Nintendo

Nintendo Now Says 300,000 Accounts Breached by Hackers 12

Nintendo has almost doubled the number of user accounts compromised by hackers in the past few months. From a report: The Japanese gaming giant originally said that 160,000 Nintendo accounts were compromised, exposing personal information like the account owner's name, email address, date-of-birth and their country of residence. In an updated statement, the company said another 140,000 Nintendo accounts had been compromised. Nintendo said the number increased as a result of its continuing investigation. The company said it reset those passwords and contacted customers. The statement reiterated that fewer than 1% of all accounts were impacted by the breach. News of account compromises came as early as March when users complained that their accounts were charged for digital items without their permission. Nintendo said in a tweet in April that users should enable two-factor authentication on their accounts but without saying why.
XBox (Games)

The Future of Xbox Isn't Just a Console (wired.com) 24

With the Xbox Series X on the horizon, Microsoft's head of videogame hardware sees a future where consoles may no longer be front and center. Wired reports: Despite its massive push for the Xbox Series X, Microsoft is hedging its bets that a decade from now more and more gamers will be taking a "no gods, no masters" approach to where and how they play. Phil Spencer, head of Xbox, thinks whether consoles will exist in 10 years is the wrong question to ask. "In the long run, to me, it's a question about the viability of the television," said Spencer last week in an interview with WIRED. "There's this calculus, this chess match we're playing," says Spencer. "It's no longer checkers." Spencer's chess match isn't against Sony or Nintendo; it's against the ever-changing trends in how two billion gamers worldwide consume media. When the Xbox Series X arrives in stores later this year, it will become a part of Xbox's chimera approach -- alongside its cloud gaming service, Project xCloud, and Xbox Play Anywhere -- to capture gamers wherever they are. With xCloud, you'll pay a currently undefined subscription to stream AAA games onto your mobile phone and tablet. With Xbox Play Anywhere, you can buy, say, Forza Horizon 4 and play it on both Xbox One and Windows 10 on PC.
[...]
Spencer paints the Xbox Series X and the "game anywhere on stuff you have" pitches as complementary rather than cannibalistic. "I don't think it's 'hardware agnostic' as much as it's 'where you want to play," he says. Which makes sense: The more ways to play, and the more services Microsoft provides, the more repeatable revenue flowing into Microsoft's coffers. After the hype around the Xbox Series X cools down and the hardware-content singularity approaches, it's possible that many of the people opting to play Xbox games will do so on everything except the Xbox. It seems fair to ask whether this generation of dedicated consoles will be the last. "I like watching TV. I like playing games on TV. It's where I play most of the time," says Spencer. "I think there will be -- for a long time -- a world where people want to play on a television, and we're committed to that and we will deliver great console experiences. I don't think Xbox series X is our last console. I think we will do more consoles to make that great television play experience work and be delightful."

And if not, well, the company still has options. "The nice thing about being in a company the scale of Microsoft is we're able to make bets across a lot of those fronts and we're not really dependent upon any one of those individual kinds of businesses or relationships to succeed," says Spencer.

Security

'Weird' Nintendo Switch Issue Makes it Easier to Guess Passwords (vice.com) 34

A security researcher has found an odd issue with how the Nintendo Switch console handles login credentials, potentially making it easier for hackers to figure out peoples' passwords, and raising questions about how Nintendo is storing passwords. From a report: The issue revolves around how users log into the eShop from a Nintendo Switch. As security researcher Runa Sandvik explained it, when logging into the eShop before typing in a password, the 'OK' dialogue box is greyed out. When a user enters their correct password, it lights up and lets the user log in. Expected behaviour, so far. But Sandvik found that the 'OK' box also lights up if the user only enters the first eight characters of their password. The eShop won't let the user actually login -- they still need to enter their complete password -- but it does provide visual feedback to someone trying to guess a password that they're on the right track. Essentially, this could give a hacker a better chance of figuring out your password if they only have to determine what comes after the eighth character, although of course they would still need to get that first section too.
Nintendo

Nintendo Files Lawsuits In Crackdown Against Switch Hackers (polygon.com) 61

Nintendo of America filed two lawsuits on Friday against Nintendo Switch hack resellers that sell software to play pirated video games, according to court documents obtained by Polygon. From the report: The first lawsuit was filed Friday in an Ohio court against Tom Dilts Jr., the alleged operator of the website UberChips. The second lawsuit was filed in a Seattle court that same day, against a number of anonymous defendants from a selection of websites. All defendants reportedly sell products from a group of anonymous hackers called "Team Xecuter." Nintendo's lawyers described the products as "an unauthorized operating system ... and accompanying piracy tools that install it." These products allow users to get around Nintendo's "technological protection measures" designed to protect its products from "unauthorized access and copying." Once it's disabled, players can download the unauthorized operating system and play pirated video games, lawyers said.

At the time of writing, the UberChips website appears to be offline -- under "scheduled maintenance." Other websites listed in the second lawsuit are still operating. A kit used for hacking the Nintendo Switch is listed for $47.99. The site also sells products for the SNES Classic, PlayStation Mini, Nintendo 3DS, and Game Boy Advance. The websites are also offering pre-orders for devices that will circumvent protection measures for the previously unhackable Nintendo Switch Lite and newer Nintendo Switch models. Nintendo said this is causing "tremendous harm" to the company; Nintendo lawyers said hundreds of the devices have already been sold. Nintendo is seeking $2,500 per trafficking violation in each of these cases, as well as a permanent injunction to stop operations of these websites.

United States

Video Games Set a Record for Quarterly Sales (bloomberg.com) 13

Americans stuck at home have flocked in droves to video gaming, sending sales to a quarterly record. From a report: U.S. consumer spending on video games jumped to $10.9 billion in the first quarter, up 9% from a year earlier, research firm NPD Group said in a report released Friday. Game content reaped the lion's share of the spending, $9.6 billion, up 11% year-over-year, NPD said. Top titles included Animal Crossing: New Horizons, Call of Duty: Modern Warfare, DOOM Eternal, Dragon Ball Z: Kakarot, Fortnite, Grand Theft Auto V, Minecraft, MLB The Show 20 and NBA 2K20, according to the firm. Sales gains for Nintendo's Switch console offset declines for other platforms, NPD said, sending game-hardware sales up 2% to $773 million. Accessory sales rose 1% to $503 million.
Games

Epic Online Services Launches, Giving Other Games Access To Fortnite-style Cross-play and More (polygon.com) 15

Epic Online Services is now available, giving developers free access to the same kinds of tools used to support Epic Games' massive Fortnite player base. From a report: The new suite, which went live on Wednesday, enables a unified gameplay experience across multiple platforms, including Nintendo Switch, PlayStation, PC platforms (Windows, Mac, and Linux), and Xbox. It gives developers and their communities ready access to features like cross-play, cross-progression, unified matchmaking, lobbies, and more. Support for Android and iOS platforms will be added soon. "At Epic, we believe in open, integrated platforms and in the future of gaming being a highly social and connected experience," said Chris Dyl, general manager of online services at Epic Games, in a news release. "Through Epic Online Services, we strive to help build a user-friendly ecosystem for both developers and players, where creators can benefit regardless of how they choose to build and publish their games, and where players can play games with their friends and enjoy the same quality experience regardless of the hardware they own."
Businesses

How Animal Crossing's Fake Industries Let Players Afford Real Rent Amid COVID-19 (arstechnica.com) 24

Nintendo announced last week that Animal Crossing: New Horizons has sold over 13.41 million copies in its first six weeks. Animal Crossing: New Horizons is about as far as you can get from a communications super-app geared toward in-app sales or collaboration. From a report: In fact, as a franchise originally made for children, it barely has a proper chat function. But as we watch real-world society grind to a painful halt, many players are now also using this game as an unexpected economic and creative lifeline. Here's the story of how this Nintendo Switch game has become an experimental playground for real-world businesses and creative experiences, letting players find new ways to mirror conventional culture with in-game resources.
Emulation (Games)

Beyond Emulation: the Massive Effort To Reverse-Engineer N64 Source Code (arstechnica.com) 61

Slashdot reader thereitis shares a report from Ars Technica that "delves into the reversing community's efforts to produce usable C source code from N64 game binaries." Here's an excerpt: Early this week, with little warning, the Internet was graced with a Windows executable containing a fully playable PC port of Super Mario 64. Far from being just a usual emulated ROM, this self-contained program enables features like automatic scaling to any screen resolution, and players are already experimenting with adding simple graphics-card-level reshaders, including ray-tracing, as well. The PC port -- which was released with little buildup and almost no promotion -- wasn't built from scratch in a modern game engine, in the manner of some other now-defunct Super Mario 64 porting projects. And its release has nothing to do with a recent leak of internal Nintendo files dating back to the Gamecube days. Instead, the port seems to be a direct result of a years-long effort to decompile the Super Mario 64 ROM into parsable C code. This kind of reverse-engineering from raw binary to easy-to-read code isn't a simple process, but it's an effort that a growing community of hobbyist decompilers is undertaking to unlock the secrets behind some of their favorite games.
IT

This Tech Conference Is Being Held on an Animal Crossing Island (vice.com) 42

As our lives have become a seemingly endless series of work meetings on Zoom and FaceTime or WhatsApp catch-ups with friends, we're all getting a bit sick of seeing people's faces enclosed in a cold, almost lifeless, digital frame. A tech worker from New York had a different idea for his tech conference, which he announced, in all seriousness, on April Fools' Day. The free conference is called Deserted Island DevOps and is happening on Thursday, entirely inside Animal Crossing, the Nintendo Switch hit game released in the midst of the Coronavirus pandemic. From a report: Speakers are doing their talks on an island in Animal Crossing specifically built for the conference, and attendees can follow along in the game, on Twitch, or Zoom, as a fallback option. Other than the unusual, and incredibly colorful and fun setting, the conference is very much like any other conference. The speakers' avatars are standing behind a podium, their slides are being displayed next to them, and attendees sit in the audience. Crucially, the conference isn't about Animal Crossing, it's kind of a standard software development type conference. It just happens to be happening inside a video game.
Nintendo

No Nintendo Direct Planned for June Due To Work-From-Home Hurdles (venturebeat.com) 10

Nintendo is telling partner developers it's not going to hold one of its Nintendo Direct video events in June. From a report: The publisher has had a June Direct to correspond with E3 (Electronic Entertainment Expo) every year since 2013. And before that, it held annual stage presentations. But complications brought about from Japan's work-from-home order as part of its attempts to mitigate COVID-19 are forcing Nintendo to push back its schedule. Nintendo was putting together a June event. The company was lining up partners and was planning to unveil its first-party schedule for the rest of 2020. That included highlighting the Mario franchise's 35th anniversary, which it's going to celebrate with the release of some classic 3D Mario games on Switch, according to various reports. But now, the company is far less certain. If it holds another Direct, it may not come until the very end of summer.
Nintendo

Nearly 160,000 Nintendo Accounts Compromised In Massive Hack (digitaltrends.com) 12

Nintendo has confirmed that about 160,000 Nintendo Network ID accounts have been compromised since the beginning of April. Digital Trends reports: The Japan-based video game company says login ID and password information of these profiles were obtained "illegally by some means other than our service" and in response, it's freezing the ability to log into a Nintendo account through Nintendo Network ID (NNID). Nintendo began looking into a potential breach after several players reported suspicious logins and fraudulent transactions for digital items like Fortnite VBucks through linked PayPal accounts earlier this month. Nintendo's investigation revealed intruders may have accessed personal data such as nicknames, dates of birth, country of residence, and email addresses.

Plus, for users who used the same password for an NNID and Nintendo account, it's warning that their "balance and registered credit card/PayPal may be illegally used at My Nintendo Store or Nintendo eShop." In addition to halting Nintendo Network ID (NNID) logins, Nintendo is reaching out to affected customers via email and resetting their passwords. It's also recommending enabling two-factor authentication to everyone. Despite this, Nintendo is asking users who have discovered fraudulent transactions in their accounts to contact the company so it can cancel the purchases and possibly for initiating refunds.

Businesses

People Are Making Bots To Snatch Whole Foods Delivery Order Time Slots (vice.com) 109

Social distancing and stay-home orders have led to booming demand for grocery delivery services. In some big cities, people report not being able to find an open delivery time slot for days or weeks at a time. And now Motherboard has found a series of bots that automatically give some people an upper hand when limited delivery time slots are available on Amazon Fresh or Wholefoods. From a report: A slew of developers have made bots and other tools that, in some cases, automatically hunt for a free delivery slot, grab it, and then complete the user's food order, making sure they have a much better chance of buying food before other people snatch up the slot. While some of the developers told Motherboard they designed their bots to help those in need, such as senior citizens who may need to stay inside as exposure to the coronavirus could be more serious for them, others are dealing with the ethical issue of releasing a tool that can clearly be abused, by allowing those who can figure out how to use a technical tool to buy food while others go without.

"Yes, it's an unfair advantage over others who aren't tech-savvy but may still need to purchase items urgently. However, I try my best to reduce the abused [sic] problem," Manfong, the developer behind a Chrome extension that notifies users when a delivery slot is available, told Motherboard in an email. Checkout bots, often reserved for buying things like limited edition sneakers or concert tickets, are in particularly high demand at the moment for other items. Last week Motherboard reported how one developer had created a bot dedicated to buying the Nintendo Switch, with resellers grabbing as many as they can to sell for a profit during the crisis. Now, that idea of getting a technical one-up over others has expanded to buying essential items such as food.

Nintendo

Nintendo Switch Sales Doubled Year-over-Year in March 22

NPD analyst Mat Piscatella said on Tuesday that hardware spending in March 2020 grew 63% when compared to a year ago, to $461 million. "Nintendo Switch hardware sales more than doubled when compared to a year ago, while PlayStation 4 and Xbox One each grew by more than 25 percent. First quarter hardware spending increased by 2 percent, to $773 million," he added
Nintendo

Nintendo Accounts Are Getting Hacked and Used To Buy Fortnite Currency (zdnet.com) 23

Over the course of the last month, Nintendo users have been increasingly reporting that their accounts have been getting hacked and accessed from remote locations around the globe, with some users losing money as a result of the unauthorized intrusion. From a report: The account hijackings appear to have started mid-March and have reached a peak over the weekend when more and more users started receiving email alerts that unknown IP addresses have been seen accessing their Nintendo profiles. The way accounts are getting hacked is currently unknown. It is unclear if hackers are using passwords leaked in data breaches at other sites to also gain access to Nintendo accounts. Some users reported using complex passwords generated through a password manager, passwords that were unique to their accounts, and not used anywhere else. This suggests hackers might be using more than the classic credential stuffing, password spraying, or brute-force attacks. Nintendo has yet to release a formal statement about the attacks; however, the company has advised users earlier month on Twitter and Reddit to enable two-step verification (2SV) for their accounts, suggesting that this might prevent intrusions.
The Internet

Are We on the Cusp of a Metaverse, the Next Version of the Internet? (washingtonpost.com) 69

The Washington Post describes it as "the next internet." Wikipedia defines it as "a collective virtual shared space...including the sum of all virtual worlds, augmented reality, and the Internet." But it was Neal Stephenson who named it "the metaverse" in his 1992 science fiction novel Snow Crash.

Are we closer to seeing it happen? The Washington Post reports: In the past month, office culture has coalesced around video chat platforms like Zoom, while personal cultural milestones like weddings and graduations are being conducted in Nintendo's Animal Crossing: New Horizons. The Metaverse not only seems realistic — it would probably be pretty useful right about now. The Metaverse reality is still years, possibly decades, away. But Epic Games CEO Tim Sweeney has been publicly pushing for its creation, and he isn't alone in his desire to push for the Metaverse, where the online world echoes and fulfills real-world needs and activities. Constructing the virtual Internet space is Silicon Valley's macro goal, many of whom are obsessed with Neal Stephenson's 1992 book, "Snow Crash," which defined the term.

In recent years, Facebook, Google and Samsung have all made heavy investments in cloud computing and virtual reality companies in anticipation of a Metaverse... But it's Epic Games, with Fortnite, that has the most viable path forward in terms of creating the Metaverse, according to an essay by venture capitalist and former Amazon executive Matthew Ball... [The article also notes other "traits" of the metaverse in Minecraft and Roblox.] The most widely agreed core attributes of a Metaverse include always being live and persistent — with both planned and spontaneous events always occurring — while at the same time providing an experience that spans and operates across platforms and the real world. A Metaverse must also have no real cap on audience, and have its own fully functioning economy... Fortnite hasn't reached Metaverse status yet. But Fortnite as a social network and impossible-to-ignore cultural phenomenon, Ball says, provides Epic Games a key advantage for leading in the Metaverse race. Fortnite draws a massive, willing and excited audience online to engage with chaotically clashing intellectual properties... "This organic evolution can't be overemphasized," Ball writes in his essay. "If you 'declared' your intent to start a Metaverse, these parties would never embrace interoperability or entrust their IP. But Fortnite has become so popular and so unique that most counterparties have no choice but to participate... Fortnite is too valuable a platform...."

The current swarm to an online-only social and capitalist economy has only highlighted the current Internet's failings, and what the Metaverse needs to do, Ball said. Big sites like Facebook, Google and Amazon continue to dominate online activity, as do larger streaming services like YouTube and Netflix. But each location requires its own membership and has separate ecosystems. "Right now, the digital world basically operates as though every restaurant and bar you go to requires a different ID card, has a different currency, requires their own dress codes and has their own units [of service and measurement]," Ball said. "It is clear that this really advantages the biggest services. People are just sticking to the big games, really. However there's a clear argument that reducing network lock-in can really raise all boats here."

Sweeney said as much in his DICE Summit keynote speech February. If the game industry wants to reshape the Internet and move away from Silicon Valley's walled gardens, Sweeney stressed that publishers need to rethink economies in the same way email was standardized... "We need to give up our attempts to each create our own private walled gardens and private monopoly and agree to work together and recognize we're all far better off if we connect our systems and grow our social graphs together.

Neal Stephenson answered questions from Slashdot readers back in 2004.
Nintendo

Resellers Using Checkout Bots Are Driving the Nintendo Switch Shortage (vice.com) 77

During the global coronavirus pandemic, demand for the Nintendo Switch console has skyrocketed and retailers have repeatedly run out of stock. Seizing that opportunity, some price gougers on Amazon and eBay are selling Switches for hundreds of dollars over the recommended retail price. From a report: Like lots of money-making opportunities in online-shopping, many of these resellers aren't just stumbling upon their in-demand product of choice. Instead, developers are creating dedicated tools to automatically buy Switches from stores when they come back in stock, and before others get a chance to. Motherboard has traced some of the bulk Switch buying to a community revolving around a new, particular bot. Hundreds of people looking to jump on the gold rush or who are just desperate to get their hands on a Switch for themselves have joined a Discord group where users share tips on how to effectively use the tool.

"I decided to make it as a joke, but I quickly realized just how powerful it could be," Nate, the creator of Bird Bot, the open source tool for quickly purchasing Switches, told Motherboard in an online chat. Right now it is open season for profit-seekers. Some resellers on eBay are asking for over $500 for a Switch, with some vendors successfully getting around $750 for the Animal Crossing themed bundle of the branded console and the game within the last week. The typical retail price for those products are $300 and $360 respectively.

Nintendo

Nintendo Game Pulled From Chinese Platforms After Hong Kong Protest (reuters.com) 41

A Nintendo Switch video game has been pulled off China's grey market e-commerce platforms, Reuters' checks show, after Hong Kong activist Joshua Wong used the game to protest against Beijing's rule of the Chinese territory. From a report: The game, "Animal Crossing: New Horizons," is a colorful social simulator in which players can decorate their own island and invite others to visit. It became an instant hit after its launch last month and has been used by many players to interact and simulate real-life scenarios while they are stuck at home because of measures to curb the coronavirus outbreak. Joshua Wong, a Hong Kong democracy activist, took his protests to the game last week and on Twitter posted a screenshot of his island decorated with a banner saying: "Free Hong Kong, revolution now." China has stringent rules on content from everything from video games to movies and music, censoring anything it believes violates core socialist values. Gaming companies must also seek licences for the games they want to publish.
Nintendo

Nintendo's Animal Crossing Becomes New Hong Kong Protest Ground (bloomberg.com) 11

Nintendo's Animal Crossing has become a place for Hong Kong protesters to congregate without flouting social distancing rules. Bloomberg reports: Animal Crossing is a simulation game where players live on an idyllic tropical island and befriend anthropomorphic animals. Players can customize their islands with in-game illustrating tools and visit each other's islands online. Pro-democracy content created for the game has gone viral on social media, including Twitter. In a tweet last week, one of Hong Kong's most well-known democracy campaigners, Joshua Wong, said he was playing the game and that the movement had shifted online. In one video posted to Twitter, a group of players use bug-catching nets to hit pictures of the city's leader Carrie Lam on a beach in the game. A nearby poster states "Free Hong Kong. Revolution Now."
Nintendo

Nintendo is Making 3D Mario Remasters For His 35th Anniversary (venturebeat.com) 27

The Super Mario series is turning 35 this year, and Nintendo has big plans for the plumber's birthday. From a report: That includes updating and bringing back most of his games for Nintendo Switch, according to a report from Video Games Chronicle. Eurogamer is backing up that report, and GamesBeat can as well. The core of the report is that Nintendo originally planned to focus on Mario's 35th anniversary at E3 (the Electronic Entertainment Expo) in Los Angeles in June. But organizers canceled that event due to the spread of the coronavirus. Nintendo is going ahead with that promotion, and it will likely hold a Direct-style event to provide all of the details. That includes info on remasters, a Paper Mario game, the upcoming Mario film, and Universal Studios' Super Nintendo World theme park. For the remasters, our source is telling us that Nintendo is pursuing something like a Super Mario All-Stars 2 for the 3D Mario games. This would include Super Mario 64, Super Mario Sunshine, and then Super Mario Galaxy and Super Mario Galaxy 2.

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