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PlayStation (Games)

Sony's Favorite Gadget Is Kinect 222

Hugh Pickens DOT Com writes "Gary Marshall writes that.Microsoft's marvelous motion-sensing device is doing really good work for Sony, helping the PS4 outsell the Xbox One in the US and rocketing it to the top of the world's console sales charts. With the Xbox One $100 more expensive than the PlayStation 4, the Kinect is the explanation for the huge difference in price between the rival platforms says Marshall. "That kind of money makes a huge difference, and I wonder: if Microsoft had kept the Kinect as an optional add-on, which we all know it should be, would the Xbox One be much more attractive?" Ben Kuchera describes the peripheral as one of the most hated pieces of equipment in current use. "The system is still new, but every Xbox One owner now has a peripheral that has little reason to exist, aids their gaming in very few real ways and costs them a significant amount of money." The common defense of the Kinect is that developers wouldn't support it unless it was forced on consumers but according to Kuchera pushing a product on the public with the hope that it will be useful once we have it is a cruel inversion of how product adoption should be handled. "The forced pack-in proves something we already knew at the beginning of this generation: Almost no one would want to buy the Kinect separately if they were given the choice," writes Kuchera. "It's time to make the Kinect a peripheral, not a pack-in.""
Games

Amazon's Double-Helix Acquisition Hints At Gaming Console 116

Nerval's Lobster writes "A more prominent role in video-game development could prove the latest territory on Amazon's 'attempt to conquer' list. Yes, there's already Amazon Game Studios, which produces smaller games such as Air Patriots (a tower-defense title), but that evidently wasn't enough — Amazon has acquired Double Helix, most notably the developer behind Killer Instinct and other big-action games for PCs and consoles. Amazon confirmed the deal to multiple media outlets, suggesting that it would use Double Helix's developers and intellectual property 'as part of our ongoing commitment to build innovative games for customers.' Why would Amazon want to bulk out its game-creation abilities? Rumors have floated for the past couple weeks (hat tip to Gamespot) that the company is hard at work on an Android-based gaming console that will retail for below $300. Over the past year, it's also hired gaming luminaries such as Halo author Eric Nylund, which it probably wouldn't have done without something big — or at least interesting — in the works. Amazon would doubtlessly position such a device (if it actually becomes a reality) as the low-cost alternative to Microsoft's Xbox One and Sony's PlayStation 4. But even the cheapest console won't sell without some killer games to attract customers — and that's where Double Helix might come in. ... With Nintendo flagging, there's potentially an opening for a third console ecosystem to take hold."
Sony

Sony Selling Off VAIO Computer Business 204

Kensai7 writes "Confirming reports from earlier in the week, Sony has announced plans to sell off its VAIO computer division to a Japanese investment fund. Japan Industrial Partners (JIP) will take control of the operation for an undisclosed fee, and Sony will 'cease planning, design and development of PC products.' For a variety of reasons 'including the drastic changes in the global PC industry,' Sony says 'the optimal solution is to concentrate its mobile product lineup on smartphones and tablets and to transfer its PC business to a new company.'" I have some nostalgia for the tiny old VAIO laptops; I wish more companies incorporated the swiveling camera that they came with.
DRM

Adobe's New Ebook DRM Will Leave Existing Users Out In the Cold Come July 304

Nate the greatest writes "Whether it's EA and SimCity, the Sony rootkit scandal, or Ubisoft, we've all read numerous stories about companies using DRM in stupid ways that harm their customers, and now we can add Adobe to the list. Adobe has just announced a new timeline for adoption of their recently launched 'hardened' DRM, and it's going to take your breath away. In a video posted to Youtube, Adobe reps have stated that Adobe expects all of their ebook partners to start adopting the new DRM in March. This is the same DRM that was launched only a few weeks ago and is already causing problems, but that hasn't stopped Adobe. They also expect all the stores that use Adobe's DRM to sell ebooks (as well as the ebook app and ebook reader developers) to have fully adopted the new ebook DRM by July 2014. That's when Adobe plans to end support for the old DRM (which everyone is using now). Given the dozens and dozens of different ebook readers released over the past few years, including models from companies that have gone under, this is going to present a significant problem for a lot of readers. Few, if any, will be updated in time to meet Adobe's deadline, and that's going to leave many readers unable to buy DRMed ebooks."
Nintendo

Nintendo Could Base Comeback On Improving Peoples' Health 129

Nerval's Lobster writes: "It's no secret that Nintendo faces significant challenges: revenues are down, rival platforms such as Microsoft's Xbox One and Sony's PlayStation 4 are attracting a lot of buzz, and iOS and Android have made significant inroads into mobile gaming. Rather than double down on its core business, however, Nintendo reportedly sees its salvation in new, nongaming segments such as... monitoring your health? 'We have now redefined entertainment to mean making it fun for people to improve the quality of their lives,' Nintendo CEO Satoru Iwata told a company strategy meeting, according to The Wall Street Journal. But he refused to part with more detail about Nintendo's plans, except to claim that whatever's in the works isn't a wearable device along the lines of Nike's FuelBand or the FitBit, and it isn't an iteration of the Wii Balance Board, an accessory that measures the user's weight and center of balance while playing games."
Businesses

How Can Nintendo Recover? 559

Nerval's Lobster writes "Nintendo's revenue and profits are tumbling faster than Mario into a bottomless pit. Company executives recently suggested the next-generation Wii U console would sell 2.8 million units between April 2013 and March 2014 — significantly below the 9 million units predicted in previous estimates. Contrast that with Sony's PlayStation 4 and Microsoft's Xbox One, which sold 4.2 million and 3 million units, respectively, in their first six weeks of release. In lowering its hardware and software estimates, Nintendo also expects to take a loss by the end of its fiscal year in March. Nintendo's attempt to carve a niche for itself as an ecosystem for casual gamers has also run into a massive obstacle in the form of smartphones and tablets, which quickly developed into popular gaming platforms. Nintendo is reportedly considering a 'new business model,' according to Bloomberg, with its CEO telling a gathering of reporters in Osaka: 'Given the expansion of smart devices, we are naturally studying how smart devices can be used to grow the game-player business. It's not as simple as enabling Mario to move on a smartphone.' While Nintendo could probably made some good money off legacy gamers by bringing its (much loved) portfolio of older titles to iOS, Android, and other platforms, that move to mobile might further weaken its hardware sales. So what do you think? If you were in charge of Nintendo, how would you turn it around?"
Music

Why the Major Labels Love (and Artists Hate) Music Streaming 164

Hugh Pickens DOT Com writes "Jay Frank writes that the big four music distributors and their sister publishers (Sony, Warner, UNI and EMI) make 15% more per year, on average, from paying customers of streaming services like Spotify or Rdio than it does from the average customer who buys downloads, CDs or both. Each label makes 'blanket license' deals with Streaming services with advances in the undisclosed millions, which is virtually the same as selling music in bulk; they receive these healthy licensing fees to cover all activity in a given period rather than allowing Streaming services to 'pay as they go.' 'Artists are up in arms, many are opting out of streaming services,' writes Frank. 'Lost in that noise is a voice that is seldom heard: that of the record companies. There's good reason for that: they're making more money from streaming and the future looks extremely bright for them.' The average 'premium' subscription customer in the U.S. was worth about $16 a year to a major record company, while the average buyer of digital downloads or physical music was worth about $14. Thus, year over year, the premium subscriber was worth nearly 15% more than the person who bought music either digitally or physically."
PlayStation (Games)

Sony Announces Game Streaming Service 144

You may remember Gaikai, a company built on the idea of cloud-based gaming. The idea was that a remote server would run the game and stream all graphics and sound to a player's device, which would allow underpowered or obsolete machines to run modern, graphically demanding games on high settings. In 2012, Sony purchased Gaikai. Now, they've announced at CES that their cloud gaming tech (dubbed 'PlayStation Now') is just about ready for the public. CES attendees will be able to try it out, and Sony will begin a closed beta test in the U.S. later this month. Full release is planned for summer. It will first support streaming to PS3s, PS4s, and certain Sony TV models. Later, it will expand more broadly to various non-Sony "internet-connected devices." Players will have the option to rent games or to subscribe for continued access. Forbes reports, "According to Sony, gamers who own disc- or digital-based games will not have access to those games via PS Now free of charge."
China

China Lifts 13-Year-Old Foreign Console Ban 54

hypnosec writes "China has lifted the 13-year-old foreign gaming console ban, which it imposed back in 2000 as a way to protect the nation's youth from unhealthy content that may adversely affect their mental health. The temporary lift of the ban, which was announced Monday by the State Council of PCR (Google Translation into English), will make way for international console vendors including Microsoft, Sony, and Nintendo to setup production facilities in the newly created Shanghai Free Trade Zone and sell their consoles throughout the country. The vendors will still have to go through local checks, including the ones from the Cultural authorities to ensure that they don't violate any of those rules."
Displays

YouTube Goes 4K — and VP9 — At CES 255

sfcrazy writes "YouTube will demonstrate 4K videos at the upcoming CES. That's not the best news, the best part of this story is that Google will do it using it's own open sourced VP9 technology. Google acquired the technology from O2 and open sourced it. Google started offering the codec on royalty free basis to vendors to boost adoption. Google has also learned the hardware partnership game and has already roped in hardware partners to use and showcase VP9 at CES. According to reports LG (the latest Nexus maker), Panasonic and Sony will be demonstrating 4K YouTube using VP9 at the event. Google today announced that all leading hardware vendors will start supporting the royalty-free VP9 codecs. These hardware vendors include major names like ARM, Broadcom, Intel, LG, Marvell, MediaTek, Nvidia, Panasonic, Philips, Qualcomm, RealTek, Samsung, Sigma, Sharp, Sony and Toshiba."
Android

Google Sues Consortium Backed By Apple and Microsoft to Protect Android 150

A couple months ago, Rockstar, a patent-holding consortium backed by Apple, Microsoft, Sony, Blackberry, and others launched a barrage of infringement suits against Google and the makers of Android devices. Google has now launched a counteroffensive, seeking protection from Rockstar's patent trolling. The complaint (PDF) says, "Rockstar produces no products and practices no patents. Instead, Rockstar employs a staff of engineers in Ontario, Canada, who examine other companies’ successful products to find anything that Rockstar might use to demand and extract licenses to its patents under threat of litigation." Google's filing also accuses Rockstar of interfering with their business practices by contacting other companies and trying to convince them not to use Android. It asks for a declarative judgment of non-infringement.
Security

DHS Turns To Unpaid Interns For Nation's Cyber Security 174

theodp writes "A week after President Obama stressed the importance of computer science to America, the Department of Homeland Security put out a call for 100+ of the nations' best-and-brightest college students to work for nothing on the nation's cyber security. The unpaid internship program, DHS notes, is the realization of recommendations (PDF) from the Homeland Security Advisory Council's Task Force on CyberSkills, which included execs from Facebook, Lockheed Martin, and Sony, and was advised by representatives from Cisco, JP Morgan Chase, Goldman Sachs, Northrop Grumman, the NSF, and the NSA. 'Do you desire to protect American interests and secure our Nation while building a meaningful and rewarding career?' reads the job posting for Secretary's Honors Program Cyber Student Volunteers (salary: $0.00-$0.00). 'If so, the Department of Homeland Security (DHS) is calling.' Student volunteers, DHS adds, will begin in spring 2014 and participate throughout the summer. Get your applications in by January 3, kids!"
Television

Streaming and Cord-Cutting Take a Toll On the Pay-TV Industry 261

First time accepted submitter ClarkSchultz writes "Harris Interactive confirms that consumers streaming video content prefer the practice of binge viewing.The news isn't a big shocker to streaming concerns such as Netflix, Amazon, and Redbox Instant which have been mining viewer habits data, but it has an important read-through for broadcasters like CBS, NBC, Fox, and ABC. Though ad rates could fall if more viewers wait until series are available for streaming, the payoffs for quality content are proving lush: 1) CBS says it paid $700K per episode for streaming rights to Under the Dome 2) AMC Networks has pointed to Netflix as contributing to the success of Breaking Bad after initial ratings were soft. If streaming wins, who loses? Front and center is the Pay-TV industry. A wave of merger rumors (Charter/Cox/Time Warner Cable/Comcast/Dish Network) indicates the industry knows the trend of subscriber losses to the cord-cutting phenomenon will continue. An online TV initiative from a tech heavyweight like Sony, Apple, Google, or Intel could also disrupt the industry enough to put cable and satellite companies into an even bigger tailspin."
Microsoft

Playstation 4 Vs Xbox One: Which Shares Better? 174

itwbennett writes "One of the new features that both Sony and Microsoft touted for their next-gen gaming consoles was easy sharing of gameplay videos. Peter Smith has put sharing to the test on both consoles, and (spoiler alert), found that both have plenty of room for improvement. There are pros and cons to each, but ultimately, which console does sharing best comes down to personal preference: 'I really hate that the Playstation 4 is limited to sharing on Facebook and I really like that the Xbox One saves to my Skydrive,' says Smith. 'But I hate having to wait for that upload to happen before I can go back to gaming.'"
PlayStation (Games)

The Surprising Second Life of the PlayStation Vita 161

First time accepted submitter jonyami writes "It's been a slow start for Sony's latest handheld console, despite the console-like quality games that were shown off at launch, and its excellent screen and tactile controls you could take on the go, but you only have to look at the upcoming Christmas line-up to see where it's lagging behind. That said, a new article points out there's still life in the relatively-fresh handheld yet. With the arrival of the PlayStation 4 and a whole new wave of indie games and HD remakes heading to the handheld, it looks like Sony's plucky portable console is still going — but is that enough to save the Vita?"
PlayStation (Games)

Blue Light of Death Plagues PlayStation 4 309

jones_supa writes "A classic game console freezing problem seems to affect the newest generation too. It has been found out that a bunch of Sony PlayStation 4s suffer of a problem which has been christened 'Blue Light of Death'. When a PS4 is turned on with a press of the power button, the light that runs along the side of the console should first pulse blue and then switch to white. At this point the console turns on the picture signal to the display device. Those who have a unit with the glitch are instead finding that their PS4 pulses blue, never goes to white and never outputs an image. We do not have accurate statistics of how widespread the issue is, but reports are popping up in Amazon reviews, Twitter, YouTube and other websites. PlayStation support is still in midst of investigating the issue, but has already posted a bunch of magic tricks you can try to get the console past the initial startup stage."
PlayStation (Games)

PlayStation 4 Released 294

Today marks the launch of the latest entrant to the next-gen console race: Sony's PlayStation 4. A number of reviews for the system have already gone up, but many outlets are waiting for next Friday's Xbox One launch before passing final judgment. With regard to the PS4's hardware and UI, Digital Foundry praises the DualShock 4 controller design and the improvements to background downloading, while worrying about fan noise in warmer environments. iFixit provides a step-by-step teardown of the device, giving it an 8/10 repairability score. Ars has many good things to say, but many bad things as well: "The PlayStation 4 has an excellent controller, decently powerful hardware, some intriguing, well-executed new features, and an interface that shows belated acknowledgment of some of Sony's most user-unfriendly past designs. It also has a lot of features that are half-assed, missing, or downright bewildering at this point." Polygon's review is more visually oriented, filled with pictures, videos, and drawings. They conclude, "[T]he PlayStation 4's focus on gaming — and only gaming — is undermined by a distinct lack of compelling software. That failing is sure to improve — better games and more of them will appear on the PlayStation 4 — but right now, this is a game console without a game to recommend it." Eurogamer's coverage includes has a round-up of launch title reviews and gameplay videos. IGN has coverage of the roughly 0.4% of PS4s that arrive broken out of the box, and Kotaku explains how they fixed theirs.
Television

Venezuela: Cheap Television Sets For All! 702

solareagle writes "Venezuelan President Maduro has declared war on 'bourgeois parasites' by taking over Daka, an electronics retailer similar to Best Buy. USA Today reports, 'National guardsmen, some of whom had assault rifles, were positioned around outlets of [Daka] ... Maduro has ordered to lower prices or face prosecution. Thousands of people lined up at the Daka stores hoping for a bargain after the government forced the companies to charge "fair" prices. "I want a Sony plasma television for the house," said Amanda Lisboa, 34, a business administrator who waited seven hours outside a Caracas store ... "It's going to be so cheap!" "This is for the good of the nation," Maduro said, referring to the military's occupation of Daka. "Leave nothing on the shelves, nothing in the warehouses Let nothing remain in stock!" Maduro said his seizures are the 'tip of the iceberg' and that other stores would be next if they did not comply with his orders.'"
Sony

A Playstation 4 Teardown 254

Dave Knott writes "Just over one week ahead of the launch of the Playstation 4, Wired has posted an article with a full teardown of Sony's new device. In an accompanying video Sony engineering director Yasuhiro Ootori dismantles the PS4 piece by piece, describing each component and showing just what is contained inside the sleek black box."
Classic Games (Games)

TxK, Tempest 2000 Remake for PS Vita Demoed 41

If you happen to be one of the other five people who own an Atari Jaguar, you've probably played the excellent Tempest 2000. As chance would have it, a few months ago Llamasoft announced they were approached by Sony to write TxK, based "...on the essence of the original T2K. ... . We're not going to overload you with ultra psychedelia, but we will make it fluid and colourful and awesome-looking ... We're going to give you a perfect treat for your eyes, ears and thumbs with a modern extrapolation of one of the best shooters ever made on hardware that's just perfectly suited for it, and in a way that retains the purity of the original design." A couple of weeks ago, a working version of TxK was demoed at Play Expo. Read below to see the video. It really seems to retain the aesthetic of Tempest 2000 enhanced by modern hardware and a full color range, with a touch of Space Giraffe tactics (you can kill enemies at the rim somehow at least).

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