Excursions at the Speed of Light 360
D4C5CE writes "S/F fans can finally find out what you really get to see at relativistic velocity, and tourists are one step closer to "doing Europe in a day" in these amazing Space Time Travel simulations of the Theoretical Astrophysics & Computational Physics department at the Institute for Astronomy and Astrophysics Tübingen. They put you in a driver's seat that both Armstrong the Astronaut and Armstrong the Cyclist would equally enjoy, in simulators built to ride a bike at the speed of light."
Re:G forces (Score:2, Informative)
Re:G forces (Score:5, Informative)
Re:G forces (Score:4, Informative)
The nerds have already seen (Score:5, Informative)
Re:Only one problem... (Score:1, Informative)
This has been done before (Score:5, Informative)
http://www.anu.edu.au/Physics/Searle/ [anu.edu.au]
and
http://www.anu.edu.au/Physics/Savage/TEE/ [anu.edu.au]
MOD PARENT IGNORANT (Score:2, Informative)
Re:Only one problem... (Score:3, Informative)
Re:Anyone got an idea what's going on here? (Score:3, Informative)
Tübingen project got the colors wrong (Score:5, Informative)
Mr. Tompkins in Wonderland (Score:4, Informative)
Re:G forces (Score:5, Informative)
300000000/50 = 6000000 seconds, or about 70 days.
Deceleration would require the same amount of time. So the Tübingen experience would be a 140-day-not-very-pleasent-5-G bike ride :)
Re:videos (Score:3, Informative)
Either that or the buildings and roads are so many thousands of times bigger than real life, in which case you would again see what the video shows.
Alternatively, you could set the speed of light very slow, and you would see the same effect even if you travelled at only 100mph and with normal sized buildings and roads.
I only wish they did the anim at 60fps instead of 30 frames per second. It'd look even nicer. "Oooh movies are at 30fps, so I must copy them".
Re:G forces (Score:1, Informative)
l' = l0/gamma
t' = t0/gamma
m' = m0*gamma
gamma = 1/sqrt(1-Beta^2) (-> inf. as Beta^2 -> 1)
Beta = v/c (-> 1 as v -> c)
where v is the particle velocity, and Beta c is the speed of light.
Re:Beyond cool! (Score:1, Informative)
At the speed of light, your entire 180 degree front/back panorama becomes squished to a line that sits at the 90 degree mark.
And, no matter how far you travel at the speed of light (as long as it was a finite distance to the outside observer), the trip was instantaneous to you.
Re:Sounds like a wonderful experience... (Score:4, Informative)
Re:Sounds like a wonderful experience... (Score:3, Informative)
Where v is your speed, c is the speed of light, t is the time that passes for someone at rest, and t' is the time that passes for you. If you plug a number in for the speed, say 30 kilometers meters per second (67k miles per hour) You would still be talking about a very small difference. Driving in your car at 80 Miles per hour would make the bottom of the fraction about equal to 1, meaning you wouldn't see any detectable difference.
Re:G forces (Score:2, Informative)
Re:Welcome to happy vector land! (Score:4, Informative)
Relativistic G forces (Score:5, Informative)
(For instance, to reach 0.77c requires 1 year of subjective time or 1.19 years of objective time; for 0.97c, it's 2 years subjective, 3.75 years objective; for 0.99999999996c it's 12 years subjective, 113,243 years objective.)
Cosmos (Score:5, Informative)
I don't know why, but the bittersweet reunion of the two brothers, as well as the story of the late Wolf Vishniac in the "Blues for a Red Planet" episode, both make me cry.
Re:Sounds like a wonderful experience... (Score:1, Informative)
It's said that they set two atomic clocks to the same time and flew one around the world in a fighter plane while the other sat on the ground. Supposedly when it got back the time difference was a few millionths of a second or so.
What is being said is that people at different velocities experience time differently.
Even earlier... (Score:3, Informative)
I can't find the brochure online (this was pre-WWW), but I think the stills came from this paper [acm.org], from 1990.
Not that I think that this sort of thing is redundant. As technology advances, this is the type of visualization that's worth repeating on new hardware and new software.
k.
Re:Welcome to happy vector land! (Score:5, Informative)
And orbiting bodies continually lost speed? What kind of troll weed are you putting in your pipe?
Speed of light IS a constant. (Score:4, Informative)
Light's speed is a constant, c. It's the speed of absorbtion and reemission that changes it's apparent speed through substances.
Re:Mr. Tompkins in Wonderland (Score:3, Informative)
Re:Sounds like a wonderful experience... (Score:3, Informative)
The really interesting trips occur when you're travelling very near the speed of light, not at the speed of light.
In summary: Moving yardsticks shrink in the direction of motion. Moving clocks run slow. At the speed of light, Clock stops, Distance across the universe is 0 (All stars compress into a plane )
Hint (Score:3, Informative)
Not quite (Score:3, Informative)
Normally we use the words absorbtion and re-emission to refer to electron energy-level transitions within the molecule: photons are absorbed and promote electrons to higher energy levels; then, at a somewhat random time and in a somewhat random direction (not uniformly), electrons drop to lower energy levels and re-emit photons. (Note that these transitions aren't instantaneous, nor entirely well defined in time, but we call them quantum events anyway).
A notable effect of complete absorbtion and re-emission events is the tendancy to randomise the direction and phase of the radiation.
When slight slows down in a substance, this is different. It's due to coupling between the light and the molecules of the substance. Photons aren't absorbed in the sense of electron energy-level quantum transitions, but rather the passing photon wave packets interact with the electron waves to modify the phase of the photons. You could think of it as fractional absorbtion and re-emission, each molecule affecting the path and phase of each photon only a very small amount.
There is a qualitative difference between the two effects: light slowing down in a substance usually only randomises the phase and direction very slightly.
Here's a daft analogy. Light slowing down is like running through a vast plain of spinning merry-go-rounds, occasionally touching one with your hand or foot so that it affects your motion. Absorbtion and re-emission is like occasionally jumping onto a merry-go-round, waiting for a little with your eyes closed, then jumping off again.
-- Jamie
Re:The nerds have already seen (Score:3, Informative)
You cannot accelerate a mass > 0 beyond c.
Relativity does not prohibit travelling FTL, it just prohibits getting there from a speed < c. A subtle, but important distinction.
Re:Sounds like a wonderful experience... (Score:3, Informative)
From the travellers perspective, they see that because the distance has shrunk, they're able to travel between the two very distant points in a lifetime. From an observers perspective, the traveller is able to do this because his 'clocks' all run super slow.
No, there is no ether! (Score:2, Informative)
What you're saying is, that a cyclist going at high speed past a lamppost will at some point see a mirror image of the back of the lamppost. This is flat out wrong. Which parts of the lamppost that are seen by the cyclist, does not depend on his speed.
The mental image I get when I read your post, is that of a cyclist, 'seeing' a billiard ball photon being fired from a lamppost - just as he is passing it - curving in across his path so that he runs into it. This is the ether explanation for the constant speed of light, disproved by the Michelson-Morley (sp?) experiment.
In fact, in any inertial system light always behaves the same. The relative speed of the lamppost emitting the photon, does not affect the behavior of the photon in, say, an inertial system where the cyclist is at rest at origo - apart from deciding what frequency it has. He can see it if it is incident upon him within his field of vision, not otherwise.
Objects going past you at relativistic speeds will indeed appear to be rotated. This is because the perspective you get of the closer part of the object becomes mixed with the perspective of the further off part, which is from an earlier time.
Imagine that a rod has two synchronized watches, one in each end. When the rod is some way off, you have a head-on perspective of it; as you go past it, you will see more of its side. Imagine that your eyes are so fast, that you can tell that the further off watch appears to be behind (whether the rod is moving or not), due to the fact, that the image of that watch has farther to travel. At relativistic speeds, you would then see the closer part of the rod curve away from you, since the side perspective, of the closer part of the rod, becomes mixed with the head-on perspective, of the further off part. (Drawing pictures would help at this point.)
However, the constituent perspectives in all this, are still the same that you would see, if you went past at a non-relativistic speed.
Re:G forces (Score:1, Informative)
It's actually differential acceleration that's the killer isn't it?
You can survive any level of acceleration as long as it applies uniformly to every part of you, (and in fact you won't even feel it) - like gravity does.
The problem when you smack into something is that only part of you is being directly deccelerated, and your body is left to provide the internal forces needed to get the rest of you up/down to speed.
Which it can do to a point. Beyond that you turn into a paste.
Re:mass increases (Score:1, Informative)
Re:Sounds like a wonderful experience... (Score:2, Informative)
It is possible to define an "effective mass" for a photon of E/c^2, but that's not the sort of mass that is important in deciding whether something can travel at the speed of light (which is one of many reasons why the use of that kind of mass is deprecated).
You are not correct. (Score:2, Informative)
First, it's not a perception only that objects contract in length in the direction of motion (remember, the frame of reference you are observing is always at rest! It's the universe that is moving, not you.) It's an actual contraction. Time dilation is likewise. The reason this must occur is because of the simple fact that the speed of light is the same in ALL frames of reference. This means the particle of light you see is travelling the exact same speed relative to you as the particle of light someone in one of the buildings sees as you zip past them.
There has to be some "give" in the universe to allow this to hold true. That "give" is the actual contraction of size and expansion of time.
The relativity effects are not simple perception distortions; the actual distance shrinks and time dilates. Objects get distorted in reality.
Finally, to you, those particles of light weren't "bending" to get to your eye. They travelled straight from the lamppost (or wherever the lamppost was when the light was bounced off of or emitted from it) to you. You can't see the back of the lamppost.
Re:Could someone explain the relativistic time thi (Score:1, Informative)
Yes.
So then why does the time pass slower for you than the other way around?
The Earth sees time pass slower for you, and you see time pass slower for the Earth. However, if you go out and come back, everyone will agree that you're younger than people who stayed behind on Earth. Reconciling this is the basis of the twin paradox [ucr.edu].
Re:If by travelling at the speed of light.... (Score:1, Informative)
Yes, according to us. No time elapses for the photon; the 10 "outside" years pass by instantaneously from the photon's perspective.