Cellphones

'Samsung Still Hasn't Given Us a Good Reason To Buy a Foldable Phone' (theverge.com) 73

Earlier this week, Samsung unveiled their new Z Fold 4 and Z Flip 4 -- two of the most refined and polished foldable smartphones on the market. However, what Samsung hasn't done (or any other phone manufacturer for that matter) "is make the case for why you'd actually want a foldable phone," writes David Pierce via The Verge. "And until it can explain why it's worth all the extra cost and tradeoffs, I'm having a hard time figuring out why you'd be willing to give up the phone you know and love to get one." From the report: What Samsung needs to do with the Galaxy Fold (and the rest of the industry will eventually need to do with their own foldables) is convince people that it's worth buying a phone that's more expensive, more fragile, and takes up more room in your pocket. Right now, the worst thing about foldables is that they force you to make significant sacrifices on the most important device you own: your smartphone. The new Fold 4 is a little shorter, about an ounce heavier, and about twice as thick as the Galaxy S22 Ultra. It's also $600 more expensive. The Ultra has a bigger battery, better camera specs, and a 6.8-inch screen that supports an S Pen. The Fold 4, when opened, is noticeably larger, but the candy bar phones still get plenty big. And Fold makes a lot of sacrifices for some more real estate.

It's not even clear to me that Samsung knows why you should make all of those sacrifices. On its website, one of the first selling points the company offers is that you can prop up the screen on a table by opening it halfway for watching or taking videos hands-free. Here in reality, we call that a kickstand, and this is an awfully expensive one. In this mode, you're also only using half the screen, which sort of defeats the whole purpose. So far, multitasking seems to be the foldable's one actual advantage. Open up your Galaxy Fold, and you can run two apps side by side or even three or four on the screen at once! This, I agree, is a delightful thing. Being able to use my browser and my notes app side by side or see my calendar and my email together is much better than constantly swiping between two full-screen apps. And seeing two pages at a time in the Kindle app is the best. And you know what? Big screens are just good -- good for games, good for reading, good for watching Netflix.

But these aren't just arguments for foldables; they're arguments for tablets. And so far, the arguments for Android tablets don't seem to be convincing many users. While Android has gotten better as a large-screen operating system, and the Fold 4's software being based on Android 12L is a good sign, too many apps that are "optimized" for foldables are actually just sticking a giant sidebar onto one side, which doesn't accomplish much. Others just streeeetch everything to fit the larger screen. Don't even get me started on how the vast majority of apps deal with Microsoft's approach of two separate screens attached with a hinge. Samsung has done an admirable job of wrangling all of Android's weirdness onto the Fold's screen, and in general, it's not that the Fold doesn't work; it's that there's nothing about the Fold that is dramatically better than the phone or tablet you might already be carrying around. And shoving them into a single device actually makes them both a little worse.

Google

Google To Pay Nearly $43M Over Collection of Android Location Data (cnet.com) 13

Australia's consumer watchdog agency said Friday that Google has been ordered to pay AU$60 million, nearly $43 million, by the Federal Court over the collection of location data on Android phones. From a report: The fine stems from legal action the Australian Competition & Consumer Commission initiated back in 2019. The ACCC accused Google of "making misleading representations to consumers" about the collection and use of personal location data on Android devices between January 2017 and December 2018. The court previously found that Google misled consumers into thinking "Location History" was the only setting that impacted whether the tech giant collected, kept and used location data, when in fact, the "Web & App Activity" setting also allowed Google to collect some of this information, according to the ACCC. An estimated 1.3 million people with Google accounts in Australia may have "viewed a screen found by the Court to have breached the Australian Consumer Law," the ACCC said.
Google

Google Tries Publicly Shaming Apple Into Adopting RCS (theverge.com) 187

Google is kicking off a new publicity campaign today to pressure Apple into adopting RCS, the cross-platform messaging protocol that's meant to be a successor to the aging SMS and MMS standards. From a report: The search giant has a new "Get The Message" website that lays out a familiar set of arguments for why Apple should support the standard, revolving around smoother messaging between iPhone and Android devices. Naturally, there's also a #GetTheMessage hashtag to really get those viral juices flowing. For most people, the problems Google describes are most familiar in the form of the green bubbles that signify messages to Android users in Apple's Messages app. While the iPhone app uses Apple's own iMessage service to send texts between iPhones (complete with modern features like encryption, support for group chats, and high-quality image and video transfers), they revert to old-fashioned SMS and MMS when texting an Android user. Not only are these messages shown in a color-clashing green bubble but also they break many of the modern messaging features people have come to rely on.
Android

A Phone Carrier That Doesn't Track Your Browsing Or Location (wired.com) 33

An anonymous reader quotes a report from Wired: As marketers, data brokers, and tech giants endlessly expand their access to individuals' data and movements across the web, tools like VPNs or cookie blockers can feel increasingly feeble and futile. Short of going totally off the grid forever, there are few options for the average person to meaningfully resist tracking online. Even after coming up with a technical solution last year for how phone carriers could stop automatically collecting users' locations, researchers Barath Raghavan and Paul Schmitt knew it would be challenging to convince telecoms to implement the change. So they decided to be the carrier they wanted to see in the world. The result is a new company, dubbed Invisv, that offers mobile data designed to separate users from specific identifiers so the company can't access or track customers' metadata, location information, or mobile browsing. Launching in beta today for Android, the company's Pretty Good Phone Privacy or PGPP service will replace the mechanism carriers normally use to turn cell phone tower connection data into a trove of information about users' movements. And it will also offer a Relay service that disassociates a user's IP address from their web browsing.

PGPP's ability to mask your phone's identity from cell towers comes from a revelation about why cell towers collect the unique identifiers known as IMSI numbers, which can be tracked by both telecoms and other entities that deploy devices known as IMSI catchers, often called stringrays, which mimic a cell tower for surveillance purposes. Raghavan and Schmitt realized that at its core, the only reason carriers need to track IMSI numbers before allowing devices to connect to cell towers for service is so they can run billing checks and confirm that a given SIM card and device are paid up with their carrier. By acting as a carrier themselves, Invisv can implement their PGPP technology that simply generates a "yes" or "no" about whether a device should get service. On the PGPP "Mobile Pro" plan, which costs $90 per month, users get unlimited mobile data in the US and, at launch, unlimited international data in most European Union countries. Users also get 30 random IMSI number changes per month, and the changes can happen automatically (essentially one per day) or on demand whenever the customer wants them. The system is designed to be blinded so neither INVISV nor the cell towers you connect to know which IMSI is yours at any given time. There's also a "Mobile Core" plan for $40 per month that offers eight IMSI number changes per month and 9 GB of high-speed data per month.

Both of these plans also include PGPP's Relay service. Similar to Apple's iCloud Private Relay, PGPP's Relay is a method for blocking everyone, from your internet provider or carrier to the websites you visit, from knowing both who you are and what you're looking at online at the same time. Such relays send your browsing data through two way stations that allow you to browse the web like normal while shielding your information from the world. When you navigate to a website, your IP address is visible to the first relay -- in this case, Invisv -- but the information about the page you're trying to load is encrypted. Then the second relay generates and connects an alternate IP address to your request, at which point it is able to decrypt and view the website you're trying to load. The content delivery network Fastly is working with Invisv to provide this second relay. Fastly is also one of the third-party providers for iCloud Private Relay. In this way, each relay knows some of the information about your browsing; the first simply knows that you are using the web, and the second sees the sites you connect to, but not who specifically is browsing there. In addition to being included in the two PGPP data plans, customers can also purchase the Relay service on its own for $5 per month and turn it on while connected to mobile data or Wi-Fi.
The carrier is still working to bring its services to Apple's iOS. It's also worth noting that Invisv only offers mobile data; there are no voice calling services.
Chrome

ChromeOS 104 Rolling Out With Dark Theme, Redesigned Launcher, and More (9to5google.com) 14

ChromeOS 104 is rolling out starting today with several big interface updates that improve how you use the operating system. 9to5Google reports: ChromeOS 104 introduces proper dark and light themes that touch every aspect of the user interface. This includes the shelf, app launcher, Files app, and the backgrounds of various settings pages. You can enable the dark theme from the second page of Quick Settings. Google also created wallpapers that "subtly shift from light to dark," depending on the set theme. After updating, you'll notice that the month and day now appear to the left of the time in the shelf. Tapping opens a monthly calendar with the ability to tap a day to see all events, with an additional click opening the Google Calendar PWA. You can see other months and quickly return to "Today." This takes up the same size as Quick Settings, while any available alerts appear just above. Notifications from the same sender are now grouped together, while there are bigger touch targets for alert actions.

The redesigned Launcher that's more compact and does not take up your entire screen is seeing wider availability. Additionally, some might be able to quickly search for Android apps from the Play Store with an inline rating. Version 104 of ChromeOS introduces a more full-featured Gallery app (with a new purple icon) that can open PDFs with the ability to fill out forms, sign documents, and make text annotations, like highlights. There's also a new Wallpaper & style application that's accessed by right-clicking the shelf and selecting the last option. Besides the collections curated by Google, you can set wallpapers from your Google Photos library. There's the ability to select an album and have a new background appear daily. This experience also lets you set the device theme (auto-switching available), and Screen saver with three styles available: Slide show, Feel the breeze, and Float on by.

Android

Google Play Store Removes Version Numbers From Android App Listings (9to5google.com) 35

In response to user criticism, Google Play is bringing back the list of app permissions, but another curious Store change sees version numbers removed from the App info section. 9to5Google reports: Historically, you've been able to find the version number by opening a listings's "About this app" section and scrolling down to "App info" where it was the first line item. As of today, "Version" no longer appears there (or in the phone section of "Compatibility for your active devices") and "Updated on" is at the top. This information is only gone for the phone version of applications. It curiously remains for Wear OS and Android/Google TV apps. Meanwhile, version numbers still appear on the Google Play website. This issue does not appear related to (or just impact) apps that only note "Varies with device."
Graphics

Raspberry Pi 4 Expands 3D Potential With Vulkan Update (arstechnica.com) 53

The Raspberry Pi 4 has hit a major graphics milestone, adding support for a more modern Vulkan 3D APIa. Ars Technica reports: Raspberry Pi CEO Eben Upton announced the Pi 4's Vulkan 1.2 conformance on Monday. Support isn't available yet in downloadable Pi-friendly operating systems but should be coming soon. For most people using their Pi as a server, a DIY controller, or a light desktop, Vulkan 1.2 conformance won't be noticeable. Desktop graphics on the standard Raspberry Pi OS are powered by OpenGL, the older graphics API that Vulkan is meant to replace. There is one group that benefits, says Upton: games and other 3D Android applications. Android uses Vulkan as its low-overhead graphics API.

As with most Raspberry Pi advancements, there could be unforeseen opportunities unleashed by this seemingly tiny change. Vulkan 1.2 support gives developers the same 3D-graphics interface (if not anywhere near the same power) as 2019 NVIDIA graphics cards, 2020 Intel chips with integrated graphics, and dozens of other devices. With a Vulkan 1.0 driver installed, developer Iago Toral was able in 2020 to get the original Quake trilogy mostly running on a Pi 4, with not-too-shabby frame rates.

Cloud

Logitech Will Launch a Handheld Cloud Gaming Device In 2022 (androidauthority.com) 27

Today, the long-running PC and gaming accessory maker Logitech announced plans to launch its own cloud gaming handheld device. Android Authority reports: Logitech stated it will partner on the software side with China-based Tencent Games for the new device. It is also working with Microsoft's Xbox Cloud Gaming and Nvidia's GeForce Now cloud gaming services so that its device should support hundreds of high-end PC and console games out of the box. It's possible that other cloud gaming services like Google's Stadia and Amazon's Luna could support the device as well, but no concrete details on that just yet. No other details have been revealed, but there is a web page Logitech set up where you can enter your email to receive further updates.
Security

Hackers Stole Passwords for Accessing 140,000 Payment Terminals (techcrunch.com) 8

Hackers had access to dashboards used to remotely manage and control thousands of credit card payment terminals manufactured by digital payments giant Wiseasy, a cybersecurity startup told TechCrunch. From a report: Wiseasy is a brand you might not have heard of, but it's a popular Android-based payment terminal maker used in restaurants, hotels, retail outlets and schools across the Asia-Pacific region. Through its Wisecloud cloud service, Wiseasy can remotely manage, configure and update customer terminals over the internet. But Wiseasy employee passwords used for accessing Wiseasy's cloud dashboards -- including an "admin" account -- were found on a dark web marketplace actively used by cybercriminals, according to the startup. Youssef Mohamed, chief technology officer at pen-testing and dark web monitoring startup Buguard, told TechCrunch that the passwords were stolen by malware on the employee's computers. Mohamed said two cloud dashboards were exposed, but neither were protected with basic security features, like two-factor authentication, and allowed hackers to access nearly 140,000 Wiseasy payment terminals around the world.
Facebook

Zuckerberg Says Meta and Apple Are In 'Very Deep, Philosophical Competition' To Build the Metaverse (theverge.com) 132

Mark Zuckerberg believes that Apple and his company are in a "very deep, philosophical competition" to build the metaverse, suggesting the two tech giants are ready to butt heads in selling hardware for augmented and virtual reality. The Verge reports: The Meta CEO told employees earlier this month that they were competing with Apple to determine "what direction the internet should go in," according to a recording of his comments during an internal all-hands meeting obtained by The Verge. He said that Meta would position itself as the more open, cheaper alternative to Apple, which is expected to announce its first AR headset as soon as later this year. "This is a competition of philosophies and ideas, where they believe that by doing everything themselves and tightly integrating that they build a better consumer experience," Zuckerberg said of the brooding rivalry. "And we believe that there is a lot to be done in specialization across different companies, and [that] will allow a much larger ecosystem to exist."

Since rebranding Facebook's company name to Meta, Zuckerberg has been pushing for the concept of interoperability for the metaverse, or what he sees as the next major chapter of computing after mobile phones. Meta recently helped stand up the Metaverse Open Standards Group with Microsoft, Epic Games, and others. The idea is to spur the creation of open protocols that will let people easily move through future immersive, 3D worlds with their virtual goods. Apple is absent from the group, which Zuckerberg called out as not surprising in his comments to employees. He explained how Apple's approach of building hardware and software it tightly controls had worked well with the iPhone, but that for the metaverse, "it's not really clear upfront whether an open or closed ecosystem is going to be better."

[...] If VR and AR do take off like Zuckerberg hopes, it seems he wants to position Meta as the Android to Apple's iOS. There is a parallel to draw already: Meta's Quest headset already allows the side loading of apps that are not approved by Meta's VR app store, similar to how Google's Android allows for sideloading. And even though it just increased the price of the Quest by $100, Meta's hardware is still mostly sold at a loss or breakeven. [...] Zuckerberg's remarks suggest that even as he tries to invent his way out of being under Apple's thumb on mobile, the two tech giants are going to be battling for years to come.

Chrome

Chromebooks With Mobile Data To Act As Wi-Fi Hotspots (9to5google.com) 15

In an upcoming update, Chromebooks equipped with mobile data will be able to serve as a Wi-Fi hotspot for other devices, just like Android and iOS devices can today. 9to5Google reports: The work-in-progress feature has made its first appearance in ChromeOS code in the form of a new flag coming to chrome://flags. The details are quite slim at the moment, with little more than the flag description available today. That said, it's easy to imagine how a mobile hotspot would work on ChromeOS, based on how the same feature works on Android phones today.

Presumably, you would be able to choose the name and password for your Chromebook's hotspot through the Settings app in ChromeOS, where you can also toggle the hotspot on and off. If it truly follows the example of Android, there would also be an easy way to turn on your hotspot through a Quick Settings toggle.

Transportation

Apple's New Car Software Could Be a Trojan Horse Into the Automotive Industry (cnbc.com) 53

With Apple's new CarPlay software announced in June, the company is "is diving deeper into its automotive ambitions, opening up the possibility to enter into a multibillion segment of the auto industry that's growing quickly: The ability to sell additional services and features to car owners," reports CNBC. From the report: The auto industry faces an unappealing choice: Offer CarPlay and give up potential revenue and the chance to ride a major industry shift, or spend heavily to develop their own infotainment software and cater to an potentially shrinking audience of car buyers who will purchase a new vehicle without CarPlay. [...] Industry observers believe carmakers need to embrace software services -- and look at Apple's offering with skepticism -- or risk getting left behind. "It's a really difficult time in the industry, where the car companies think they're still building cars. They're not. They're building software on wheels, and they don't know it, and they're trading it away," said Conrad Layson, senior analyst at AutoForecast Solutions.

The new version of CarPlay could be a huge emerging revenue engine for Apple. First, if a user loves the iPhone's CarPlay interface, then they're less likely to switch to an Android phone. That's a strategic priority for Apple, which generates the majority of its revenue through hardware sales. Second, while the company doesn't yet charge a fee to automakers or suppliers, it could sell services for vehicles the same way it distributes iPhone software. In June, Apple revealed that it has explored features that integrate commerce into the car's cockpit. One new feature announced this summer would allow CarPlay users to navigate to a gas pump and pay for the fuel from the dashboard of the car, according to Reuters. Apple already generates tens of billions from the App Store, and stands to boost that if it ever decides to charge for services in cars...

Cloud

GeForce Now Rolling Out 120FPS Cloud Gaming To All Compatible Android Smartphones (9to5google.com) 15

Nvidia has just announced that GeForce Now is picking up support for 120fps gameplay on all Android smartphones, after previously limiting the functionality to only a few select models. 9to5Google reports: GeForce Now is a cloud gaming service that allows players to stream PC games from marketplaces such as Steam and the Epic Games Store, among others, to virtually any device. It's a great way to expand the gaming experience on your PC over to a mobile phone or your TV, or just to play games that your PC isn't powerful enough to run on its own. The service is free, but you can pay to get longer sessions and better quality.

Last year, the service picked up its RTX 3080 tier, which offers the power of the still-hard-to-find graphics card, but through the cloud. While it's a pricey option, it was quickly found to be the gold standard of cloud gaming thanks to minimal input latency, higher resolution, and faster refresh rate. It's that faster refresh rate that's boosting GeForce Now for Android players this week, with 120fps expanding to all Android phones with faster refresh rates. If your phone has a 120Hz display, you can now stream games at 120fps.
The official list of supported devices can be found here.

Nvidia says that the expanded support will arrive "over the coming weeks" and that the experience could vary from device to device.
Android

Google Play Store Is Bringing Back the App Permissions List (9to5google.com) 11

An anonymous reader quotes a report from 9to5Google: With the addition of the developer-generated Data safety section this year, Google Play removed the old list of app permissions. The Play Store is now reversing this decision in response to user feedback and will have both coexist. In a short thread this morning, Android Developers (@AndroidDev) on Twitter said it "heard your feedback that you find the app permissions section in Google Play useful, and we've decided to reinstate it." It will be "back shortly," but the company did not specify if this will be done through a server-side change or whether a new version of the Play Store app is required: "The Data safety section provides users with a simplified view of how an app collects, shares, & secures user data, but we also want to make app permissions information easily viewable for users to understand an app's ability to access specific restricted data & actions too."

As Google summarizes, the Play permissions list is "based on the install-time permissions that an app declares in its manifest," and "represents an app's ability to access specific data." Data safety is focused on what an app collects and shares with third parties, similar to Apple's App Store. As of July 20, Google is directly warning "non-compliant new app submissions and app updates" that don't completely fill out the Data safety form. Developers have until August 22 to comply or they won't be able to publish new apps or updates. After that, applications might be removed from the Play Store.

XBox (Games)

Xbox Becomes First Game Console To Formally Support Discord Voice Chat (arstechnica.com) 20

After trying, and failing, to acquire the popular chat platform Discord for $10 billion, Microsoft has opted for the next-best thing: directly integrating Discord's voice-chat capabilities into Xbox consoles. Ars Technica reports: The news arrived on Wednesday on Xbox Blog, and it clarified that for the time being, Discord access would be exclusive to the optional "Xbox Insider" tier of early, beta, and preview console OS updates. That update is already going live in waves to Xbox Insiders today, and it adds a new tooltip to the system's "chat" sidebar: "Try Discord Voice on Xbox today!"

[...] Sadly, this week's rollout of Discord on Xbox is a bit limited. The biggest issue is that there is no formal Discord app or interface on Xbox. You will need to keep a smartphone handy to initiate a "handoff" of your Discord session. Get ready for an annoying first-time setup process. Should you have an updated Xbox on the Insider OS track, its new "Try Discord Voice" prompt will initiate an account-sync process, which requires using a mobile Discord app to take a photo of a QR code displayed by your Xbox. (You'll need to re-do this if you've done so before, due to it adding a new level of credential for voice chat.) With this in place, when you are about to join a voice channel on Discord, a new "try voice chat on console" prompt will appear. Tapping through this will then, ugh, create another handover to Microsoft's dedicated Xbox app on either iOS or Android. Yes, if you want this to work, you need to install the Xbox app on your mobile device (and Discord will suggest you do so, if you haven't yet). This facilitates the key technical aspect of forwarding all Discord audio to your Xbox hardware.

With all that in place, presto: You can now talk to any participants in the Discord voice channel you chose directly on your Xbox. Its menu interface supports either muting or changing the volume level of every other user in the voice chat channel you chose, which is appreciated as a quickly accessible option during frantic gameplay. A one-button toggle in the menu allows chatters to switch between Discord voice chat and a particular game's dedicated voice-chat channel. (This is useful when you're talking to friends while in the midst of random online matchmaking, then need to turn on in-game voice chat for a second to confirm a strategy to your current teammates before going back to discussing souffle recipes with buddies.) All greater Discord control, sadly, goes back to your smartphone...

Security

Russia Released a Ukrainian App For Hacking Russia That Was Actually Malware (vice.com) 19

Russian government hackers tried to trick Ukrainian and international volunteers into using a malicious Android app disguised as an app to launch Distributed Denial of Service (DDoS) attacks against Russian sites, according to new research published by Google on Tuesday. Motherboard reports: Since the beginning of the Russian invasion, Ukraine has resisted not only on the ground, but also online. A loose collective of technologists and hackers has organized under an umbrella quasi-hacktivist organization called the IT Army, and they have launched constant and persistent cyberattacks against Russian websites. The Russian government tried to turn this volunteer effort around to unmask Ukrainian hackers, in a smart, but ultimately failed attempt.

Google researchers wrote in the report that the app was created by the hacking group known as Turla, which several cybersecurity companies believe works for the Kremlin. [Shane Huntley, the head of the Google research team Threat Analysis Group] said that they were able to attribute this operation to Turla because they have tracked the group for a long time and have good visibility into their infrastructure and link it to this app. The hackers pretended to be a "community of free people around the world who are fighting russia's aggression" -- much like the IT Army. But the app they developed was actually malware. The hackers called it CyberAzov, in reference to the Azov Regiment or Battalion, a far-right group that has become part of Ukraine's national guard. To add more credibility to the ruse they hosted the app on a domain "spoofing" the Azov Regiment: cyberazov[.]com.

The app actually didn't DDoS anything, but was designed to map out and figure out who would want to use such an app to attack Russian websites, according to Huntely. "Now that they have an app that they control, and they see where it came from, they can actually work out what the infrastructure looks like, and work out where the people that are potentially doing these sorts of attacks are," Huntley said. Google said the fake app wasn't hosted on the Play Store, and that the number of installs "was miniscule." Still, it was a smart attempt to trick unknowing Ukrainians or people interested in working with Ukrainians to fall into the trap.

Google

Google Will Let European Developers Use Their Own Billing Systems (theverge.com) 19

Google will start allowing the developers of non-gaming apps in the European Economic Area (EEA) to offer alternate payment systems. In a blog post, Google outlines its plans to comply with the Digital Markets Act (or DMA), a piece of legislation aimed at regulating big tech. From a report: The DMA passed through the European Parliament earlier this month, but it isn't expected to go into force until spring 2023. But Google is rolling out the changes ahead of time to make sure that its plans "serve the needs" of users.

The legislation requires "gatekeepers," or companies with a market capitalization of $75.8 billion or over, to follow a set of rules meant to promote competition among digital platforms. Failing to comply could lead to fines of up to 10 percent of a firm's global revenue or 20 percent in case of repeat offenses. Android developers who choose to use an alternate payment processor will still have to pay Google a service fee for each transaction on the first $1 million they make within one year. However, Google says it will reduce this fee by 3 percent, meaning the company will take a 12 percent or lower cut from every transaction. If developers make more than $1 million in one year, Google will charge developers a 27 percent fee on transactions (3 percent less than the standard 30 percent).

Android

Android Removes Much of Fuchsia-Related Code As Starnix Project Progresses (9to5google.com) 10

A big chunk of Fuchsia-related code has been removed from the Android Open Source Project (AOSP) this week, but Google's two operating systems are still set to have an intertwining relationship. In its place, we have a lone "TODO" message, suggesting that Google may be building up something new in its place. The developer responsible for the change primarily works on Fuchsia's "Starnix" project. 9to5Google reports: In its most public form, Google's in-house operating system, Fuchsia, powers two of the company's smart displays, the Nest Hub and Nest Hub Max. But having watched it develop over the last few years, we know that Google has much larger ambitions for the Fuchsia project. Easily the most ambitious of these is a clear intention for some Fuchsia devices to be able to run apps from other operating systems like Android and Linux. This could -- in theory! -- allow a Fuchsia-powered device to seamlessly replace a Chromebook or Android phone, keeping older apps running as normal. [...]

First shared in early 2021 as a proposal, Starnix is designed to make it possible for Fuchsia to "natively" run apps and libraries that were built for Linux or Android. To do this, Starnix would act to translate the low-level kernel instructions from what Linux expects to what Fuchsia's Zircon kernel expects. It's now been over a year since the Starnix proposal was accepted and work began. In that time, the Fuchsia team has made significant progress in making Linux programs capable of running on Fuchsia devices. In fact, a dedicated Starnix shell was briefly available for testing in builds of Fuchsia's "workstation" -- an experience designed to let developers and enthusiasts play with the operating system. Notably, this shell was not simply Linux but actually a "small Android distribution included in the system." More recently, this was replaced with the ability to access Fuchsia and Starnix's Android capabilities through the adb command, just like you would any other Android device. Looking ahead, it seems Fuchsia's Starnix team is focused on steadily making the operating system compatible with Android and its applications. [...]

Cellphones

Are Lock Screens About to Change? (cnet.com) 75

"The lock screen is about to change," writes CNET — both for iOS and Android devices. Apple's iOS 16 update, which launched in public beta on Monday, will bring more customization options and new widgets to the iPhone's lock screen when it arrives this fall. You'll be able to see more information quickly and apply stylistic effects to lock screen photos similar to the iPhone's Portrait Mode photography feature.... Like the Apple Watch, the new lock screen should make it easier to see crucial pieces of information without having to dig into apps or even unlock your phone.
And for Android phones: Glance, a Google-backed subsidiary of mobile ad tech company InMobi, also reiterated its plans to bring its lock screen platform to the U.S. [though the company also says there's "no definitive timeline."] And Google is reportedly planning to incorporate more bits of information into its own lock screen widget for Pixel phones.... Glance's lock screen will appear in the form of what it calls "spaces," which are essentially curated lock screens designed to fit specific themes. A fitness-oriented lock screen, for example, would show statistics such as calories burned and exercise goals alongside a music player. A news "space" would show headlines and the weather, while a music version could surface live concerts....

The TechCrunch report about Glance's US arrival sparked concerns that advertisements would be coming to the lock screen, too. Glance's business page shows examples of advertisers that have used its platform to reach potential customers on the very first screen they see when picking up their phone. Intel, Zomato and Garnier are among the listed case studies. But Rohan Choudhary, vice president and general manager of the Glance feed, told CNET the US version would be ad-free. "We are very clear that in the US, we will not have ads on the lock screen at all," he said....

The company says it plans to monetize its service through news subscriptions and commerce links from shopping platforms that are surfaced through Glance.

Glance's motto? "Transforming lock screens into smart surfaces."
Android

Google Play Hides App Permissions In Favor of Developer-Written Descriptions (arstechnica.com) 33

An anonymous reader quotes a report from Ars Technica: Google's developer deadline for the Play Store's new "Data Safety" section is next week (July 20), and we're starting to see what the future of Google Play privacy will look like. The actual Data Safety section started rolling out in April, but now that the developer deadline is approaching... Google is turning off the separate "app permissions" section? That doesn't sound like a great move for privacy at all.

The Play Store's new Data Safety section is Google's answer to a similar feature in iOS 14, which displays a list of developer-provided privacy considerations, like what data an app collects, how that data is stored, and who the data is shared with. At first blush, the Data Safety entries might seem pretty similar to the old list of app permissions. You get items like "location," and in some ways, it's better than a plain list of permissions since developers can explain how and why each bit of data is collected.

The difference is in how that data ends up in Google's system. The old list of app permissions was guaranteed to be factual because it was built by Google, automatically, by scanning the app. The Data Safety system, meanwhile, runs on the honor system. Here's Google's explanation to developers of how the new section works: "You alone are responsible for making complete and accurate declarations in your app's store listing on Google Play. Google Play reviews apps across all policy requirements; however, we cannot make determinations on behalf of the developers of how they handle user data. Only you possess all the information required to complete the Data safety form. When Google becomes aware of a discrepancy between your app behavior and your declaration, we may take appropriate action, including enforcement action."

Slashdot Top Deals