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Submission + - Tron: Legacy - Too Much Imagination Required? 5

MoldySpore writes: Stepping back from the positive and negative reviews of the new Tron sequel, Tron: Legacy (which has so far amassed over $111,000,000 dollars world-wide), something occurred to me after seeing the movie and reading the numerous reviews. It seems many of the reviews, and perhaps the reviewers themselves, can be split into two categories: Those who saw the original Tron when it came out and can put the new movie in context and those who either watched Tron recently to prepare for the sequel and/or never saw it and jumped right into the new movie.

While nostalgia plays an important role in any franchise's resurrection, technology has come so far in the last 28 years since the original release of Tron in 1982, it would seem the human imagination regarding technology has become somewhat disenchanted. Back in 1982, most anyone who saw the original Tron (or a few years after as it garnered "cult classic" status) was captivated, not just by the amazing computer generated graphics of the time, but about the possibility of a world inside a computer system, where programs walk around and interact with each other like humans, where bits and bytes are interactive things you could touch and see, and artificial intelligence was something to be feared (in the form of the MCP) rather than embraced.

For the new movie, most of my friends were born in the 80's, and the ones that saw the original Tron were much more open to the storyline than the ones who never saw the original or who watched it only recently to prepare for watching the new movie. While they all agreed the CG and 3D was amazing, they felt the story was "unimaginative" or "run-of-the-mill". Also, any younger people not born in the 80's, such as my younger sister who is very tech savvy herself, seemed to dismiss the plot and characters completely instead speaking only of the quality of the graphics and the music. I believe this speaks to how the human race has grown out of it's own imagination when it comes to technology since it entered the digital age. Young people can't see passed the fact that there isn't a world inside the computer, programs are just tools to be used by humans, and artificial intelligence is something discussed on a daily basis and should be embraced.

I'd be interested to hear what the Slashdot community's experiences and feelings have been about the new movie and it's effect on the people who went and saw it. Imagination is something uniquely human and has always played an important part in our ability to look passed our current limitations. With negative reviews of the new movie often referencing the "...sub-moronic script that feels like it was written by people who had never used a computer...", has some of this been lost now that digital technology is part of our daily lives? Does this signal a movement towards humans becoming indifferent to technological advances, and by association, the hindering of outside-the-box thinking when it comes to technology?
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Tron: Legacy - Too Much Imagination Required?

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  • I saw the original Tron in the theaters as a child and I liked Legacy, but...

    1. The movie wanted -badly- for an ending.
    2. In the original as the Solar Sailor Simulation flees Sark's Carrier and the carrier is catching up... as many times as I've watched it there's a building tension and a feeling of relief when Yori gets it right and the Sim zips off. Where does that happen in Legacy?

    The most important thing in a sequel is: don't eff up the canon. Tron Legacy passes this test and the CG is fantastic. But it

    • I agree with you, but they designed Tron: Legacy to be the 2nd in what would become a trilogy, dependent wholly on the success of Legacy. As it stands, it is PASSABLE as a stand alone sequel. But it leaves the door open for a 3rd to wrap everything up. You can see they started working on the 3rd film's script as early as April 2010 [moviefone.com].
      • People are already forgetting that the world in Legacy is an offshoot world. It might have some of same origins as the original Tron world, but Flynn purposely separated it on the mainframe at the arcade. What I read before I saw it didn't mention that, but it says clearly in Legacy that Flynn brought Tron over from the ENCOM world, the world we saw in the first film.

        So they haven't even addressed what has happened to the original world, and they can go back an revisit it (which they spent time in Legacy

        • That would be a great way to go. In my opinion, Tron: Legacy's only major fault was a lack of actual scenes with Tron. I was really looking forward to seeing Tron/Bruce Boxleitner kicking some butt on the grid.
          • *spoiler warning* -- "Clu can't create programs, he can only repurpose them." Look at the light pattern on Rinzler's chest.

There's no such thing as a free lunch. -- Milton Friendman