Games

Analogue Announces Game Boy Clone Dubbed 'Analogue Pocket' (inverse.com) 48

Analogue is set to announce a new Game Boy clone. From a report: Analogue, known for their FPGA (Field Programmable Gate Array)-based hardware clones of the NES, SNES, and Sega Genesis/Megadrive, will be launching a handheld addition to their lineup called the "Analogue Pocket." The unit will be compatible with the entire library of Game Boy and Game Boy Color games, as well as Sega's Game Gear, SNK's Neo Geo Pocket Colour, and Atari's Lynx -- essentially bringing every 90's handheld under one hardware roof, without software emulation. The unit will also feature a 3.5" LTPS LCD at 1600 x 1440 resolution (615ppi), and USB-C charging port. Further reading: Game Boy has turned Game Man, just in time for the original device's 30th birthday.
Nintendo

Nintendo Switch Lite Launches September 20 For $200 (venturebeat.com) 86

Nintendo has confirmed the much-rumored Nintendo Switch Lite, revealing that the new slimmed down console -- available in gray, yellow, and turquoise -- will launch on September 20 for $199.99. From a report: The device, which first came to light last year, is $100 less expensive than its predecessor and, as such, it does lack a number of key features compared to its bigger brother. For example, the Nintendo Switch Lite only offers a single "handheld" game-play mode, compared to the additional "TV" and "tabletop" modes of the Nintendo Switch. While this raises questions about the use of "switch" in the device's name given that it doesn't actually switch between modes, it also means that compatible games are limited to those that support handheld mode in the Nintendo Switch Library. However, gamers will be able to buy separate Joy-Con controllers (and a device to charge them) to use wirelessly with other games that don't support handheld mode.
Science

Horns Are Growing on Young People's Skulls. Phone Use is To Blame, Research Suggests (washingtonpost.com) 139

What we have not yet grasped is the way the tiny machines in front of us are remolding our skeletons, possibly altering not just the behaviors we exhibit but the bodies we inhabit. From a report: New research in biomechanics suggests that young people are developing hornlike spikes at the back of their skulls -- bone spurs caused by the forward tilt of the head, which shifts weight from the spine to the muscles at the back of the head, causing bone growth in the connecting tendons and ligaments. The weight transfer that causes the buildup can be compared to the way the skin thickens into a callus as a response to pressure or abrasion.

The result is a hook or hornlike feature jutting out from the skull, just above the neck. In academic papers, a pair of researchers at the University of the Sunshine Coast in Queensland, Australia, argues that the prevalence of the bone growth in younger adults points to shifting body posture brought about by the use of modern technology. They say smartphones and other handheld devices are contorting the human form, requiring users to bend their heads forward to make sense of what's happening on the miniature screens.
Counter point: The absurd story about smartphones causing kids to sprout horns.
Graphics

Ask Slashdot: Why Is 3D Technology Stagnating So Badly? 188

dryriver writes: If you had asked someone doing 3D graphics seriously back in 2000 what 3D technology will look like two decades away in 2019, they might have said: "Most internet websites will have realtime 3D content embedded or will be completely in 3D. 3D Games will look as good as movies or reality. Everyone will have a cheap handheld 3D scanner to capture 3D models with. High-end VR headsets, gloves, bodysuits and haptics devices will be sold in electronics stores. Still and video cameras will be able to capture true holographic 3D images and video of the real world. TVs and broadcast TV content will be in holographic 3D. 3D stuff you create on a PC will be realtime -- no more waiting for images to slowly render thanks to really advanced new 3D hardware. 3D content creation software will be incredibly advanced and fast to work with in 2019. Many new types of 3D input devices will be available that make working in 3D a snap."

Except of course that that in the real 2019, none of this has come true at all, and the entire 3D field has been stagnating very, very badly since around 2010. It almost seems like a small army of 3D technology geniuses pushed and pushed 3D software and hardware hard during the 80s, 90s, 2000s, then retired or dropped off the face of the earth completely around 10 years ago. Why is this? Are consumers only interested in Facebook, YouTube, cartoony PlayStation graphics and smartphones anymore? Are we never going to see another major 3D technology innovation push again?
Games

Veteran Software Developer Panic Unveils Playdate Handheld Game Player (daringfireball.net) 91

Veteran software developer firm Panic, which has made its name through high-end Mac software as well as titles such as Firewatch, is expanding its work in games and moving in a very unexpected direction. This week, Panic unveiled Playdate, a tiny, yellow Game Boy-like device with a black-and-white screen, a few chunky buttons, and... a hand crank for controlling quirky games. From a report: Playdate is adorable and exciting and fun and technically impressive. They're making their own hardware (in conjunction with Swedish device makers Teenage Engineering). They wrote their own OS (there's no Linux). It has a high resolution 400 x 240 black and white display with no backlighting. It has a crank. It's going to cost only $149 -- $149! -- and that includes a "season" of 12 games from an amazing roster of beloved video game creators, delivered every Monday for 12 weeks. The idea of a new upstart, a company the size of Panic -- with only software experience at that -- jumping into the hardware game with a brand new platform harkens back to the '80s and '90s. But even back then, a company like, say, General Magic or Palm, was VC-backed and aspired to be a titan. To be the next Atari or Commodore or Apple.

In today's world all the new computing devices and platforms come from huge companies. Apple of course. All the well-known Android handset makers building off an OS provided by Google. Sony. Nintendo. Panic is almost cheating in a way because they're tiny. The Playdate platform isn't competing with the state of the art. It's not a retro platform, per se, but while it has an obviously nostalgic charm it is competing only on its own terms. Its only goal is to be fun. And aspects of Playdate are utterly modern: Wi-Fi, Bluetooth, apps and software updates delivered over-the-air. They're taking advantage of an aspect of today's world that is brand new -- the Asian supply chain, the cheapness of Asian manufacturing, the cheapness of CPU and GPU cycles that allows things like Raspberry Pi to cost just $35.

Facebook

Facebook Accidentally Shipped 'Tens of Thousands' of VR Controllers With Hidden Messages Like 'Big Brother is Watching' and 'The Masons Were Here' (businessinsider.com) 86

Facebook accidentally shipped "tens of thousands" of virtual reality (VR) controllers with bizarre hidden messages, including "Big Brother is Watching" and "The Masons Were Here," reports BusinessInsider. From the report: Nate Mitchell, the cofounder of Facebook-owned VR organisation Oculus, wrote on Twitter on Friday that the company inadvertently printed some unusual messages inside its Touch controllers, handheld devices for playing games and navigating inside VR. These messages were intended only for prototypes, he said -- but a mistake meant they were included in regular production devices. "Unfortunately, some 'easter egg' labels meant for prototypes accidentally made it onto the internal hardware for tens of thousands of Touch controllers," the tech executive wrote.
PlayStation (Games)

PS4's Remote Play Update Lets You Stream To iOS Devices (theverge.com) 38

Version 6.50 of the PlayStation 4's firmware now allows you to remotely play your PS4 games from an iPhone or iPad. "To access it, you'll need to download the Remote Play app for your iOS device, and then pair it with your console," reports The Verge. "Compatible games can then be played over Wi-Fi using the on-screen buttons." From the report: Announced back in 2013, Remote Play originally let you stream games from a PS4 console to the handheld PlayStation Vita, but later in 2016, Sony released Remote Play apps for both Windows and Mac. Although Sony has yet to announce a broader Android version of the service, the existence of an Android version of the app that's exclusive to Sony Xperia phones suggests there aren't any technical barriers. Bringing the functionality to iOS is a huge expansion for Remote Play, although it's a shame that you're not officially able to pair a DualShock 4 controller with the app via Bluetooth for a more authentic experience (although some users have reported being able to get the controller working via a sneaky workaround). If you're prepared to use a non-Sony controller, then you'll be happy to know that MacStories is reporting that other MFi gamepads (such as the SteelSeries Nimbus) work just fine with the iOS app. Other limitations with the functionality are that you'll need an iPhone 7 or 6th-generation iPad or later to use it, and it's also only available over Wi-Fi. You can't use Remote Play from another location over a mobile network.

PS4 version 6.50 also adds the ability for you to remap the X and O buttons on the controller.
Sony

Sony Officially Ends Production of PS Vita (polygon.com) 43

Sony has officially ended production of its PS Vita games console. The handheld console has been gradually phased out over the past few years -- and this weekend Sony announced it would be discontinuing the Vita's final two models. Polygon reports: Sony stopped regularly publicizing individual platform sales in its investor reports in 2013, so there are no official numbers for how the PS Vita sold over its seven-year lifespan. Estimates by third parties have placed it somewhere in the range of 10-15 million units.

Sony itself stopped making games for the Vita in 2015, and in 2018 ended the production of physical media games for the device. February was also the last month that the PlayStation Plus subscription service gave out games for the platform. The original PlayStation Vita (PCH-1000) launched in Japan on Dec. 17, 2011, and in North America on Feb. 15, 2012. A revised slimline model (PCH-2000) followed in 2013 and 2014.

Sony

Man Says CES Lidar's Laser Was So Powerful It Wrecked His Camera (arstechnica.com) 129

An anonymous reader quotes a report from Ars Technica: A man attending this week's CES show in Las Vegas says that a lidar sensor from startup AEye has permanently damaged the sensor on his $1,998 Sony camera. Earlier this week, roboticist and entrepreneur Jit Ray Chowdhury snapped photos of a car at CES with AEye's lidar units on top. He discovered that every subsequent picture he took was marred by two bright purple spots, with horizontal and vertical lines emanating from them. "I noticed that all my pictures were having that spot," he told Ars by phone on Thursday evening. "I covered up the camera with the lens cap and the spots are there -- it's burned into the sensor." In an email to Ars Technica, AEye CEO Luis Dussan confirmed that AEye's lidars can cause damage to camera sensors -- though he stressed that they pose no danger to human eyes. "Cameras are up to 1000x more sensitive to lasers than eyeballs," Dussan wrote. "Occasionally, this can cause thermal damage to a camera's focal plane array." Chowdhury says that AEye has offered to buy him a new camera. The potential issue is that self-driving cars also rely on conventional cameras. "So if those lidars are not camera-safe, it won't just create a headache for people snapping pictures with handheld camera," reports Ars. "Lidar sensors could also damage the cameras on other self-driving cars."

"It's worth noting that companies like Alphabet's Waymo and GM's Cruise have been testing dozens of vehicles with lidar on public streets for more than a year," adds Ars. "People have taken many pictures of these cars, and as far as we know none of them have suffered camera damage. So most lidars being tested in public today do not seem to pose a significant risk to cameras."
Android

Two Android Apps Used In Combat By US Troops Contained Severe Vulnerabilities (zdnet.com) 54

According to a Navy Inspector General report, U.S. military troops used two Android apps that contained severe vulnerabilities in live combat scenarios. "The two apps are named KILSWITCH (Kinetic Integrated Low-Cost Software Integrated Tactical Combat Handheld) and APASS (Android Precision Assault Strike Suite)," reports ZDNet. From the report: Both apps work by showing satellite imagery of surroundings, including objectives, mission goals, nearby enemy and friendly forces. The two apps work as a modern-day replacement for radios and paper maps and allow troops to use a real-time messaging client to coordinate with other military branches, and even call in air-strike support with a few simple screen taps, according to a DARPA press release and accompanying YouTube video. The apps have been under development since 2012 and starting 2015, they have been made generally available to all U.S. troops via a public app store managed by the National Geospatial-Intelligence Agency. But according to a Navy Inspector General report from March that was made public today, both apps contained vulnerabilities that could have allowed enemy forces access to troops' information.

The heavily redacted report doesn't detail the nature of the two vulnerabilities, but it does point out that the Navy had failed to control the distribution of these two applications, and later failed to act in warning troops of the danger they were in for almost a year. The report says that the two apps, KILSWITCH and APASS, were never meant or approved to be deployed in live combat zones. But the two apps, because of their flashy features and easier to use interface, became wildly popular among U.S. troops, but also other military branches, including foreign allied forces.

Communications

FCC Paves the Way For Improved GPS Accuracy (theverge.com) 78

An anonymous reader quotes a report from The Verge: The Federal Communications Commission (FCC) paved the way for improved GPS and location accuracy today, approving an order that will allow U.S. phones to access a European satellite system. The order allows non-federal consumer devices to access the European Union's version of GPS, which is also known as Galileo. The system is available globally, and it officially went live in 2016. By opening up access, devices that can retrieve a signal from both Galileo and the U.S. GPS system will see improved timing estimates and location reliability. The iPhone 8 was the first Apple product to support it. Other phone models from Huawei and Samsung support the system, too. "Since the debut of the first consumer handheld GPS device in 1989, consumers and industry in the United States have relied on the U.S. GPS to support satellite-based positioning, navigation, and timing services that are integral to everyday applications ranging from driving directions to precision farming," the FCC said in a release. Now, the U.S. system will be able to commingle with the European one, making the way for better reliability, range, and accuracy.
XBox (Games)

Microsoft Research Publishes Prototypes For Phones and Tablets Gaming Controllers (windowscentral.com) 14

According to a recently published paper by Microsoft Research team, the company could be looking to launch physical controllers for mobile devices. From a report: The research paper documents some of the popular solutions to gaming via a touch screen, while hailing the Nintendo Switch and PlayStation Portable (PSP) for circumventing touch-based control limitations with full joysticks and buttons. From the paper [PDF]: As smartphones and tablets have become pervasive, so has mobile gaming. Not surprisingly, popular games for these platforms are focused on touchscreen-based interaction. However, many types of game are less well-suited to mobile devices. Despite systems like AdaptControl which can adapt to the 'drift' typically occurring when using virtual on-screen controls, touchbased emulations of traditional gaming controls like Dpads, buttons and joysticks are often unsatisfactory.

Mobile gaming devices like the Sony PlayStation Portable and Nintendo's DS and Switch are dedicated mobile gaming platforms which overcome these limitations via physical controls. The success of the Switch is testament to the value of mobile gaming with physical controls. A number of cheaper products allow a smartphone to be clipped into or onto a modified handheld gaming controller; these include the ION iCade mobile, the GameCase, the GameVice and products from Moga. However, the fixed form of these accessories means they are bulky and inflexible.

Stats

'Calculators Killed the Standard Statistical Table' (sas.com) 180

theodp writes: In an obituary of sorts for the standard probability tables that were once ubiquitous in introductory statistics textbooks, Rick Wicklin writes: "In my first probability and statistics course, I constantly referenced the 23 statistical tables (which occupied 44 pages!) in the appendix of my undergraduate textbook. Any time I needed to compute a probability or test a hypothesis, I would flip to a table of probabilities for the normal, t, chi-square, or F distribution and use it to compute a probability (area) or quantile (critical value). If the value I needed wasn't tabulated, I had to manually perform linear interpolation from two tabulated values. I had no choice: my calculator did not have support for these advanced functions. In contrast, kids today have it easy! When my son took AP statistics in high school, his handheld calculator (a TI-84, which costs about $100) could compute the PDF, CDF, and quantiles of all the important probability distributions. Consequently, his textbook did not include an appendix of statistical tables."
Education

Should Online Courses Film Students Taking Tests? (mypalmbeachpost.com) 97

Recently the Palm Beach Post noted that 20% of the academic credit awarded at Florida Atlantic University is for online courses. So how can they stop cheaters? Where once it was enough for a professor to roam the aisles of a classroom, checking for cheat sheets and keeping an eye out for students signaling one another, proctoring today's tests often requires web cams and biometric IDs. A field of more than a dozen test-proctoring services has emerged in the past decade. Typically, the company gets some sort of visual on the test taker via a web cam and then asks the student to show the camera his or her ID. Other security layers can include software that recognizes faces or even keystroking patterns. The next step is to monitor the student during the test. In the online proctoring world, that is done in one of three ways:

* A remote but live proctor who watches in real time.
* A record-and-review method in which a proctor watches the testing session, but not in real time.
* An automated system, in which the software is programmed to spot abnormalities and flag them.

Honorlock -- one of the record-and-review outfits -- expected to proctor roughly 100,000 tests in the 2017-2018 school year, and promises schools that their solution also searches the web for copies of the test and automatically files takedown notices for any leaked copies, according to a link shared by Slashdot reader Presto Vivace. Besides filming students during tests, it also includes patented technology that "detects and prevents searching for test answers online from any secondary device." And it even verifies the identity of test takers using "any government issued" i.d. (like a driver's license or passport) or student ID which includes a photo.

One student complained on Reddit that "This seems crazy invasive and should probably be illegal," adding "is there anything passive aggressive you want me to say into the mic?" But what do Slashdot readers think? Should professors be remotely detecting searches on handheld devices, using photo IDs to verify identities -- and filming students taking tests?
Hardware

Big Money, Big Dreams, Big Expectations and a Lot of Hype: Magic Leap One AR Headset Goes on Sale for $2,295 in Certain US Markets (cnet.com) 62

After earning the moniker "tech's most secretive startup" from Wired and telling Forbes in 2016 it was going to ship its system "soon-ish," the company is finally releasing the $2,295 Magic Leap One. For now, it will be available for purchase in limit U.S. markets. CNET: It includes a high-powered, moon pie-shaped computer called the Lightpack, a handheld remote called Control and a steampunk-inspired headset with round lenses and patented optics. That's called Lightwear. There's just one thing: Regular folks like us aren't the intended audience. At least not yet. This "Creator Edition," says CEO Abovitz, is part of a "controlled market release" in just a handful of cities in the United States for the developers and creative types Magic Leap will woo this year and next. The goal: for those makers to dream up the experiences (aka content) it needs to convince us to become Leapers. The company is already showing investors and partners prototypes of its smaller (and hopefully less expensive) Magic Leap Two and Magic Leap Three, but won't say when they'll be released. Magic Leap, valued at $6.3 billion as of two months ago, counts Google, Alibaba, Warner Bros, AT&T, and several top Silicon Valley venture capital firms and about a dozen other big names as its investors. More about the product going on sale here.
Canada

Woman Looking At Apple Watch Found Guilty of Distracted Driving (nationalpost.com) 128

Ontario law defines distracted driving as "holding or using a handheld wireless communication device" -- and a judge just fined Victoria Ambrose $400 for checking her Apple Watch while waiting at a stoplight. Long-time Slashdot reader innocent_white_lamb quotes the National Post: Even with its miniaturization and trendy technology, an Apple Watch is no safer "than a cellphone taped to someone's wrist," said a justice of the peace, while convicting a Guelph woman this month of holding or using a hand-held wireless communication device while driving... "The key to determining this matter is distraction. It is abundantly clear from the evidence that Ms. Ambrose was distracted..."
When the light turned green Ambrose had remained parked at an intersection, according to the officer who ticketed her, though two cars ahead of her had moved forward. Ambrose testified that she was only checking the time, but the officer told the court he'd seen Ambrose check her watch four different times.
Games

Final Fantasy 7, Tomb Raider Headline Inductees To World Video Game Hall of Fame (polygon.com) 43

Dave Knott writes: The 2018 World Video Game Hall of Fame inductees have been announced. The Hall Of Fame "recognizes individual electronic games of all types — arcade, console, computer, handheld, and mobile -- that have enjoyed popularity over a sustained period and have exerted influence on the video game industry or on popular culture and society in general." The 2018 inductees are: Final Fantasy 7, John Madden Football, Spacewar!, and the first Tomb Raider.
Nintendo

Nintendo Faces Switch Patent Infringement Investigation In the US (engadget.com) 63

An anonymous reader quotes a report from Engadget: Nintendo is under investigation by the U.S. International Trade Commission, and the fate of the Switch hangs in the balance. Gamevice, the company behind the Wikipad and a line of snap-on controllers for mobile devices, says the Nintendo Switch violates its patents on attachable handheld gamepads and their related accessories. Alleging violations of the Tariff Act of 1930, Gamevice is requesting a cease and desist order against Nintendo, a move that would halt imports of the Switch into the U.S. The USITC notes that while its investigation has begun, it hasn't ruled on the validity of the complaint. The commission will hold an evidentiary hearing to determine whether Nintendo is in violation of the Tariff Act, with a final decision "at the earliest practicable time." The USITC will announce a target date for the end of the investigation within 45 days.
Medicine

Rick Dickinson, Designer of Sinclair Spectrum Home Computers, Dies (bbc.co.uk) 49

New submitter Badger Nadgers quotes a report from the BBC: Rick Dickinson, the designer of Sinclair computers, has died in the U.S. while receiving treatment for cancer. The British designer, thought to be in his 60s, worked in-house for Sinclair Research and oversaw the creation of its home computers in the 1980s. He was responsible for the boxy look of the ZX80 and ZX81 and the Bauhaus-inspired appearance of the Spectrum. Mr Dickinson also helped to develop the technologies for the UK company's touch-sensitive and rubber keyboards. He was recently linked to a crowd-funded project by Retro Computers to turn the Spectrum into a handheld computer. Some of the early reference designs for the machine were drawn up by him.
Security

Hackers Built a 'Master Key' For Millions of Hotel Rooms (zdnet.com) 126

An anonymous reader writes: Security researchers have built a master key that exploits a design flaw in a popular and widely used hotel electronic lock system, allowing unfettered access to every room in the building. The electronic lock system, known as Vision by VingCard and built by Swedish lock manufacturer Assa Abloy, is used in more than 42,000 properties in 166 countries, amounting to millions of hotel rooms -- as well as garages and storage units. These electronic lock systems are commonplace in hotels, used by staff to provide granular controls over where a person can go in a hotel -- such as their room -- and even restricting the floor that the elevator stops at. And these keys can be wiped and reused when guests check-out.

It turns out these key cards aren't as secure as first thought. F-Secure's Tomi Tuominen and Timo Hirvonen, who carried out the work, said they could create a master key 'basically out of thin air.' Any key card will do. Even old and expired, or discarded keys retain enough residual data to be used in the attack. Using a handheld device running custom software, the researchers can steal data off of a key card -- either using wireless radio-frequency identification (RFID) or the magnetic stripe. That device then manipulates the stolen key data, which identifies the hotel, to produce an access token with the highest level of privileges, effectively serving as a master key to every room in the building.

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