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Submission + - How videogames help fund the arms industry (

FhnuZoag writes: Eurogamer has an expose of the shady world of games developers licensing guns. From the article: "We must be paid a royalty fee — either a one-time payment or a percentage of sales, all negotiable. Typically, a licensee pays between 5 per cent to 10 per cent retail price for the agreement. [...] We want to know explicitly how the rifle is to be used, ensuring that we are shown in a positive light... Such as the 'good guys' using the rifle," says [Barett Rifles'] Vaughn.
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How videogames help fund the arms industry

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The trouble with doing something right the first time is that nobody appreciates how difficult it was.