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Apple

Epic Games Accounts Won't Be Able To Use Apple's Sign-in System as Soon as September 11th (theverge.com) 36

Apple's "Sign In with Apple" login system will no longer work with Epic Games accounts as soon as September 11th, Epic said today. The new restriction is another casualty of Apple and Epic's ongoing spat. From a report: If you currently use "Sign In with Apple" for your Epic account, Epic says you'll need to update your account with new login credentials before September 11th to retain access. Epic has put together a guide on how to make that update if you need to do so. Epic also says that it may be able to recover your account manually after the "Sign in with Apple" option goes away, but you'll have to contact the studio directly. Apple requires developers to use its single sign-on system if they offer any other third-party options and want their apps in the App Store -- presumably a driving factor behind Epic offering the service as a sign-in factor in the first place.
Wireless Networking

Apple, Amazon, Google, and Zigbee Alliance Standard For Smart Home Tech On Track For 2021 Release (macrumors.com) 69

An anonymous reader quotes a report from MacRumors: Last year, Apple, Amazon, Google, and the Zigbee Alliance, which includes Ikea, Samsung, and Philips, announced a new working group known as "Project Connected Home over IP" that set about developing an IP-based open-source connectivity standard for smart home products, with a focus on increased compatibility, security, and simplified development for manufacturers. The group has today announced a major update on the project, stating that development is ongoing, and that work is on track for a 2021 release.

The update reveals the first concrete information about how the open-source smart home standard will work. A large number of devices will be supported by the protocol, including "lighting and electrical (e.g., light bulbs, luminaires, controls, plugs, outlets), HVAC controls (e.g., thermostats, AC units), access control (e.g., door locks, garage doors), safety and security (e.g., sensors, detectors, security systems), window coverings/shades, TVs, access points, bridges and others," as well as additional "consumer electronics products." The announcement also reveals that the group has grown significantly, now with 145 active member companies. Between these companies there are hundreds of product, engineering, and marketing experts, working across 30 cross-functional teams to deliver the new standard.
The group aims to provide a "draft specification" by the end of the year, and release the completed standard next year.
Businesses

Apple Doubles Down in Fight With Fortnite Creator Epic Games, Seeks Damages for Breach of Contract (cnbc.com) 199

Apple on Tuesday shot back in its legal battle with Fortnite creator Epic Games, filing a response and counterclaims alleging that the gaming company breached its contract with Apple, and seeking an unspecified amount in damages. From a report: "Epic's lawsuit is nothing more than a basic disagreement over money," Apple said in a filing with the District Court for the Northern District of California. "Although Epic portrays itself as a modern corporate Robin Hood, in reality it is a multi-billion dollar enterprise that simply wants to pay nothing for the tremendous value it derives from the App Store." [...] Apple's response suggests it was blindsided by Epic, and even notes that Epic executives "recognized and thanks Apple for its support and promotion of Fortnite events," as recently as April 2020. "Unbeknownst to Apple, Epic had been busy enlisting a legion of lawyers, publicists, and technicians to orchestrate a sneak assault on the App Store. Shortly after 2:00 a.m. on August 13, 2020, the morning on which Epic would activate its hidden commission-theft functionality, Mr. Sweeney again emailed Apple executives, declaring that 'Epic will no longer adhere to Apple's payment processing restrictions.'" Apple said in the filing that Epic Games has earned over $600 million from the App Store.
Iphone

Apple Announces Sept. 15 Event Where It's Expected To Reveal New iPhones (cnbc.com) 50

Apple just announced a digital-only event on Sept. 15 where it's expected to reveal its newest iPhones. Apple typically unveils its new iPhones during an event at its headquarters in Cupertino, Calif. in September, but this year it will host it online-only due to the ongoing spread of the coronavirus. From a report: It's possible Apple also announces the Apple Watch Series 6, a refresh to its iPad Air and other products at the event. The event starts at 10 a.m. PT. Apple didn't provide any additional details but will likely stream it online, as it usually does. Apple is expected to announce four new iPhones this year, including two "regular" iPhone 12 models and two iPhone 12 Pro models with new designs that include sharper edges around the corners. For reference, the new design will be similar to 2010's iPhone 4, according to TF International Securities analyst Ming-Chi Kuo. Screen sizes include a 5.4-inch model, two with 6.1-inch screens and a big model with a 6.7-inch display, according to Kuo, who also said that Apple won't include headphones or a charger in the box.
Businesses

Ten Years Ago, Epic Helped To Legitimize iOS as a Gaming Platform With a Small Demo (theverge.com) 46

An anonymous reader shares a report: On September 1st, 2010, Epic Games released its Citadel tech demo in the Apple App Store. It was a boring thing to actually play -- you simply walked around a medieval town in first-person perspective, taking in the sights with no objectives -- but this calm debut marked a big moment for iOS, the App Store, and Epic Games. It proved that developers could fit gigantic, richly detailed set pieces running on a smartphone and do it while utilizing Unreal Engine 3, the same engine that powered some of the most popular games in the Xbox 360 and PS3 era of consoles. The devices of choice, if you wanted to get access to mobile games with impressive graphics, were suddenly just the iPhone, iPad, and iPod touch. The Citadel demo didn't come to Android until almost two and a half years later in 2013.

The Citadel demo was groundbreaking at the time, and it possibly helped to kickstart the trend of bringing console-like experiences to the nascent mobile gaming platform. When I first saw it, I remember feeling like I immediately needed to throw my HTC Droid Eris out the window and buy an iPhone instead. I eventually got to try it out on an iPad at the gadget store where I was employed at the time, and it was stunning to see high-fidelity textures that had dimension and lighting that dynamically shifted when you walked into a building. There were even reflections at a certain point. I had played better-looking games on PC at that point, but something about the experience of being packed into a tiny device made for a magical proof of concept that left an impact on me, even as the fun of walking around Citadel lost its appeal. Ten years later, things are very different. Right now, Epic Games and Apple are in the midst of a high-profile legal battle that will likely have a serious impact on their relationship moving forward.

Businesses

Epic Tries New Gambit To Restore Fortnite in Apple App Store (bloomberg.com) 249

Epic Games made another pitch to a judge to block Apple from removing Fortnite from its App Store in what the game maker calls "retaliation" for offering in-app purchases through its own marketplace. From a report: Friday's request for a court action comes after Epic was denied an order last month that would have temporarily stopped Apple from delisting Fortnite. The case is shaping into a major antitrust showdown over tolls of as much as 30% that Apple charges developers when users make in-app purchases. Epic has filed a separate suit with similar claims against Google. Apple's App Store business also faces antitrust scrutiny by lawmakers and regulators in U.S. and Europe looking to rein in power of big technology companies. Some app developers complain that Apple's standard App Store fees and others policies are unfair and designed to benefit the iPhone maker's own services.

"To be clear, Epic does not seek to force Apple to provide distribution and processing services for free, nor does Epic seek to enjoy Apple's services without paying for them," Epic said in a filing in federal court in Oakland, California. "What Epic wants is the freedom not to use Apple's App Store or in-app purchase, and instead to use and offer competing services." Apple released a statement maintaining it isn't backing down, adding that there's no chance of the companies working together as things stand.

Privacy

Apple Opens Up -- Slightly -- on Hong Kong's National Security Law (techcrunch.com) 22

An anonymous reader shares a report: After Beijing unilaterally imposed a new national security law on Hong Kong on July 1, many saw the move as an effort by Beijing to crack down on dissent and protests in the semi-autonomous region. Soon after, a number of tech giants -- including Microsoft, Twitter and Google -- said they would stop processing requests for user data from Hong Kong authorities, fearing that the requested data could end up in the hands of Beijing. But Apple was noticeably absent from the list. Instead, Apple said it was "assessing" the new law. When reached by TechCrunch, Apple did not say how many requests for user data it had received from Hong Kong authorities since the new national security law went into effect. But the company reiterated that it doesn't receive requests for user content directly from Hong Kong. Instead, it relies on a long-established so-called mutual legal assistance treaty, allowing U.S. authorities to first review requests from foreign governments. Apple said it stores iCloud data for Hong Kong users in the United States, so any requests by Hong Kong authorities for user content has to be first approved by the Justice Department, and a warrant has to be issued by a U.S. federal judge before the data can be handed over to Hong Kong.
Businesses

Apple App Store Draws New Scrutiny in Japan, Epicenter of Gaming (bloomberg.com) 34

Epic Games's decision to sue Apple over its mobile store practices has sparked new scrutiny in the massive Japanese gaming market, prompting complaints and questions about how to counter the tech giant's dominance. From a report: While Epic, publisher of the hit title Fortnite, focuses on the 30% revenue cut app stores typically take, Japanese game studios have broader concerns. They have long been unhappy with what they see as Apple's inconsistent enforcement of its own App Store guidelines, unpredictable content decisions and lapses in communication, according to more than a dozen people involved in the matter. Japan's antitrust regulator said it will step up attention to the iPhone maker's practices in the wake of the high-stakes legal clash. And in rare cases, prominent executives are beginning to speak out after staying silent out of fear of reprisal. "I want from the bottom of my heart Epic to win," Hironao Kunimitsu, founder and chairman of Tokyo-based mobile game maker Gumi, wrote on his Facebook page.
Businesses

Apple Commits To Freedom of Speech After Criticism of China Censorship (ft.com) 44

Apple has for the first time published a human rights policy that commits to respecting "freedom of information and expression," following years of criticism that it bows to demands from Beijing and carries out censorship in mainland China, Tibet, Xinjiang and Hong Kong. From a report: Apple's board of directors approved the policy and quietly published it ahead of a deadline of September 5 for shareholders to submit motions for next year's investor meeting. The four-page document [PDF], cited here for the first time, tries to walk a fine line between upholding human rights while conceding that Apple is "required to comply with local laws" in authoritarian countries. The document said Apple is "committed to respecting the human rights of everyone whose lives we touch -- including our employees, suppliers, contractors and customers." Its approach is based on the United Nations Guiding Principles on Business and Human Rights. But it does not mention any particular country, nor does it refer to high-profile dilemmas like what to do when China, the world's largest smartphone market, asks it to ban apps that help users evade censorship and surveillance. The Apple policy merely states: "Where national law and international human rights standards differ, we follow the higher standard. Where they are in conflict, we respect national law while seeking to respect the principles of internationally recognised human rights." Further reading: Apple Has No Backbone.
IOS

Apple To Delay Privacy Change Threatening Facebook, Mobile Ad Market (reuters.com) 13

Apple said on Thursday that it will delay until early next year changes to its privacy policy that could reduce ad sales by Facebook and other companies targeting users on iPhones and iPads. From a report: The delay could benefit Facebook, which last week said the changes to the iOS 14 operating system would render one of its mobile advertising tools "so ineffective on iOS 14 that it may not make sense to offer it." Apple announced new privacy rules in June that were slated to take effect with the launch of its iOS 14 operating system this fall. Among them is a new requirement that advertisers who employ an Apple-provided tracking identifier, or other tools that have a similar function, must now show a pop-up notification asking for tracking permission. Facebook said last week it would quit using the tool that requires a prompt in its own apps but did not immediately respond to a request for comment on Thursday. Apple said Thursday that developers will still have the option to use the prompt when iOS 14 arrives.
Patents

Big Tech is Suing the Patent Office (axios.com) 27

Apple, Google, Cisco and Intel this week sued the U.S. Patent and Trademark Office, challenging the agency's recent rule that it can refuse to adjudicate patent claims while litigation about them is pending in court. From a report: The companies say the rule hurts innovation and their legal rights, letting invalid patents stay on the books while lawsuits slowly wend their way through court. The rule, which was introduced by the USPTO in March and became final in May, deals with the agency's obligations around inter partes review (IPR) -- a sort of expert-court process for assessing whether patent claims are valid. USPTO says deferring to an ongoing court case is more efficient than setting up a parallel review internally. District courts are costly and have less expertise in patent law, Cisco general counsel Mark Chandler told Axios. Cisco owns 16,000 U.S. patents, but the agency is undermining its ability to invalidate unworthy ones, he said.
Businesses

9th Circuit Rules Apple Owes Retail Workers for Time Spent in Security Screenings (macrumors.com) 76

The 9th U.S. Circuit Court of Appeals on Wednesday said Apple must pay over 12,000 retail workers in California for the time spent waiting for compulsory bag searches at the end of their shifts. From the report: A unanimous three-judge panel reversed a judge who had tossed the case and ordered him to enter summary judgment for the plaintiffs, after the California Supreme Court in response to certified questions in the case said in February that time spent undergoing security checks is compensable under state law.
Businesses

Apple Invests in World's Largest Onshore Wind Turbines That Will Power a Danish Data Center (cnbc.com) 31

Apple is investing in the construction of two of the world's largest onshore wind turbines, advancing its efforts to become entirely carbon neutral by 2030. From a report: The power produced by the turbines, located in Denmark, will support Apple's data center in Viborg, the company said in a blog post Thursday. the Viborg center backs Apple's key products, including the App Store, Apple Music, iMessage and Siri. Apple said in July that it extended its goal to become entirely carbon neutral by 2030 to its manufacturing and supply chain. Apple on Thursday said that Varta, a German-based supplier, committed to running its Apple production with 100% renewable power. So far, 72 manufacturing partners have committed to completely renewable energy for Apple production, it added.
Government

Russia May Force Apple To Reduce Its App Store Tax To 20% (pcmag.com) 87

A new bill submitted as draft legislation to Russia's lower house of parliament wants to see the commission taken by app store owners limited to just 20 percent. The change would impact both Apple and Google's app stores, but any other that operate within Russia. PCMag reports: It sounds like a great move for app developers, but the bill goes further and stipulates that developers would be required to pay 30 percent of their app income to a special IT training fund. So rather than losing 30 percent to Apple, developers would be losing 50 percent in total -- 20 percent to Apple and 30 percent to this new training fund. If the bill passes, it would surely see a large influx of cash into the training fund, but could also result in developers opting not to offer their apps to the Russian market in future. There's little incentive to if 50 percent of your app charge goes to other people. Alternatively, it could see app prices increase in Russia to compensate for the change. Apple also wouldn't be very happy, but there's little it could do if the bill passes into law.
Businesses

Apple Says iOS Apps Created Estimated 300,000 US Jobs Since April 2019 (cnet.com) 42

Apple on Wednesday highlighted the estimated number of US jobs created by its iOS app ecosystem. It comes as the company battles Fortnite developer Epic over App Store commission rates, which can be as high as 30%. From a report: The iOS app economy has created almost 300,000 new jobs since April 2019 and supports more than 2.1 million US jobs across all 50 states,Apple estimated in a blog post that cited research by Washington DC-based think tank Progressive Policy Institute. Most of these jobs are concentrated in states on the East and West Coasts, as well as Texas, while the Midwest has the fewest. Apps have proven critical for Americans adapting to life during the coronavirus pandemic, Apple said, whether it's ordering food remotely, stay-at-home education or telehealth. As a result, it noted that developers' jobs have remained sustainable even as many Americans lose their jobs.
Portables (Apple)

Report: Super-Lightweight 12-inch MacBook Powered By Apple Silicon To Launch This Year (macrumors.com) 103

Apple has designed a 12-inch MacBook powered by Apple Silicon that weighs less than one kilogram (2.2 pounds) and the company intends to launch it by the end of the year, according to a new report. MacRumors: Apple's first ARM-based Mac will use an A14X processor, which is codenamed "Tonga" and manufactured by TSMC, and the MacBook will have a battery life of between 15 and 20 hours, according to the Chinese-language newspaper The China Times. The report adds: According to Apple's supply chain, Apple is expected to launch a Macbook with a 12-inch Retina Display at the end of this year, using its self-developed and designed A14X processor, with the development code of Tonga, supporting a USB Type-C interface and weighing less than 1 kilogram, because of the low-power advantage of the Arm-based processor. The Macbook battery lasts 15 to 20 hours. The A14X processor will also be used in the new generation iPad Pro tablet."
Iphone

Coronavirus: Apple iPhones Can Contact-Trace Without COVID-19 App (bbc.com) 60

An anonymous reader quotes a report from the BBC: Apple has begun letting its iPhones carry out contact-tracing without the need for users to download an official Covid-19 app. As an alternative, owners are being invited to opt in to a scheme called Exposure Notifications Express (ENE). This keeps a 14-day log of other phones detected via Bluetooth and serves an alert if one or more of their users is later diagnosed to have the virus. The local public health authority will determine what the notification says. It might tell the user to download a more fully functional app for further guidance. However, it also gives officials the option of not developing an app of their own, in which case the user could be directed to go to a testing centre or to call a hotline for more information.

IPhone owners who become ill without having received a warning message can still cause a cascade of alerts to be sent to others. But since they will not have an app to start the process, this will be done by tapping on a text message sent by the public health authority to their smartphone after a positive diagnosis. The facility is being rolled out as part of the latest update to Apple's mobile operating system, iOS 13.7, which has just been released.
Android is expected to have a similar scheme that will launch later this month. "It will go by the same name, but rather than go down the app-less route, Google has opted to automatically create a basic coronavirus tracing app for public health authorities based on the criteria they provide," reports the BBC.
Desktops (Apple)

Twelve Years Later, Apple Is Still Trying To Erase Mac.com Email Addresses (engadget.com) 36

Apple is steadily removing references to the old @mac.com and slightly less old @me.com addresses from its support documents. AppleInsider reports: It used to be that if your email addressed ended in @mac.com, you were telling the world that you are an Apple user. Now while it's only that part of the world which is extremely geeky, you're actually telling them that you were an Apple user on or before July 9, 2008. This email address was once championed by Apple as part of its iTools service back in 2000, and if you still have one, you have some bruises from the days of iTools, .Mac, and MobileMe before you got to today's iCloud. If your email ends in @mac.com then you got it somewhere between 2000 and 2008. If it ends in @me.com, you got it during the briefer opportunity between then and 2012. To be exact, you have still got an @mac.com address because you had it and were actively using it on July 8, 2008, plus you kept your MobileMe account and - there's more - you moved to iCloud before August 1, 2012.
[...]
Your Apple ID is tied to an email address and Apple gives you some flexibility about this, because it recognizes that we sometimes lose access to a previous address. You can change the address associated with your Apple ID and there's a current support document about how and why you might do that. For some years, though, that page has said you're out of luck if you want to change to an @mac.com or @me.com address. You can't do it unless you somehow already have that address associated with your account. And then in late August 2020, even that helpful information is gone. That same support page still lists what you can do with third-party email addresses. But gone are any references to @mac.com and @me.com.

Security

Apple Mistakenly Approved a Widely Used Malware To Run on Macs (techcrunch.com) 44

Apple has some of the strictest rules to prevent malicious software from landing in its app store, even if on occasion a bad app slips through the net. But last year Apple took its toughest approach yet by requiring developers to submit their apps for security checks in order to run on millions of Macs unhindered. From a report: The process, which Apple calls "notarization," scans an app for security issues and malicious content. If approved, the Mac's in-built security screening software, Gatekeeper, allows the app to run. Apps that don't pass the security sniff test are denied, and are blocked from running. But security researchers say they have found the first Mac malware inadvertently notarized by Apple. Peter Dantini, working with Patrick Wardle, a well-known Mac security researcher, found a malware campaign disguised as an Adobe Flash installer. These campaigns are common and have been around for years -- even if Flash is rarely used these days -- and most run unnotarized code, which Macs block immediately when opened. But Dantini and Wardle found that one malicious Flash installer had code notarized by Apple and would run on Macs. Wardle confirmed that Apple had approved code used by the popular Shlayer malware, which security firm Kaspersky said is the "most common threat" that Macs faced in 2019.
Apple

Apple Says App Store Appeals Process is Now Live, So Developers Can Start Challenging Decisions (theverge.com) 20

Apple on Monday announced that its new App Store appeals process, first revealed at WWDC in June, is now live, meaning developers can challenge Apple over whether their app is in fact violating one of its guidelines. In addition to that, Apple says developers can also suggest changes to the App Store guidelines through a form submission on its online developer portal. From a report "For apps that are already on the App Store, bug fixes will no longer be delayed over guideline violations except for those related to legal issues. You'll instead be able to address guideline violations in your next submission," reads a note posted to Apple's developer website. "And now, in addition to appealing decisions about whether an app violates guidelines, you can suggest changes to the guidelines." These changes were introduced at WWDC on the heels of a rather public feud with software maker Basecamp, the creator of a new email service called Hey. Basecamp openly challenged Apple over whether it could distribute an iOS companion app to its email service without including in-app sign-up options, as Hey costs $99 a year and Basecamp felt it unnecessary to give Apple its standard 30 percent cut of that revenue (although Apple does only take 15 percent of in-app subscription revenue after one year of service). Apple, in response, held up the company's bug fixes and update capability.

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