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Meetings Make You Dumber
Posted by
Zonk
on Fri Feb 23, 2007 02:37 PM
from the not-cumulatively-thank-everything dept.
from the not-cumulatively-thank-everything dept.
Maximum Prophet writes "Robert Heinlein once said that the committee was the only life form in the universe with three or more bellies and no brain. MSNBC reports that his statement may have some statistical truth to it. Researchers are finding that meetings are actually bad places to be creative. You're not actually 'dumber' when you're in the meeting, just more likely to lose your creative edge. Studies have now shown that, as collaborative primates, the more often a possibility is mentioned the more likely the group is to go along with it. Individuals placed by themselves were more likely to come up with imaginative alternatives to products, for example."
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Nice Timing (Score:3, Funny)
I can feel my brain atrophy.
Re:Nice Timing (Score:4, Funny)
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Never fear! (Score:4, Funny)
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hmmm (Score:5, Funny)
Sounds like someone wrote this writeup while in a meeting...
Re:hmmm (Score:5, Funny)
Not at all. The title is a very creative interpretation of the story.
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Point of Article: Avoid Group Think (Score:5, Informative)
The point of the article wasn't that meetings are bad. The point was that group think at meetings is bad. The example they gave was that if people go off and develop a list of ideas on their own, the combined list of ideas is longer than if people develop a list of ideas together in the group.
There are two points that are important here. First, a group of people is likely to develop more ideas than a single person regardless of whether the group develops the ideas together or separately. Second, when it comes to choosing one idea from the list of many possible ideas, a well organized group is going to make a better choice than a single individual. In fact, the biggest problem in a poorly run group is that one person makes all the decisions so it is equivalent to a single individual make the choice.
That was basically the point of the article: for a group to be effective it needs to be organized to allow everyone in the group to have input.
In a perfect world, maybe. (Score:5, Interesting)
So, avoid meetings as much as possible. Use email and the telephone and finally, talk to people in their cubicles/offices. Use the one-to-one means of communicating as much as possible. People will give you more information and more SENSITIVE information in person than they will in a group.
Once you have all of that and you've run through the email/telephone/cubicle cycle a few times, then call a short meeting to make sure that everyone sees everyone else agreeing in public to what they've agreed to.
Meetings suck. Avoid them.
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Re:In a perfect world, maybe. (Score:4, Informative)
I know there's an IT and/or software development/engineering lens through which a lot of Slashdotters view the world. But many of the assumptions don't migrate to other contexts well. A receptionist, an IT tech, an industrial designer, and a financial analyst all have very different relationships to meetings, information, and creativity.
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Re:Point of Article: Avoid Group Think (Score:5, Interesting)
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Meetings are not meant to be creative (Score:5, Insightful)
Re:Meetings are not meant to be creative (Score:5, Interesting)
I work at an ad agency where by definition we have Creative Meetings where creative concepts are going to be brainstormed.
Meetings are not all simply to seek consensus, etc...
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Re:Meetings are not meant to be creative (Score:5, Funny)
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Re:Meetings are not meant to be creative (Score:5, Funny)
Adventures of Action Item, Professional Superhero [fatalexception.org]
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Re:Meetings are not meant to be creative (Score:4, Funny)
Management talks that way, and it makes sence within it's context, learn it or whither.
Whither, indeed. Perhaps you might take the time to learn English.
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Re:Meetings are not meant to be creative (Score:4, Funny)
At least, that's how it works in my school system.
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The primary reason for this (Score:5, Funny)
The boss want's hoola-hoops with razors on the inside? then you better be a team player and commit 125% to that goal.
You think it's dangerous? not a team player, get out
You think there isn't a market? not a team player, get out
you mention that 100% is pretty much all someone can give without physically harming them selves? not a team player, get out
Forgot to clean the fridge?not a team player, get out
Re:The primary reason for this (Score:5, Insightful)
Every place I've worked (so far), I have in fact been rewarded for coming up with better alternatives to the boss's suggestions, and I've never once been punished for disagreement. Thing is, you have to earn their respect before you can do that...
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Re:The primary reason for this (Score:5, Insightful)
Believe it or not, there are workplaces where it is safe to voice opposition as long as you do what you're told once the decision is made. Your boss shouldn't mind that you tell him it's a bad idea to port your product to the latest trendy language for no good reason, but once he decides that's what the company is doing, you better deliver, 'cause that's what you're being paid for. It's when you refuse to drop it once a decision has been made that you should have to worry about losing your job.
In my experience, most workplaces are like this, and there is always some whiner that doesn't know when to drop it and get to work who thinks that their opinion (rather than their behavior or performance) is what got them in trouble.
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Re:The primary reason for this (Score:5, Insightful)
On the other hand, "swarm" decision-making based on the aggregate of individual decisions is known to be smarter than any single person. The point is not avoiding meetings or group work, the point is avoid common pitfalls and adopt a working style that deliveries results.
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Scientific Evidence Already Stated (Score:5, Insightful)
Either way, it's always a good idea to realize that in most cases, people are in a situation to satisfy themselves first, then those who are most related to that self next.
I find that in meetings I lead, I spend more time chairing the discussion than growing the actual discussion from the seeds of creation. Group think tends to be the by-product of that one person in your meeting who wont let go of their own idea and continues to bludgeon the group into submission.
Re:Scientific Evidence Already Stated (Score:4, Insightful)
You may want to consider that your definition of groupthink is overbroad. Part of how a business motivates its employees is to convince them to align their personal goals with those of the company. Done properly, satisfying oneself in a business setting means furthering the goals of the company.
Rather than say that gets lost due to groupthink I would say that it gets lost amid all the ass covering and finger pointing that often goes on. In Columbia's case, Lockheed Martin's main goal during the investigation was not to uncover the actual cause but defend against any possibility that they might have been at fault. They offer up test results of their insulation hitting a part of the shuttle that the actual insulation didn't hit, then claim that their insulation could not possibly have caused enough damage to be a problem on reentry. Maybe groupthink led people to believe them, I don't know.
So many companies are managed for the short term that this kind of thing is nearly impossible to prevent. The shuttle blows up, someone looks at a spreadsheet that shows the shuttle business is only 3% of revenue, so whatever future business LHM might have with NASA is sacrificed for the goal of protecting the company.
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Certainly Explains Congress (Score:5, Funny)
It's not meetings, it's how/why they are held (Score:4, Informative)
1. Meetings that should never have been held. They serve no real purpose.
2. Meetings with no structure, and no one to lead them
3. Meetings where there is an agenda but no one follows it and no one guides it
4. Meetings that run overtime due to mismanagement and no one is willing to conclude it.
5. Meetings that start late because there is no respect for the time of the attendees.
These are just some of the things that make me dread meetings. Over the last 6 years out of the many meetings I've been obliged to attend maybe five were really useful.
How to have a sucessful meeting (Score:4, Interesting)
The author gives the an example of a good meeting, the opening of the old TV show, "LA Law", where the lead attorney came in, laid his pocket watch on the table, then asked everyone to bring him up to speed with what they were doing. The pocketwatch was a device to let the audience know that he valued his time. Always, the meeting was over by the first commercial break. If real life corporate meetings could be more like this, I think we'd get a lot more done.
"We" have decided to comment (Score:5, Funny)
The first action item will be to define what "creativity" actually is. This issue will be discussed at a CD meeting (Creativity Definition Meeting) tentatively scheduled for Monday at 9:45 am. Donuts and coffee will be served.
The results of the CD meeting will be compiled into a compelling Powerpoint presentation and displayed at our weekly Status Meeting on Wednesday at 4:30pm. Please note, we'll all be going out for drinks promptly following the meeting.
Thursday will consist of a full day of intensive focus groups, follow up discussions, and satellite meetings which will put a fine point on the issue of our supposed inability to generate new and compelling ideas. That full day of meetings will be compiled in a pink sheet for distribution to top management prior to our official Slashdot response.
Thank you.