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Building Brainlike Computers
Posted by
kdawson
on Fri Apr 13, 2007 12:43 PM
from the cortexes-for-all dept.
from the cortexes-for-all dept.
newtronic clues us to an article in IEEE Spectrum by Jeff Hawkins (founder of Palm Computing), titled Why can't a computer be more like a brain? Hawkins brings us up to date with his latest endeavor, Numenta. He covers progress since his book On Intelligence and gives details on Hierarchical Temporal Memory (HTM), which is a platform for simulating neocortical activity. Programming HTMs is different — you essentially feed them sensory data. Numenta has created a framework and tools, free in a "research release," that allow anyone to build and program HTMs.
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Technology: Palm Founders Form AI Company 184 comments
Mentifex writes "As reported in the New York Times, Kansas City Star and other news media, Jeff Hawkins (co-author of On Intelligence) and Donna Dubinsky, co-founders of Palm Computing and Handspring, along with Dileep George as the principal engineer, are starting an AI company named Numenta as a follow-up to Hawkins' recent work on visual processing."
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Developers: Jeff Hawkins' Cortex Sim Platform Available 126 comments
UnreasonableMan writes "Jeff Hawkins is best known for founding Palm Computing and Handspring, but for the last eighteen months he's been working on his third company, Numenta. In his 2005 book, On Intelligence, Hawkins laid out a theoretical framework describing how the neocortex processes sensory inputs and provides outputs back to the body. Numenta's goal is to build a software model of the human brain capable of face recognition, object identification, driving, and other tasks currently best undertaken by humans. For an overview see Hawkins' 2005 presentation at UC Berkeley. It includes a demonstration of an early version of the software that can recognize handwritten letters and distinguish between stick figure dogs and cats. White papers are available at Numenta's website. Numenta wisely decided to build a community of developers rather than trying to make everything proprietary. Yesterday they released the first version of their free development platform and the source code for their algorithms to anyone who wants to download it."
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End of civilization (Score:5, Funny)
Re:End of civilization (Score:4, Funny)
Parent
Re:End of civilization (Score:5, Funny)
That is, unless you want your old doll to get jealous of the new one and steal half your money and burn your house down.
Parent
How long before... (Score:4, Funny)
Interesting, but... (Score:5, Informative)
This quote from the article is telling:
Re:Interesting, but... (Score:5, Interesting)
This could be "converted" to traditional desires, meaning that if you taught it to find the most attractive woman, and gave it ranked values based on body features and what features are considered attractive in conjunction, it would "have" the "desire" to find the most beautiful woman in any given group.
I'd say that researchers need to learn to put things into layman's terms, but all we need are good editors to put it into simpler terms, really.
Parent
Off-Topic (Score:4, Funny)
Parent
Re:Interesting, but... (Score:4, Informative)
Parent
Can't build what you don't understand (Score:4, Insightful)
Alchemy (Score:5, Insightful)
Medievals didn't understand the atom or crystalline structures, but they still made carbonized steel for armour. They had the wrong ideas about exactly how metal became properly carbonized and tempered, but they still came up with correctly tempered spring-like steels (IIRC similar to tempered 1050) without getting any of the "why" of it right.
I think someday we will be viewed as the medievals of AI. We occasionally make progress even though we really don't know what we're doing. Yet.
Parent
a "full understanding" isn't necessary (Score:5, Insightful)
Hawkins and the people he's working with have come up with an approach that lets people explore possible uses of allowing a machine to learn in a way that's inspired by a process that may be part of how humans learn. They don't need a "full understanding" of how the human brain works to do that.
Parent
Recognition Is a Small Part of the Problem (Score:3, Interesting)
While I believe that the HTM is indeed a giant leap in AI (although I disagree with Numenta's Bayesian approach), I cannot help thinking that Hawkins is only addressing a small subset of intelligence. The neocortex is essentially a recognition machine but there is a lot more to brain and behavior than recognition. What is Hawkins' take on things like behavior selection, short and long-term memory, motor sequencing, motor coordination, attention, motivation, etc...?
Re: (Score:3, Informative)
Much experimental evidence supports the idea that the neocortex is such a general-purpose learning machine.
I don't think that is anywhere close to representing the scientific consensus. A lot of scientists believe that the brain is specially adapted to solving specific problems [ucsb.edu] that were important for our ancestors' survival. For example, humans seem to solve logic problems involving social exchange [ucsb.edu] in very different ways, and using different neural circuitry, than problems that have the same formal-logic
What mistakes do machine learning machines make? (Score:3, Interesting)
I have an engineering degree and a masters specialising in machine learning - but that was 13 years ago, I would be delighted in more pointers of the state of the art
http://www.cnbc.cmu.edu/Resources/disordermodels/ [cmu.edu] , on bipolar and neural networks, seemed promising at one stage but I had not the time, energy or rights to read the latest papers. [The web page is dated 1996]
Re:this is stupid (Score:5, Funny)
Parent
Re:this is stupid (Score:5, Informative)
How does that follow? Granting, for the sake of discussion, that everything in the natural universe, including brains, was created by God, that hardly implies that we can't copy brains. We can reproduce many naturally occurring things, after all, through understanding their structure and composition.
Diamonds are things made by God, and we can copy them.
Parent
Re:this is stupid (Score:5, Insightful)
Regardless of there being a God, brains, humans, birds, or diamonds, to be honest we don't want to create a brainlike computer.
Human brains can do amazing things, but one thing we like about computers over human brains is that human brains, even the best ones, are simply wrong from time to time, and our goal with "brainlike computers" is not to recreate these mistakes, but rather to overcome them.
With respect to our senses, again, they are amazing, but then again they are fooled much of the time. There are perceptual errors, optical illusions, selective memories (ask 10 eye witnesses and get 10 different accounts), and all of that.
Today, computers are great at being calculators, and for storing and retrieving digital data. They suck at making "decisions". Even seemingly trivial ones like telling the difference between an apple and an orange is difficult for a computer today.
Take a look at much more mature technologies, like flying. For ages, humans tried to make flying machines like birds, and now we have a handful of flying technologies that can fly faster than the speed of sound and can go beyond the earth's atmosphere. But we still can't fly like a bird with flapping wings, and I don't remember a time in my life where I saw a headline saying "Building Birdlike Planes".
Parent
Re: (Score:3, Insightful)
The thing is, computers can already do lots of things that brains are bad at. Making brainlike software that all
Re: (Score:3, Interesting)
Ok, according to moore's law we will get there, with a transistor based computer. I believe the idea is to create the hardware equivelant of a neuron. Something like Asimov's positronic brain. Currently the modern computer is little more than a highly programmable calculator. The idea in this case is to create a computer that can learn or repurpose it's transistors/neurons.
My colleagues and I have been pursuing that approach for several years. We've focused on the brain's neocortex, and we have made significant progress in understanding how it works. We call our theory, for reasons that I will explain shortly, Hierarchical Temporal Memory, or HTM. We have created a software platform that allows anyone to build HTMs for experimentation and deployment. You don't program an HTM as you would a computer; rather you configure it with software tools, then train it by exposing it to sensory data.
The end goal is to create more advanced computers or software. You'd do better vent
Re:this is stupid (Score:5, Funny)
Parent
Actually, computer brains will be far superior (Score:5, Insightful)
It's worth stating that unless you believe that the human brain contains magic (which 99% of your religious bretheren don't), then it is no more than a very complex arrangement of perfectly ordinary physical components, namely atoms and molecules. And if you don't think that we will in due course be able to arrange atoms and molecules as we wish, then you're very blinkered to the direction in which science and engineering are heading.
That said, the recreation of human brains is merely an interesting challange as far as practical engineers are concerned, and not a practical approach. The vast majority of us have no intention of actually taking that route because protein is such an inferior building material. Your alleged god (aka. blind evolution) only "chose" it because carbon is so damn versatile in conjunction with O and N and H, so a million different reactions occurred in the mess of the primordial soup. And one of them happened to work.
Well we don't rely on blind chance, but coerce the reactions in the direction we want, which gives us the chance to choose our materials more strategically. And we will.
There's not a chance in hell (trying to use your frame of reference here) of us producing "brains" that are *MERELY* as good as nature created in humans, because the equations that underpin ordinary physics and chemistry (and therefore molecular nanotechnology) say otherwise. Instead, you can expect "brains" a billion times our mental capacity and a trillion times our mental speed in due course. We know that it's possible (from theory, and by observing protein nanomachines doing it very poorly), but we lack the infrastructure to do it ourselves at present. It's many decades away, but hey, we're working on it.
You'd have to contradict the maths and physics of materials and biotech that says that MNT is possible before you can validly say that it's not. And with the intellectual depth of your contribution above, my guess is that you won't.
Parent
Re: (Score:3, Insightful)
Re: (Score:3, Interesting)
Well, yes and no. I think both you and the Numenta people are wrong about this (them saying that the failing of AI is that it ignores the brain). Here is my brief take on the history of AI and machine learning:
First, AI ignored the brain. Then, Neural Networks took off in the 80's, and during the 90's were also the 'hot thing' in AI and machine learning. Basical
Re: been there, done that... (Score:4, Interesting)
Browse the ToCs of some recent journals and conference proceedings on ML, RL, EC, NN.
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Re: (Score:3, Informative)
early jumpbo jets used the landings of pigeons as a basis for example - those techniques are still used