People Become More Utilitarian When They Face Moral Dilemmas In Virtual Reality 146
First time accepted submitter vrml writes "Critical situations in which participant's actions lead to the death of (virtual) humans have been employed in a study of moral dilemmas which just appeared in the Social Neuroscience journal. The experiment shows that participants' behavior becomes more utilitarian (that is, they tend to minimize the number of persons killed) when they have to take a decision in Virtual Reality rather than the more traditional settings used in Moral Psychology which ask participants to read text descriptions of the critical situations. A video with some of the VR moral dilemmas is available, as is the paper."
Utilitarianism (Score:2, Funny)
Oh, come on. (Score:4, Funny)
... (they tend to minimize the number of persons killed)
Anyone who's played Black & White knows that's not true. They don't even minimize the number of persons killed by poop.
Re:Utilitarianism is correct (Score:3, Funny)
Maybe it's best to try and switch the lines but fail. Then you only have one count of attempted murder.
Re: Measurement of utility (Score:5, Funny)
So that makes it moral to kill people?
Depends on the quality of loot they drop.