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Crew Ends 100 Day Mars Simulation in Arctic
Posted by
ScuttleMonkey
on Wed Aug 22, 2007 01:35 PM
from the wtb-beer-burger-and-companionship dept.
from the wtb-beer-burger-and-companionship dept.
Paul server guy writes "According to Wired Science the seven person F-XI LDM crew that has been stationed at the Mars Society's FMARS station has completed their unprecedented 100 day simulation. (Actually 101 days, because for 37 they lived on 'Mars time' adding 39 minutes to each day) According to the mission's remote science principal investigator Chris McKay, of NASA Ames. 'Their pioneering simulation of crew operations on Mars time is by far the best work on this topic ever done. It sets the standard for future Mars mission simulations.'"
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OK... (Score:5, Funny)
So when do we send people to Mars?
And do we send politicians first?
Re: (Score:3, Funny)
Re:OK... (Score:5, Funny)
Parent
Re:OK... (Score:4, Funny)
Bart: Wait a minute, they're not so great.
Homer: Okay but there's Dan Quayle, Courtney Love, [increasing panic], Tonya Harding, Al Sharpton, Ah! Tom Arnold! What the hell's going on?
Parent
Re:OK... (Score:5, Funny)
Parent
Well then (Score:4, Funny)
Its not a simulation (Score:4, Interesting)
Why?
The gravity is wrong.
The solar radiation is wrong.
The atmospheric pressure is wrong.
The soil chemistry is all wrong.
So what have they proved other than they can sit in a phoney "space base" for 100 days and run around in mickey mouse home made space suits? Nothing.
Re:Its not a simulation (Score:5, Insightful)
Think of it more as a psychology experiment than a real space experiment. Maybe you won't be so testy then.
Of course, if it were a real psychology experiment, they should have at least lived on Mars time the whole time, and not just for a third of it. Makes you wonder why they stopped using Mars time...
Parent
Re:Its not a simulation (Score:5, Insightful)
On a side not you are correct that it was more of a psychology experiment, though that wasn't the extent of their goals. They did things like try to figure out ways to minimize their water usage, etc. Basically anything they could simulate and figure out here on earth they did. Now when NASA says "Ok, how are we going to decrease water usage by 10%" they actually have a very well documented simulation to review through and see what works and what doesn't. Basically before this everything was open to conjecture, now we have tangible information to work with, though not 100% accurate to a real mars mission it is better than nothing.
Parent
Re:Its not a simulation (Score:5, Informative)
Then there are stunts like 'living on Mars time' - which has already been done (by the Spirit and Opportunity control teams). Why would you do that? Why would you want to force your mission clock 'out of sync' with the local solar clock, except as a stunt?
The simple fact is, the Devon Island station is nothing more than a PR stunt. Driven by Robert Zubrin's ego it has been a multiyear exercise in re-inventing the wheel. TFA is correct when it says 'Their pioneering simulation of crew operations on Mars time is by far the best work on this topic ever done. It sets the standard for future Mars mission simulations.', but what it doesn't tell you is how abysmally *low* that standard is.
Parent
Re:Its not a simulation (Score:4, Insightful)
Parent
Re:Its not a simulation (Score:4, Informative)
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Re:Its not a simulation (Score:4, Interesting)
The true test would be a closed system here on Earth, with only energy input (from the sun or from a nuclear reactor). See if it can function for two years or whatever the required duration of a mission to Mars is without running out of air, water, or nutrient. It doesn't have to be absolutely sealed like Biosphere 2 -- it could exhaust, just not take in, and it doesn't have to be in the same state at the beginning as the end; resources can be depleted. But THAT's the kind of experiment that we should be running.
-b.
Parent
It was a simulation (Score:3, Interesting)
Re: (Score:3, Insightful)
Except that a preliminary Mars mission profile says that one possible mission is a short stay, 30 to 90 days [nasa.gov]. Now, you might ask why you'd go all that way and not stay longer, but realize that we'll be landing on a world we've never been to (not counting robotic probes) and while we are confident we understand the environment, we don't know how much conditions on Mars will differ from simulations. It will important for the first mission to be long enough to justify the expense while at the same time short e
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Still very far away (Score:4, Insightful)
And now that I've read TFA... (Score:5, Interesting)
Wasn't it that the optimal duration of a day for humans is somewhere around 25 or 26 hours?
I always try to maximize my awake time; as Pitr would say, Sleep, she is for the weak.
And now for one truly scary detail:
Why is this scary? Well, consider this:
They're training Fremen!
Re:Oblg Reply (Score:5, Funny)
Here, fixed it for you.
Parent
Finally they can get back to mom's basement (Score:5, Funny)
Why 37 days? (Score:3, Interesting)
Ha.
Why all the disappointment? (Score:5, Insightful)
1903 version of Slashdot... (Score:5, Funny)
"Their [sic] waisting [sic] there [sic] time!"
"Amusing, but you'll never be able to get across the Atlantic using wings. Airships are the future!"
"We should be putting this effort into improving the proven technology of steam locomotives."
"Imagine a Beowulf Cluster of those!"
"I for one welcome welcome our new internal combustion powered, heavier than air overlords!"
1000 days - Mars Ocean Odyssey (Score:5, Interesting)
So far they are on day 121 and have had some 'fun' already - a collision with a freighter for example caused some significant damage which had to be repaired at sea.
The idea obviously is to (kind of) simulate a very long space journey where the crew have only themselves and what they can carry to depend on.
There are a few notable differences though such as the lack of fish to catch in space.
You can follow their journey here..
http://1000days.net/home/ [1000days.net]
Looks like a great adventure anyway.. wish I could take 1000 days off work!
Re: (Score:3, Funny)