NASA's Interactive Flood Maps 90
First time accepted submitter jackandtoby writes "Whether you buy into global warming or not, you can have a go at being Charlton Heston and raise sea levels on a biblical scale thanks to NASA's online flood maps. Click away and cause your own Sim Flooding."
Death Valley (Score:3, Interesting)
Lex Luthor was on to something. (Score:4, Interesting)
Re:Where's the Waterworld Option (Score:4, Interesting)
Re:Where's the Waterworld Option (Score:5, Interesting)
Re:Death Valley (Score:2, Interesting)
1-2 meters worldwide, maybe not. 1-2 meters in an area where engineers need to improve an existing system, I'd give them a chance. They are already planning for it. Considering the map shows 1 meter as flooding the entire country, I doubt it factors in that some regions are already below sea level.
I'm not talking about problems when there are natural disasters. Many regions around the world would have problems with natural disaster flooding even if the oceans receded several meters. The map implies those lands would be underwater under dry conditions, which assumes either an instantaneous rise or that engineers aren't building systems to prevent flooding.
Another post below has a link to where the creator of the web site lists his limitations. The fifth one is about coastal defenses.
Re:Death Valley (Score:3, Interesting)
Actually, the Dutch water defenses can take quite a bit and do so regularly when storm surges occur. Of course, when a storm surge would come on top of a sea level increase of 1m overall, that would cause flooding sooner, at least temporarily.
However, this lame website simply colors every bit of land that just happens to be below the set level and ignores any defense that would keep the water out, even at the lower settings. It's utter bollocks and I'm betting it's only there to generate ad revenue. Oh /., how sad to see you slip into senility.. (not directed at parent, but at the so-called editors that decided this should run)