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Comments: 762 +-   How To Teach a 12-Year-Old To Program? on Sunday December 27, @02:48PM

Posted by timothy on Sunday December 27, @02:48PM
from the hypnotherapy-might-work dept.
education
thelordx writes "I've got a much younger brother who I'd like to teach how to program. When I was younger, you'd often start off with something like BASIC or Apple BASIC, maybe move on to Pascal, and eventually get to C and Java. Is something like Pascal still a dominant teaching language? I'd love to get low-level with him, and I firmly believe that C is the best language to eventually learn, but I'm not sure how to get him there. Can anyone recommend a language I can start to teach him that is simple enough to learn quickly, but powerful enough to do interesting things and lead him down a path towards C/C++?"
Read More... 762 comments story

Comments: 71 +-   Simplifying Search For a Younger Audience on Saturday December 26, @02:10AM

Posted by Soulskill on Saturday December 26, @02:10AM
from the timmy-needs-his-pokemon-strats dept.
An article in the NY Times discusses how kids interact with search engines, which are primarily designed for adult users who are familiar with basic internet concepts. From the article: "When considering children, search engines had long focused on filtering out explicit material from results. But now, because increasing numbers of children are using search as a starting point for homework, exploration or entertainment, more engineers are looking to children for guidance on how to improve their tools. ... Stefan Weitz, director of Bing, said that for certain types of tasks, like finding a list of American presidents, people found answers 28 percent faster with a search of images rather than of text. He said that because Bing used more imagery than other search engines, it attracted more children. ... Children also tend to want to ask questions like 'Who is the president?' rather than type in a keyword. Scott Kim, chief technology officer at Ask.com, said that because as many as a third of search queries were entered as questions (up to 43 percent on Ask Kids, a variant designed for children), it had enlarged search boxes on both sites by almost 30 percent."
Read More... 71 comments story

Comments: 159 +-   Skeptics Question OLPC's Focus With $75 Tablet on Friday December 25, @06:43PM

Posted by ScuttleMonkey on Friday December 25, @06:43PM
from the put-them-in-touch-with-arrington dept.
business
With the recent announcement of OLPC's shift in focus, many are criticizing the nonprofit's attempt to design what could be seen as unrealistic hardware at an impossible price point. "The OLPC project has become an unrealistic hardware 'dream' and lost its focus on education, wrote blogger Wayan Vota on OLPC News, which has followed the OLPC since its inception. The project comes up with unrealistic hardware designs and price points that destroy its purpose even more, he wrote. 'Excuse me if I get mad at the XO-3 hype. I'm angry at the energy devoted to fantasy XO hardware instead of OLPC educational reality. I miss the original OLPC Mission, where children, not computers, controlled our dreams,' Vota wrote."
Read More... 159 comments story

Comments: 101 +-   OLPC Unveils Plans For Tablets By 2012 on Wednesday December 23, @03:19PM

Posted by timothy on Wednesday December 23, @03:19PM
from the take-two-they're-small dept.
displays
adeelarshad82 writes "The One Laptop Per Child (OLPC) initiative outlined its product roadmap for the next three years, a plan that includes the release of tablet-based OLPC by 2012. During the next three years, OLPC plans on releasing two laptops, the first two years' priced around $200 and $150 respectively, before launching a tablet in 2011 for less than $100."
Read More... 101 comments story

Comments: 451 +-   The US Economy Needs More "Cool" Nerds on Tuesday December 22, @02:13PM

Posted by kdawson on Tuesday December 22, @02:13PM
from the we-be-cool dept.
education
Hugh Pickens writes "Steve Lohr writes in the NY Times that the country needs more 'cool' nerds — professionals with hybrid careers that combine computing with other fields like medicine, art, or journalism. Not enough young people are embracing computing, often because they are leery of being branded nerds. Educators and technologists say that two things need to change: the image of computing work, and computer science education in high schools. Today, introductory courses in computer science are too often focused merely on teaching students to use software like word processing and spreadsheet programs, says Janice C. Cuny, a program director at the National Science Foundation adding that the Advanced Placement curriculum concentrates too narrowly on programming. 'We're not showing and teaching kids the magic of computing,' Cuny says. The NSF is working to change this by developing a new introductory high school course in computer science and seeking to overhaul Advanced Placement courses as well. The NSF hopes to train 10,000 high school teachers in the modernized courses by 2015. Knowledge of computer science and computer programming is becoming a necessary skill for many professions, not only science and technology but also increasingly for marketing, advertising, journalism and the creative arts. 'We need to gain an understanding in the population that education in computer science is both extraordinarily important and extraordinarily interesting,' says Alfred Spector, vice president for research and special initiatives at Google. 'The fear is that if you pursue computer science, you will be stuck in a basement, writing code. That is absolutely not the reality.'"
Read More... 451 comments story

Comments: 551 +- Screenshot-sm   Microsoft Seeks Patent On Shaming Fat Gamers on Friday December 18, @02:32PM

Posted by samzenpus on Friday December 18, @02:32PM
from the hand-me-the-controller-piggy dept.
microsoft
theodp writes "A newly disclosed Microsoft patent application — Avatar Individualized by Physical Characteristic — takes aim at fat people, proposing to generate fat avatars in gaming environments for individuals whose health records indicate they're overweight, limiting their game play, and even banning them. From the patent application: 'An undesirable body weight could be reflected in an overweight or underweight appearance for the avatar. Only requisite health levels are allowed to compete in a certain competition level. A dedicated gamer could exercise for a period of time until his health indicator gadget shows a sufficiently high health/health credit in order to allow reentering the avatar environment.' Linking one's gaming avatar to one's physique, explains Microsoft, will produce healthy and virtuous behaviors in individuals. Microsoft also proposes shaping gaming experiences by using 'psychological and demographic information such as education level, geographic location, age, sex, intelligence quotient, socioeconomic class, occupation, marital/relationship status, religious belief, political affiliation, etc.'"
Read More... 551 comments story

Comments: 806 +-   Student Banned From Minnesota Campus Over Facebook Comments on Wednesday December 16, @02:14PM

Posted by timothy on Wednesday December 16, @02:14PM
from the but-we're-gonna-kill-ya-slow dept.
Be careful just how you vent online is the lesson from this story pointed out by reader kungfugleek, from which he excerpts: "A University of Minnesota student has been banned from the Twin Cities campus after three of her instructors felt threatened by some of her Facebook postings. Amanda Tatro was patted down and questioned by campus police when she got to class Monday. The 29-year-old mortuary science student had posted comments on her Facebook page after breaking up with her boyfriend. She told her Facebook friends she wanted to stab a 'certain someone in the throat' with an embalming instrument. Tatro said she was 'looking forward to Monday's embalming therapy.' When the instructors learned of the postings, they contacted police." The Star-Tribune's account offers more detail.
Read More... 806 comments story

Comments: 29 +- Screenshot-sm   Student Ditches Campus Housing and Moves Into Van on Friday December 11, @11:03AM

Posted by samzenpus on Friday December 11, @11:03AM
from the down-by-the-river dept.
idle
Duke graduate student Ken Ilgunas has come up with a plan to make it through school debt free. He plans on living in his 1994 Ford Econoline van. He showers and exercises in the campus gym, and knows where all the 24-hour buildings are so he can keep warm, and connected to the Internet. "I'm rarely in the van. Just to eat and sleep. Generally it's not the most convenient place. The closest bathroom is a quarter-mile away and there's no source of water nearby. But with that said, I live pretty comfortably. I bring a water jug to campus and fill it up," he said.
Read More... 29 comments story

Comments: 8 +-   License For Textbooks — GNU FDL Or CC? on Thursday December 10, @03:11PM

Posted by timothy on Thursday December 10, @03:11PM
from the compare-and-contrast dept.
books
An anonymous reader writes 'I'm a college professor who is putting together an open-source textbook. I'm trying to decide between using the GNU Free Documentation License or the Creative Commons Attribution 3.0 United States License. I don't really understand the difference between these, though it seems with the Free Documentation License I need to include a copy of the license in my text. Which do you advise using?'
Read More... 8 comments story

Comments: 245 +-   Each American Consumed 34 Gigabytes Per Day In '08 on Wednesday December 09, @12:12PM

Posted by CmdrTaco on Wednesday December 09, @12:12PM
from the gonna-need-more-than-isdn dept.
education
eldavojohn writes "Metrics can get really strange — especially on the scale of national consumption. Information consumption is one such area that has a lot of strange metrics to offer. A new report from the University of California, San Diego entitled 'How Much Information?' reveals that in 2008 your average American consumed 34 gigabytes per day. These values are entirely estimates of the flows of data delivered to consumers as bytes, words and hours of consumer information. From the executive summary: 'In 2008, Americans consumed information for about 1.3 trillion hours, an average of almost 12 hours per day. Consumption totaled 3.6 zettabytes and 10,845 trillion words, corresponding to 100,500 words and 34 gigabytes for an average person on an average day. A zettabyte is 10 to the 21st power bytes, a million million gigabytes. These estimates are from an analysis of more than 20 different sources of information, from very old (newspapers and books) to very new (portable computer games, satellite radio, and Internet video). Information at work is not included.' Has the flow and importance of information really become this prolific in our daily lives?"
Read More... 245 comments story

Comments: 122 +-   Interactive Computer Exhibits For Ages 3-8? on Tuesday December 08, @11:52PM

Posted by kdawson on Tuesday December 08, @11:52PM
from the gotta-be-tough dept.
education
Johnny Mnemonic writes "My company has the opportunity to contribute to a children's museum in our area. We are a technology company, so I'd like the exhibit to be computer/networking related, and to raise the awareness and understanding of how the Internet, networking, and computers work. However, children's museums cater to a pretty young age group, 3-8 years old, so the the exhibit needs to be highly interactive, durable, tactile, and yet instructive of the concepts. Google fails to turn up any turn-key options, and, although the concepts are computer related, a computer-based exhibit tends to be too fragile and susceptible to withstand the rigors of 250 preschoolers/day. How would you design a display that meets these requirements and is still fun and educational?"
Read More... 122 comments story

Comments: 5 +- Screenshot-sm   Tiger Woods Gives Science Education a Boost on Monday December 07, @01:04PM

Posted by samzenpus on Monday December 07, @01:04PM
from the no-such-thing-as-bad-publicity dept.
themedia
theodp writes "After a copy of Get a Grip on Physics appeared in police photos of Tiger Wood's golf club/hydrant-damaged SUV, the book's Amazon sales rank jumped from 396,224 to 2,268. 'I'm delighted,' said author John Gribbin upon hearing that Tiger was in possession of his layman's guide to physics. 'I write books about science for people who aren't scientists so he's exactly my target audience.'"
Read More... 5 comments story

Comments: 928 +-   How Men and Women Badly Estimate Their Own Intelligence on Sunday December 06, @05:43PM

Posted by timothy on Sunday December 06, @05:43PM
from the lake-woebegone-effect dept.
education
theodp writes "In investigating the question of whether men are smarter than women, British researcher Adrian Furnham came up with some startling results. His analysis of some 30 studies showed that men and women are fairly equal overall in terms of IQ, but women underestimate their own intelligence while men overestimate theirs. Surprisingly, both men and women perceived men being smarter across generations — both sexes believe that their fathers are smarter than their mothers and their grandfathers are more intelligent than their grandmothers. And if there are children, both men and women think their sons are brighter than their daughters."
Read More... 928 comments story

Comments: 115 +-   Devices To Take Textbooks Beyond Text on Sunday December 06, @03:36PM

Posted by timothy on Sunday December 06, @03:36PM
from the swipe-credit-card-to-continue-reading dept.
displays
An anonymous reader writes with a New York Times piece about the tumultuous transition to electronic devices, instead of printed materials, for text. "Newspapers and novels are moving briskly from paper to pixels, but textbooks have yet to find the perfect electronic home. They are readable on laptops and smartphones, but the displays can be eye-taxing. Even dedicated e-readers with their crisp printlike displays can’t handle textbook staples like color illustrations or the videos and Web-linked supplements publishers increasingly supply. Now there is a new approach that may adapt well to textbook pages: two-screen e-book readers with a traditional e-paper display on one screen and a liquid-crystal display on the other to render graphics like science animations in color."
Read More... 115 comments story

Comments: 295 +-   SETI@home Project Responds To School Firing on Friday December 04, @10:04PM

Posted by Soulskill on Friday December 04, @10:04PM
from the correcting-dim-reporters dept.
education
SETIGuy writes "SETI@home Project Scientist Eric Korpela has responded to many of the allegations made by Higley Unified School District administrator Denise Birdwell regarding the difficulties caused by the installation of SETI@home, which led to the recent firing of the school's technology supervisor. One of the project's founders, David Gedye, takes issue with Dr. Birdwell's claim that 'an educational institution ... cannot support the search for E.T.' Meanwhile, the fired supervisor denies misusing school computers."
Read More... 295 comments story

Comments: 48 +-   Over 160 Tutorial Videos Created For Unreal Dev Kit on Friday December 04, @06:14AM

Posted by Soulskill on Friday December 04, @06:14AM
from the how-it's-done dept.
games
As a follow-up to Epic Games' release of a free version of the Unreal Engine last month, the company has now posted over 160 video tutorials which demonstrate the various uses of the Unreal Development Kit. Roughly 20 hours of footage were created by technical education company 3D Buzz, with topics ranging from user interface to game physics to cinematics.
Read More... 48 comments story

Comments: 146 +-   Children Using Technology Have Better Literacy Skills on Thursday December 03, @05:03PM

Posted by timothy on Thursday December 03, @05:03PM
from the exactly-as-useful-as-other-self-assessments dept.
education
eldavojohn writes "A UK study of three thousand children aged nine to sixteen suggests something that may not come as a shock to geeks: using technology increases a child's core literary skills. As Researcher Obvious put it, 'The more forms of communications children use the stronger their core literary skills.' And for those of us worried about a world of 'tl;dr' and 'Y U H8n?' the research claims that 'text speech' does not damage literacy. The biggest shortcoming of this research is that it appears the children graded their own writing in that their methodology was an online survey designed to ask the children which technology they use and then follow up with asking them how well they write to determine which children have better literacy skills."
Read More... 146 comments story

Comments: 86 +-   Introducing L2Ork, World's First Linux Laptop Orchestra on Thursday December 03, @03:34PM

Posted by timothy on Thursday December 03, @03:34PM
from the might-prefer-all-cellos dept.
music
Agram writes "Take a netbook, Wiimotes, Nunchuks, and hemispherical speakers (which were once IKEA salad bowls), toss it up with some Ubuntu goodness and what you get is Virginia Tech's L2Ork, the world's first Linux-based laptop orchestra. With its affordable design and support from the Linux community, L2Ork hopes to bring laptop orchestras to K-12 education and beyond. So, regardless whether you wish to hear how L2Ork might sound or to learn how to build your own Linux-based *Ork infrastructure, perhaps this is a good opportunity to reopen the age-old debate: is Linux finally ready for some serious audio work?"
Read More... 86 comments story

Comments: 621 +-   SETI@Home Install Leads To School Tech Supervisor's Resignation on Wednesday December 02, @03:40PM

Posted by timothy on Wednesday December 02, @03:40PM
from the totally-worth-it dept.
space
An anonymous reader writes "Apparently the most prolific of users in the SETI@Home community has resigned his job as a school technology supervisor after it was revealed he had the software installed on some 5000 school machines. The school claims to have lost $1 million in upkeep on the affected machines."
Read More... 621 comments story

Comments: 262 +-   Colleges Struggling With the Digital Bathroom Wall on Saturday November 28, @09:36AM

Posted by Soulskill on Saturday November 28, @09:36AM
from the for-a-good-time-use-google-stall-search dept.
education
theodp writes "Back in the day, anonymous character assassination was confined to permanent marker scrawl in bathroom stalls. But now, thanks to sites like the student-run CollegeACB.com (ACB=Anonymous Confession Board), which can get hundreds of thousands of hits on a good day, TIME reports that anonymous slander is going viral on campus. Even the most elite universities — normally the land of the politically correct — have been struggling with the problem of anonymous gossip sites and their very un-PC posts, which an Amherst dean likens to 'the worst of junior high.' If he thinks things are bad now, wait until the kids start getting creative with Google Sidewiki."
Read More... 262 comments story

MSDOS didn't get as bad as it is overnight -- it took over ten years of careful development. -- dmeggins@aix1.uottawa.ca