. From the article: 'Tier 1 - Slow Ride (Foghat), Talk Dirty to Me (Poison), Hit Me with Your Best Shot (Pat Benetar), Story of My Life (Social Distortion), Rock and Roll All Nite (Kiss), Sabotage (Beastie Boys). Tier 2 - Mississippi Queen (Mountain), School's Out (Alice Cooper), Sunshine of Your Love (Cream), Barracuda (Heart), Tom Morello's Original Boss Battle Recording, Bulls on Parade (Rage Against The Machine), Reptillia (The Strokes).'"

Will Wright Opines That Wii Is the Only Next-Gen Console 381

PhoenixOne writes "In an article that will probably tick off a lot of PS3 owners, Will Wright calls the PS3 and 360 'incremental improvement(s)'. 'The Wii feels like a major jump - not that the graphics are more powerful, but that it hits a completely different demographic. In some sense I see the Wii as the most significant thing that's happened, at least on the console side, in quite a while ... I still, for the most part, prefer playing games on the computer - to me the mouse is the best input device ever. Every generation it's like 'the PC's dead! The PC's dead!'. But it carries on growing when consoles are flat for five years. At the moment I can get better graphics on my PC than I can on the PS3.'"
Businesses

Pondering EA's Move Towards Hardcore 51

The site GigaOM is picking up its games coverage again, and kicks off with an article speculating on just what EA was thinking when it purchased BioWare and Pandemic. On the face of it, the move doesn't make much sense. BioWare is a great development house, but from EA's perspective their games are 'small potatoes'. "So why did they spend so much? The acquisition includes several titles for the Wii and DS already in development, and those may have breakout potential. There's tremendous gamer buzz around BioWare's upcoming RPG Mass Effect, but in all likelihood, it'll do similar numbers to the studio's million-plus-selling Knights of the Old Republic -- a hit, but not a huge one. There are rumors that BioWare is developing a 'Star Wars'-themed MMO, but if that's what inspired the purchase, the mystery only deepens: Sony Online's (SNE) MMO Star Wars Galaxies was a disappointment in relation to cost and anticipation, and that was released at the height of the buzz over a movie franchise that's since become old news."
Nintendo

Animal Crossing MMOG / DS Flash Card Rumored 68

Though there are no official announcements at the moment, Next Generation is reporting on two interesting possibilities for the future of Nintendo products. In a report filed yesterday, the site hints that Nintendo may be considering a MMOG version of Animal Crossing , to be released on the Wii console. Also exciting: the possibility of a Flash Card for the DS that would allow classic Nintendo games to be (legally) played on their handheld console. "The uncontrollable homebrew and piracy communities that use the DS rely on similar devices ... this should, in the long term, allow Nintendo to exercise some control over at least the former through the simple step of offering a path to publisher-supported content. Compared to the slightly vague WiiWare proposition, this has the possibility to revolutionise homebrew development - at least in terms of distribution and the possibility of mainstream success - but how far the notoriously controlling Japanese giant will allow that community the creative freedom it requires to flourish will only be seen in practice."
Nintendo

Nintendo Cracks Down on Copying Devices 361

Adrian Lopez writes "Nintendo is cracking down on mod chips and copying devices with the help of the Hong Kong government. 'The Hong Kong High Court has intervened, at Nintendo's request, to help stop a global distribution operation involving game copying devices and modification chips that violate the copyrights and trademarks of Nintendo DS and Wii. On Oct. 8th, the court ordered the raid of Supreme Factory Limited facilities, through which Nintendo representatives seized more than 10,000 game copying devices and mod chips over the course of three days. The devices seized are used to copy and play Nintendo DS games offered unlawfully over the Internet, and the mod chips allow the play of pirated Wii discs or illegal copies of downloaded Nintendo games.'"
Wii

Super Smash Brothers Brawl Controls Detailed 55

Ars Technica notes that, as more information leaks out from a recent Nintendo event, the control scheme for Smash Bros. on the Wii is now available for your examination. You're pretty much going to want to use the 'classic' controller for this one: "Holding the remote sideways like an NES controller, the d-pad is used for movement, A is used for taunting, B for guarding, the minus button for grabbing, the 1 button for special moves, the 2 button for the standard attack, and a combination of buttons for the "Smash Attack" ultimate moves." You can hear a detailed description of the control scheme in last week's 1up Yours podcast, starting at right about 13:40.
XBox (Games)

360 And Halo 3 Push Past the Wii's Sales 309

GameDaily has the NPD numbers for September, and they're impressive if only because for the first time in months Nintendo isn't dominating the top of every list. Total sales across the industry hit $1.36 billion (a 74% bump over last year), mostly fueled by Halo 3 sales. The game (across all skus) sold some 3.3 million units, while Xbox 360 platforms hit about 528,000 units sold last month. Ironically, the Wii had its second best month ever and the DS sold big numbers thanks to Phantom Hourglass. "Nintendo's Wii, despite not really having any significant new software releases, was close behind with 501K units sold. The DS handheld also did quite well, selling another 495.8K. Looking at Sony's platforms, the PS3 sold just 119.4K units, while the surging PSP sold 284.5K and the PS2 maintained healthy sales at 215K." The piece also offers up analysis from an NPD researcher, who feels Microsoft is likely to maintain some good momentum through the holidays.
XBox (Games)

The '360 Arcade' Made Official 77

The Financial Times (via Gamespot) is reporting that (after having already been in stores for about a week), the Xbox 360 Arcade sku is now official. "The $279 Arcade will include a wireless controller and casual games including Pac-Man [Championship Edition], Uno and Luxor 2. Its launch has been widely rumoured but Mr Bach's comments were the first official confirmation. While Microsoft may hope to steal sales from the Wii with the Arcade, its Premium $349 Xbox 360 faces pressure from the $399 PS3, which has a bigger, 40-gigabyte hard drive, built-in wi-fi and a Blu-ray drive."
Wii

Okami Confirmed for the Wii 68

The highly unique PlayStation 2 title Okami will see new life as a title for the Wii console. Boasting a beautiful visual style and a 'drawing' game mechanic that would seem to presage the Wii's motion control, it will almost certainly fit in well with the Wii's existing stable of games. Eurogamer also note that "the game lends itself rather well to the potential of Nintendo's Wiimote for control. Amaterasu's Celestial Brush - a paintbrush used in combat and for solving puzzles - is a perfect fit for the Wiimote, and so it proves, while combat will also include various "motion-controlled physical attacks"."
Wii

Mario Might Save Christmas? 127

Last week there was a Nintendo media event giving the gaming press preview experiences for the Christmas season's games. 1up has a look at all the titles on offer, but the one that (understandably) got the most attention was Mario Galaxy for the Wii. Wired's Chris Kohler thinks Mario's bee suit might save Christmas, while MTV's Stephen Totilo has comments from an hour hands-on with the game ala Games For Lunch. From Totilo's comments: "Each planetoid presents a challenge -- squash things, collect things -- that rewards players with the creation of a new launch star. I've launched Mario to a sphere that looks like it's made of wood. A star guy of some sort is in a glass jar. I need to kill all the Goombas to free it. I can jump on their heads, but I can also do the spin move, which knocks them dizzy and sends them spinning themselves. If Mario runs into them while they spin, they die."
Wii

Wii 'Popularity Bubble' to Burst? 426

A combination of industry and developer observations has prompted Tech.co.uk to wonder if the Wii's overwhelming popularity is due to end sometime soon. This is based on a report from Japanese business newspaper The Nikkei, which published an article recently entitled 'Software Houses Miscalculate Audience, Demand For Wii'. "The report goes on to discuss the likelihood that many Wiis are gathering dust in owners' cupboards, citing one software house president as saying, 'People bought it out of curiosity, and it's likely a lot of them haven't used it.' Given that September saw Wii sales fall sharply in Japan for the second consecutive month, it seems reasonable to speculate that the bubble inflated by the novelty factor is starting to deflate, but writing Nintendo off at any stage is a perilous course to steer." Is this just worrying, or is there validity to this?

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